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66

MONSTER

Star Icon

White Night

2015
GenresAdventure, Action, Horror, Puzzle and Logic, Mystery, Single Player
AvailableMar 3, 2015
PlatformXbox One, PC, PlayStation 4, Nintendo Switch
DeveloperOSome Studio
Overview

The dark will reveal all in this third-person narrative-driven survival horror game set in the jazz/noir-era of the 1930s. White Night is both a survival horror and an homage to the first survival horror while developing its own identity. Set in America's early thirties, the game offers to live the nightmare of a man, hurt and trapped in an old family manor where darkness is a constant threat. Stranded and injured in the dead of night after an unfortunate automobile accident, players must investigate a nearby dilapidated mansion and interact with their surroundings in search of aid and answers. White Night challenges players to confront the nightmares of the past on an adventure in which darkness is the enemy… and darkness is everywhere.

Elsewhere
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Game analysis

Monster Scorecard

EXPAND ALL

70

TL;DR

A moody noir mystery that dazzles with atmospheric tension and 1930s historical depth but falters on inconsistent plot mechanics, forced dialogue, and predictable twists, splitting praise for immersion against frustration over execution.

SCORE DISTRIBUTION FOR STORY

Story Score

70

Positive Reviews (80-100)

29%

Mixed Reviews (50-79)

71%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The narrative of White Night is widely praised for its atmospheric depth, noir-inspired storytelling, and immersive historical context. Critics like COGconnected highlight the game’s layered plot, which unfolds through environmental storytelling, collectibles (diaries, letters, newspapers), and a dark, evolving atmosphere that enhances the mystery. GameSpot and IGN Italia commend the game’s ability to blend serial killer intrigue with supernatural elements, while ZTGD and GamesVillage.it emphasize its eerie exploration of a haunted mansion and unresolved intrigue. The 1930s setting, particularly during the Great Depression, is noted for adding texture to the narrative, as seen in GameOver.gr’s praise for historical context and Critical Hit’s mention of emotional depth. Many reviewers, including PlayStation LifeStyle and Nintenderos, appreciate the non-linear storytelling and the way players piece together clues through documents, creating a sense of discovery. However, several critics point to significant flaws in the narrative execution. Official Xbox Magazine UK and GameRevolution criticize inconsistencies, nonsensical elements, and a predictable ending, while Post Arcade and IGN Spain note that forced dialogue and weak writing undermine immersion. GameOver.gr and Gaming Nexus highlight issues with monologues and contrived lines, and GRYOnline.pl and LaPS4 describe the plot as formulaic or clichéd. The reliance on collectibles is also a double-edged sword: while Grab It Magazine praises their role in building mystery, others like PSNStores find them overwhelming. Additionally, Metro GameCentral and Everyeye.it mention translation issues or weak dialogue that detract from the tone, and GameCritics notes that poor mechanics overshadow the story’s potential. Overall, critics agree that White Night excels in creating a moody, atmospheric noir experience but struggles with narrative consistency and originality. While COGconnected, GameSpot, and Critical Hit laud its ambition and immersive storytelling, many, including IGN Spain and GRYOnline.pl, feel it fails to fully realize its potential due to predictable twists and uneven execution. The game’s reliance on environmental storytelling and historical context is a standout feature, but the mixed reception of its dialogue, pacing, and plot resolution suggests a polarizing experience. Despite these flaws, the consensus leans toward appreciation for its atmospheric design and thematic depth, even if it doesn’t fully deliver on all fronts.

TL;DR

story and narrative

A moody noir mystery that dazzles with atmospheric tension and 1930s historical depth but falters on inconsistent plot mechanics, forced dialogue, and predictable twists, splitting praise for immersion against frustration over execution.

59

TL;DR

A nostalgic survival horror experience with atmospheric tension and clever puzzles, but clunky mechanics, punishing systems, and repetitive design overshadow its potential.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

59

Positive Reviews (80-100)

3%

Mixed Reviews (50-79)

85%

Negative Reviews (0-49)

12%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The gameplay of White Night is praised for its nostalgic embrace of classic survival horror mechanics and atmospheric tension. Critics like COGconnected and IGN Italia highlight the focus on exploration, puzzle-solving, and resource management (such as matches), which evoke a return to older titles like Resident Evil. The fixed camera angles and light/dark mechanic are noted as effective in building suspense, with GameSpot and Official Xbox Magazine UK acknowledging their role in creating a tense, immersive environment. Additionally, the game’s emphasis on environmental storytelling and puzzle integration—such as using matches to navigate dark spaces or solving logic-based challenges—receives praise for its creativity, particularly from Nintenderos and Nintendo Life, who commend the well-designed puzzles that feel organic to the setting. However, the gameplay is frequently criticized for its frustrating mechanics and inconsistent design. Multiple reviewers, including GameSpot, Post Arcade, and GamesVillage.it, point to awkward camera angles, clunky controls, and a punishing save system that forces repetitive backtracking or trial-and-error. Issues like limited matches, insta-kill ghost encounters, and poorly implemented puzzles (e.g., IGN Spain’s critique of "too easy" challenges) undermine the experience. The manual save system, highlighted by GameOver.gr and Critical Hit, is particularly vexing, as it demands precise interactions and lacks flexibility. Additionally, the game’s slow pacing and repetitive tasks—such as managing light sources or navigating labyrinthine environments—are seen as tedious by critics like GameRevolution and Metro GameCentral, who argue that they detract from immersion. Overall, while White Night is lauded for its atmospheric ambition and retro-inspired mechanics, the consensus among critics leans heavily toward frustration. The positives—such as its nostalgic charm and creative puzzle design—are often overshadowed by technical flaws and poor execution. Reviewers like IGN Italia and GameSpot acknowledge the game’s potential but emphasize that issues like inconsistent difficulty curves, unfair enemy placement, and clunky controls create a disjointed experience. Despite some praise for its unique light-based mechanics (as noted by GamesVillage.it and Push Square), the majority of critics agree that White Night struggles to balance its ambitious ideas with player-friendly design, resulting in a gameplay loop that feels more punishing than immersive. The game’s legacy seems to hinge on its ability to evoke nostalgia, but its execution leaves much to be desired.

TL;DR

gameplay mechanics

A nostalgic survival horror experience with atmospheric tension and clever puzzles, but clunky mechanics, punishing systems, and repetitive design overshadow its potential.

82

TL;DR

White Night's black-and-white noir aesthetic is a masterclass in atmosphere, with critics raving about its Sin City-inspired starkness, chiaroscuro lighting, and haunting immersion—yet its monochrome design clashes with gameplay clarity, as fixed cameras, repetitive environments, and limited visibility frustrate exploration, making its artistry a double-edged sword.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

82

Positive Reviews (80-100)

79%

Mixed Reviews (50-79)

21%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The graphics and visual design of White Night are overwhelmingly praised for their distinctive black-and-white aesthetic, which critics consistently highlight as a defining strength. Many reviewers laud the game’s noir-inspired art style, comparing it to Frank Miller’s Sin City (COGconnected) and emphasizing its ability to evoke a moody, atmospheric tension. IGN Italia notes the eerie atmosphere created by occasional yellow light sources, while Post Arcade praises the “visually incredible black-and-white polygon world” that enhances the noir tone. The use of chiaroscuro lighting, stark contrasts, and shadowplay is frequently cited as a standout feature, with Critical Hit and DarkStation highlighting how these elements immerse players in a haunting, horror-driven environment. Additionally, the game’s attention to detail—such as the meticulously crafted mansion environments (IGN Spain) and period-appropriate design elements (Vandal)—further reinforces its artistic ambition. Critics like GameOver.gr and GamesVillage.it argue that the visual design is not only original but also integral to the game’s storytelling and immersion, making it a memorable standout in the survival horror genre. Despite these accolades, several critics point out technical and gameplay-related drawbacks tied to the monochromatic visuals. GameSpot and Official Xbox Magazine UK note that fixed camera angles and low-detail environments can hinder navigation, creating confusion for players. Games.cz and DarkZero criticize the uniformity of settings, which makes exploration feel repetitive, while GameRevolution and Grab It Magazine mention that limited visibility—such as reliance on matches for light—can detract from gameplay clarity. Push Square specifically notes that the black-and-white palette sometimes obscures collectibles, undermining their discoverability. Additionally, some reviewers, like Metro GameCentral, point to technical limitations such as awkward character animations and low-tech graphics in certain areas, which slightly undermine the otherwise strong visual design. These critiques suggest that while the art style is visually striking, its execution occasionally conflicts with practical gameplay mechanics. Overall, the majority of critics agree that White Night’s graphics and visual design are a significant strength, even if they come with some trade-offs. The black-and-white aesthetic is universally recognized as original and immersive, with outlets like COGconnected, IGN Italia, and Critical Hit praising its ability to enhance the game’s horror tone and narrative depth. While concerns about navigation, visibility, and technical limitations are noted, these issues are often framed as minor drawbacks rather than major flaws. The consensus leans heavily toward appreciation for the game’s artistic vision, with many reviewers emphasizing that the visual design is a core element of its identity. As IGN Spain observes, the stark contrasts and noir-inspired visuals “create a moody atmosphere” that aligns perfectly with the survival horror genre, reinforcing the game’s unique charm despite its imperfections.

TL;DR

graphics and visual design

White Night's black-and-white noir aesthetic is a masterclass in atmosphere, with critics raving about its Sin City-inspired starkness, chiaroscuro lighting, and haunting immersion—yet its monochrome design clashes with gameplay clarity, as fixed cameras, repetitive environments, and limited visibility frustrate exploration, making its artistry a double-edged sword.

79

TL;DR

White Night’s sound design and music masterfully craft an immersive, eerie horror atmosphere through atmospheric jazz scores, ambient tension, and 5.1 audio immersion—yet critics highlight missed opportunities in innovation, sparse musical variety, and inconsistent dialogue.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

79

Positive Reviews (80-100)

56%

Mixed Reviews (50-79)

44%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The sound design and music of White Night are widely praised for their atmospheric contributions and ability to heighten tension. Critics like ZTGD and GameWatcher highlight the effective use of ambient noises—such as wind, rain, whispers, and eerie echoes—that create a chilling, immersive experience, particularly when using headphones. The soundtrack is frequently lauded for its genre-appropriate elements: CGMagazine and Critical Hit note sultry jazz vocals and piano-led compositions that evoke the game’s 1930s noir aesthetic, while DarkZero and Push Square emphasize haunting tracks and a "haunting sax-backed song" in the opening credits. GameOver.gr and LaPS4 commend the ambient jazz music and piano melodies for building tension, and Vandal praises the 5.1 audio design for enhancing spatial awareness. These elements collectively create a cohesive, immersive horror atmosphere that aligns with the game’s psychological thriller tone. However, several critics point to limitations in the depth of sound design and musical innovation. While IGN Italia and Games.cz acknowledge memorable songs and period-appropriate music, they note a lack of detailed exploration into specific sound effects or audio mechanics. GameOver.gr and Games.cz suggest room for improvement in sound design beyond ambient jazz, while PlayStation LifeStyle criticizes the sparse musical score despite its quality. IGN Spain and Nintendo Life mention that while the jazz elements are effective, they aren’t always highlighted as standout features, and Nintendo Life even critiques some dialogue as "silly" and distracting. These critiques suggest that while the audio elements succeed in atmosphere, they occasionally lack the technical or creative depth to fully elevate the experience. Overall, the consensus among critics is overwhelmingly positive, with most agreeing that White Night’s sound design and music effectively enhance its horror and noir themes. The recurring praise for jazz-infused scores, ambient tension-building, and immersive audio (as noted by ZTGD, GameWatcher, and Vandal) underscores the game’s strengths in creating an eerie, atmospheric experience. However, a few critics, including IGN Spain and PlayStation LifeStyle, point to areas where more detailed sound design or musical variety could have strengthened the impact. Despite these minor critiques, the majority of reviews emphasize that the audio elements are integral to the game’s identity, with many hoping for standalone recognition of the score, as highlighted by Push Square. The balance between atmospheric cohesion and occasional underdevelopment in specific aspects reflects a generally favorable but nuanced reception.

TL;DR

music and sound design

White Night’s sound design and music masterfully craft an immersive, eerie horror atmosphere through atmospheric jazz scores, ambient tension, and 5.1 audio immersion—yet critics highlight missed opportunities in innovation, sparse musical variety, and inconsistent dialogue.

69

TL;DR

White Night's voice acting is a mixed bag—praised for immersive, noir-accurate performances and emotional depth but criticized for tonal clashing, forced delivery, and uneven dialogue. While some critics celebrate its atmospheric strengths, others highlight flaws that undermine its ambition, leaving a polarizing yet largely effective experience.

SCORE DISTRIBUTION FOR VOICE ACTING

Acting Score

69

Positive Reviews (80-100)

30%

Mixed Reviews (50-79)

60%

Negative Reviews (0-49)

10%

Based on analyzing reviews that specifically scored or critiqued the voice acting.

The voice acting in White Night receives a mixed but generally positive reception, with several critics highlighting its strengths in enhancing immersion and thematic cohesion. Game Revolution praises the detective’s "grizzled voice" for aligning perfectly with the 1940s film noir aesthetic, while PlaySense and Push Square commend the "strong" and "fantastic" performances that add depth and authenticity to the narrative. Critical Hit notes the emotional weight of Selena’s "sorrowful voice," which complements the game’s storytelling, and Nintenderos highlights the protagonist’s "credible and immersive" English voice, paired with Spanish subtitles for added narrative clarity. IGN Italia also acknowledges the "decent" English voice acting, emphasizing its role in maintaining immersion despite limited specifics. These critiques suggest that while not universally exceptional, the voice work effectively supports the game’s atmospheric goals for many reviewers. However, several critics point to notable shortcomings, particularly in areas like character delivery and tonal consistency. GameOver.gr criticizes the cutscenes as "mediocre and overly forced," arguing that the protagonist’s monologues fail to match the noir aesthetic, thereby undermining immersion. Nintendo Life similarly notes that voice acting is "undermined by poorly written dialogue," with lines described as "silly" despite the presence of vocal performances. ZTGD and Everyeye.it offer vague critiques, mentioning the voice acting’s role in atmosphere but lacking specific details on quality. These negative assessments highlight a disconnect between the game’s ambition and execution in certain vocal elements, particularly in how characters’ voices align with the narrative’s tone and expectations. Overall, the critical consensus leans toward a balanced view, acknowledging both the strengths and weaknesses of White Night’s voice acting. While Game Revolution, PlaySense, and Push Square celebrate its contributions to immersion and storytelling, GameOver.gr and Nintendo Life raise valid concerns about tonal mismatch and script quality. The mixed feedback suggests that the voice work is effective for some players but falls short in others, particularly in maintaining consistent noir authenticity. Despite these contradictions, the majority of reviewers agree that the voice acting enhances the game’s atmosphere, even if it occasionally struggles to fully realize its potential. This duality reflects a game that succeeds in many areas but requires refinement in key aspects of its vocal delivery.

TL;DR

voice acting

White Night's voice acting is a mixed bag—praised for immersive, noir-accurate performances and emotional depth but criticized for tonal clashing, forced delivery, and uneven dialogue. While some critics celebrate its atmospheric strengths, others highlight flaws that undermine its ambition, leaving a polarizing yet largely effective experience.

54

TL;DR

White Night’s technical flaws—camera disorientation, unstable mechanics, and punishing save systems—overwhelm its atmospheric strengths, with platform-specific hiccups (Xbox’s clunky controls, PS4’s insta-deaths, Switch’s lag) undermining gameplay and leaving players frustrated by repetitive, inconsistent design.

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

54

Positive Reviews (80-100)

0%

Mixed Reviews (50-79)

73%

Negative Reviews (0-49)

27%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

The technical performance of White Night across different platforms shows mixed but generally consistent critiques, with some platform-specific nuances. On Xbox One, reviewers like ZTGD noted minor issues such as "cheap deaths in the dark" but emphasized the game’s overall stability, while IGN Italia and Official Xbox Magazine UK highlighted save system frustrations and camera disorientation. For PC, critics like Games.cz acknowledged awkward controls and camera angles but suggested a gamepad could mitigate these issues, and GamesVillage.it praised the game’s stability despite clunky mechanics. On PS4, most reviewers pointed to persistent technical flaws, though Metro GameCentral noted "minor flaws" without major crashes, and PlayStation Universe mentioned camera issues as a recurring pain point. The Nintendo Switch version faced criticism for loading times and frame freezes (Nintenderos, Nintendo Life), but these were deemed minor compared to other platforms’ more severe issues. Negatively, White Night struggles with technical consistency across all platforms. On Xbox One, the fixed camera system was a major gripe, with COGconnected and GameSpot criticizing its disorienting effect, while Post Arcade and Official Xbox Magazine UK highlighted frustrating mechanics like match failures and repetitive retries. For PC, GamesVillage.it and GRYOnline.pl emphasized clunky controls and uneven checkpoint placement, exacerbating the game’s difficulty. On PS4, critics like DarkZero and VideoGamer condemned insta-death mechanics and unreliable ghost AI, while GameCritics and PlaySense pointed to inconsistent save systems and arbitrary rules. The Switch version faced criticism for sluggish movement (Nintendo Life) and loading issues (Nintenderos), though these were less severe than on other platforms. Across all systems, the game’s reliance on manual saves, lack of checkpoints, and awkward camera mechanics created a frustrating experience, with GameSpot and Official Xbox Magazine UK noting how these flaws undermined immersion. Overall, critics agree that White Night’s technical performance is marred by persistent issues that detract from its atmospheric strengths. While ZTGD on Xbox One and Metro GameCentral on PS4 acknowledged minor flaws without major crashes, the majority of reviews—particularly from GameSpot, IGN Italia, and DarkZero—highlighted how camera disorientation, unreliable mechanics, and punishing save systems disrupted gameplay. The PC version faced unique challenges with controls (Games.cz, GamesVillage.it), while the Switch’s technical hiccups were seen as less impactful. Despite these issues, many reviewers noted that the game remains stable and functional, with Nintenderos and Nintendo Life suggesting its flaws are tolerable. Ultimately, White Night’s technical shortcomings overshadow its creative ambitions, leaving players frustrated by repetitive mechanics and design inconsistencies across all platforms.

TL;DR

technical performance

White Night’s technical flaws—camera disorientation, unstable mechanics, and punishing save systems—overwhelm its atmospheric strengths, with platform-specific hiccups (Xbox’s clunky controls, PS4’s insta-deaths, Switch’s lag) undermining gameplay and leaving players frustrated by repetitive, inconsistent design.

47

TL;DR

White Night’s atmospheric storytelling and collectibles hint at replayability, but its punishing difficulty, repetitive mechanics, and 3-7 hour runtime doom it to a one-time experience, leaving most critics unimpressed and reinforcing its niche appeal.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

47

Positive Reviews (80-100)

0%

Mixed Reviews (50-79)

47%

Negative Reviews (0-49)

53%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The reviews of White Night highlight several positive aspects that could theoretically encourage replayability, though they are often overshadowed by significant drawbacks. Critics like COGconnected and PlayStation LifeStyle note the game’s unique storytelling and atmospheric visuals, suggesting that players might revisit it to explore its narrative depth or symbolic elements. Nintenderos and Nintendo Life also point to collectibles such as documents and diaries, which could motivate multiple playthroughs for completionists. Additionally, IGN Spain acknowledges the game’s visual appeal and complexity, implying that some players might appreciate its artistic merits enough to engage with it again. These elements, while not transformative, offer a glimmer of potential for those drawn to the game’s aesthetic or narrative intricacies. However, the majority of critics emphasize significant limitations that severely restrict replayability. The game’s short runtime—ranging from 3 to 7 hours across platforms—is frequently cited as a major issue, with IGN Italia, Post Arcade, and Games.cz all criticizing its brevity. Repetitive enemy encounters, unvaried mechanics, and a lack of post-game content are recurring complaints, as noted by GameWatcher, DarkZero, and Vandal. The punishing difficulty, frustrating progression systems, and predictable structure further deter multiple playthroughs, with GameCritics explicitly stating they found no incentive to revisit the game. Even IGN Spain and Metro GameCentral highlight how the game’s simplicity and predictability diminish its long-term appeal, making it feel more like a one-time experience than a title worth revisiting. Despite these criticisms, there is a nuanced consensus among reviewers: while White Night has moments of artistic merit, its replay value is largely constrained by its design flaws and short length. COGconnected and PlayStation LifeStyle stand out as exceptions, suggesting that the game’s storytelling and atmosphere might justify a second playthrough for some, but most critics agree that the experience lacks the depth or variety to warrant repeated engagement. The divide between those who appreciate its unique qualities and those who find it frustrating underscores the game’s polarizing nature. Ultimately, White Night seems destined to appeal more to niche audiences seeking atmospheric storytelling than to players looking for a robust, replayable experience.

TL;DR

replay value

White Night’s atmospheric storytelling and collectibles hint at replayability, but its punishing difficulty, repetitive mechanics, and 3-7 hour runtime doom it to a one-time experience, leaving most critics unimpressed and reinforcing its niche appeal.

Overall verdict

Overall Verdict

66

MONSTER

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OVERALL SCORE DISTRIBUTION

Monster Score

66

Positive Reviews (80-100)

27%

Mixed Reviews (50-79)

70%

Negative Reviews (0-49)

2%

Based on analyzing all available reviews that scored and critiqued the game.

The overall verdict on White Night highlights its strengths in atmosphere, visual design, and narrative depth, which many critics praise as standout elements. Reviewers like IGN Italia and ZTGD commend the game’s effective horror ambiance, unique visual style, and engaging mystery, with the latter calling it an "instant classic" for fans of older survival horror titles. GamesVillage.it notes its ability to evoke fear and nostalgia, while GameSpot and COGconnected acknowledge its ambitious storytelling and exploration mechanics. The game’s noir-inspired aesthetics and environmental storytelling also receive praise, as seen in PS4-focused reviews from CGMagazine and PlayStation LifeStyle, who highlight its immersive narrative and striking presentation. These positives suggest the game succeeds in creating a memorable, atmospheric experience despite its flaws. However, the negatives are equally prominent, with critics frequently pointing to technical issues, gameplay inconsistencies, and design shortcomings. COGconnected and GameSpot criticize the game’s frustrating mechanics, uneven pacing, and predictable ending, while Official Xbox Magazine UK and DarkZero argue it fails to deliver genuine horror despite its aesthetic ambitions. Critical Hit and GameRevolution highlight punishing gameplay and repetitive elements, with Games.cz noting that its "slightly above-average" experience falls short of exceptionalism. The save system, verbose narrative, and simplistic puzzles are recurring complaints, as mentioned by IGN Italia and Grab It Magazine, while DarkStation criticizes the $15 price tag for a one-time playthrough. These critiques underscore a disconnect between the game’s creative vision and its execution. Despite mixed reactions, the overall consensus among critics leans toward a balanced but cautious recommendation. While many acknowledge White Night as a flawed yet compelling entry in the survival horror genre, they agree it struggles to fully realize its potential. Everyeye.it gives it a 9/10, praising its immersive qualities, while IGN Spain and Game Informer note missed opportunities due to inconsistent storytelling and gameplay. The game’s strengths—particularly its atmosphere and narrative—resonate with fans of the genre, as highlighted by Nintenderos and Nintendo Life, but its technical and design issues prevent it from being a definitive standout. Ultimately, White Night is seen as a worthwhile experience for horror enthusiasts, though one that requires patience and forgiveness for its imperfections.

TL;DR

White Night nails atmospheric horror with stunning visuals and layered storytelling but stumbles on clunky mechanics, repetitive design, and a predictably uneven experience, making it a flawed yet compelling pick for genre fans who can overlook its shortcomings.

66

MONSTER

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Reviews

83 reviews found

90

ZTGD

Xbox One

Mar 11, 2015

AI-generated summary • May contain inaccuracies • See full review for precise details

White Night is praised as a creepy, scary, and unexpected treat that delivers a strong atmosphere and engaging mystery. The reviewer calls it an 'instant classic' and recommends it to fans of older survival horror games.

Read full review

Full review

80

Everyeye.it

PlayStation 4

Mar 12, 2015

AI-generated summary • May contain inaccuracies • See full review for precise details

Despite its flaws, the game is praised as a compelling and immersive experience that successfully blends style, narrative, and gameplay. The reviewer ultimately gives it a 9/10.

Read full review

Full review

80

Grab It Magazine

PC

Apr 12, 2015

AI-generated summary • May contain inaccuracies • See full review for precise details

White Night is praised as a successful debut for OSome Studios, combining intriguing gameplay and a compelling narrative. Despite some flaws like frustrating mechanics, the game is deemed a satisfying and atmospheric experience worth playing.

Read full review

Full review

80

CGMagazine

PlayStation 4

Mar 19, 2015

AI-generated summary • May contain inaccuracies • See full review for precise details

A polished indie effort that successfully blends noir and survival horror elements. While flawed, it is praised for its atmosphere, clever puzzles, and presentation, making it an entertaining and fascinating experience.

Read full review

Full review

80

Nintenderos

Nintendo Switch

May 31, 2018

AI-generated summary • May contain inaccuracies • See full review for precise details

White Night is praised as a unique, atmospheric survival horror experience with strong storytelling and visuals, despite minor technical issues. It is recommended for fans of the genre seeking a tense, immersive narrative.

Read full review

Full review

80

Vandal

PlayStation 4

Mar 10, 2015

AI-generated summary • May contain inaccuracies • See full review for precise details

Despite flaws in puzzle design and difficulty balance, the game is praised for its unique atmosphere, visual style, and immersive storytelling. It is described as a worthwhile experience despite its shortcomings.


80

GameOver.gr

PC

May 1, 2015

AI-generated summary • May contain inaccuracies • See full review for precise details

White Night is praised as a commendable first effort by OSome Studio, blending noir and horror elements effectively. While it has flaws in voice acting and gameplay mechanics, its atmospheric storytelling and visual design make it a unique and memorable experience.


80

PSNStores

PlayStation 4

Mar 14, 2015

AI-generated summary • May contain inaccuracies • See full review for precise details

White Night succeeds in creating a tense survival horror experience through its atmospheric design and reliance on environmental storytelling. While it has technical flaws and some frustrating mechanics, the game is praised for its unique aesthetic and immersive narrative.

Read full review

Full review

80

LaPS4

PlayStation 4

Mar 9, 2015

AI-generated summary • May contain inaccuracies • See full review for precise details

The game is praised as a strong indie example, balancing quality and creativity despite flaws. It’s noted for its artistic style and horror elements but criticized for minor technical issues and limited replayability.


76

GamesVillage.it

PC

Mar 8, 2015

AI-generated summary • May contain inaccuracies • See full review for precise details

Despite its flaws, the game is deemed 'più che buono' (more than good), offering a terrifying experience that keeps players engaged for several hours. It successfully evokes fear and nostalgia for classic horror games.

Read full review

Full review
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