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78

MONSTER

Star Icon

SOMA

2015
GenresAdventure, Indie, Action, Trivia, Horror, Puzzle and Logic, Drama, Mystery, Single Player, First Person Perspective
AvailableSep 21, 2015
PlatformPC, Nintendo Switch, PlayStation 4, Xbox One
DeveloperFrictional Games
Overview

Soma is a sci-fi horror game from Frictional Games, creators of the groundbreaking Amnesia and Penumbra series. The radio is dead, food is running out, and the machines have started to think they are people. Underwater facility Pathos-II has suffered an intolerable isolation and we’re going to have to make some tough decisions. What can be done? What makes sense? What is left to fight for? Soma is a sci-fi horror game from Frictional Games, the creators of Amnesia: The Dark Descent. It is an unsettling story about identity, consciousness, and what it means to be human.

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Game analysis

Monster Scorecard

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92

TL;DR

SOMA has received widespread acclaim for its gripping narrative and thought-provoking themes on humanity and existence. Critics laud the relationship between Simon and Catherine and the game's immersive blend of horror and philosophy. However, some point out issues with pacing and emotional depth, suggesting it may lack the richness expected from its profound topics. Despite these critiques, SOMA is celebrated as a significant achievement in narrative-driven gaming, sparking deep moral discussions and leaving players reflecting on consciousness.

SCORE DISTRIBUTION FOR STORY

Story Score

92

Positive Reviews (80-100)

96%

Mixed Reviews (50-79)

4%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The story of SOMA has garnered significant praise from a majority of critics, who highlight its engaging narrative and deep philosophical themes. Reviewers such as GameSpot and Push Square commend the game for its exploration of what it means to be human, with GameSpot noting the relationship between Simon and Catherine as a driving force behind the storytelling. Critics like Everyeye.it and Riot Pixels emphasize the narrative's ability to provoke thought on identity and existence, while others like Metro GameCentral and Hardcore Gamer appreciate the complex moral dilemmas presented throughout the game. The story is described as immersive, with a compelling blend of horror and existential inquiry, making it a standout aspect of the overall experience. Despite the overwhelmingly positive reception, some critics have pointed out shortcomings in the narrative structure and emotional impact. For instance, GRYOnline.pl expressed disappointment in the depth of content, suggesting that while the narrative flows well, it ultimately lacks the richness expected from such profound themes. Shacknews and Gameplanet echoed similar sentiments, indicating that although the story introduces existential themes, it may not deliver the emotional resonance some players seek. Additionally, Game Revolution noted the slow pacing at the beginning, which could hinder initial engagement for some players. Overall, the consensus among critics is that SOMA presents a thoughtful and captivating narrative that successfully intertwines horror with philosophical exploration. While there are critiques regarding pacing and emotional depth, the majority of reviewers, including those from IGN and The Escapist, affirm that the story is a significant achievement, leaving players with lasting reflections on humanity and consciousness. Critics like GameWatcher and Destructoid encapsulate the sentiment well, praising the game for its ability to provoke deep moral and philosophical discussions, ultimately establishing SOMA as a noteworthy title in narrative-driven gaming.

TL;DR

story and narrative

SOMA has received widespread acclaim for its gripping narrative and thought-provoking themes on humanity and existence. Critics laud the relationship between Simon and Catherine and the game's immersive blend of horror and philosophy. However, some point out issues with pacing and emotional depth, suggesting it may lack the richness expected from its profound topics. Despite these critiques, SOMA is celebrated as a significant achievement in narrative-driven gaming, sparking deep moral discussions and leaving players reflecting on consciousness.

75

TL;DR

SOMA impresses with its immersive environments and clever puzzles, engaging players in a narrative-driven experience. However, it faces criticism for its lack of combat, frustrating mechanics, and diminished horror elements, leading to a mixed reception. While some appreciate its philosophical depth, others find it more of a walking simulator than a true survival horror game.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

75

Positive Reviews (80-100)

36%

Mixed Reviews (50-79)

63%

Negative Reviews (0-49)

1%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The gameplay of SOMA has been positively received for its immersive environmental design and the integration of puzzles into the narrative. Critics like Guardian and Digital Chumps highlight the detailed environments and tactile interactions that engage players throughout the game. The puzzles are often described as logical and well-designed, with some reviewers, such as Adventure Gamers, praising the seamless connection between gameplay and philosophical themes. The first-person perspective enhances the sense of immersion, allowing players to feel the tension of the underwater setting, as noted by We Got This Covered. Moreover, the game’s emphasis on exploration and environmental storytelling is acknowledged by multiple reviewers, including Game Rant and PlaySense, who appreciate the focus on narrative-driven gameplay rather than traditional combat mechanics. However, the gameplay also faces significant criticism, particularly regarding its lack of combat and inconsistent mechanics. Hardcore Gamer points out that the gameplay can feel like a drag due to its limited mechanics and absence of combat, a sentiment echoed by many others, including Shacknews and Slant Magazine, who note that the monsters often feel more annoying than terrifying. Critics like COGconnected and Metro GameCentral mention the frustrating aspects of stealth mechanics and puzzle variety, indicating that some puzzles can be obtuse or lack creativity. Additionally, the absence of a clear guidance system and the repetitive nature of tasks detract from the overall experience, as highlighted by GameCrate and PlayStation Universe. Overall, the consensus among critics suggests that while SOMA offers a unique and immersive experience through its environmental storytelling and puzzle integration, it suffers from a lack of engaging mechanics and a cohesive horror atmosphere. Many reviewers agree that the game leans more towards a walking simulator than a traditional survival horror experience, with critics like Xbox Tavern and The Jimquisition emphasizing the diminished horror elements due to easy enemy encounters and limited mobility. The gameplay is often described as a mixed bag, with some players appreciating its narrative depth and philosophical undertones, while others find the mechanics frustrating and the horror elements lacking. This dichotomy indicates that SOMA may appeal more to players seeking a thought-provoking narrative experience than those looking for intense gameplay or traditional horror thrills.

TL;DR

gameplay mechanics

SOMA impresses with its immersive environments and clever puzzles, engaging players in a narrative-driven experience. However, it faces criticism for its lack of combat, frustrating mechanics, and diminished horror elements, leading to a mixed reception. While some appreciate its philosophical depth, others find it more of a walking simulator than a true survival horror game.

83

TL;DR

SOMA's graphics shine with a haunting underwater atmosphere and detailed environments, earning praise for immersive design and effective use of sound and light. However, critics noted flaws like poor monster visuals, simplistic character models, and performance issues on PS4. Overall, while it excels in creating tension and fear, SOMA's visual experience is marred by some notable imperfections.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

83

Positive Reviews (80-100)

67%

Mixed Reviews (50-79)

31%

Negative Reviews (0-49)

1%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The graphics and visual design of SOMA have garnered considerable praise from various critics, particularly for their atmospheric quality and attention to detail. Many reviewers highlighted the game's ability to create a haunting and immersive environment, especially in its underwater settings. For instance, GameSpot noted the "retro-futuristic aesthetic" and detailed environments that contribute to a tangible world, while Gamers' Temple emphasized the "great environmental design" that enhances the overall horror experience. Critics like Guardian and Quarter to Three also commended the rich detail in the underwater facility, with the latter describing the visuals as "eerie, horrific, sad, awe-inspiring, and beautiful." The use of sound, light, and color to build tension and dread was also frequently mentioned, with PlayStation LifeStyle and Gamer.no praising the game's effective atmospheric elements. However, despite the overall positive sentiment, several critics pointed out notable shortcomings in SOMA's graphics and visual design. Hooked Gamers criticized the poor visual design of the monsters, while GameTrailers mentioned the hand-drawn style of characters that disrupts immersion compared to the realistic elements of the game. Additionally, Gameplanet and Gamers' Temple noted that character models lack detail, and the PS4 version suffers from performance issues such as slowdown and stuttering. Critics like The Digital Fix and DarkZero also pointed out unconvincing aspects of the graphics, particularly regarding water animations and human character models, which detracted from the overall experience. The overall consensus among critics indicates that SOMA excels in creating a deeply immersive and atmospheric experience, particularly through its environmental design and sound. While many reviewers acknowledged the game's stunning underwater visuals and effective use of lighting, they also highlighted areas for improvement, particularly in character modeling and performance on certain platforms. Critics like Digital Chumps and PCWorld emphasized the importance of the haunting atmosphere, which is a significant strength of the game, despite some graphical imperfections. Ultimately, SOMA's visual design is characterized by its ability to evoke fear and tension, even as it grapples with certain limitations in detail and performance across different platforms.

TL;DR

graphics and visual design

SOMA's graphics shine with a haunting underwater atmosphere and detailed environments, earning praise for immersive design and effective use of sound and light. However, critics noted flaws like poor monster visuals, simplistic character models, and performance issues on PS4. Overall, while it excels in creating tension and fear, SOMA's visual experience is marred by some notable imperfections.

88

TL;DR

SOMA's sound design and music shine, praised for creating an immersive and chilling atmosphere that heightens horror and tension. Critics laud the ambient effects and eerie soundscapes, making the audio a standout feature. However, some voice acting fell short, and repetitive monster encounters diluted suspense for a few reviewers. Overall, the audio craftsmanship significantly contributes to SOMA's acclaim as a memorable horror title.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

88

Positive Reviews (80-100)

92%

Mixed Reviews (50-79)

8%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The sound design and music of SOMA have garnered widespread acclaim from critics, with many praising the game's ability to create a deeply immersive and unsettling atmosphere. Reviewers such as Digital Chumps and GamingTrend highlighted the ambient music and sound effects that enhance the horror experience, particularly during intense moments. Critics like PCWorld and Game Informer noted how the audio elements, including groans, metallic creaks, and eerie soundscapes, contribute significantly to the game's sense of isolation and tension. The use of sound to evoke fear, as mentioned by Game Revolution and COGconnected, reinforces the game's chilling ambiance, making it a standout feature that keeps players engaged and on edge. Despite the overall praise, some critics expressed disappointment with the voice acting, indicating that it did not always meet the high standards set by the sound design. We Got This Covered and Slant Magazine both pointed out that while the audio design was impressive, the voice performances were lacking in some areas. Additionally, Shacknews mentioned that the game struggled to maintain suspense due to repetitive monster encounters, which could detract from the overall experience. This sentiment was echoed by others who felt that the voice acting, while competent, did not consistently elevate the narrative as much as the sound design did. Overall, the consensus among critics is that SOMA's sound design is a significant strength, effectively enhancing the horror experience and immersing players in its unsettling world. Many reviewers, including Gamers' Temple and PlaySense, emphasized the importance of sound in creating an eerie atmosphere that keeps players engaged. While there are critiques regarding the voice acting and some gameplay elements, the majority of critics agree that the audio work is masterful and essential to the game's success. This positive reception highlights SOMA as a noteworthy title in the horror genre, where its sound design plays a crucial role in delivering a memorable and terrifying experience.

TL;DR

music and sound design

SOMA's sound design and music shine, praised for creating an immersive and chilling atmosphere that heightens horror and tension. Critics laud the ambient effects and eerie soundscapes, making the audio a standout feature. However, some voice acting fell short, and repetitive monster encounters diluted suspense for a few reviewers. Overall, the audio craftsmanship significantly contributes to SOMA's acclaim as a memorable horror title.

79

TL;DR

SOMA's voice acting receives mixed reviews: many critics praise it for enhancing emotional depth and immersion, while others point out flaws, particularly in the main character's performance and some supporting roles. Despite the inconsistencies, the overall sentiment leans positive, acknowledging its significant contribution to the game's narrative.

SCORE DISTRIBUTION FOR VOICE ACTING

Acting Score

79

Positive Reviews (80-100)

55%

Mixed Reviews (50-79)

45%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the voice acting.

The voice acting in SOMA has garnered a significant amount of praise from various critics, highlighting its role in enhancing the game's narrative and emotional depth. Reviewers such as Attack of the Fanboy and The Digital Fix commend the performances for perfectly capturing the characters' emotions, contributing immensely to player immersion and the overall quality of the game. Gamers' Temple and Metro GameCentral also note that the voice acting adds to the immersive experience, with well-executed dialogues that enhance the storytelling. Critics like MondoXbox emphasize how the protagonist's commentary and interactions with other characters, particularly Catherine, deepen the narrative and emotional impact, showcasing the voice acting's effectiveness in creating a compelling atmosphere. However, not all feedback is positive, as several critics point out shortcomings in the voice acting that detract from the overall experience. Gamer.no mentions that while the voice acting has its flaws, they do not significantly undermine the gripping narrative. Similarly, PlaySense and PlayStation LifeStyle express concerns about the main character Simon's performance, describing it as underwhelming and occasionally forced, which detracts from the immersion. Other critics like PC Gamer and GRYOnline.pl highlight issues with the supporting cast, suggesting that some performances lack emotional depth and authenticity, which can impact the player's connection to the story. Overall, the consensus among critics is mixed, with a notable divide between those who find the voice acting to be a strong asset to the game's atmosphere and storytelling, and those who feel it falls short in certain areas. While many reviewers, such as DarkStation and Shacknews, affirm that the voice acting contributes positively to the immersive experience, others like TrueAchievements and Arcade Sushi point to inconsistencies and uneven performances that can detract from the experience. Despite these criticisms, the general sentiment leans towards appreciation for the voice acting's role in enhancing SOMA's emotional weight and narrative complexity, suggesting that while there are areas for improvement, the overall execution is commendable.

TL;DR

voice acting

SOMA's voice acting receives mixed reviews: many critics praise it for enhancing emotional depth and immersion, while others point out flaws, particularly in the main character's performance and some supporting roles. Despite the inconsistencies, the overall sentiment leans positive, acknowledging its significant contribution to the game's narrative.

63

TL;DR

SOMA's technical performance varies widely across platforms. Xbox One delivers decent stability with minor frame rate drops, while PC shines with fewer issues overall. However, the PS4 suffers from severe frame rate problems, frequent loading screens, and game-breaking bugs, severely impacting the experience. Critics agree that while SOMA has strengths, especially on PC, the console versions, particularly on PS4, are plagued by significant technical flaws.

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

63

Positive Reviews (80-100)

7%

Mixed Reviews (50-79)

75%

Negative Reviews (0-49)

18%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

The technical performance of SOMA varies significantly across different gaming platforms, with some positive aspects noted by critics. On the Xbox One, reviewers like ZTGD and Xbox Tavern acknowledged that the game runs relatively well, with occasional frame-rate drops that are not overly intrusive. Windows Central highlighted a stable frame rate locked at 30 FPS, although it noted some input lag during interactions. On PC, the performance is generally praised, with IGN Spain commending the impressive technical work and detailed environments. Critics such as GRYOnline.pl emphasized that the game runs smoothly without loading screens, showcasing the technical prowess of the developers. However, the negatives are more pronounced, particularly on the PlayStation 4. Critics from Attack of the Fanboy, Gamers' Temple, and Hardcore Gamer reported severe frame rate issues, frequent loading screens, and various bugs that detract from the gaming experience. PlayStation LifeStyle noted game-breaking bugs and audio issues, while Slant Magazine pointed out that autosaves can freeze the action momentarily, disrupting immersion. On Xbox One, while the performance is generally acceptable, some critics like Generación Xbox mentioned frame rate drops that can be annoying. The PC version, despite its overall good performance, has its share of technical hiccups, as noted by COGconnected and Ragequit.gr, particularly regarding frame drops and stuttering during data loading. Overall, the consensus among critics is that SOMA's technical performance is a mixed bag across platforms. The PlayStation 4 version faces significant challenges, with multiple reviewers citing issues that can hinder the experience, while the Xbox One version is seen as more stable, albeit with some minor frame rate concerns. The PC version generally receives favorable reviews, but it is not without its faults. Critics like GameWatcher and Everyeye.it suggest that while the game performs well on high-end systems, there are still minor issues that need addressing. Thus, while SOMA has its strengths, particularly on PC, the technical performance on consoles, especially the PS4, leaves much to be desired.

TL;DR

technical performance

SOMA's technical performance varies widely across platforms. Xbox One delivers decent stability with minor frame rate drops, while PC shines with fewer issues overall. However, the PS4 suffers from severe frame rate problems, frequent loading screens, and game-breaking bugs, severely impacting the experience. Critics agree that while SOMA has strengths, especially on PC, the console versions, particularly on PS4, are plagued by significant technical flaws.

66

TL;DR

Critics praise SOMA for its compelling narrative and philosophical depth, making it a thought-provoking experience. However, its replay value is limited due to a lack of multiple endings, branching paths, and varied gameplay mechanics. Many agree it's best enjoyed once for its impactful storytelling rather than as a game to revisit.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

66

Positive Reviews (80-100)

5%

Mixed Reviews (50-79)

85%

Negative Reviews (0-49)

10%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The opinions regarding the replay value of SOMA highlight some positive aspects that resonate with many critics. Several reviewers, such as VideoGamer and Gaming Nexus, emphasize the game's compelling narrative and the philosophical themes it explores, which can leave a lasting impression on players. The game’s ability to provoke deep reflections about humanity and existence, as noted by PlayStation LifeStyle, contributes to its value as an experience worth revisiting. Additionally, Game Revolution points out that the game offers different ways to react in situations and solve puzzles, which can provide some replay value for players eager to explore alternative approaches. This suggests that while the core experience may be linear, there are elements that encourage players to engage with the game beyond the initial playthrough. Conversely, a significant number of critics express concerns about the limited replay value of SOMA. Gamers' Temple and Generación Xbox both note the absence of multiple endings or branching paths, which restricts the incentive for players to replay the game. Moreover, the introduction of Safe Mode, mentioned by COGconnected and Xbox Tavern, is seen as a double-edged sword; while it enhances accessibility for less experienced gamers, it may detract from the overall sense of challenge and tension that many players seek in a horror experience. Critics like Shacknews and Everyeye.it further reinforce this sentiment by highlighting the game's linear design and lack of dynamic storytelling, which collectively contribute to a diminished replayability. Overall, the consensus among critics is that while SOMA offers a rich narrative experience that can provoke thoughtful discussions, its replay value is limited. Many reviewers, including Guardian and Merlin'in Kazanı, agree that the game does not provide significant reasons for players to return after their first playthrough. The absence of varied gameplay mechanics, multiple endings, or substantial exploration options leads to a general sentiment that SOMA is best enjoyed as a singular, impactful experience rather than a game that invites repeated visits.

TL;DR

replay value

Critics praise SOMA for its compelling narrative and philosophical depth, making it a thought-provoking experience. However, its replay value is limited due to a lack of multiple endings, branching paths, and varied gameplay mechanics. Many agree it's best enjoyed once for its impactful storytelling rather than as a game to revisit.

Overall verdict

Overall Verdict

78

MONSTER

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OVERALL SCORE DISTRIBUTION

Monster Score

78

Positive Reviews (80-100)

83%

Mixed Reviews (50-79)

17%

Negative Reviews (0-49)

1%

Based on analyzing all available reviews that scored and critiqued the game.

The overall sentiment surrounding SOMA is predominantly positive, with many critics praising its atmospheric design, compelling narrative, and thought-provoking themes. Reviewers like Digitally Downloaded and PC Gamer highlighted the game's strong storytelling and immersive environments, emphasizing the emotional and psychological depth that SOMA brings to the horror genre. Critics such as Guardian and Xbox Tavern appreciated the exploration of existential themes and AI morality, noting how these elements elevate the game beyond traditional horror experiences. The voice acting and sound design received commendations as well, contributing to a rich auditory experience that complements the game's visuals. Critics like MondoXbox and GameCrate also echoed these sentiments, calling SOMA a must-play for fans of narrative-driven horror. However, despite its many strengths, SOMA is not without its flaws. Several critics pointed out technical issues, such as long load times and gameplay inconsistencies, which detracted from the overall experience. Shacknews and Hardcore Gamer mentioned that while the atmosphere is excellent, the gameplay mechanics can become frustrating and may not deliver the expected scares that some players seek. Critics like Push Square and COGconnected noted that the game lacks the intense horror elements found in other titles, which could disappoint players looking for a more traditional horror experience. The limited movement options and lack of guidance were also cited as potential frustrations for players, as noted by Shacknews. In conclusion, the overall consensus among critics is that SOMA is a significant achievement in the horror genre, despite its shortcomings. Most reviewers agree that the game's strengths in storytelling, atmosphere, and thematic exploration far outweigh its technical flaws. Critics like Game Revolution and Riot Pixels encapsulated this sentiment by highlighting the emotional depth and lasting impact of the narrative, making SOMA a memorable experience that resonates with players long after completion. As a result, SOMA is highly recommended for fans of horror and exploration games, with many suggesting that its unique approach to storytelling and psychological horror sets it apart from its contemporaries.

TL;DR

SOMA is a critically acclaimed horror game praised for its atmospheric design, compelling narrative, and deep existential themes. Reviewers commend its immersive storytelling and sound design, making it a must-play for narrative-driven horror fans. However, it faces criticism for technical issues, frustrating gameplay mechanics, and a lack of intense scares, which may disappoint some players. Despite these flaws, its emotional depth and thematic exploration establish SOMA as a standout in the genre, highly recommended for horror enthusiasts.

78

MONSTER

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Reviews

149 reviews found

100

PCWorld

PC

Jan 19, 2016

AI-generated summary • May contain inaccuracies • See full review for precise details

SOMA is praised as an excellent work of science fiction, with a cohesive and ambitious narrative that sets it apart as a standout title from Frictional Games.


100

Twinfinite

PC

Sep 21, 2015

AI-generated summary • May contain inaccuracies • See full review for precise details

SOMA is a fantastic game with a detailed world, engaging plot, and the right amount of terror and suspense. It is easily worth the price and recommended for horror genre fans.


100

Quarter to Three

PC

Feb 13, 2016

AI-generated summary • May contain inaccuracies • See full review for precise details

Soma is praised for its storytelling, immersive environments, and thematic depth, offering a unique and engaging experience that stands out in the horror genre. Despite some flat voice acting, the game's focus on exploration and environmental interactions creates a memorable and thought-provoking journey.

Read full review

Full review

95

ZTGD

Xbox One

Jan 1, 1970

AI-generated summary • May contain inaccuracies • See full review for precise details

The game is still as enthralling and admirable as it was on release, and it retains its strong story-driven focus. It gets the same score it originally earned.

Read full review

Full review

92

Multiplayer.it

PC

Sep 30, 2015

AI-generated summary • May contain inaccuracies • See full review for precise details

Must-play title that sets a new benchmark for the industry, despite some pacing issues.

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Full review

90

GameSpot

PC

Sep 21, 2015

AI-generated summary • May contain inaccuracies • See full review for precise details

SOMA is praised for its intelligent storytelling and thematic depth, distinguishing itself from typical horror games. It offers a meaningful experience rather than relying on jump scares.

Read full review

Full review

90

TheXboxHub

Xbox One

Jan 1, 1970

AI-generated summary • May contain inaccuracies • See full review for precise details

SOMA is a great game that brings a perfect blend of survival horror, an intriguing story, believable characters, and the constant dread of failure. A unique adventure for fans of horror and exploration.

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Full review

90

The Escapist

PC

Sep 21, 2015

AI-generated summary • May contain inaccuracies • See full review for precise details

SOMA is a benchmark for the horror genre and easily one of the best examples of video game storytelling in 2015.


90

TheSixthAxis

PlayStation 4

Jan 1, 1970

AI-generated summary • May contain inaccuracies • See full review for precise details

SOMA is a game that has affected the reviewer deeply and is described as a brilliant example of how far video games have evolved. It combines elements from movies like Alien, 2001, Sunlight, and Event Horizon, with new ideas.

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Full review
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