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73

MONSTER

Star Icon

The Dark Pictures Anthology: Little Hope

2020
GenresAdventure, Action, Third Person Perspective, Horror, Single Player, Multiplayer
AvailableOct 30, 2020
PlatformXbox One, Nintendo Switch, PC, PlayStation 5, PlayStation 4
DeveloperSupermassive Games
Overview

Trapped and isolated in the abandoned town of Little Hope, 4 college students and their teacher must escape the nightmarish apparitions that relentlessly pursue them through an impenetrable fog.

Elsewhere
Score icon

Game analysis

Monster Scorecard

EXPAND ALL

74

TL;DR

Praised for its bold narrative structure, time-hopping mechanics, and thematic depth with branching choices, but criticized for underdeveloped characters, unresolved plotlines, and a divisive ending that sparks debate despite its creative ambition.

SCORE DISTRIBUTION FOR STORY

Story Score

74

Positive Reviews (80-100)

61%

Mixed Reviews (50-79)

39%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The story of The Dark Pictures Anthology: Little Hope receives praise for its ambitious narrative structure, intricate time-hopping mechanics, and thematic depth. Critics like Adventure Gamers highlight its engaging exploration of 17th-century witch trials, calling it "far more satisfying than the series debut," while MGG notes the added complexity from three distinct time periods. The game’s branching choices and multiple endings are frequently lauded, with PlayStation Universe emphasizing their significance in shaping the story, and CGMagazine praising the decision-driven narrative. Themes of identity, guilt, and existential dread resonate with reviewers like Digital Chumps, who appreciate the layered storytelling. Additionally, the game’s twists—such as the revelation of the bus driver’s mental state (ZTGD) or the interconnected timelines (Gaming Nexus)—are seen as compelling, with some critics finding them surprising and well-executed. The blend of horror tropes, from witch trials to doppelgangers, also earns praise for its originality, as noted by TheXboxHub and Wccftech. However, several critics criticize the game’s narrative for its lack of character depth and unresolved plot elements. IGN and GameSpot argue that the characters feel underdeveloped, with "little to no backstory" and superficial choices that fail to impact the story meaningfully. DarkStation and ZTGD lambast the ending as "cheap" or "problematic," questioning its narrative coherence, while Metro GameCentral and JeuxActu point to banal dialogue and clichéd stereotypes. The game’s reliance on time-hopping is seen as a hindrance by GameSpot, which claims it "impedes successful character work," and Slant Magazine criticizes the script for being overly tethered to its historical parallels. Additionally, Windows Central and GamingTrend note that the twist ending, while intriguing, feels disconnected from the broader narrative, leaving some players unsatisfied despite the game’s ambitious setup. Overall, the critical reception of Little Hope is mixed but leans toward appreciation for its creative ambition and narrative complexity. While many praise its multi-layered storytelling, twists, and thematic richness—Adventure Gamers, MGG, and Gaming Nexus all highlight these strengths—the game struggles with character development and narrative cohesion. Critics like IGN and GameSpot express disappointment in its execution, whereas others, such as Digital Chumps and Hobby Consolas, find it engaging despite flaws. The divisive ending remains a focal point of debate, with some seeing it as a bold risk (GamingTrend) and others as a narrative misstep (ZTGD). Ultimately, the game is viewed as an improvement over its predecessor but one that fails to fully realize its potential, leaving players divided between admiration for its ideas and frustration with its implementation.

TL;DR

story and narrative

Praised for its bold narrative structure, time-hopping mechanics, and thematic depth with branching choices, but criticized for underdeveloped characters, unresolved plotlines, and a divisive ending that sparks debate despite its creative ambition.

69

TL;DR

Polished QTEs and branching narratives shine, but repetitive gameplay, clunky controls, and a formulaic horror experience hold it back. While co-op modes and dialogue-driven storytelling offer depth, linear choices and overused jump scares undermine replayability. A flawed yet compelling entry for fans of the genre.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

69

Positive Reviews (80-100)

32%

Mixed Reviews (50-79)

63%

Negative Reviews (0-49)

5%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The gameplay of The Dark Pictures Anthology: Little Hope receives mixed but generally positive feedback, with several critics highlighting its refined mechanics and narrative-driven design. Many praise the improved quick-time events (QTEs), noting their responsiveness and integration into tense moments, such as IGN’s observation that they are “too forgiving” yet effective in building suspense. DualShockers commends the game for refining Supermassive’s signature formula, particularly with QTEs that now show players what actions to perform beforehand, adding clarity. The branching narrative and decision-making system also stand out, with critics like The Games Machine and Malditos Nerds emphasizing the “butterfly effect” and real-time consequences of choices, which create replayability. Additionally, cooperative modes like Shared Story and Movie Night are praised for enhancing accessibility and social play, as noted by Xbox Achievements. The game’s focus on dialogue-driven storytelling and character relationships is seen as a strength, with Jeuxvideo.com and Gamer.nl acknowledging the impact of choices on character dynamics. However, several critics criticize the gameplay’s formulaic structure and repetitive elements. Multiple reviewers, including M3, Game Revolution, and Shacknews, describe the controls as “clunky” or “cumbersome,” with limited exploration and a reliance on QTEs that feel repetitive or overly simplistic. The linear narrative is another recurring flaw, with GamePro Germany and Jeuxvideo.com noting that decisions often lack meaningful consequences, undermining replayability. TrueGaming and ZTGD point to illogical story elements and inconsistent pacing, while Games.cz and Hardcore Gamer argue the game lacks innovation, sticking too closely to the Man of Medan template. Exploration is frequently criticized as tedious, with Digitally Downloaded and TheSixthAxis noting that puzzle moments and environmental interaction feel less engaging than cinematic sequences. The reliance on jump scares and loud sound effects also draws criticism, as highlighted by ZTGD, who found them “annoying” despite initial enjoyment. Overall, the consensus among critics is that Little Hope improves upon its predecessors in key areas like QTE mechanics, narrative branching, and cooperative play, but struggles with repetition, linearity, and a lack of innovation. While IGN and DualShockers acknowledge refinements to camera angles and decision-making, others like GamePro Germany and Critical Hit argue that the core gameplay remains derivative and overly reliant on quick-time events. The game’s strengths in storytelling and character interaction are balanced by its weaknesses in exploration and pacing, creating a polarizing experience. Despite these issues, many critics agree that Little Hope offers a compelling, choice-driven horror experience for fans of the genre, even if it doesn’t fully break free from Supermassive’s established formula.

TL;DR

gameplay mechanics

Polished QTEs and branching narratives shine, but repetitive gameplay, clunky controls, and a formulaic horror experience hold it back. While co-op modes and dialogue-driven storytelling offer depth, linear choices and overused jump scares undermine replayability. A flawed yet compelling entry for fans of the genre.

78

TL;DR

Critics praise Little Hope for its cinematic visuals, atmospheric dread, and eerie environments, but technical flaws like pop-in models and stiff animations undermine its immersion—yet its chilling horror world shines despite hiccups.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

78

Positive Reviews (80-100)

61%

Mixed Reviews (50-79)

38%

Negative Reviews (0-49)

1%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The critics overwhelmingly praise The Dark Pictures Anthology: Little Hope for its visually striking presentation, emphasizing its cinematic quality, atmospheric environments, and attention to detail. Many highlight the game’s ability to create a chilling horror experience through its use of fog, darkness, and moody lighting. For instance, Slant Magazine commends the “overwhelming fog and darkness” that enhances the horror, while IGN notes the “lovingly crafted interiors” of Little Hope’s town. TheXboxHub and Adventure Gamers both praise the game’s creepy visuals, including ghost jump scares and eerie settings like empty roads and derelict buildings. The Unreal Engine’s capabilities are frequently cited, with Eurogamer Italy noting “high-level detail in character models” and GameSpot acknowledging “technically sound” graphics. Additionally, Push Square and Shacknews praise the photorealistic character models and atmospheric environments, while MGG highlights the dark color palette that amplifies tension. These positive reviews underscore the game’s success in creating a visually immersive horror world. However, several critics point out technical and design flaws that detract from the experience. Issues like pop-in character models, awkward scene transitions, and inconsistent facial animations are frequently mentioned. Siliconera criticizes “character models popping in and out of cutscenes” and lighting problems that disrupt immersion, while TheGamer notes “strange body movements and facial tics” that break the realism. Pocket Tactics points to frame rate drops on the Nintendo Switch, though they deem them minor. Destructoid and GameCrate highlight missed potential in the game’s atmosphere, with Destructoid suggesting the foggy backdrop could have been “taken further,” and GameCrate criticizing the “wooden” emotional nuance of photorealistic graphics. BaziCenter and JeuxActu also mention level design flaws and inconsistent facial animations, respectively, while TrueGaming notes stiff lip movements and Vandal criticizes animation quality despite strong character models. These critiques reveal a mix of technical limitations and design choices that occasionally undermine the game’s visual cohesion. Despite these shortcomings, the overall consensus among critics is that Little Hope delivers a visually impressive and atmospheric horror experience, with many acknowledging its strengths as a product of its budget and development constraints. While some flaws like lighting issues (Siliconera) and animation inconsistencies (TheGamer, JeuxActu) are noted, others praise the game’s ability to evoke dread through environments (Comicbook.com, Malditos Nerds) and its cinematic ambition (Xbox Tavern, Cultured Vultures). IGN and Eurogamer Italy highlight the focus on character modeling and atmospheric detail, while Press Start Australia and GameOver.gr commend the game’s “stunning” visuals despite its rapid development. Though not without technical hiccups, the majority of critics agree that Little Hope succeeds in creating a visually compelling horror world, with its strengths in atmosphere and design outweighing its flaws.

TL;DR

graphics and visual design

Critics praise Little Hope for its cinematic visuals, atmospheric dread, and eerie environments, but technical flaws like pop-in models and stiff animations undermine its immersion—yet its chilling horror world shines despite hiccups.

75

TL;DR

Critics hailed Little Hope’s sound design as chilling and immersive, with eerie ambient noises, tense music, and masterful jump scares creating a terrifying atmosphere—yet technical glitches, repetitive tropes, and uneven voice acting undermined its impact, leaving mixed but largely positive impressions.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

75

Positive Reviews (80-100)

51%

Mixed Reviews (50-79)

49%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The Sound Design and Music of The Dark Pictures Anthology: Little Hope received widespread acclaim for its ability to create a chilling, immersive atmosphere. Critics like 3DJuegos, Carole Quintaine, and CGMagazine highlighted how the sound design effectively builds tension through eerie ambient noises, subtle cues, and a tense soundtrack that enhances the horror experience. COGconnected praised the "eerie score" and stellar voice-acting, while Impulsegamer noted the "terrifying and immersive" nature of the audio, with creatures' groans and croaks amplifying the dread. The use of jump scares was frequently lauded for its timing and impact, as seen in Cubed3’s mention of music highlighting key scenes and The Digital Fix comparing it to the tension-building techniques of Until Dawn. Additionally, IGN Italia and MGG Spain emphasized how the soundtrack and sound design complement the game’s horror elements, creating a cohesive and unsettling environment. However, several critics pointed out flaws in the audio implementation. Critical Hit criticized the "wooden" voice acting and overreliance on jump scares, which felt unnecessary given the already effective atmosphere. GamePro Germany and Gameblog.fr noted technical issues like random audio glitches, such as English phrases in dubbed versions or characters moving without sound, while MGG Spain accused the game of relying on "predictable jump scares and clichés." BaziCenter and Press Start Australia found the constant use of loud noises and jump scares repetitive and tiresome, diminishing their impact over time. ZTGD also criticized the "cringey" intro song and annoying jump scare sounds, while GameSkinny and KeenGamer mentioned awkward silences or average horror sound effects. These issues, though not universal, highlighted inconsistencies in execution that detracted from the overall experience. Despite these criticisms, the majority of critics agreed that Little Hope’s Sound Design and Music were its strongest assets, with many praising their ability to immerse players in a terrifying atmosphere. Cubed3, The Digital Fix, and SomosXbox all emphasized how the audio contributed to the game’s tension, while IGN Italia and PlayStation LifeStyle acknowledged the effective use of sound to evoke fear. While technical flaws and overused tropes were noted, the consensus leaned toward appreciation for the atmospheric depth and emotional resonance of the audio elements. Critics like Impulsegamer and TrueGaming highlighted standout moments in the score and voice acting, suggesting that the game’s audio design, despite its imperfections, remains a defining strength of the experience.

TL;DR

music and sound design

Critics hailed Little Hope’s sound design as chilling and immersive, with eerie ambient noises, tense music, and masterful jump scares creating a terrifying atmosphere—yet technical glitches, repetitive tropes, and uneven voice acting undermined its impact, leaving mixed but largely positive impressions.

72

TL;DR

Voice acting in Little Hope shines with standout performances from Will Poulter and Pip Torrens, delivering emotional depth and immersive storytelling, though technical hiccups like uneven dubbing, awkward dialogue, and lip-sync issues mar some moments—yet the cast’s overall excellence remains a narrative cornerstone.

SCORE DISTRIBUTION FOR VOICE ACTING

Acting Score

72

Positive Reviews (80-100)

52%

Mixed Reviews (50-79)

42%

Negative Reviews (0-49)

6%

Based on analyzing reviews that specifically scored or critiqued the voice acting.

The voice acting in The Dark Pictures Anthology: Little Hope receives largely positive acclaim, with many critics highlighting its strengths in delivering immersive storytelling and character depth. Reviewers such as 3DJuegos, Carole Quintaine, and Cultured Vultures praise the performances of actors like Will Poulter and Pip Torrens, with the latter’s portrayal of The Curator being singled out as a standout moment, described by Cultured Vultures as having “one of the best entrances in video games to date.” COGconnected and Impulsegamer commend the “stellar voice-acting” and “extraordinary” performances, noting how actors like Poulter bring distinct personalities to their roles. The cast’s ability to convey emotion and nuance is frequently highlighted, with PlayStation LifeStyle emphasizing that “all characters are fully voiced and motion captured by a cast of actors,” while RPG Fan praises the “cutting-edge facial capture technology” that enhances realism. Even critics who acknowledge minor flaws, such as Gameblog.fr (which mentions “some issues with the dubbing”), still recognize the overall quality of the voice work. However, several critics point to inconsistencies and technical shortcomings in the voice acting. Critical Hit criticizes the “decent to completely flat” performance for the character Andrew, while Games.cz finds most performances “forgettable,” save for one intentionally unpleasant role. IGN and IGN Italia note that actors sometimes feel “divorced from the material,” with LaPS4 specifically criticizing the Spanish dub as “deficient.” Other issues include awkward dialogue delivery (Siliconera, GameSpew), stilted pacing, and lip-syncing errors (SomosXbox, Adventure Gamers). MGG describes the voice acting as “inconsistent,” and Xbox Tavern mentions “sudden shifts in tone between sentences.” While these critiques highlight areas where the voice work falls short, they are often balanced by praise for specific performances or the overall effort of the cast. The overall consensus among critics is that Little Hope’s voice acting is a strong asset, though not without its flaws. The majority of reviews—such as those from Gaming Nexus, PlayStation Universe, and Screen Rant—emphasize the emotional depth and believability brought by lead actors like Poulter and Torrens, with many considering their performances central to the game’s success. While technical issues and uneven delivery occasionally detract from the experience, these are often seen as minor drawbacks in an otherwise commendable effort. Impulsegamer and The Digital Fix argue that the voice acting is crucial for making the story’s scares “believable,” and even critics with reservations, like GameCrate or Games.cz, acknowledge moments of quality. Ultimately, the voice acting is viewed as a key component of Little Hope’s narrative strength, with its highs often overshadowing its occasional missteps.

TL;DR

voice acting

Voice acting in Little Hope shines with standout performances from Will Poulter and Pip Torrens, delivering emotional depth and immersive storytelling, though technical hiccups like uneven dubbing, awkward dialogue, and lip-sync issues mar some moments—yet the cast’s overall excellence remains a narrative cornerstone.

66

TL;DR

Technical polish improves over Man of Medan, but glitches persist; PS4/PC excel, others struggle with hiccups, yet narrative strengths shine through despite imperfections.

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

66

Positive Reviews (80-100)

27%

Mixed Reviews (50-79)

68%

Negative Reviews (0-49)

5%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

The technical performance of The Dark Pictures Anthology: Little Hope varies across platforms, with several reviewers highlighting notable improvements over its predecessor, Man of Medan. On PS4, critics like DarkStation and Game Rant praised the game for running smoothly without major hiccups, while GameSpot and TheSixthAxis noted a more stable frame rate and reduced load times compared to previous titles. Xbox One users experienced mixed results: SomosXbox acknowledged improved stability over Man of Medan, though TheXboxHub mentioned occasional freezes and stuttering. On PC, reviews were largely positive, with GameSpew and PC Invasion commending the game’s performance on mid-range hardware and fewer glitches compared to earlier entries. Nintendo Switch saw minor frame rate drops but was deemed playable overall by Pocket Tactics, who noted that issues weren’t frequent enough to hinder enjoyment. Despite these positives, technical flaws persisted across platforms. On PS4, Game Informer and GameMAG criticized freezes, crashes, and dialogue cuts, while DualShockers and Eurogamer Italy highlighted glitches like missing dialogue or characters appearing unexpectedly. Xbox One faced challenges with frame rate drops (Stevivor) and visual bugs (Xbox Achievements), though TheXboxHub noted the game could be completed without save corruption. On PC, while most praised performance, Game Over Online criticized the awkward default controls for PC, and TheGamer pointed to inconsistent character interactions and abrupt scene transitions. Nintendo Switch users encountered frame rate dips (Pocket Tactics) and a “rushed” finale (Xbox Achievements), though these were minor compared to other platforms’ issues. Overall, critics agreed that Little Hope represented a step forward in technical polish compared to Man of Medan, with PS4 and PC offering the most refined experiences. While PS4 saw improvements in stability and load times (as noted by GameSpot and TheSixthAxis), persistent glitches like audio drops (Cultured Vultures) and animation issues (Hobby Consolas) remained. Xbox One and Nintendo Switch faced more pronounced hardware-related challenges, though neither platform’s flaws were severe enough to derail the core experience. The consensus was that while technical issues existed, they were often minor or mitigated by patches, with many reviewers (e.g., Game Rant, Malditos Nerds) emphasizing the game’s overall polish and narrative strengths despite its imperfections.

TL;DR

technical performance

Technical polish improves over Man of Medan, but glitches persist; PS4/PC excel, others struggle with hiccups, yet narrative strengths shine through despite imperfections.

72

TL;DR

Branching narratives and co-op thrills boost replayability, but shallow choices and a short runtime hurt long-term appeal—split opinions on whether it’s a must-play or a missed opportunity.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

72

Positive Reviews (80-100)

48%

Mixed Reviews (50-79)

42%

Negative Reviews (0-49)

10%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The critical reception of The Dark Pictures Anthology: Little Hope highlights several positive aspects of its replay value, particularly its branching narratives and co-op mechanics. Multiple reviewers emphasize the game’s multiple endings and choices that lead to varied outcomes, with IGN Italia noting “multiple branching paths” and Game Rant praising the “Movie Night co-op mode” for allowing up to five players to make character-specific decisions. The inclusion of hidden collectibles, secrets, and alternate storylines—such as the Curator’s Cut mentioned by Adventure Gamers and MGG Spain—adds layers of exploration. Critics like TheXboxHub and God is a Geek highlight how the narrative-driven structure and character interactions encourage repeated playthroughs, while Cubed3 points to hidden collectibles that reveal future events, enhancing discovery. The co-op mode, in particular, is seen as a key driver of replayability, with Game Rant and COGconnected noting its social appeal and the “party game feel” it brings. However, several critics express concerns about the limited impact of choices and the game’s short length undermining its replay value. IGN (across multiple platforms) and Game Revolution argue that story divergence is minimal, with Siliconera stating that “choices don’t have much impact and the endings are mostly the same.” The linear nature of the narrative, as noted by Game Revolution, and the lack of meaningful consequences for decisions, as highlighted by Screen Rant, reduce incentives to replay. Additionally, the game’s runtime—described as 3–5 hours by Stevivor and Xbox Achievements—is seen as a drawback, with some critics like TrueGaming noting that its replay value is “lower than the previous one.” Even though DualShockers and Xbox Tavern acknowledge that the short length encourages multiple playthroughs, others feel the experience feels rushed or repetitive upon subsequent attempts. Overall, while there is a split in opinions, the consensus leans toward moderate replayability driven by co-op features and branching narratives, despite narrative limitations. Critics like Game Rant, TheXboxHub, and Cubed3 celebrate the game’s potential for multiple playthroughs through choices and multiplayer modes, whereas IGN and Game Revolution criticize its lack of substantial divergence. The short runtime remains a contentious point, with some viewing it as a strength (e.g., PC Gamer’s “budget-friendly” praise) and others as a flaw (e.g., Stevivor’s “no immediate desire to replay”). Ultimately, the game’s replay value is seen as dependent on player preferences: those valuing co-op and exploration may find it rewarding, while others might feel its narrative structure limits long-term engagement.

TL;DR

replay value

Branching narratives and co-op thrills boost replayability, but shallow choices and a short runtime hurt long-term appeal—split opinions on whether it’s a must-play or a missed opportunity.

Overall verdict

Overall Verdict

73

MONSTER

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OVERALL SCORE DISTRIBUTION

Monster Score

73

Positive Reviews (80-100)

36%

Mixed Reviews (50-79)

63%

Negative Reviews (0-49)

1%

Based on analyzing all available reviews that scored and critiqued the game.

The Dark Pictures Anthology: Little Hope receives praise for its technical improvements, atmospheric design, and engaging narrative elements. Critics like IGN Italia highlight its "improved controls" and "superb technical aspects," while PC Invasion commends its "deeper story and rich lore." The game’s visuals and setting are frequently lauded, with Slant Magazine noting its "aesthetic enhances the horror" and GameSpew praising its "stunning graphics" and "spine-tingling moments." Additionally, several reviewers, including GamingBolt and Game Rant, acknowledge its strong story, character development, and replayability, positioning it as a more polished entry in the series compared to its predecessor. The multiplayer mode also garners attention for its potential, with Noisy Pixel noting "upgraded UI" and an "improved multiplayer mode," suggesting the game’s ambition in interactive storytelling. However, the game faces significant criticism regarding its narrative execution, character depth, and gameplay mechanics. Metro GameCentral and Game Revolution describe it as "bland," "disappointing," and "repetitive," with weak scripts and uninteresting characters. Slant Magazine critiques its "tight tether to historical events" and "lack of real danger," while DarkStation calls the ending "cheap" and laments the "limited replayability." Technical issues, such as clunky animations and QTEs, are also highlighted by critics like GameSkinny and Hardcore Gamer, who note that the game's reliance on quick-time events feels outdated. Additionally, the overuse of jump scares and a confusing plot—mentioned by GamingTrend and Digital Chumps—undermine its horror potential, leaving some reviewers feeling unfulfilled despite its surface-level strengths. Overall, the consensus among critics is mixed but leans toward appreciation for the game’s ambition and improvements over its predecessor. While many acknowledge its "decent step forward" (IGN Italia) and "stronger plot" (Hardcore Gamer), others feel it falls short of expectations, with Game Revolution calling it a "disappointing adventure" and Metro GameCentral labeling it "boring." The game’s polarizing nature is evident in reviews like those from GameOver.gr, which praises its "nearly perfect horror experience," and TheXboxHub, which gives it a 3.5/5 despite noting "repeated jump scares." Ultimately, Little Hope is seen as a worthwhile but flawed entry for horror fans, with its strengths in atmosphere and storytelling offset by narrative shortcomings and technical limitations. As Gaming Nexus puts it, it "rekindles excitement" for the series, though many hope future installments will address its lingering issues.

TL;DR

Little Hope dazzles with technical polish, immersive horror, and richer storytelling but stumbles on weak characters, clunky mechanics, and overused jump scares—splitting critics between praise for ambition and frustration over execution.

73

MONSTER

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Reviews

158 reviews found

90

Malditos Nerds

PlayStation 4

Nov 4, 2020

AI-generated summary • May contain inaccuracies • See full review for precise details

Little Hope establishes The Dark Pictures Anthology as a standout in interactive horror storytelling, with a perfect balance between script, acting, and interactivity.

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Full review

90

CGMagazine

PlayStation 4

Nov 4, 2020

AI-generated summary • May contain inaccuracies • See full review for precise details

The game is worth investing in, offering a nearly perfect horror experience with immortal monsters, ghosts, Witch Trials, and an unsolvable mystery.

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Full review

90

The Digital Fix

PlayStation 4

Oct 29, 2020

AI-generated summary • May contain inaccuracies • See full review for precise details

The Dark Pictures Anthology: Little Hope is a promising and terrifying horror experience. It successfully builds on the ideas introduced in the first Dark Pictures title and refines the developer's signature playstyle. It feels closer to the Until Dawn experience and offers a satisfying horror movie experience.


90

TheSixthAxis

PlayStation 4

Oct 29, 2020

AI-generated summary • May contain inaccuracies • See full review for precise details

The game improves on the previous game in the series in almost every aspect. It offers a spooky story, immersive graphics, good sound design, likable characters, and replay value. It is a recommended horror game.

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Full review

90

PlayStation Universe

PlayStation 4

Oct 29, 2020

AI-generated summary • May contain inaccuracies • See full review for precise details

The Dark Pictures Anthology: Little Hope is a gripping continuation of the horror anthology, with a polished atmosphere and brilliant twists in its narrative. It is recommended for horror fans looking to expand their collection on PS4.

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Full review

90

PC Invasion

PC

Oct 29, 2020

AI-generated summary • May contain inaccuracies • See full review for precise details

The Dark Pictures Anthology: Little Hope is a thematic game that will delight horror fans, with a deeper story and rich lore.

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Full review

85

God is a Geek

PlayStation 4

Oct 29, 2020

AI-generated summary • May contain inaccuracies • See full review for precise details

Little Hope is an excellent adventure with a well-executed horror feel. The branching narrative, well-written dialogue, and solid camera selection make it a standout title from Supermassive Games.

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85

Gaming Nexus

PlayStation 4

Jan 12, 2021

AI-generated summary • May contain inaccuracies • See full review for precise details

The reviewer highly praises Little Hope, stating that it improves upon its predecessor and rekindles their excitement for The Dark Pictures Anthology. They also express hope for the future of the series and recommend the game to horror fans.

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Full review

85

Noisy Pixel

PC

Oct 29, 2020

AI-generated summary • May contain inaccuracies • See full review for precise details

The Dark Pictures Anthology: Little Hope is a terrifying adventure game that utilizes the atmosphere and setting to deliver the scares. The upgraded UI and improved multiplayer mode show just how far this developer has come in terms of game-making and storytelling.

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85

Wccftech

PC

Oct 29, 2020

AI-generated summary • May contain inaccuracies • See full review for precise details

The Dark Pictures Anthology: Little Hope is a brilliant game with a compelling story, interesting characters, and a high level of replay value, despite some issues with controls and quick-time events.

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