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66

MONSTER

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MADO MONOGATARI: Fia and the Wondrous Academy

2025
GenresFantasy, RPG, Visual Novel, Top-Down Perspective, Single Player
AvailableJul 29, 2025
PlatformPlayStation 4, PlayStation 5, Nintendo Switch
DeveloperSting
Overview

An ancient school of sorcery. Where students study true magic and cultivate their ambitions. Fia, a girl who aims to be a great sorcerer, leaves her hometown and enrolls in an ancient school of sorcery once attended by her grandmother in order to study sorcery. Surrounded by strict but humorous instructors, and chaotic but amusing classmates, Fia will study sorcery and develop her abilities.

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Game analysis

Monster Scorecard

EXPAND ALL

66

TL;DR

Whimsical humor and endearing characters shine, but overreliance on tropes, forced comedy, and lack of depth make it a charming yet formulaic slice-of-life comedy.

SCORE DISTRIBUTION FOR STORY

Story Score

66

Positive Reviews (80-100)

7%

Mixed Reviews (50-79)

87%

Negative Reviews (0-49)

7%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The reviews of Story of MADO MONOGATARI: Fia and the Wondrous Academy highlight its lighthearted, humor-driven approach and charm. Critics like Digitally Downloaded praise the game’s “absolutely bonkers” plot filled with jokes and puns, emphasizing its focus on fun over depth. Cubed3 notes that character development is achieved through dialogue and side quests, while Noisy Pixel appreciates the endearing cast and moments of humor and heart. RPGamer and The Outerhaven commend the balance between comedic skits and heartfelt interactions, with Shacknews acknowledging a “genuinely funny sense of humor” that elevates its otherwise simple narrative. The game’s whimsical tone and quirky characters, such as Fia’s misfit companions, are frequently cited as standout elements, creating an engaging, if not deeply complex, experience. However, several critics point to the game’s reliance on tropes and lack of narrative depth. Checkpoint Gaming criticizes the forced humor, over-the-top reactions, and repetitive dialogue, arguing that these elements undermine player investment. RPG Fan and Game8 note the story’s heavy use of anime clichés, such as exams and school festivals, which feel unoriginal and lacking in surprises. Siliconera highlights slow pacing and a “painfully generic” writing style, while Hardcore Gamer describes the plot as simplistic and reliant on basic tropes. Noisy Pixel also points to underdeveloped characters like Eska, and Tech-Gaming mentions that the game leans too heavily on familiar structures, diminishing its potential for innovation or emotional impact. Overall, the critics agree that Fia and the Wondrous Academy is a charming, humorous experience prioritizing whimsy over depth. While Cubed3 and Noisy Pixel appreciate its character-driven moments and dialogue, many others, including Checkpoint Gaming and Siliconera, feel it fails to transcend its formulaic nature. The game’s appeal lies in its playful tone and endearing cast, but its lack of narrative complexity and overreliance on tropes create a mixed reception. Despite this, the consensus leans toward acknowledging its entertainment value as a slice-of-life comedy, even if it doesn’t fully satisfy those seeking deeper storytelling.

TL;DR

story and narrative

Whimsical humor and endearing characters shine, but overreliance on tropes, forced comedy, and lack of depth make it a charming yet formulaic slice-of-life comedy.

61

TL;DR

A bold mix of roguelike and JRPG elements, MADO MONOGATARI dazzles with procedural depth and inventive mechanics but falters under repetitive combat, shallow systems, and clunky execution—ultimately a half-baked experiment despite flashes of innovation.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

61

Positive Reviews (80-100)

7%

Mixed Reviews (50-79)

73%

Negative Reviews (0-49)

20%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The gameplay of MADO MONOGATARI: Fia and the Wondrous Academy receives praise for its roguelike structure, procedural dungeon generation, and unique mechanics that blend dungeon crawling with role-playing elements. Critics like Digitally Downloaded highlight the chaotic yet deep combat system, noting the skill tree and class variety as engaging features. RPG Fan appreciates the complexity of systems such as match-three attacks and synthesis, while Cubed3 commends the rhythmic battle flow and puzzle integration through Elemental Orbs and Great Magic Arts. The inclusion of school-life simulation elements—such as exams, fishing, and cooking—adds variety, as noted by GameGrin and RPGamer, who see these activities as a refreshing departure from traditional JRPGs. Additionally, Checkpoint Gaming acknowledges the real-time movement combined with turn-based combat, along with unique mechanics like elemental artes and orbs, which contribute to a dynamic experience despite some flaws. However, the gameplay faces significant criticism for its repetitive nature, shallow systems, and lack of polish. Hardcore Gamer and Noisy Pixel describe the combat as clunky, repetitive, and unstrategic, with enemies becoming monotonous quickly. RPGamer points to basic, quick-paced combat that lacks depth, while Checkpoint Gaming criticizes short, confusing battles and dungeons that lack variety. The game’s reliance on energy management and simplistic mechanics—such as the "light" resource systems mentioned by Game8—is seen as underwhelming compared to other JRPGs. Additionally, Siliconera and Tech-Gaming note that the combat feels cumbersome or overly simplistic, with dungeons that are small, repetitive, and lacking in challenge. Many reviewers also point out that mechanics like vitality drain and teleportation devices (as mentioned by Checkpoint Gaming) overly simplify challenges, undermining the game’s potential for depth. Overall, critics present a mixed but largely critical consensus, acknowledging the game’s ambitious blend of roguelike and JRPG elements while highlighting its shortcomings. While some praise the procedural generation, unique mechanics, and school-life sim diversions, the majority find the gameplay repetitive, shallow, and unpolished. Digitally Downloaded and RPG Fan appreciate the depth in systems like class progression and skill trees, but this is often overshadowed by complaints about clunky controls, lack of strategic combat, and underdeveloped dungeons. The game’s attempt to merge dungeon crawling with simulation elements is seen as a double-edged sword—offering variety but failing to create a cohesive or engaging core loop. Ultimately, while there are pockets of innovation, the consensus leans toward the gameplay feeling more like a half-baked experiment than a refined experience.

TL;DR

gameplay mechanics

A bold mix of roguelike and JRPG elements, MADO MONOGATARI dazzles with procedural depth and inventive mechanics but falters under repetitive combat, shallow systems, and clunky execution—ultimately a half-baked experiment despite flashes of innovation.

68

TL;DR

Charming, whimsical art style with expressive characters and vibrant, anime-inspired visuals—but dated 3D models, repetitive environments, and lackluster enemy design undermine immersion. Despite flaws, its playful aesthetic defines its personality, appealing to fans of stylized charm over technical polish.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

68

Positive Reviews (80-100)

33%

Mixed Reviews (50-79)

56%

Negative Reviews (0-49)

11%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The graphics and visual design of MADO MONOGATARI: Fia and the Wondrous Academy receive praise for their charm, creativity, and whimsical aesthetic. Critics like Digitally Downloaded highlight the "joyful art style" and "memorable aesthetic," while RPG Fan notes that the opening animation and 2D art are particularly strong, even if the in-game 3D models feel dated. GameGrin and RPGamer commend the light-hearted, anime-style visuals and expressive character designs, with The Outerhaven emphasizing the game’s "charming, exaggerated character designs" and humorous animations that reinforce its lighthearted tone. The colorful, playful art style contributes to a whimsical atmosphere, especially in areas like the academy, where RPGamer describes it as evoking a "kid's cartoon" even in spooky settings. These positives suggest the game’s visuals are intentionally designed to appeal to fans of cute, stylized aesthetics. However, several critics point out significant shortcomings in technical execution and variety. Checkpoint Gaming criticizes the generic anime-style chibi 3D models and "barren" environments, while Game8 and Tech-Gaming note repetitive dungeon designs, reused assets, and bland monster visuals that undermine immersion. RPG Fan specifically mentions that the in-game 3D character models feel like "PS3-era" relics, contrasting with the more polished 2D elements. Hardcore Gamer adds that environmental details are basic, with only minor interactive touches in areas like the library, and the overall aesthetic is "kid-friendly but lacks polish." These critiques highlight a disconnect between the game’s artistic vision and its technical implementation, particularly in 3D environments and enemy design. Despite these criticisms, the consensus among reviewers leans toward appreciation for the game’s unique visual identity, even if it falls short in some areas. While Digitally Downloaded and RPGamer celebrate the art style as "memorable" and "whimsical," others like GameGrin acknowledge its "unique" but potentially polarizing appeal. The mixed reception reflects a balance between the game’s creative, stylized approach and its technical limitations, with many agreeing that the visuals prioritize charm over cutting-edge polish. Ultimately, while the graphics may not impress all players, they align with the game’s playful, magical tone, making them a key part of its personality despite their flaws.

TL;DR

graphics and visual design

Charming, whimsical art style with expressive characters and vibrant, anime-inspired visuals—but dated 3D models, repetitive environments, and lackluster enemy design undermine immersion. Despite flaws, its playful aesthetic defines its personality, appealing to fans of stylized charm over technical polish.

75

TL;DR

The soundtrack of MADO MONOGATARI: Fia and the Wondrous Academy is praised for its energetic, whimsical melodies that perfectly match the game’s playful tone, with highlights like catchy jazz-pop themes and cheerful violin-driven tracks. However, critics note repetitive, forgettable sequences and overused humor, undermining immersion and leaving some tracks feeling uninspired.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

75

Positive Reviews (80-100)

50%

Mixed Reviews (50-79)

38%

Negative Reviews (0-49)

13%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The sound design and music of MADO MONOGATARI: Fia and the Wondrous Academy received largely positive acclaim for its energetic and whimsical tone. Critics like Digitally Downloaded praised the soundtrack as "painfully catchy and exuberant," highlighting its ability to amplify the game’s humorous and lively atmosphere. RPG Fan noted the opening theme’s jazz/pop fusion as "catchy and well-produced," while also comparing in-game music to titles like Zero Escape and Etrian Odyssey, citing standout tracks that complemented the narrative. GameGrin and RPGamer both emphasized how the soundtrack effectively mirrored the game’s playful and magical essence, with violins and light-hearted melodies creating a whimsical backdrop. Additionally, Tech-Gaming appreciated the cheerful violin-led instrumentation, which matched the lighthearted tone of the experience. These reviews collectively underscore the music’s success in aligning with the game’s comedic and fantastical themes. However, several critics pointed out shortcomings in the sound design, particularly regarding repetition and lack of memorability. Checkpoint Gaming criticized the academy’s "repetitive and droning" music for undermining immersion, while noting that humorous tracks were overused and failed to enhance the experience. Game8 described the soundtrack as "safe and forgettable," with only the opening track standing out. Hardcore Gamer echoed this sentiment, calling the battle theme "forgettable" and highlighting a lack of immersive audio elements beyond background melodies. These critiques suggest that while the music generally fits the game’s tone, it occasionally falls into monotony or fails to leave a lasting impression, particularly in extended gameplay scenarios. Overall, the consensus among critics is mixed but leans toward appreciation for the soundtrack’s thematic cohesion and energy, despite its flaws. The positives—such as the catchy melodies, whimsical instrumentation, and alignment with the game’s tone—are frequently highlighted by multiple reviewers, including Digitally Downloaded, RPG Fan, and RPGamer. However, the negatives, particularly around repetition and forgettability, are also notable, with Checkpoint Gaming and Game8 pointing out specific issues. While the music successfully captures the game’s playful spirit, its effectiveness is sometimes undermined by a lack of variety or depth, leaving some critics divided on its overall impact.

TL;DR

music and sound design

The soundtrack of MADO MONOGATARI: Fia and the Wondrous Academy is praised for its energetic, whimsical melodies that perfectly match the game’s playful tone, with highlights like catchy jazz-pop themes and cheerful violin-driven tracks. However, critics note repetitive, forgettable sequences and overused humor, undermining immersion and leaving some tracks feeling uninspired.

NA

Summary unavailable

TL;DR

voice acting

Description unavailable

NA

Summary unavailable

TL;DR

technical performance

Description unavailable

58

TL;DR

MADO MONOGATARI offers replayable charm through side quests, character depth, and roguelite variety, but repetitive mechanics, shallow systems, and uninspired design undermine long-term appeal—appealing more to casual fans than dedicated players.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

58

Positive Reviews (80-100)

10%

Mixed Reviews (50-79)

80%

Negative Reviews (0-49)

10%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The reviewers generally acknowledge some positive aspects of MADO MONOGATARI: Fia and the Wondrous Academy’s replay value. Cubed3 highlights the game’s extensive side quests, skill tree, and optional content, noting that full completion takes around 30 hours with multiple playstyles possible through varied progression choices. RPGamer and Game8 also commend the charm of characters and story, which could entice fans to revisit the game for its humor and narrative depth. Additionally, The Outerhaven points to the roguelite structure and varied dungeon layouts as elements that provide some replayability, while Tech-Gaming mentions role-changing mechanics and side activities as minor positives. These aspects suggest the game offers enough content and flexibility to keep players engaged beyond a single playthrough, particularly for fans of its genre or series. However, several critics emphasize significant drawbacks that limit long-term appeal. Checkpoint Gaming criticizes the lack of dungeon variety and repetitive mechanics, arguing that the uninspired design makes the game unlikely to be revisited. Hardcore Gamer and RPG Fan similarly note that repetitive combat, shallow progression systems, and a lack of innovation hinder replayability despite occasional charm. GameGrin’s brief mention of "diverse activities" contrasts with The Outerhaven’s observation that gameplay repetition and lengthy dungeons may deter engagement. RPG Site also highlights the unengaging dungeon-crawling aspects and superficial mechanics, while Tech-Gaming points to forgiving difficulty and shallow progression as limiting factors. These critiques collectively suggest that the game’s core design struggles to sustain interest beyond its initial run. Overall, the critics present a mixed but largely cautious assessment of the game’s replay value. While some elements like side quests, character charm, and structural variety offer temporary appeal, the consensus leans toward the game’s repetitive mechanics, lack of innovation, and shallow systems diminishing long-term engagement. Cubed3 and Game8 are among the few who see potential for multiple playthroughs due to optional content and narrative hooks, but most reviewers, including Checkpoint Gaming, Hardcore Gamer, and RPG Site, argue that these positives are outweighed by flaws. The game seems to cater more to casual fans or those drawn to its humor and aesthetic rather than players seeking deep, varied experiences. Ultimately, while it provides a brief, lightweight adventure, its replayability remains limited by its design choices.

TL;DR

replay value

MADO MONOGATARI offers replayable charm through side quests, character depth, and roguelite variety, but repetitive mechanics, shallow systems, and uninspired design undermine long-term appeal—appealing more to casual fans than dedicated players.

Overall verdict

Overall Verdict

66

MONSTER

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OVERALL SCORE DISTRIBUTION

Monster Score

66

Positive Reviews (80-100)

33%

Mixed Reviews (50-79)

57%

Negative Reviews (0-49)

10%

Based on analyzing all available reviews that scored and critiqued the game.

The overall verdict on MADO MONOGATARI: Fia and the Wondrous Academy highlights its charm, humor, and engaging personality, with several critics praising its ability to deliver a relaxing and enjoyable experience despite its formulaic structure. Digitally Downloaded emphasizes the game’s “enthusiasm, humor, and memorable charm,” while Cubed3 notes its balance of puzzle elements, character development, and dungeon exploration, calling it a “cozy yet engaging” title. GameGrin applauds its unique school setting and variety of activities, recommending it to fans of anime-style games, and RPGamer highlights its “charming, comedic storytelling” and whimsical soundtrack. The game’s commitment to an absurd, slice-of-life tone also resonates with reviewers like Player 2, who finds its “quirky humor and personality” endearing despite flaws. These positives suggest the game succeeds in creating a lighthearted, character-driven experience that appeals to fans of the genre. However, several critics point to significant shortcomings that detract from its overall appeal. Checkpoint Gaming calls it a “mediocre experience” plagued by poor design choices and a lack of polish, while RPG Fan deems it “unremarkable” due to messy mechanics and competition from stronger entries in the JRPG space. Noisy Pixel criticizes the game as a “missed opportunity,” citing monotonous gameplay and repetitive dungeons, and Hardcore Gamer notes its “repetitive gameplay, poor combat, and basic graphics.” Shacknews and Siliconera also highlight its lack of depth and challenge, with the latter pointing to an “awkward combat system” and slow pace. These critiques underscore a recurring theme: while the game’s charm is undeniable, its technical and design flaws prevent it from standing out as a must-play title. Despite these mixed reactions, the consensus leans toward a generally positive but qualified assessment. Many critics acknowledge the game’s strengths in character design, humor, and accessibility, even if they fall short of groundbreaking innovation. Digitally Downloaded and Cubed3 argue that its charm and relaxing nature make it worthwhile for fans, while RPG Site suggests it’s “serviceable” for dungeon crawler enthusiasts. However, others like Checkpoint Gaming and Noisy Pixel find it lacking in substance, recommending it only as a casual or niche experience. Ultimately, MADO MONOGATARI is seen as a likable but flawed entry that prioritizes personality over polish, appealing more to those seeking a whimsical escape than to players craving depth or innovation.

TL;DR

Charming, whimsical charm masks repetitive gameplay and clumsy mechanics in this slice-of-life JRPG—ideal for casual fans seeking lighthearted fun, but lacking depth to satisfy true RPG enthusiasts.

66

MONSTER

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Reviews

31 reviews found

90

Cubed3

PlayStation 5

Jul 22, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

The review presents a generally positive assessment, highlighting the game's charm, depth, and enjoyment despite some minor issues. It emphasizes the balance between puzzle elements, character development, and dungeon exploration, making it a cozy yet engaging experience.


80

GameGrin

PlayStation 5

Jul 22, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

The review is overwhelmingly positive, praising the game's unique school setting, character design, and variety of activities. The reviewer recommends it to fans of anime-style games and Carbuncle.


80

Shacknews

Nintendo Switch

Jul 22, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

A breezy, cute dungeon-crawler that serves as a refreshing palate cleanser. While not groundbreaking, it successfully blends humor, simple mechanics, and historical ties to the Puyo Puyo franchise. The game is enjoyable for its charm but lacks depth or lasting challenge.


80

Digitally Downloaded

PlayStation 4

Aug 13, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

The game is praised for its enthusiasm, humor, and memorable charm despite being a standard JRPG with roguelike elements. It provides a relaxing and enjoyable experience.


80

The Outerhaven

PlayStation 5

Aug 27, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

An entertaining, humorous experience with strong character charm and a fun loop, though its repetitive elements and comedic tone may not appeal to all players. It's recommended for short sessions but has notable flaws.

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