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Galactic Civilizations II: Dark Avatar cover image

91

MONSTER

Galactic Civilizations II: Dark Avatar

2007
GenresScience Fiction and Futuristic, Turn-Based, Top-Down Perspective, Strategy, Single Player
AvailableFeb 14, 2007
PlatformPC
DeveloperStardock
Overview

Galactic Civilizations II: Dark Avatar is the first expansion pack to the turn-based strategy game Galactic Civilizations II: Dread Lords. It added new features such as: Two new civilizations: a genocidal Drengin offshoot called the Korath and a civilization called the Krynn, A new campaign in which the player leads the Drengin Empire, The ability to create custom opponents, An "environment" statistic to planets, which will determine which civilization can innately colonize or what technologies will be necessary for other civilizations to colonize different planets, An enhanced role for espionage, special "Agents" being hired that can conduct various missions, such as sabotage or destabilization, on rival worlds, or act as counter-agents against rival agents attempting to conduct missions on the player's worlds, Asteroid fields to the space map, for players to mine for resources. Resources from asteroid fields are directed to planets where they increase manufacturing capacity, A great deal of new ship hulls and jewellery and The extermination of two civilizations during the campaign - the two exterminated civilizations will still be available in "sandbox" mode, but will not appear in the future releases of the game.

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Reviews

22 reviews found

100

G4 TV

PC

Jan 1, 1970

Summary and quote unavailable.


100

GameSpy

PC

Jan 1, 1970

Summary and quote unavailable.


100

GameShark

PC

Jan 1, 1970

Summary and quote unavailable.


97

Gaming Nexus

PC

Jan 1, 1970

Summary and quote unavailable.


95

Gamers' Temple

PC

Jan 1, 1970

Summary and quote unavailable.


95

PC Gameworld

PC

Jan 1, 1970

This is what every expansion pack should be. Nothing seems arbitrary, and you feel like the folks at Stardock really get what 4X gamers want. Fans of the 4X games, like Master of Orion and such, tend to be a bit of a fickle group.


94

Next Level Gaming

PC

Jan 1, 1970

What can I say, this game is massive, and the expansion adds on even more to the title. Normally I am not a fan of expansion because they do little to add to the gaming experience, but man this game adds a lot to the original title.


91

Worth Playing

PC

Jan 1, 1970

The A.I. is the most intelligent opposition I have ever seen in a strategy title, and the tech tree is vast enough to offer a plethora of various strategies to employ. The lack of multiplayer is ameliorated by the fact that there are so many options and ways to play the single-player portions.


91

GameSpot

PC

Jan 1, 1970

Summary and quote unavailable.


90

PC Gamer

PC

Jan 1, 1970

Summary and quote unavailable.

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