MonsterCritic
Sid Meier's Civilization V cover image
Links
Steam Icon
Steam
Twitch Icon
Twitch

86

MONSTER

Star Icon

Sid Meier's Civilization V

2010
GenresSimulation, Turn-Based, Top-Down Perspective, Strategy, Single Player, Multiplayer
AvailableSep 21, 2010
PlatformPC
DeveloperFiraxis Games
Overview

Sid Meier's Civilization V is a turn-based strategy game where the player leads a civilization from the stone-age all the way to future tech, there is more than one way to win, achieving one of a number of different victory conditions through research, exploration, diplomacy, expansion, economic development, government and military conquest. You will face other civilizations, either online as other people or played by the computer, civilization 5 features a advanced diplomacy system when dealing with computer controlled civs or computer controlled city-states.

Elsewhere
Score icon

Game analysis

Monster Scorecard

EXPAND ALL

NA

Summary unavailable

TL;DR

story and narrative

Description unavailable

93

TL;DR

Civilization V revolutionized strategy gaming with its sleek hex-grid combat, accessible systems, and diverse victory paths, balancing depth for veterans while welcoming newcomers—though simplified diplomacy and AI hiccups hinted at compromises, cementing its legacy as a modern classic.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

93

Positive Reviews (80-100)

90%

Mixed Reviews (50-79)

10%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The gameplay of Sid Meier’s Civilization V received widespread acclaim for its innovative mechanics and accessibility, with many critics highlighting its refined balance between depth and approachability. The introduction of the hexagonal grid system was a standout feature, praised for enhancing strategic combat and terrain interaction (Destructoid, Gameblog.fr). Reviewers like 3DJuegos and Gamereactor Denmark emphasized how streamlined menus, simplified unit management, and the inclusion of City-States expanded tactical options without overwhelming newcomers. The game’s emphasis on multiple victory conditions—ranging from military conquest to cultural dominance—was lauded for fostering diverse playstyles (GameSpot, PALGN). Additionally, the social policy system and improved AI behavior were noted as significant upgrades that added layers of customization and complexity (Gamer.no, GameShark). Critics consistently praised the game’s ability to retain the series’ strategic core while making it more inviting for players unfamiliar with turn-based strategy. Despite these strengths, several critics pointed out notable flaws. CPUGamer and Gameblog.fr criticized the game for simplifying systems that previously offered greater depth, such as diplomacy and espionage, which felt less nuanced compared to Civilization IV. Issues like UI bugs, inefficient resource tracking (Game Informer), and underdeveloped AI behavior (GameShark, Multiplayer.it) were also mentioned. Some reviewers noted that the shift to a hex-based system, while beneficial for combat, introduced tedious unit movement mechanics (PC Gamer). Additionally, the game’s reliance on fixed policies and reduced adaptability in governance was seen as a trade-off for accessibility (CPUGamer), with some arguing that it limited long-term strategic flexibility. While these critiques highlight areas where Civilization V fell short of its predecessor, they were often framed as minor drawbacks in an otherwise robust experience. The overall consensus among critics was overwhelmingly positive, with the majority recognizing Civilization V as a significant evolution of the series. Despite some reservations about specific mechanics, the game’s strategic depth, accessibility, and refinements to core systems were universally praised. Reviewers like GameOver Online and GamingExcellence highlighted its addictive nature and the ability to cater to both casual and hardcore players, while Joystiq and IGN acknowledged its role in revitalizing the franchise. While not without flaws, the game’s innovations—such as the hex grid, policy trees, and City-States—were seen as foundational to its success. As GameTrailers noted, Civilization V preserved the essence of the series while introducing complexity that rewarded careful planning and adaptability, cementing its status as a modern classic in strategy gaming.

TL;DR

gameplay mechanics

Civilization V revolutionized strategy gaming with its sleek hex-grid combat, accessible systems, and diverse victory paths, balancing depth for veterans while welcoming newcomers—though simplified diplomacy and AI hiccups hinted at compromises, cementing its legacy as a modern classic.

86

TL;DR

Civilization V dazzles with revolutionary hex grids, vibrant art, and a sleek interface, hailed as the series’ visual peak despite minor gripes about cultural depth and tech polish.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

86

Positive Reviews (80-100)

81%

Mixed Reviews (50-79)

19%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The majority of critics praised Sid Meier’s Civilization V for its significant visual improvements over previous entries in the series, highlighting its detailed environments, dynamic animations, and immersive design. Reviewers like 3DJuegos and Destructoid emphasized the game’s enhanced cityscapes, unit designs, and hexagonal map system, which created a more organic and engaging world. The shift to a hex grid was particularly noted for adding realism and fluidity, as Gamer.no observed that it made the world feel “more dynamic and realistic.” GameTrailers and PC Gamer lauded the game’s painterly art style, vibrant colors, and attention to detail, such as animated diplomacy sequences and evolving planetary landscapes. The interface received acclaim for its clarity and functionality, with GameShark calling it “the best in the business” and Guardian praising its minimalist aesthetic for enhancing usability. Additionally, GamingExcellence and VideoGamer highlighted the game’s visual excellence even at lower settings, noting seamless hexagonal tiles and “absolutely gorgeous” environments that set a new standard for turn-based strategy games. While the overall reception was overwhelmingly positive, some critics pointed to minor shortcomings in the visual design. Gameblog.fr noted a lack of distinct cultural identities for empires beyond unit designs, while Multiplayer.it suggested that graphics were not the game’s primary technical focus. GamingTrend and Metro GameCentral acknowledged improvements but emphasized that the visuals, though refined, still felt “low-tech” compared to more graphically ambitious titles. Additionally, GamingTarget mentioned graphical issues on HDTVs requiring specific resolutions, and GameOver Online critiqued the unskippable opening movie as a minor annoyance. Gameplanet also noted the loss of strategic zoom, though it praised animations and visual clarity. These critiques, while valid, were generally overshadowed by the game’s broader visual achievements. The consensus among critics was that Civilization V represented a major leap forward in graphical and visual design for the series, with many calling it the “best in the series’ history” (Metro GameCentral) or “the best in turn-based strategy games” (PC Gamer). Even with minor flaws, the game’s detailed environments, hexagonal terrain, and polished interface were widely celebrated as innovations that elevated the experience. 3DJuegos, Destructoid, and GameTrailers all highlighted how the visual upgrades made unit movements, city interactions, and strategic planning more engaging, while Guardian and GamingExcellence praised its aesthetic appeal and technical execution. Despite some criticisms about hardware demands or cultural distinctiveness, the overwhelming majority of reviewers agreed that Civilization V delivered a visually impressive and immersive experience that set a new benchmark for the genre.

TL;DR

graphics and visual design

Civilization V dazzles with revolutionary hex grids, vibrant art, and a sleek interface, hailed as the series’ visual peak despite minor gripes about cultural depth and tech polish.

84

TL;DR

Civ V’s sound design is a masterclass in immersive, thematic music—orchestral brilliance from the Prague Philharmonic, dynamic tempo shifts, and civilization-specific motifs elevate its grandeur, though minor repetition and polarizing classical styles slightly dampen the experience.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

84

Positive Reviews (80-100)

63%

Mixed Reviews (50-79)

38%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The sound design and music of Sid Meier's Civilization V received widespread acclaim for their immersive quality and thematic depth. Critics like Destructoid highlighted the game’s use of unique, unobtrusive music tailored to each civilization, which effectively enhanced the atmosphere without overshadowing gameplay. Gamereactor Denmark praised the orchestral compositions by the Prague Philharmonic Orchestra, noting how classical pieces dynamically shifted in tempo based on in-game states—such as war or peace—creating a seamless and emotionally resonant experience. Similarly, GameSpot and PALGN lauded the classical soundtrack for its ability to elevate the game’s grandeur, with the latter calling it “wonderfully composed” and integral to the overall experience. GamingXP also emphasized the tailored sound effects and orchestral recordings that added layers of authenticity, while GamingExcellence acknowledged the music as a personal favorite despite its polarizing nature. These reviews collectively underscore the soundtrack’s success in blending elegance with functionality. However, some critics pointed to minor drawbacks. Multiplayer.it noted that the civilization-specific music, while varied, risked becoming repetitive over time, potentially diminishing its impact during extended play sessions. GamingExcellence described the classical soundtrack as a “take or leave it” affair, suggesting that its style might not appeal to all players. While most reviews focused on the music’s strengths, there was limited discussion of sound effects beyond general praise for their cohesion with the game’s atmosphere. This lack of detailed critique on audio elements like unit-specific sounds or environmental cues left some aspects of the sound design underexplored, though it did not detract significantly from the overall positive reception. The consensus among critics is that Civilization V’s sound design and music are a standout feature, effectively complementing its strategic depth and historical themes. While there were minor criticisms about repetition and personal taste, the majority of reviews celebrated the orchestral compositions, dynamic tempo shifts, and civilization-specific motifs as key contributors to the game’s immersive quality. Destructoid, Gamereactor Denmark, and PALGN emphasized how the music enriched the experience without overwhelming it, while even those with reservations acknowledged its technical and artistic merits. Ultimately, the sound design is seen as a cohesive and memorable aspect of the game, reinforcing its status as a classic in the strategy genre.

TL;DR

music and sound design

Civ V’s sound design is a masterclass in immersive, thematic music—orchestral brilliance from the Prague Philharmonic, dynamic tempo shifts, and civilization-specific motifs elevate its grandeur, though minor repetition and polarizing classical styles slightly dampen the experience.

NA

Summary unavailable

TL;DR

voice acting

Description unavailable

71

TL;DR

Civilization V’s tech performance was mixed but mostly solid, with scalable gameplay on mid-range systems and stable multiplayer, though AI flaws, late-game lag, clunky UI, and connectivity hiccups plagued its complexity—issues viewed as fixable rather than fatal.

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

71

Positive Reviews (80-100)

6%

Mixed Reviews (50-79)

94%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

The technical performance of Sid Meier’s Civilization V on PC received mixed but generally manageable feedback from critics. Several reviewers highlighted its scalability, noting that it runs smoothly on mid-range hardware (GamingExcellence) and can handle older systems with adjustments (Multiplayer.it). Game Informer praised the multiplayer functionality as stable and enjoyable, while GameSpot acknowledged the game’s capacity to support up to 16 players if performance isn’t a concern. Additionally, GamingTarget noted that graphical issues on HDTVs were seen as potential fixes in future patches, suggesting confidence in the game’s long-term optimization. These positives indicate that, despite some flaws, the game’s technical foundation was robust enough for most players. However, critics frequently pointed to persistent technical shortcomings. CPUGamer and Joystiq criticized AI behavior, with the former citing erratic decisions and the latter mentioning crashes on different systems. GameOver Online highlighted significant lag in late-game scenarios due to high unit and city counts, while Destructoid and GamingTarget noted multiplayer connectivity issues and outdated server browsers. UI flaws, such as the lack of an “undo” command (Gameblog.fr) and non-skippable intro videos (GamingTrend), further frustrated players. Additionally, GameSpot and CPUGamer emphasized scattered annoyances like poor pathfinding, clunky save handling, and inconsistent AI aggression, which detracted from the experience despite the game’s core mechanics. The overall consensus among critics was that Civilization V’s technical performance, while not flawless, was largely acceptable for its complexity. While issues like AI flaws, multiplayer instability, and hardware demands were frequently cited (e.g., CPUGamer, Joystiq, GamingTarget), many reviewers acknowledged these as manageable or temporary. Game Informer and Multiplayer.it noted that the game’s scalability and stability on mid-range systems offset some of these problems, while others, like GameSpot, emphasized that technical bugs did not overshadow its strategic depth. Ultimately, critics agreed that the game’s technical challenges were part of its broader complexity rather than critical failures, with most viewing them as areas for future improvement rather than deal-breakers.

TL;DR

technical performance

Civilization V’s tech performance was mixed but mostly solid, with scalable gameplay on mid-range systems and stable multiplayer, though AI flaws, late-game lag, clunky UI, and connectivity hiccups plagued its complexity—issues viewed as fixable rather than fatal.

93

TL;DR

Civilization V’s strategic depth, diverse victory paths, dynamic AI, and mod support create unmatched replay value, though fixed systems and streamlined mechanics occasionally dull long-term appeal for veterans.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

93

Positive Reviews (80-100)

96%

Mixed Reviews (50-79)

4%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The majority of reviewers consistently highlight Sid Meier’s Civilization V as a game with exceptional replay value, driven by its strategic depth, variety of gameplay mechanics, and adaptability across playstyles. Critics like Game Informer and GameSpot emphasize the game’s multiple victory conditions—diplomacy, conquest, culture, and scientific advancement—that encourage players to experiment with different strategies. Destructoid and Gamereactor Denmark note the engaging challenge of managing vast empires and the dynamic AI personalities that ensure each playthrough feels unique. Additionally, features such as mod support (GameTrailers, GamingTrend), customizable settings (Computer Games Online RO), and diverse civilizations contribute to long-term engagement. The game’s accessibility for newcomers while still offering complexity for veterans (Gameblog.fr) further reinforces its appeal across repeated sessions. Reviewers like IGN and The Escapist describe the game as “addictive,” with players drawn back by the endless possibilities of exploration, diplomacy, and strategic planning. However, a smaller subset of critics point to limitations that could hinder replayability. CPUGamer argues that the fixed policy system and lack of government flexibility make later playthroughs feel repetitive, contrasting it with the more adaptable Civilization IV. Similarly, Gameblog.fr mentions minor drawbacks like city renaming, while Multiplayer.it critiques the less engaging mechanics of city-states. These concerns suggest that while the game’s core design is robust, certain systems may not sustain interest for all players over time. Additionally, some reviewers note that streamlined mechanics, though accessible, could reduce the depth that veteran players might seek (CPUGamer). Despite these criticisms, they are overshadowed by the broader consensus on the game’s enduring appeal. Overall, the critical reception of Civilization V’s replay value is overwhelmingly positive, with only a few dissenting voices. The majority of reviewers—such as 3DJuegos, Game Over Online, and PC Gamer—celebrate its ability to offer fresh experiences through dynamic maps, evolving strategies, and modding support. While CPUGamer and Multiplayer.it raise valid points about repetition and design choices, these are largely seen as minor drawbacks in a game that remains highly engaging for years. The combination of strategic complexity, variety, and community-driven content ensures that Civilization V continues to attract both new and returning players, solidifying its reputation as a standout title in the series.

TL;DR

replay value

Civilization V’s strategic depth, diverse victory paths, dynamic AI, and mod support create unmatched replay value, though fixed systems and streamlined mechanics occasionally dull long-term appeal for veterans.

Overall verdict

Overall Verdict

86

MONSTER

Star Icon

OVERALL SCORE DISTRIBUTION

Monster Score

86

Positive Reviews (80-100)

94%

Mixed Reviews (50-79)

6%

Negative Reviews (0-49)

0%

Based on analyzing all available reviews that scored and critiqued the game.

The majority of critics overwhelmingly praise Sid Meier’s Civilization V for its successful modernization of the series, emphasizing its balance between accessibility and depth. Reviewers like 3DJuegos and Destructoid highlight its ability to engage both newcomers and veterans, with improved UI, combat systems, and a more streamlined learning curve. Game Informer and PC Gamer commend its innovations, such as the hex-based map and social policies, which add layers of strategy without overwhelming players. The game’s accessibility is frequently noted as a key strength, with Gameblog.fr and Gamer.no praising its engaging mechanics and enduring appeal. Many critics, including The Guardian, describe it as a “hugely accomplished reinvention,” while IGN acknowledges its storytelling and gameplay as standout features. These reviews collectively position Civilization V as a refined, essential entry in the strategy genre that successfully bridges the gap between casual and hardcore players. Despite its acclaim, several critics point to notable flaws that temper its perfection. CPUGamer and IGN criticize the game for being a “weaker, less complex successor” to Civ4, with compromises in strategic depth and addictiveness. Issues like AI behavior, diplomatic mechanics, and performance bugs are recurring concerns, as noted by GameOver Online and The Escapist, who mention UI clutter and turn-time inefficiencies. GamesRadar+ and Joystiq acknowledge its niche appeal, suggesting it may not fully satisfy all players, while Multiplayer.it and GamingXP note minor technical drawbacks despite overall enjoyment. These critiques highlight a consensus that Civilization V is not without flaws, particularly in areas where it diverges from the complexity of its predecessors or struggles with execution. The overarching sentiment among critics is one of strong endorsement, with most agreeing that Civilization V is a standout title in the series and a must-play for strategy fans. Gameplanet, GamingTrend, and Telegraph emphasize its lasting appeal, calling it a “must-have” and “essential” for the genre despite minor issues. While some reviewers, like CPUGamer, express disappointment compared to earlier entries, the majority view it as a significant evolution. The game’s ability to balance innovation with core strategy—recognized by GameShark and GamingExcellence—solidifies its status as a landmark title. Even critics who note flaws acknowledge its broader success, with Gamereactor Denmark citing user scores of 8/10 and 9/10 as evidence of its widespread appeal. Ultimately, Civilization V is celebrated as a triumph that revitalizes the franchise while maintaining its strategic soul.

TL;DR

A triumph for strategy fans, Civilization V modernizes the series with accessible depth, innovative systems, and broad appeal—yet its simplified complexity and AI flaws spark debate among purists.

86

MONSTER

Star Icon

Reviews

70 reviews found

100

Joystiq

PC

Jan 1, 1970

AI-generated summary • May contain inaccuracies • See full review for precise details

The review concludes that Civilization 5 is a necessary evolution of the series, successfully balancing accessibility and depth. It praises the game for streamlining complex mechanics while retaining the core strategy experience, making it appealing to veterans, Revolution fans, and newcomers alike.


100

The Escapist

PC

Jan 1, 1970

AI-generated summary • May contain inaccuracies • See full review for precise details

The review is overwhelmingly positive, praising Civilization V for its polished design, addictive gameplay, and improvements over previous iterations while acknowledging minor flaws in UI clutter and turn time.


100

Guardian

PC

Jan 1, 1970

AI-generated summary • May contain inaccuracies • See full review for precise details

The review concludes that Civilization V is a 'hugely accomplished reinvention' of the franchise, balancing epic scale with user-friendly design and addressing long-standing issues from previous iterations. It is positioned as the best version since the original, particularly for multiplayer.


100

Gameblog.fr

PC

Jan 1, 1970

AI-generated summary • May contain inaccuracies • See full review for precise details

A successful evolution of the Civilization series with improved visuals and mechanics, despite some flaws in AI, diplomacy, and UI. It is praised as a must-have for strategy fans, though some features may require future updates.


98

GamingExcellence

PC

Jan 1, 1970

AI-generated summary • May contain inaccuracies • See full review for precise details

The review concludes that Civilization V is a refined, engaging, and essential entry in the series, calling it a 'shoo-in contender for game of the year' with broad appeal despite its complexity.

Similar Games
Similar Games

Games you might also enjoy

left arrow
right arrow
Popular Right Now
Popular Right Now

Trending games the community is playing

left arrow
right arrow
Recently Reviewed
Recently Reviewed

Games with full Monster Scorecards

left arrow
right arrow

About

Contact Us

Privacy Policy

Terms of Use

Navigation

Home

Search

Games


Follow Us

© 2025 MonsterCritic