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83

MONSTER

Star Icon

Tunic

2022
GenresFantasy, Adventure, Indie, Action, Platformer, Puzzle and Logic, RPG, Top-Down Perspective, Casual, Single Player
AvailableMar 16, 2022
PlatformXbox One, PC, Nintendo Switch, Xbox Series X, PlayStation 4, PlayStation 5
DeveloperISOMETRICORP Games
Overview

Tunic is an action adventure about a tiny fox in a big world. Explore the wilderness, discover spooky ruins, and fight terrible creatures from long ago.

Score icon

Game analysis

Monster Scorecard

EXPAND ALL

83

TL;DR

Tunic dazzles with enigmatic storytelling and retro charm, but its minimalism divides critics—praised as bold and immersive by some, called emotionally distant and confusing by others.

SCORE DISTRIBUTION FOR STORY

Story Score

83

Positive Reviews (80-100)

81%

Mixed Reviews (50-79)

19%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The majority of reviewers praise Tunic for its enigmatic storytelling, emphasizing its reliance on environmental cues, cryptic language, and player-driven discovery. Gaming Nexus highlights the "vague narrative conveyed through environmental clues and signs written in an ancient runic language," creating a sense of mystique that motivates exploration. GamingTrend describes it as a "charming love letter to retro Zelda titles" with a story that evolves into an "epic fantasy sprawling an ever-expanding world." Similarly, Push Square notes the game's "subversive, cerebral puzzles" and gradual layering of secrets, while Video Chums lauds its "brilliant and rewarding premise where players must figure everything out themselves in a world written in a made-up language." The use of an in-game manual in a fictional tongue is frequently cited as a standout feature, with Hey Poor Player calling it a "unique storytelling approach" and Nintendo Life noting how the instruction pages add to the game’s "old-school difficulty and discoverability." These critiques collectively underscore Tunic’s strength in fostering curiosity and immersion through its atmospheric, puzzle-driven narrative. However, some critics point to the game’s minimalistic and ambiguous storytelling as a potential drawback. CGMagazine acknowledges that while the lack of a traditional storyline may be "by design," it risks leaving players "emotionally disconnected." SECTOR.sk explicitly notes that the "lack of a cohesive narrative" could frustrate those seeking deeper emotional engagement, while Digital Trends criticizes the "obtuse world" as "confusing and frustrating to navigate." IGN echoes this sentiment, stating the story is "interesting as you piece it together" but ultimately "not particularly moving or satisfying by the end." Similarly, VG247 points out that the game offers "minimal context," and PC Gamer admits the plot is "purposefully vague," which may test players’ patience. These critiques highlight a divide between those who appreciate Tunic’s abstract storytelling and others who find it lacking in emotional resonance or clarity. Despite these mixed reactions, the overall consensus among critics leans toward admiration for Tunic’s unique approach to narrative design. The game’s focus on exploration, environmental storytelling, and player interpretation is widely celebrated as a refreshing departure from conventional narratives. GamingTrend (PC) and Checkpoint Gaming both emphasize how the story "unfolds gradually" through discovery, while Jeuxvideo.com and Metro GameCentral praise its "clever level design" and "mysterious world." Even critics who note the lack of a clear plot, like CGMagazine and SECTOR.sk, acknowledge that this ambiguity is likely intentional, aligning with the game’s retro-inspired ethos. Ultimately, Tunic is seen as a bold experiment in storytelling, where the journey—marked by puzzles, secrets, and cryptic clues—takes precedence over traditional narrative structures, making it a polarizing but compelling experience for fans of atmospheric, player-driven games.

TL;DR

story and narrative

Tunic dazzles with enigmatic storytelling and retro charm, but its minimalism divides critics—praised as bold and immersive by some, called emotionally distant and confusing by others.

85

TL;DR

Tunic nails addictive, brain-teasing gameplay with isometric charm, blending Zelda-esque exploration and Souls-like grit, though its punishing combat and steep learning curve clash with moments of repetitive design—yet its inventive secrets and rewarding challenge make it a bold, unforgettable adventure.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

85

Positive Reviews (80-100)

75%

Mixed Reviews (50-79)

23%

Negative Reviews (0-49)

2%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The gameplay of Tunic is widely praised for its engaging blend of exploration, puzzle-solving, and combat mechanics that evoke classic Zelda and Souls-like experiences. Critics highlight its emphasis on player experimentation, with IGN France noting the game’s focus on "player experimentation and creative solutions to obstacles," while GameSpot describes it as "challenging and rewarding" with a strong balance of stamina-based combat and secret-hunting. The isometric perspective and scattered manual system are frequently lauded for encouraging discovery, as seen in SECTOR.sk’s observation that the game offers "innovative elements like a scattered manual that encourages exploration." Many reviewers, including Game Informer and VG247, commend its nostalgic yet fresh approach, with Game Informer calling it a "winning combination of isometric action/adventure gameplay inspired by early Zelda games and Souls titles." The combat, while challenging, is often seen as rewarding, with IGN noting that boss battles "require mastery of combat mechanics and quick item management," and Gaming Nexus praising its "well-designed boss encounters." Despite these positives, some critics point to specific flaws in the gameplay. XboxEra criticizes the combat as "basic, unfair, and ultimately disappointing," citing issues with controls, stamina systems, and enemy attacks. Digital Trends mentions that "simplistic combat mechanics can become repetitive" and that enemy AI is "frustrating," while GamingBolt notes a lack of weapon variety. Additionally, XboxEra and COGconnected (on PC) highlight the game’s steep difficulty curve, which some may find alienating. However, these critiques are often framed as minor drawbacks compared to the overall experience, with many reviewers acknowledging that the challenges are part of the game’s appeal. For instance, Hey Poor Player acknowledges that "difficulty spikes may require adjustments" but ultimately calls it a "rewarding experience," and Vgames notes that combat "teaches players new tricks and tactics with each new enemy." The overall consensus among critics is overwhelmingly positive, with most praising Tunic as a standout title that successfully merges classic adventure game elements with modern challenges. While some critiques about combat repetition or difficulty exist, they are overshadowed by the game’s strengths in exploration, puzzle design, and atmospheric storytelling. IGN and GameSpot both highlight its "satisfying challenge," while Hobby Consolas emphasizes that it "requires players to think, experiment, and uncover mysteries without hand-holding." The game’s ability to balance frustration with reward—such as the "rewarding exploration" noted by Checkpoint Gaming or the "deep and challenging gameplay experience" described by Meristation—has cemented its reputation as a memorable, if demanding, adventure. As Nintendo Life puts it, Tunic’s "unique mechanics and challenging enemies" make it a title that rewards persistence, aligning with the broader critical view that its gameplay is both innovative and deeply satisfying.

TL;DR

gameplay mechanics

Tunic nails addictive, brain-teasing gameplay with isometric charm, blending Zelda-esque exploration and Souls-like grit, though its punishing combat and steep learning curve clash with moments of repetitive design—yet its inventive secrets and rewarding challenge make it a bold, unforgettable adventure.

89

TL;DR

Critics raved about Tunic’s low-poly isometric art, calling it nostalgic, vibrant, and technically stunning—comparisons to Zelda: A Link to the Past and Link’s Awakening abounded. While camera angles, world design, and Switch port issues were noted, these flaws were minor distractions in a visually unforgettable indie gem.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

89

Positive Reviews (80-100)

86%

Mixed Reviews (50-79)

14%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The majority of critics praised Tunic’s graphics and visual design as a standout feature, emphasizing its charming, nostalgic, and technically impressive aesthetic. Many highlighted the game’s low-poly isometric art style, which evokes classic 16-bit era games while feeling fresh and immersive. CD-Action noted the “low-poly and isometric graphics with a charming soundtrack,” while Destructoid compared it to The Legend of Zelda: A Link to the Past but with darker undertones. PC Gamer called it “a delightful art style and colorful graphical stylings,” and Hobby Consolas praised the “stunning visual effects” and intricate details, such as cutting polygonal grass or exploring dark caves. Critics like IGN and GameSpot lauded its vibrant, colorful environments reminiscent of Link’s Awakening, with GameSpot noting “detailed environments and modern effects like lighting and shadows.” The game’s whimsical, storybook-like quality was frequently celebrated—Noisy Pixel described it as “gorgeous with a colorful sense of whimsy,” while GamingBolt highlighted its “adorable art style with low-poly designs” and soft lighting. Even the manual pages were noted for their artistic value, with NintendoWorldReport calling them a “beautifully designed world” that enhances exploration. Despite these accolades, several critics pointed to specific drawbacks. CD-Action and SECTOR.sk both criticized the fixed isometric camera angle, which occasionally obscured important elements or felt frustrating. Destructoid remarked that the “world design is largely devoid of life,” while Digital Trends noted the “visually vague world design” could hinder navigation. SpazioGames also mentioned camera issues, and Nintendo Life pointed out that the Switch port suffered from “lowered resolution on the Switch port,” affecting visual quality. Additionally, Hey Poor Player highlighted occasional “sluggish frame rates during boss fights on the Switch,” though this was a platform-specific issue. While these critiques were notable, they were generally framed as minor flaws rather than deal-breakers, with most agreeing that the game’s artistic vision and technical execution overshadowed these shortcomings. Overall, the consensus among critics was overwhelmingly positive, with nearly all praising Tunic’s visuals as a defining strength. The game’s low-poly isometric design, vibrant color palettes, and attention to detail created a unique and immersive experience that resonated across platforms. While some reviewers, like Destructoid and Digital Trends, noted minor issues with world design or camera mechanics, these were often balanced by the game’s broader artistic achievements. As IGN France observed, the “isometric 3D art style resembling figurines” and “visually appealing environment” exemplified the game’s creative ambition. Even critics who mentioned technical hiccups, such as Nintendo Life’s comments on the Switch port or Hey Poor Player’s frame rate issues, acknowledged that Tunic’s visual charm and innovation made it a memorable experience. The majority of reviewers, including GameSpot and VG247, emphasized that the game’s “gorgeous isometric world” and “beautiful art direction” solidified its place as a visually striking title in the indie gaming landscape.

TL;DR

graphics and visual design

Critics raved about Tunic’s low-poly isometric art, calling it nostalgic, vibrant, and technically stunning—comparisons to Zelda: A Link to the Past and Link’s Awakening abounded. While camera angles, world design, and Switch port issues were noted, these flaws were minor distractions in a visually unforgettable indie gem.

85

TL;DR

Tunic’s soundtrack is a masterclass in immersive audio, blending 16-bit nostalgia, ethereal synths, and dynamic contrasts to elevate its eerie, mysterious vibe. Critics raved over its ability to mirror gameplay tension and calm, with twinkling pianos and haunting melodies creating an unforgettable, therapeutic atmosphere—though a few noted minor repetition issues. The music isn’t just background; it’s the soul of Tunic’s charm.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

85

Positive Reviews (80-100)

82%

Mixed Reviews (50-79)

18%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The majority of critics praised Tunic’s sound design and music as a standout element that significantly enhances the game’s atmosphere and gameplay. Reviewers consistently highlighted the soundtrack’s ability to create immersive, emotionally resonant experiences. Gaming Nexus described the score as “complementing the optimistic visuals with ambient melodies and calming tunes,” evoking a “zen-like state,” while Impulsegamer noted the “soaring synths, delicate piano riffs, and driving drums” that evoke a “dreamlike quality with 16-bit nostalgia.” TheSixthAxis emphasized the dynamic contrast between ambient tunes and pumping synth, noting how it adapts to different in-game scenarios. CGMagazine praised the “haunting musical score” for its immersive qualities, and Twinfinite lauded the “exceptional soundtrack” that uses “emphatic piano scores during boss battles” and “chill synth beats while exploring.” Many critics, including IGN and Metro GameCentral, highlighted the therapeutic, ethereal quality of the music, with twinkling pianos and atmospheric synths creating a sense of mystery and wonder. The soundtrack’s ability to balance relaxing melodies with occasional intensity was frequently cited as a key strength, reinforcing Tunic’s unique aesthetic. While the overwhelming consensus was positive, a few critics pointed out minor shortcomings. Meristation noted that the game “could improve immersion” due to “lacking in some musical elements,” while Hey Poor Player observed that the soundtrack “can feel repetitive after a while.” New Game Network remarked that the audio, though well-handled, “isn’t particularly memorable,” and VideoGamer mentioned that the initial score “felt at odds with the action” but later acknowledged its ties to Fez’s style. These critiques were relatively rare compared to the praise, suggesting that while the soundtrack is largely effective, some listeners found it occasionally predictable or underdeveloped in certain areas. However, these points did not detract from the overall appreciation for the audio design’s role in shaping Tunic’s identity. The critical reception of Tunic’s sound design and music reflects a strong consensus: it is widely regarded as a cohesive, immersive, and emotionally impactful component of the game. Over 80% of reviews highlighted its ability to enhance gameplay through atmospheric depth, with critics like XboxEra calling it “wonderful” and “matching the stunning graphics,” while Checkpoint Gaming praised its “ethereal soundtrack that complements the gameplay experience.” Even the few negative remarks were overshadowed by the普遍 acclaim, underscoring the music’s role in defining Tunic’s charm. The blend of nostalgic 16-bit elements, ambient textures, and dynamic shifts between calm and tension created a soundscape that resonates with players, making it one of the game’s most memorable aspects. As NintendoWorldReport noted, the “incredible sound design” and “phenomenal soundtrack” effectively evoke mystery and complement gameplay moments, solidifying Tunic’s audio as a key factor in its success.

TL;DR

music and sound design

Tunic’s soundtrack is a masterclass in immersive audio, blending 16-bit nostalgia, ethereal synths, and dynamic contrasts to elevate its eerie, mysterious vibe. Critics raved over its ability to mirror gameplay tension and calm, with twinkling pianos and haunting melodies creating an unforgettable, therapeutic atmosphere—though a few noted minor repetition issues. The music isn’t just background; it’s the soul of Tunic’s charm.

NA

Summary unavailable

TL;DR

voice acting

Description unavailable

72

TL;DR

Tunic’s tech shines on PS5/Xbox with stable 60fps and polish, while PC offers smooth 144Hz but bugs linger. Switch struggles with frame drops and resolution cuts, yet remains playable. Minor glitches plague all platforms, but design brilliance overshadows flaws—PS5 and Xbox dominate stability, PC impresses with optimization, and Switch’s issues are manageable.

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

72

Positive Reviews (80-100)

15%

Mixed Reviews (50-79)

85%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

The technical performance of Tunic varies across platforms, with several critics highlighting strengths specific to each system. On PS5, Gaming Nexus praised the "flawless performance" and noted the inclusion of a helpful Game Help feature for tracking progress, while Jeuxvideo.com emphasized that PlayStation versions run at a stable 60fps, showcasing strong optimization. For Xbox Series X, Generación Xbox acknowledged solid performance akin to PC, and Jeuxvideo.com highlighted broader platform optimization, though noting "some technical compromises on Switch." On PC, GameSkinny commended the game’s high polish, citing smooth 144Hz gameplay at 1440p on a mid-range system, while New Game Network reported no visual hiccups. Meanwhile, Nintendo Switch versions faced challenges: NintendoWorldReport noted consistent 30fps with minimal visual downgrades, and Hey Poor Player mentioned "occasional sluggish frame rates during boss fights," though the port was still deemed playable. Negatives were more pronounced on certain platforms. On PS5, GamingTrend reported minor glitches and force restarts, while Push Square criticized lock-on issues causing untimely deaths. For Xbox Series X, XboxEra highlighted bugs that left players "stuck in the environment," and Noisy Pixel mentioned "falling through floors" as persistent issues. On PC, CD-Action lamented "scarcity of checkpoints" leading to frustration, while Destructoid and Easy Allies noted problems like falling into the world or getting stuck in objects. The Switch version faced the most significant hurdles: Nintendo Life reported "lowered resolution and occasional freezes during boss fights," and Hey Poor Player found frame rate drops during intense moments, though these were described as manageable. Overall, technical issues on PC and Switch were more frequent but often minor, while PS5 and Xbox Series X versions maintained stronger stability. The overall consensus among critics is that Tunic delivers a technically sound experience across platforms, with the PS5 and Xbox Series X versions receiving the most praise for their stability and optimization. While PC reviewers noted some bugs—such as checkpoint scarcity (CD-Action) or loading times (PC Gamer)—many acknowledged the game’s polish, particularly GameSkinny’s observation of "high level of polish and optimization." The Switch version, though functional, faced more noticeable performance issues like frame rate drops and resolution compromises, but critics like NintendoWorldReport still deemed it a "decent experience." Despite minor glitches on all platforms, the technical challenges were generally seen as non-disruptive to gameplay, with most reviewers agreeing that Tunic’s strengths in design and mechanics outweigh its technical shortcomings.

TL;DR

technical performance

Tunic’s tech shines on PS5/Xbox with stable 60fps and polish, while PC offers smooth 144Hz but bugs linger. Switch struggles with frame drops and resolution cuts, yet remains playable. Minor glitches plague all platforms, but design brilliance overshadows flaws—PS5 and Xbox dominate stability, PC impresses with optimization, and Switch’s issues are manageable.

82

TL;DR

Tunic’s cryptic secrets and replayable layers reward exploration, but its punishing difficulty and obtuse design test patience, appealing mainly to hardcore puzzle fans.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

82

Positive Reviews (80-100)

79%

Mixed Reviews (50-79)

19%

Negative Reviews (0-49)

2%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The majority of critics highlight Tunic’s strong replay value through its emphasis on exploration, hidden secrets, and layered gameplay mechanics. Multiple reviewers praise the game’s intricate design, noting that players are encouraged to experiment, uncover cryptic clues in the in-game manual, and revisit areas with new knowledge. Gaming Nexus and Impulsegamer emphasize the presence of multiple endings, New Game+ modes, and secret paths that reward dedicated players. IGN and Digital Trends highlight the Metroidvania-style progression, where discovering hidden puzzles and upgrades adds substantial depth, while GamingTrend and Vgames note that the game’s complexity invites second playthroughs with fresh approaches. The manual itself is frequently cited as a critical tool for understanding the world, with Atomix and Jeuxvideo.com praising its role in deepening the experience. These elements collectively create a sense of discovery that keeps players engaged long after the main story concludes. However, some critics caution that Tunic’s replay value may be limited by its steep learning curve and opaque design. COGconnected (Xbox) and Digital Trends point out that the game’s slow progression and frustratingly obtuse mechanics could deter less patient players. Game Rant and TheSixthAxis mention that the difficulty spikes and reliance on trial-and-error might lead to frustration, particularly for those uninterested in deciphering cryptic clues or tackling repetitive combat. Additionally, some reviewers, like Meristation, note that the base playtime (15–25 hours) feels modest compared to other Metroidvanias, and the lack of significant post-game content beyond New Game+ might not satisfy all audiences. While the game’s ambiguity is a strength for many, it also creates barriers for players seeking clearer guidance or faster progression. Overall, critics largely agree that Tunic’s replay value stems from its emphasis on exploration, hidden secrets, and challenging gameplay, making it a standout title for fans of puzzle-driven experiences. Positive reviews from IGN, GamingTrend, and Vgames underscore the game’s ability to reward curiosity and experimentation, while negative critiques from Digital Trends and Game Rant highlight potential frustrations. The consensus leans toward Tunic being a highly replayable but niche experience, with its unique design appealing strongly to completionists and puzzle enthusiasts. Despite mixed reactions to its difficulty, the majority of reviewers—such as COGconnected (PS5) and Pure Xbox—recognize that the game’s intricate world and secrets create a compelling reason to revisit it, even if the journey is demanding.

TL;DR

replay value

Tunic’s cryptic secrets and replayable layers reward exploration, but its punishing difficulty and obtuse design test patience, appealing mainly to hardcore puzzle fans.

Overall verdict

Overall Verdict

83

MONSTER

Star Icon

OVERALL SCORE DISTRIBUTION

Monster Score

83

Positive Reviews (80-100)

91%

Mixed Reviews (50-79)

8%

Negative Reviews (0-49)

1%

Based on analyzing all available reviews that scored and critiqued the game.

The majority of critics praised Tunic for its nostalgic charm, intricate design, and immersive gameplay, positioning it as a standout indie title. Many highlighted its faithful homage to classic Zelda games, with IGN noting its "hardcore gaming experience" that challenges both combat and problem-solving skills, while Wccftech described it as a "charming and absorbing adventure" capturing the essence of The Legend of Zelda. The game’s meticulous world-building and rewarding exploration were frequently lauded—SpazioGames called it a "captivating journey through a mysterious world," and Metro GameCentral praised its "expertly-designed puzzle world." Additionally, the visual and auditory elements received widespread acclaim: CGMagazine commended its "beautiful graphics" and "immersive sound design," while GameSkinny highlighted its "gorgeous art style" and "phenomenal gameplay." The game’s dedication to old-school mechanics, such as cryptic manuals and non-linear exploration, resonated with reviewers like TheGamer, who called it a "charming and nostalgic experience." However, several critics pointed out notable drawbacks, particularly around its challenging design and accessibility issues. Digital Trends criticized the game for being "confusing and frustrating," arguing that its opaque mechanics and lack of guidance made it hard to recommend for solo players. Similarly, COGconnected noted that "combat mechanics may feel unrefined" and that the "opacity could be frustrating" for those seeking a straightforward experience. Difficulty spikes toward the end were another recurring concern—SpazioGames mentioned "difficulty spikes towards the end may deter some players," while WellPlayed acknowledged the "high difficulty curve" as a potential barrier. Additionally, some reviewers, like IGN France, pointed out flaws in combat mechanics and environment clarity, though they framed these as minor issues compared to the game’s strengths. The lack of a clear storyline was also noted by CGMagazine and IGN, but many saw it as a deliberate design choice rather than a flaw. Despite these criticisms, the overall consensus among critics was overwhelmingly positive, with most agreeing that Tunic is a highly rewarding experience for fans of classic adventure games. Reviewers like GamingNexus called it "one of the best adventure games in recent memory," while PureXbox hailed it as "one of the best games of 2022." The game’s unique blend of challenge, creativity, and retro-inspired design resonated deeply, with Destructoid praising its "brilliant design" and GAMINGbible calling it a "sublimely rewarding experience." While some critics, like Digital Trends, found the difficulty and ambiguity off-putting, the majority viewed these as inherent to the game’s identity rather than flaws. As IGN France noted, Tunic is a "nostalgic homage" that balances its inspirations with originality, making it a must-play for enthusiasts of the genre. The critical reception underscores Tunic as a bold, if polarizing, achievement that successfully captures the spirit of classic gaming while carving out its own niche.

TL;DR

A nostalgic Zelda-inspired triumph with razor-sharp puzzles, lush visuals, and relentless challenge—Tunic dazzles with its retro charm and clever design, though its punishing difficulty and cryptic mechanics may alienate casual players. Praise for its immersive world-building and unflinching commitment to old-school gaming contrasts with critiques of combat clunkiness and lack of guidance, but most hail it as a bold, essential experience for genre purists.

83

MONSTER

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Reviews

156 reviews found

100

GamingTrend

PC

Mar 16, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

Tunic is praised as one of the most well-crafted games, sitting among the pinnacle of indie titles. It is described as cute, colorful, fun, and deep, offering a delightful experience with no significant cons mentioned.


100

Player 2

PC

Mar 16, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

The reviewer highly recommends the game and wants people to experience the joy of adventure and the thrill of the hunt with the cute fox protagonist.

Read full review

Full review

98

Game Informer

PC

Mar 16, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

Tunic is a stunning achievement that manages to embody the best of nostalgia while being completely refreshing, making it a must-play gem.

Read full review

Full review

95

GamingTrend

PlayStation 5

Oct 3, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

Tunic on PS5 is fantastic, with creative level design, surprising challenges, and a lush world to explore. It is one of the best adventure games in recent memory, offering countless hours of entertainment.

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Full review

95

NintendoWorldReport

Nintendo Switch

Sep 27, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

Tunic is described as a modern masterpiece with its own identity, clever game design techniques, and engrossing world that offers a unique and memorable gaming experience.

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Full review

93

Atomix

Xbox Series X

Mar 27, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

A must-play game that showcases a blend of familiar inspirations and unique ideas, making it a standout title deserving of attention.

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Full review

90

Pure Xbox

Xbox Series X

Mar 16, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

Tunic is a fascinating and fantastic adventure that evolves from its Zelda-esque roots into a unique experience. It's highly praised for its design, story, and challenging gameplay, making it one of the best games of 2022.

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Full review

90

Impulsegamer

PlayStation 5

Jan 9, 2024

AI-generated summary • May contain inaccuracies • See full review for precise details

Tunic delivers a meditative yet challenging experience, filled with satisfying challenges and incremental progress, making it a highly recommended choice for fans of Zelda-like adventures.

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Full review

90

Hey Poor Player

Nintendo Switch

Oct 10, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

Tunic is highly praised for its gameplay, visuals, and challenging nature, offering an intuitive experience that blends elements of Dark Souls and Zelda, making it a must-play for fans of the genre.

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Full review
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