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37
MONSTER
Developed by TeamKill Media, Code Violet is a third-person action horror game, where you take on the role of Violet Sinclair, a girl plucked from the past who must unravel the mysteries of the Aion Bioengineering Complex as she avoids, hides or fights against the creatures who have overrun it. With the evacuation protocol in effect, Violet’s main goal is to escape the complex and save those she cares for, but with the creatures and a mysterious Director doing all in their power to stop you, will you get out alive?
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24 reviews found69
NoobFeed
Jan 9, 2026
Code Violet is a game that is made up of contradictions. There's no doubt that the people who made it love classic survival horror movies, and the mood, sound design, and main loop sometimes work together to make really scary moments. It can be very immersive to explore the building when you're low on bullets, hear dinosaurs nearby, and slowly learn about the story's darker themes. But bugs, bad controls, weak enemy AI, and a presentation that isn't always consistent pull you out of the experience over and over again.
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55
COGconnected
Jan 10, 2026
Code Violet falls short of its inspirations. Although the concise adventure has some strong moments, with some great interior environments, it fails to create menacing enemies that evoke fear in the player. Bugs hinder the experience, often leading to clumsy moments that break the immersion. Unfortunately, fans of Dino Crisis will have to keep waiting for that spiritual successor they’ve been hoping for.
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55
AltChar
Jan 12, 2026
Code Violet is an ambitious sci-fi horror shooter with a surprisingly strong story at its core. Unfortunately, weak execution in key areas like voice acting, combat, and visual presentation constantly undermines that ambition.
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50
50
Thumb Wars
Jan 15, 2026
Code Violet is a very mixed bag. It’s as likely that you’ll enjoy your time with it, as you will hate it. It’s a shining example of a game trying to regain the ‘Golden Era’ of our childhoods, but it goes as far as including the bugs, stunted gameplay and nonsensical story beats as well. If not for the environments and collectible storytelling, there’d be little left to redeem it. HOURS PLAYED: 12 PLAYED ON: PS5 - Environments are a throwback as much as they are tense to experience. - World-building is a surprising plus. - Slow and awkward gunplay. - Lots of bugs.
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