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70

MONSTER

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Little Nightmares III

2025
GenresAdventure, Platformer, Horror, Side View Perspective, Puzzle and Logic, Single Player, Multiplayer
AvailableOct 10, 2025
PlatformXbox Series X, Nintendo Switch, PlayStation 5, PC, PlayStation 4, Xbox One
DeveloperSupermassive Games
Overview

Embark on a new adventure in the unique world of Little Nightmares. In Little Nightmares III, you follow the journey of Low & Alone, as they search for a path that could lead them out of the Nowhere. Trapped within the Spiral, a cluster of disturbing places, the two friends will have to work together to survive in a dangerous world full of delusions and escape the grasp of an even greater threat lurking in the shadows. For the first time in the franchise, face your childhood fears together with a friend using online co-op, or solo with an AI companion.

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Game analysis

Monster Scorecard

EXPAND ALL

68

TL;DR

Little Nightmares III nails eerie atmosphere and environmental storytelling but falters with a shallow, disjointed narrative, feeling like a regressive, style-over-substance installment that disappoints fans craving innovation.

SCORE DISTRIBUTION FOR STORY

Story Score

68

Positive Reviews (80-100)

30%

Mixed Reviews (50-79)

61%

Negative Reviews (0-49)

10%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The reviews of Little Nightmares III highlight several positive aspects, particularly its atmospheric storytelling and environmental narrative. Critics like Eurogamer and Shacknews praise the game’s ability to evoke unease through its dark, surreal settings and minimalist approach, noting that the absence of dialogue enhances the sense of isolation and mystery. IGN Turkey commends the game’s “captivating world” and “mysterious narrative,” emphasizing its ability to intrigue both newcomers and fans. PC Gamer and Gameliner acknowledge the emotional depth and thematic focus on childhood fears, while Loot Level Chill and ElDesmarque appreciate the dream-like logic and immersive, wordless storytelling. These elements suggest the game retains the series’ signature style, even if it struggles to innovate. However, the majority of critics express disappointment with the narrative’s lack of depth, coherence, and originality. Combo Infinito and GameMAG criticize the story as “predictable” and “explicit,” arguing it fails to capture the enigmatic charm of earlier entries. Gamer.no and Player 2 point to disjointed levels and insufficient context, while Vandal and IGN Benelux lament the loss of the “less is more” approach that defined the series. Nintendo Life and Siliconera note the story’s reliance on environmental cues without clear resolution, leaving players feeling disconnected. KonsoliFIN and Game8 describe the narrative as a “disappointment” compared to the original, with WellPlayed and XboxEra highlighting its “disjointed” structure and lack of a central villain. These critiques collectively underscore a sense of stagnation in the franchise’s storytelling. The overall consensus among critics is mixed but leans toward disappointment, with many viewing Little Nightmares III as a step back from its predecessors. While it retains the series’ atmospheric strengths, its narrative shortcomings—predictability, lack of depth, and unresolved themes—diminish its impact. IGN Turkey and Eurogamer stand out as exceptions, praising its fresh elements and emotional resonance, but the majority, including Combo Infinito, Vandal, and Gamer.no, feel it fails to live up to the mystery and innovation of earlier games. The game’s reliance on environmental storytelling, while effective in some respects, is often seen as insufficient to compensate for its narrative gaps. Ultimately, Little Nightmares III is viewed as a competent but unremarkable entry in the series, prioritizing style over substance.

TL;DR

story and narrative

Little Nightmares III nails eerie atmosphere and environmental storytelling but falters with a shallow, disjointed narrative, feeling like a regressive, style-over-substance installment that disappoints fans craving innovation.

63

TL;DR

Little Nightmares III fumbles its co-op experiment, offering tepid teamwork mechanics and clunky controls that overshadow its minor innovations, leaving a frustrating, repetitive experience that feels like a step back for the series.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

63

Positive Reviews (80-100)

14%

Mixed Reviews (50-79)

67%

Negative Reviews (0-49)

19%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The gameplay of Little Nightmares III receives some praise for its cooperative mechanics and new features, which introduce a fresh dynamic to the series. Critics like Gamesurf and Pocket Tactics highlight the online co-op as a positive addition, noting that it enhances emotional engagement and emphasizes teamwork through puzzles requiring collaboration. MGG and TheOuterhaven acknowledge the co-op mode as a step forward, with TheOuterhaven appreciating the mix of platforming and problem-solving that demands coordination between players. Additionally, Try Hard Guides and COGconnected commend the dual-character control system, where unique tools and abilities add variety to puzzle-solving. These elements suggest that the game’s attempt to expand its gameplay through co-op is seen as a welcome evolution, even if it doesn’t fully deliver on its potential. However, the majority of critiques focus on significant flaws that undermine the experience. Stevivor, GameMAG, and Player 2 criticize the game’s poor controls, sluggish mechanics, and frustrating AI companions, which lead to unnecessary difficulty and a lack of immersion. Checkpoint Gaming and GRYOnline.pl point to repetitive puzzle design and underutilized co-op features, while XboxEra and Shacknews highlight issues with trial-and-error gameplay, inconsistent animations, and unclear signposting. The fixed camera angle and limited character tool utility, as noted by Player 2 and Checkpoint Gaming, further frustrate players during platforming and combat. Many reviewers, including IGN Spain and Gameliner, also mention that the co-op mechanics feel less impactful than expected, with solo play relying on AI that sometimes undermines the challenge or feels overly simplistic. These criticisms collectively paint a picture of a game that struggles to balance innovation with polish. Overall, the consensus among critics is that Little Nightmares III fails to significantly evolve the series’ gameplay, despite introducing co-op mechanics. While some praise the cooperative elements and the attempt to diversify the experience, the recurring complaints about frustrating controls, repetitive puzzles, and underdeveloped AI companions dominate. Eurogamer Germany and Gamepressure note that the game feels stagnant compared to its predecessors, with Gamer.no and GamingBolt criticizing the lack of complexity in puzzles and the overreliance on trial-and-error. The game’s reliance on familiar mechanics, combined with technical shortcomings, creates a mixed reception where the co-op mode is seen as a minor improvement rather than a transformative one. Most reviewers agree that the gameplay, while not entirely unenjoyable, falls short of expectations, leaving it as a lukewarm addition to the Little Nightmares franchise.

TL;DR

gameplay mechanics

Little Nightmares III fumbles its co-op experiment, offering tepid teamwork mechanics and clunky controls that overshadow its minor innovations, leaving a frustrating, repetitive experience that feels like a step back for the series.

82

TL;DR

Little Nightmares III nails the series' eerie aesthetic with haunting, technically polished visuals and atmospheric charm, but its repetitive environments, lack of innovation, and performance flaws make it a nostalgic rehash rather than a bold evolution, leaving fans divided between admiration and frustration.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

82

Positive Reviews (80-100)

74%

Mixed Reviews (50-79)

25%

Negative Reviews (0-49)

1%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The graphics and visual design of Little Nightmares III are generally praised for their adherence to the series' established aesthetic and their ability to evoke a haunting, atmospheric experience. Critics like IGN, Game Informer, and CGMagazine highlight the game's "visually stunning" environments, noting the "impressive creature designs" and "rich environments that evoke a dark, uncanny beauty." The Carnavale chapter is frequently cited as a standout, with IGN and Hey Poor Player commending its "grotesque and intriguing" settings. Starbit and MondoXbox emphasize technical advancements, such as improved lighting, dynamic shadows, and the use of Unreal Engine 5, which elevate the visual fidelity and create a "dystopian and grotesque vision" that feels both immersive and artistically ambitious. Gamer.no and Digital Chumps also appreciate the "puppet theater style" and "gorgeously vile landscapes," which maintain the series' signature charm while delivering a "twisted beauty" through chiaroscuro techniques and surreal, low-color palettes. These reviews collectively underscore the game's success in preserving the franchise's dark, eerie tone and its ability to create a "captivating and eerie atmosphere" that aligns with its predecessors. However, several critics point to shortcomings in the game's visual design, particularly its lack of innovation and repetitive elements. Combo Infinito and KonsoliFIN argue that the environments feel "vazios" (empty) and "mediocre," with a "lack of creative impact" that disappoints fans of the series. GameMAG and PlayUA criticize the overuse of depth of field and "dull, repetitive" details, while IGN and GameBlast note that the design "fails to build on past successes" and "lacks distinctiveness." The teleportation mechanic between regions, as mentioned by CD-Action, is seen as a "shortcut" that undermines the cohesion of the world. Additionally, XboxEra and GRYOnline.pl point to issues like excessive darkness complicating navigation, and Vooks and GamingTrend mention performance hiccups, such as framerate drops in "Beauty mode," that detract from the experience. These critiques suggest that while the game's visuals are technically competent, they often feel like a safe rehash of earlier entries rather than a bold evolution. The overall consensus among critics is that Little Nightmares III delivers a visually consistent and atmospheric experience that honors the series' legacy but falls short in pushing its artistic boundaries. While IGN Deutschland and Gameliner commend the "visually stunning aesthetic" and "oppressive atmosphere," many agree that the game's design lacks the originality and creative risk seen in previous titles. Pocket Tactics and GamingBolt acknowledge the "distinct visual identity" of each level, yet GameMAG and Gamer.no argue that the environments feel "underutilized" or "too dark." Despite these criticisms, the game's "surreal and dark atmosphere" (as noted by This Is Game) and "stunning, handcrafted environments" (from Noisy Pixel) are seen as strengths that enhance the horror experience. The mixed reception reflects a balance between appreciation for the series' signature style and frustration with its failure to innovate, leaving the visual design as a mixed bag of nostalgia and missed potential.

TL;DR

graphics and visual design

Little Nightmares III nails the series' eerie aesthetic with haunting, technically polished visuals and atmospheric charm, but its repetitive environments, lack of innovation, and performance flaws make it a nostalgic rehash rather than a bold evolution, leaving fans divided between admiration and frustration.

83

TL;DR

Critics praise Little Nightmares III's sound design as a masterclass in horror, with haunting music, environmental cues, and strategic silence crafting an oppressive, immersive atmosphere. A few find the sparse, underwhelming soundtrack less impactful than predecessors, but the majority call it a chilling, isolating experience, best felt through headphones.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

83

Positive Reviews (80-100)

78%

Mixed Reviews (50-79)

20%

Negative Reviews (0-49)

2%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The majority of critics praised the sound design and music of Little Nightmares III for their exceptional ability to heighten tension and immerse players in the game’s oppressive atmosphere. Reviewers like Generación Xbox highlighted the haunting melodies that amplify anxiety and solitude, while MondoXbox emphasized the original soundtrack’s role in enriching the gameplay experience, particularly when using headphones. IGN Spain and 4P.de noted how audio cues directly influence gameplay by alerting enemies and fostering an eerie environment, respectively. CGMagazine and COGconnected lauded the seamless integration of sound with art direction and the strategic use of silence and sound to evoke terror. GameBlast and Gamer.no commended the high-quality, haunting children’s choir and well-executed monster sound effects, while GamingTrend and Metro GameCentral praised environmental sounds and haptic feedback for their contribution to the horror experience. The consistent theme across these reviews was the sound design’s effectiveness in creating a pervasive sense of dread, with TheSixthAxis and Noisy Pixel specifically crediting the atonal soundtrack and precise audio cues for their immersive quality. However, a smaller but notable group of critics expressed reservations about the music’s role, suggesting it felt less impactful than in previous entries. ElDesmarque and GameSpot criticized the sparse use of music, noting it lacked the memorable themes and dreamlike quality that defined earlier games, while GRYOnline.pl and This Is Game echoed similar sentiments, calling the soundtrack “background noise” or “underwhelming.” Game8 and Vooks mentioned the minimal and understated approach to music, which, while effective in certain moments, didn’t surprise or resonate as deeply as expected. Gamer.no also pointed to a focus on dialogue that occasionally detracted from the horror atmosphere, and TheOuterhaven noted issues with sound fragmentation, which could disrupt immersion. These critiques often centered on the game’s shift toward subtlety and environmental storytelling, with some fans longing for the more overt, thematic musical elements of the series’ past. Despite these mixed notes, the overall consensus among critics is that Little Nightmares III’s sound design and music are strong, with the majority celebrating their contribution to the game’s atmosphere and horror. While a few reviewers felt the soundtrack was underutilized or less memorable, the majority emphasized its role in crafting a tense, immersive experience. TierraGamer and Vandal acknowledged the minimal use of music as a deliberate choice that enhanced isolation, and Starbit stressed the importance of headphones for fully appreciating the audioscape. Even IGN Turkey and Games.cz highlighted the effective ambient sounds and audio cues that bolstered the game’s mood. The critical reception suggests that while the music may not have reached the same iconic heights as its predecessors, the sound design’s precision, environmental storytelling, and strategic use of silence and sound were widely regarded as masterful, aligning with the series’ established horror identity and delivering a deeply unsettling experience.

TL;DR

music and sound design

Critics praise Little Nightmares III's sound design as a masterclass in horror, with haunting music, environmental cues, and strategic silence crafting an oppressive, immersive atmosphere. A few find the sparse, underwhelming soundtrack less impactful than predecessors, but the majority call it a chilling, isolating experience, best felt through headphones.

65

TL;DR

Little Nightmares III’s minimalist voice acting is a masterstroke, with critics praising its subtlety and eerie atmosphere—silent characters and whispers heighten tension, letting visuals and sound dominate. Yet, a jarring talkative NPC clashes with the horror tone, sparking mixed reactions. The silence is intentional, boosting environmental storytelling, but may alienate fans craving deeper dialogue.

SCORE DISTRIBUTION FOR VOICE ACTING

Acting Score

65

Positive Reviews (80-100)

0%

Mixed Reviews (50-79)

100%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the voice acting.

The voice acting in Little Nightmares III is generally praised for its subtlety and alignment with the game’s atmospheric design, as highlighted by critics like Generación Xbox and GamersRD. Generación Xbox notes that the Spanish voice acting effectively conveys instructions while preserving the game’s enigmatic tone, as characters remain silent, allowing players to interpret their actions and emotions through visual cues. GamersRD similarly appreciates the use of whispers and murmurs, which they argue enhance the eerie, immersive experience by avoiding overt dialogue. Finger Guns and XboxEra also commend the game’s reliance on non-verbal communication, with XboxEra emphasizing that the absence of voice lines and lengthy expositions reinforces the series’ signature environmental storytelling, keeping the focus on the haunting visuals and sound design. These reviews collectively suggest that the minimal or absent voice acting is a deliberate choice that supports the game’s mysterious and suspenseful narrative. However, some critics point to specific drawbacks, particularly the inclusion of a talkative character that disrupts the intended horror tone. Gamer.no criticizes this element, stating it “reduces the horror experience, making it feel less scary compared to previous entries.” While this is a unique concern, it underscores a potential inconsistency in the game’s design, as the majority of reviews highlight the effectiveness of silence in building tension. The lack of traditional voice acting, while praised by most, could be seen as a limitation for players seeking deeper character development or narrative exposition, as noted by MondoXbox, who points out the game’s “silent narrative style” as a defining feature. This contrast between the game’s intentional minimalism and the occasional use of dialogue creates a split in how the voice acting is perceived, depending on individual expectations. Overall, the critics’ opinions reflect a strong consensus that Little Nightmares III intentionally avoids traditional voice acting to maintain its atmospheric and mysterious appeal, as emphasized by MondoXbox, Finger Guns, and XboxEra. While most view this as a successful design choice that enhances the game’s horror elements, Gamer.no’s critique of a talkative character introduces a minor but notable exception. The reviews suggest that the absence of dialogue is a core strength, allowing players to engage with the game’s world through visual and environmental storytelling, though it may not satisfy those craving more explicit character interaction. This approach aligns with the series’ established identity, with the voice acting (or lack thereof) serving as a deliberate tool to amplify unease and focus on the player’s imagination.

TL;DR

voice acting

Little Nightmares III’s minimalist voice acting is a masterstroke, with critics praising its subtlety and eerie atmosphere—silent characters and whispers heighten tension, letting visuals and sound dominate. Yet, a jarring talkative NPC clashes with the horror tone, sparking mixed reactions. The silence is intentional, boosting environmental storytelling, but may alienate fans craving deeper dialogue.

66

TL;DR

Little Nightmares III delivers mixed technical performance across platforms—Xbox Series X and PS5 shine with stability and options, but AI glitches, clunky controls, and frame drops plague many. PC and Switch 2 face control issues and graphical hiccups, while patches and hardware help mitigate flaws. A flawed yet playable experience, with platform-specific wins and pain points.

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

66

Positive Reviews (80-100)

24%

Mixed Reviews (50-79)

61%

Negative Reviews (0-49)

15%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

The technical performance of Little Nightmares III varies across platforms, with some critics highlighting positive aspects. On the Xbox Series X, Generación Xbox praised the game for its stability and lack of technical issues, while MondoXbox noted the availability of two rendering modes (quality or fluidity) that cater to different player preferences, even if resolution compromises exist. For the PS5, GamersRD and Push Square emphasized smooth performance with adjustable graphics settings, and IGN Deutschland commended its technical stability, stating it runs more smoothly than its predecessor. On PC, Eurogamer Germany and PC Gamer reported no frame drops or technical hiccups, with Combo Infinito noting consistent 60 FPS at 2K resolution. The Nintendo Switch 2 received mixed feedback, with Starbit and Vooks acknowledging smooth performance and stability, while Cubed3 and Pocket Tactics pointed to resolution and texture issues, and Nintendo Life mentioned micro-stutters and bugs, though the visual style helped mask some flaws. However, technical challenges are more pronounced on certain platforms. The Xbox Series X faced criticism from GameMAG, who cited bugs and unstable frame rates. On the PS5, COGconnected and GameSpot highlighted depth perception issues that hinder navigation, while GamingBolt and Gamer.no criticized clunky controls and camera mechanics. IGN and PLAY! Zine noted AI-related bugs that could break gameplay, and Stevivor and GamingTrend pointed to frame rate drops in "Beauty" mode, affecting fluidity. For PC, Eurogamer and Games.cz criticized control responsiveness and perspective choices, while The Outerhaven mentioned bugs without a day-one patch. The Nintendo Switch 2 struggled with performance, as Nintendo Life and Pocket Tactics reported stuttering and frame rate issues, and Checkpoint Gaming highlighted multiplayer desync and graphical glitches. These problems, while not universal, created friction in specific areas like AI behavior, camera design, and platform-specific optimizations. Overall, the technical performance of Little Nightmares III is a mixed bag, with some platforms showing stronger execution than others. While the Xbox Series X and PS5 received praise for their stability and rendering options, persistent issues with AI, camera mechanics, and frame rate consistency were common across both. The PC version had a solid base but faced control and perspective challenges, while the Switch 2 lagged in performance despite its portability. Critics like MondoXbox and GamersRD acknowledged the game’s adaptability through settings, but others, such as GameMAG and Nintendo Life, emphasized that technical flaws could detract from immersion. Despite these issues, many reviewers, including IGN Deutschland and PC Gamer, noted that the game remains playable and that patches or hardware capabilities often mitigate the worst problems. The consensus suggests that while Little Nightmares III is technically flawed, its performance is generally acceptable, with platform-specific strengths and weaknesses shaping the overall experience.

TL;DR

technical performance

Little Nightmares III delivers mixed technical performance across platforms—Xbox Series X and PS5 shine with stability and options, but AI glitches, clunky controls, and frame drops plague many. PC and Switch 2 face control issues and graphical hiccups, while patches and hardware help mitigate flaws. A flawed yet playable experience, with platform-specific wins and pain points.

58

TL;DR

Little Nightmares III’s co-op and exploration hint at replayability, but its 3–6 hour runtime, repetitive puzzles, and lack of progression make it a one-time play. Collectibles and secrets offer minor incentives, yet linear design and shallow co-op variation fail to justify revisits. DLC adds slight extra content, but microtransactions and overpriced package sour the deal. Critics call it underwhelming, with co-op as a fragile redeeming factor overshadowed by formulaic structure and insufficient depth. A brief, flawed experience that prioritizes style over substance.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

58

Positive Reviews (80-100)

6%

Mixed Reviews (50-79)

72%

Negative Reviews (0-49)

22%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The reviews of Little Nightmares III highlight several elements that could enhance its replay value, particularly the cooperative gameplay and exploration-focused mechanics. Critics like IGN Turkey and GamingBolt emphasize that the co-op mode adds a layer of enjoyment, especially when played with friends or family, suggesting that the shared experience might encourage multiple playthroughs. Oyungezer and XboxEra note that switching between characters alters puzzle difficulty and gameplay dynamics, offering a fresh perspective for some players. Additionally, collectibles, hidden secrets, and environmental storytelling are cited as incentives for revisiting the game, with GAMES.CH and Games.cz pointing to exploration and chapter select features as potential draws. The inclusion of DLC chapters, as mentioned by Push Square, also provides a slight extension to the core experience, though its impact remains limited. These positives indicate that while the game’s structure is linear, its multiplayer aspects and minor side content create some appeal for those seeking varied interactions. However, the majority of critics express significant concerns about the game’s limited replayability. Many point to its short runtime, typically ranging from 3 to 6 hours, as a major drawback, with Checkpoint Gaming and Gamepressure calling it overpriced for its brevity. The lack of meaningful differences between single-player and co-op modes is a recurring issue, as noted by SpazioGames, IGN Italia, and IGN, who argue that playing as the second character doesn’t introduce new experiences. Repetition in puzzles and gameplay mechanics is another key criticism, with PC Gamer and GRYOnline.pl stating that familiarity reduces engagement on subsequent playthroughs. Additionally, the absence of character progression, New Game+, or substantial unlockables—highlighted by Hey Poor Player and Cubed3—diminishes incentives for revisiting. The linear nature of the game, as stressed by GIGA and KonsoliFIN, further restricts replayability, while microtransactions tied to collectibles on certain platforms (like Switch) are seen as a negative by Cubed3. These critiques collectively underscore a sense of underwhelming depth and content. Overall, the consensus among critics is that Little Nightmares III has moderate to low replay value, with its strengths in co-op and exploration failing to outweigh its core limitations. While some reviewers, such as IGN Spain and GAMES.CH, acknowledge that collectibles and chapter select can justify a second run for completionists, the majority emphasize that the game’s short length, repetitive design, and lack of innovation hinder its longevity. The co-op mode is frequently praised as a redeeming factor, but its effectiveness is tempered by restrictions or minimal impact on the narrative, as noted by IGN and Malditos Nerds. Despite occasional praise for its atmosphere or emotional depth (e.g., Gamesurf), the general sentiment leans toward disappointment, with critics like Checkpoint Gaming and Invader criticizing the price-to-content ratio. While a few players might revisit the game for specific elements, the overwhelming majority view it as a one-time experience, leaving its replay value constrained by its formulaic structure and insufficient engagement beyond the initial playthrough.

TL;DR

replay value

Little Nightmares III’s co-op and exploration hint at replayability, but its 3–6 hour runtime, repetitive puzzles, and lack of progression make it a one-time play. Collectibles and secrets offer minor incentives, yet linear design and shallow co-op variation fail to justify revisits. DLC adds slight extra content, but microtransactions and overpriced package sour the deal. Critics call it underwhelming, with co-op as a fragile redeeming factor overshadowed by formulaic structure and insufficient depth. A brief, flawed experience that prioritizes style over substance.

Overall verdict

Overall Verdict

70

MONSTER

Star Icon

OVERALL SCORE DISTRIBUTION

Monster Score

70

Positive Reviews (80-100)

41%

Mixed Reviews (50-79)

58%

Negative Reviews (0-49)

1%

Based on analyzing all available reviews that scored and critiqued the game.

The overall verdict for Little Nightmares III highlights several positive aspects that resonate with fans of the series. Critics like IGN Italia and Final Weapon praise its "beautiful visuals" and "engaging story," while Digital Chumps and Vooks commend its eerie atmosphere and cooperative gameplay. The game’s commitment to the series’ signature horror and artistry is noted by Starbit, which describes it as a "compelling blend of horror and artistry," and 4P.de, who calls it a "compelling horror experience" with "striking visuals." Additionally, GamingBolt and GameInformers acknowledge its refinement of mechanics and expansion of the universe, with GamingBolt noting it as a "worthy addition" despite technical flaws. These elements suggest the game successfully retains the series’ core identity while introducing new cooperative dynamics that appeal to both longtime fans and newcomers. However, the consensus on Little Nightmares III is heavily tempered by criticisms of its lack of innovation and execution. GameMAG and Checkpoint Gaming describe it as a "soulless corporate product" and a "shallow imitation," while IGN and IGN Deutschland call it an "uninspired sequel" that fails to evolve the franchise. Issues like "easy gameplay," "underwhelming co-op mechanics," and "predictable" storytelling are frequently cited, with Player 2 and Vooks pointing to control issues and repetitive sequences. DBLTAP and Gamereactor UK highlight technical problems and a "safe" approach that leaves players wanting more ambition. Even positive reviews, such as Oyungezer’s "successful continuation," acknowledge the game’s reliance on established formulas rather than bold experimentation, underscoring a widespread sense of missed potential. Despite these criticisms, the overall reception leans toward a mixed but generally favorable view, with many critics acknowledging its strengths while recognizing its shortcomings. GameOver.gr and Push Square describe it as a "predictable continuation" that is "enjoyable for fans," while Malditos Nerds and KonsoliFIN note its competence but disappointment compared to predecessors. However, IGN Adria and GIGA highlight its "fresh co-op experience" and "impressive visuals," suggesting it still holds value for the series’ audience. The game’s ability to maintain the franchise’s essence, even if it falls short of its predecessors, creates a nuanced consensus: it is a solid, if unremarkable, entry that satisfies fans but fails to redefine the series. As Eurogamer notes, it “captures the essence of the series” but struggles to “justify the developer change or price tag,” reflecting a broader sentiment of cautious appreciation.

TL;DR

Little Nightmares III impresses with eerie visuals and co-op gameplay but falters with predictable storytelling, underwhelming mechanics, and technical issues, offering a safe, formulaic experience that satisfies fans yet misses the mark on innovation and value.

70

MONSTER

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Reviews

173 reviews found

100

Try Hard Guides

PC

Oct 8, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Little Nightmares 3 is a tense, engaging, and immersive experience that upholds the franchise's reputation, with improvements like co-op play.


90

GamingBolt

PlayStation 5

Oct 8, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Little Nightmares III is a worthy addition to the franchise, building on its predecessors' strengths while introducing new elements, despite some technical flaws.


85

GAMES.CH

PlayStation 5

Oct 8, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Overall, 'Little Nightmares III' is a compelling continuation of the series, successfully blending narrative and gameplay, though it has some technical issues.


85

TierraGamer

PlayStation 5

Oct 8, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Little Nightmares III is a worthy continuation that successfully maintains the series' unique atmosphere while introducing cooperative gameplay. However, it sacrifices some of the original's horror elements for accessibility.


85

Gamesurf

PlayStation 5

Oct 8, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Little Nightmares 3 expands the franchise intelligently, maintaining its artistic integrity while introducing cooperative elements. Despite minor flaws, it delivers a compelling and immersive experience.


85

GamersRD

PlayStation 5

Oct 8, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Little Nightmares III offers an engaging and emotionally charged experience with its cooperative gameplay and rich symbolism, despite some puzzle frustrations. It remains a visually striking and immersive title.


80

IGN Turkey

PC

Oct 9, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Little Nightmares III successfully expands on the series' formula, providing a unique and engaging experience for both fans and newcomers, with a haunting world and intriguing characters.


80

Areajugones

PlayStation 5

Oct 8, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Overall, Little Nightmares III is a gratifying experience with impressive designs and atmosphere, despite some minor issues.


80

Hobby Consolas

PlayStation 5

Oct 8, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Little Nightmares III enhances the series with cooperative gameplay, making it more enjoyable with friends, though the solo experience suffers due to AI issues. Overall, it's a good game.


80

GameBlast

PlayStation 5

Oct 14, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Little Nightmares III is a solid title with excellent atmosphere and soundtrack, but it suffers from a lack of creativity and underutilization of new mechanics.

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