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69

MONSTER

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Painkiller

2025
GenresFantasy, Adventure, Action, Shooter, Single Player, Multiplayer, First Person Perspective
AvailableOct 21, 2025
PlatformPlayStation 5, Xbox Series X, PC
DeveloperAnshar Studios
Overview

The classic Painkiller series is back! Battle through Purgatory in fast-paced co-op action, wielding infernal weapons against relentless demonic hordes. Condemned for your sins, the Voice of the Creator offers you a chance at redemption. Will you seize it or be lost to darkness?

Elsewhere
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Game analysis

Monster Scorecard

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55

TL;DR

Critics praise Painkiller for its intriguing premise of Daniel Garner's emotional quest in purgatory but largely condemn its shallow narrative. While the simple story provides a backdrop for action, it lacks depth and character development, making it feel like an afterthought. The consensus is that the game prioritizes gameplay over storytelling, resulting in a generic and forgettable narrative that fails to engage players.

SCORE DISTRIBUTION FOR STORY

Story Score

55

Positive Reviews (80-100)

5%

Mixed Reviews (50-79)

46%

Negative Reviews (0-49)

49%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The opinions regarding the story of Painkiller reveal a few notable positives that critics have highlighted. Several reviewers appreciate the game's premise, which involves a protagonist, Daniel Garner, navigating purgatory after a tragic accident. Critics like Adrenaline Vault and Next Level Gaming commend the emotional stakes tied to Garner's quest to reunite with his deceased wife, suggesting that the narrative, while simple, does provide a personal motivation for players. Additionally, some critics, such as Gamereactor UK and ActionTrip, acknowledge that the story, despite its minimalism, serves to set the stage for the action-packed gameplay, allowing players to quickly dive into combat against demonic forces. However, the overwhelming sentiment among critics is that the story of Painkiller suffers from significant shortcomings. Many reviewers, including Checkpoint Gaming and IGN France, describe the narrative as minimalistic, lacking depth and character development. Critics like XboxEra and GameSpot emphasize that the story feels like an afterthought, often overshadowed by the game's focus on action rather than narrative engagement. The characters are frequently described as thinly sketched, with little to no emotional resonance, leading to a consensus that the narrative fails to captivate or motivate players effectively. Furthermore, several critics, such as Gamepressure and GamePro, note that the story is poorly integrated into the gameplay, often feeling like mere background noise. Overall, the consensus among critics is that while Painkiller presents an intriguing premise, it ultimately falls short in delivering a compelling narrative experience. The game is characterized by its simplistic storytelling and lack of depth, as highlighted by reviewers like Cultured Vultures and G4 TV. Critics agree that the story serves primarily as a backdrop for the action, with many describing it as generic and forgettable. This lack of narrative engagement leaves players wanting more, as the potential for a rich story set in a purgatorial realm is largely unfulfilled, leading to a mixed reception that prioritizes gameplay over storytelling.

TL;DR

story and narrative

Critics praise Painkiller for its intriguing premise of Daniel Garner's emotional quest in purgatory but largely condemn its shallow narrative. While the simple story provides a backdrop for action, it lacks depth and character development, making it feel like an afterthought. The consensus is that the game prioritizes gameplay over storytelling, resulting in a generic and forgettable narrative that fails to engage players.

79

TL;DR

Painkiller impresses with its fast-paced, action-packed gameplay and satisfying gun mechanics, especially in cooperative play, earning praise for its arcade-style thrills. However, critics highlight significant flaws, including repetitive missions, limited enemy variety, and a two-weapon limit that stifles creativity. While it appeals to fans of classic FPS games, its lack of depth and strategic elements results in a mixed reception, leaving some players wanting more.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

79

Positive Reviews (80-100)

54%

Mixed Reviews (50-79)

41%

Negative Reviews (0-49)

5%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The gameplay of Painkiller has garnered a generally positive reception, with many critics praising its fast-paced, action-oriented mechanics. Reviewers such as Checkpoint Gaming and Digitally Downloaded highlighted the satisfying gunplay and smooth combat experience, particularly in cooperative play, which is a significant aspect of the game. IGN France noted the solid and fast-paced gameplay, emphasizing the variety of weapons and cooperative mechanics that enhance the overall experience. Critics like ActionTrip and Gamers' Temple appreciated the arcade-style gameplay reminiscent of classic titles, noting the intense action against hordes of enemies, which provides an adrenaline rush. The presence of unique mechanics, such as customizable weapons and the tarot card system mentioned by AtomicGamer, adds an engaging layer to the gameplay, enhancing its appeal. However, despite these positives, several critics pointed out notable drawbacks that detract from the overall experience. Many reviews, including those from PlayStation Country and GameSpot, criticized the linearity of the gameplay and its repetitive nature, particularly in mission objectives and enemy variety. Critics like Gamepressure and Game Informer echoed these sentiments, stating that the gameplay can become monotonous due to the lack of depth and strategic elements. The two-weapon limit mentioned by Checkpoint Gaming and the forced co-op design highlighted by Gamepressure further contribute to a sense of frustration among players, as they may feel constrained in their combat options. Additionally, some critics, such as Game8, described the gameplay as generic and lacking uniqueness, leading to an unrewarding experience. Overall, the consensus among critics is that while Painkiller offers an engaging and fast-paced shooting experience, it is marred by repetitiveness and a lack of depth. Many reviewers, including Gamereactor UK and G4 TV, acknowledged the game's enjoyable mechanics and chaotic action but also pointed out the limitations in enemy variety and mission design. The game appears to cater well to fans of classic FPS titles who enjoy straightforward, action-packed gameplay, but it may not satisfy those looking for a more strategic or varied experience. The balance between its exhilarating combat and the shortcomings in content and depth ultimately shapes the mixed reception of Painkiller among critics.

TL;DR

gameplay mechanics

Painkiller impresses with its fast-paced, action-packed gameplay and satisfying gun mechanics, especially in cooperative play, earning praise for its arcade-style thrills. However, critics highlight significant flaws, including repetitive missions, limited enemy variety, and a two-weapon limit that stifles creativity. While it appeals to fans of classic FPS games, its lack of depth and strategic elements results in a mixed reception, leaving some players wanting more.

85

TL;DR

Painkiller dazzles with high-resolution graphics and impressive effects, especially on PC, earning praise for its detailed character models and immersive atmosphere. However, critics point to generic designs, a dull color palette, and inconsistent textures as significant flaws. The reception is split, with some celebrating its technical prowess while others lament its creativity and polish, resulting in a mixed verdict on its visual design.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

85

Positive Reviews (80-100)

68%

Mixed Reviews (50-79)

30%

Negative Reviews (0-49)

3%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The graphics and visual design of Painkiller have garnered a variety of positive remarks from critics, particularly those who played on PC. Many reviewers, such as DailyGame and Game Informer, praised the game for its outstanding graphics, highlighting the detailed character models, exquisite animations, and impressive particle effects. Critics like ActionTrip and AtomicGamer noted the visually engaging environments and well-designed enemies, emphasizing the game's ability to create a captivating atmosphere. The use of the Havok physics engine was frequently mentioned, with Gamereactor UK and Game Revolution acknowledging how it enhances the visual experience through dynamic interactions and impressive visual effects. Overall, the game is recognized for its high-resolution graphics and smooth performance, particularly on PC, contributing to an immersive gaming experience. However, several critics pointed out notable weaknesses in the game's visual design. Checkpoint Gaming and Digitally Downloaded described the environments and enemy designs as generic and uninspired, which detracted from the overall aesthetic appeal. Some reviewers, including PlayStation Country and Cultured Vultures, criticized the limited color palette and repetitive biome designs, suggesting that these elements made the visuals feel drab and less engaging. Furthermore, Gamepressure and Gamesurf highlighted issues with inconsistent textures and lighting, indicating that while the game has impressive moments, it sometimes lacks the polish expected from a modern title. Overall, the consensus among critics is mixed, with a clear divide between those who appreciated the technical achievements and aesthetic qualities of the graphics and those who found them lacking in creativity and consistency. Many PC reviewers, such as Four Fat Chicks and Gamers' Temple, lauded the game's visual fidelity and atmospheric design, while others, like Game8 and GameSpy, pointed out the shortcomings in level design and repetitive environments. This divergence suggests that while Painkiller excels in certain areas of visual presentation, it also falls short in others, leading to a varied reception that reflects both its strengths and weaknesses in graphics and visual design.

TL;DR

graphics and visual design

Painkiller dazzles with high-resolution graphics and impressive effects, especially on PC, earning praise for its detailed character models and immersive atmosphere. However, critics point to generic designs, a dull color palette, and inconsistent textures as significant flaws. The reception is split, with some celebrating its technical prowess while others lament its creativity and polish, resulting in a mixed verdict on its visual design.

70

TL;DR

"Painkiller" boasts effective sound design and atmospheric effects that enhance gameplay, but critics slam its generic, repetitive heavy metal soundtrack and lack of voice acting, leading to a mixed reception. While the audio elements create an immersive experience, they ultimately fail to stand out, leaving players wanting more from its audio landscape.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

70

Positive Reviews (80-100)

26%

Mixed Reviews (50-79)

57%

Negative Reviews (0-49)

17%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The sound design and music of Painkiller have garnered a mix of opinions from various critics, with several praising the game's audio elements for their ability to enhance the overall experience. Critics like GameSpot and Gamers' Temple highlight the effectiveness of the sound design, noting that the appropriate enemy sounds and weapon effects contribute significantly to the gameplay. Additionally, the heavy metal soundtrack, while criticized for its generic nature, is acknowledged by several reviewers, including IGN France and Next Level Gaming, for energizing gameplay and complementing the action during battles. The varied enemy noises and atmospheric effects, as mentioned by Boomtown and RealGamer, also add depth to the game's unsettling ambiance, making it immersive for players. On the flip side, a considerable number of critics express dissatisfaction with the audio aspects of Painkiller. Many reviewers, including COGconnected and Digitally Downloaded, describe the soundtrack as generic and lacking memorability, which detracts from the overall impact of the game. The absence of voice acting, as noted by IGN France and Four Fat Chicks, further diminishes the audio experience, with some critics finding the dialogue annoying and overshadowing the sound design, as highlighted by Gamepressure. The repetitive nature of the hard-rock soundtrack is also a common criticism, with DailyGame noting that it can become grating after a few chapters due to a lack of musical diversity. Overall, the consensus among critics suggests that while the sound design of Painkiller has its strengths, particularly in terms of weapon sounds and atmospheric effects, it is marred by a generic and repetitive soundtrack. Critics like Checkpoint Gaming and PlayStation Country acknowledge the enjoyable aspects of the sound design but emphasize that the heavy metal music often fades into the background, failing to leave a lasting impression. The mixed reviews indicate that while the game succeeds in creating an immersive and adrenaline-fueled atmosphere, it ultimately falls short in delivering a memorable audio experience that stands out among other titles in the genre.

TL;DR

music and sound design

"Painkiller" boasts effective sound design and atmospheric effects that enhance gameplay, but critics slam its generic, repetitive heavy metal soundtrack and lack of voice acting, leading to a mixed reception. While the audio elements create an immersive experience, they ultimately fail to stand out, leaving players wanting more from its audio landscape.

51

TL;DR

The voice acting in "Painkiller" receives mixed reviews; while some praise it for enhancing the game's atmosphere, a significant number of critics deem it mediocre to poor, highlighting subpar performances that detract from narrative engagement. Overall, the consensus leans towards disappointment, with many feeling the voice acting undermines the immersive experience.

SCORE DISTRIBUTION FOR VOICE ACTING

Acting Score

51

Positive Reviews (80-100)

0%

Mixed Reviews (50-79)

57%

Negative Reviews (0-49)

43%

Based on analyzing reviews that specifically scored or critiqued the voice acting.

The opinions regarding the voice acting in "Painkiller" present a mixed bag of sentiments, with a few critics highlighting some positive aspects. Game8, for instance, praises the voice acting as a notable element that enhances the audio experience, suggesting that it adds a layer of engagement to the game's atmosphere. Additionally, PlayStation Country acknowledges the presence of voice acting, particularly through narration, even if it does not significantly elevate the overall gameplay experience. This indicates that while not universally celebrated, there are elements of the voice acting that some players appreciate, particularly in terms of contributing to the game's narrative framework. Conversely, a significant number of critics express dissatisfaction with the voice acting quality. COGconnected describes it as "mediocre," indicating that it detracts from the game's narrative engagement. Similarly, Four Fat Chicks criticizes the voice acting as subpar, especially pointing out the main character's performance as lacking, with only one character's portrayal being somewhat acceptable. Gamepressure goes further, labeling the voice acting as poor and describing the delivery of jokes by the characters as "cringeworthy," which disrupts the overall gameplay experience. This collection of negative feedback suggests a pervasive sentiment that the voice acting fails to meet expectations and negatively impacts immersion. Overall, the consensus among critics leans towards disappointment regarding the voice acting in "Painkiller." While Game8 offers a glimmer of positivity, the majority of reviewers, including COGconnected, Four Fat Chicks, and Gamepressure, highlight significant flaws that undermine the game's narrative and engagement. IGN France's observation that the absence of voice acting aligns with the game's heritage further complicates the discussion, as it suggests that some players may not view the lack of voice acting as a drawback. However, the overall sentiment points to a collective belief that the voice acting is generally inadequate, failing to enhance the player's experience in a meaningful way.

TL;DR

voice acting

The voice acting in "Painkiller" receives mixed reviews; while some praise it for enhancing the game's atmosphere, a significant number of critics deem it mediocre to poor, highlighting subpar performances that detract from narrative engagement. Overall, the consensus leans towards disappointment, with many feeling the voice acting undermines the immersive experience.

75

TL;DR

Painkiller impresses with smooth gameplay and solid performance across PS5 and Xbox Series X, earning praise for technical execution. However, the PC version faces mixed reviews due to issues like long load times and crashes. While PS5 and Xbox performance shines, the PC’s shortcomings highlight the need for optimization and patches. Overall, it's a strong title but not without its flaws.

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

75

Positive Reviews (80-100)

36%

Mixed Reviews (50-79)

50%

Negative Reviews (0-49)

14%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

The technical performance of Painkiller across various gaming platforms has garnered a generally positive reception from critics. On the PlayStation 5, reviewers like PlayStation Country and IGN France praised the game for its smooth gameplay and solid technical execution. Digitally Downloaded acknowledged the game's competence in handling details, while also noting that it doesn't particularly stand out in a crowded genre. On the Xbox Series X, Gamereactor UK and XboxEra highlighted the game's stability, with XboxEra mentioning occasional drops at the start of matches but overall solid performance during combat. On PC, the reception was notably favorable, with critics like 1UP and AtomicGamer commending the game for running smoothly even with many enemies on screen, while ActionTrip pointed out the effective use of the Havok physics engine, contributing to a stable experience. However, there were notable negatives reported across platforms. On the PS5, IGN France pointed out ergonomic issues with controls that could be distracting, though no major technical issues were reported. For the Xbox Series X, while performance was generally stable, Gamereactor UK did not delve into specific technical details, leaving some ambiguity regarding performance nuances. The PC platform saw a mixed bag of opinions, with critics like Cincinnati Enquirer and GameSpy reporting issues such as long load times, compatibility problems, and even crashes, particularly in multiplayer scenarios. Gamepressure noted significant technical issues, including AI bugs that could halt progress, and Gamezilla! described the game as a system hog with several bugs. Overall, the consensus among critics indicates that Painkiller performs well on all platforms, with the PS5 and Xbox Series X receiving praise for their smooth gameplay and stability. The PC version, while showcasing strong technical prowess, also faced criticism for various issues that could hinder the experience. Critics like PC Format and Vandal highlighted the game's technical excellence and optimization, suggesting that despite some shortcomings, Painkiller is a solid title across the board. The mixed reviews on PC, however, underscore the importance of system specifications and patches, indicating that while the game has potential, it may require further refinement to fully realize its capabilities.

TL;DR

technical performance

Painkiller impresses with smooth gameplay and solid performance across PS5 and Xbox Series X, earning praise for technical execution. However, the PC version faces mixed reviews due to issues like long load times and crashes. While PS5 and Xbox performance shines, the PC’s shortcomings highlight the need for optimization and patches. Overall, it's a strong title but not without its flaws.

66

TL;DR

Painkiller offers a mixed bag on replay value. Critics praise its cooperative gameplay and innovative modes like Rogue Angel, enhancing short-term replayability, especially for multiplayer fans. However, many highlight repetitive missions and grindy mechanics that dampen long-term interest. Ultimately, while it has appealing elements, its lack of variety and depth undermines sustained engagement, making it a hit-or-miss for broader players.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

66

Positive Reviews (80-100)

18%

Mixed Reviews (50-79)

62%

Negative Reviews (0-49)

21%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The opinions surrounding the replay value of Painkiller present a mixed but somewhat optimistic view regarding certain aspects of the game. Critics such as IGN France highlight the benefits of cooperative gameplay and scoring systems, which can enhance replayability, especially for players looking for short gaming sessions. Additionally, the inclusion of modes like Rogue Angel and the Tarot cards system mentioned by critics like Boomtown and G4 TV suggests that there are elements designed to encourage players to revisit the game. Some reviewers, such as Armchair Empire and DailyGame, also point out that multiplayer options can add to the replay value, making the experience enjoyable beyond the single-player campaign. On the other hand, a significant number of critics express concerns about the game's replay value being limited. Checkpoint Gaming and Digitally Downloaded emphasize the repetitive nature of missions and grindy upgrade mechanics, which can lead to a lack of incentive for players to return after completing the main content. Many reviews, including those from Gamereactor UK and Cultured Vultures, point out that the game suffers from a lack of compelling content and progression systems, making it challenging to justify repeated playthroughs. Critics like Gamepressure and Gameliner further stress that the gameplay can feel monotonous, which ultimately detracts from the overall replay value. Overall, the consensus among critics is that while Painkiller does have some redeeming qualities that could enhance replayability, such as multiplayer modes and unique gameplay elements, these are often overshadowed by the game's repetitive design and limited content. Many reviewers, including Game Informer and Vandal, suggest that despite the potential for replay value, the game fails to provide enough variety and depth to encourage players to keep returning. This mixed sentiment indicates that while Painkiller may appeal to certain audiences, particularly fans of fast-paced shooters, it may not sustain long-term engagement for a broader player base.

TL;DR

replay value

Painkiller offers a mixed bag on replay value. Critics praise its cooperative gameplay and innovative modes like Rogue Angel, enhancing short-term replayability, especially for multiplayer fans. However, many highlight repetitive missions and grindy mechanics that dampen long-term interest. Ultimately, while it has appealing elements, its lack of variety and depth undermines sustained engagement, making it a hit-or-miss for broader players.

Overall verdict

Overall Verdict

69

MONSTER

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OVERALL SCORE DISTRIBUTION

Monster Score

69

Positive Reviews (80-100)

56%

Mixed Reviews (50-79)

39%

Negative Reviews (0-49)

6%

Based on analyzing all available reviews that scored and critiqued the game.

The reviews for Painkiller reveal a range of positive sentiments, particularly regarding its gameplay mechanics and visual presentation. Many critics, such as Next Level Gaming and RealGamer, commend the game for its fast-paced action and engaging gunplay, highlighting the stunning graphics that enhance the overall experience. Reviewers like Armchair Empire and Gamereactor UK note that the game delivers a solid arcade FPS experience, with enjoyable multiplayer modes and creative gameplay elements. Critics from Game Informer and Gamers' Temple recommend Painkiller for fans of classic FPS games, appreciating its adrenaline-fueled action and chaotic fun, which resonate well with those who enjoy straightforward shooting experiences. However, a significant number of critics express concerns about the game's shortcomings, particularly in narrative depth and content variety. Checkpoint Gaming and Digitally Downloaded emphasize that Painkiller feels generic and lacks the identity and personality of its predecessor, which may disappoint long-time fans. Many reviews, including those from PlayStation Country and Cultured Vultures, point out that while the gameplay may be enjoyable in short bursts, it tends to become repetitive and lacks the depth required for sustained engagement. Additionally, critics like Gamepressure and PC Format criticize the game for its poor level design and overall coherence, suggesting that it fails to deliver a satisfying experience. Overall, the consensus among critics is that while Painkiller has its merits, particularly in terms of action and visuals, it ultimately falls short of expectations, especially for those seeking a more immersive and content-rich experience. Many reviews suggest that the game is best suited for casual players or fans of mindless shooters, as echoed by GamePro and G4 TV, while others like Gamezilla! recommend it with reservations due to its drawbacks. The general sentiment indicates that Painkiller is a fun but flawed entry in the FPS genre, appealing primarily to a niche audience rather than a broad spectrum of gamers.

TL;DR

"Painkiller" impresses with fast-paced gameplay and stunning visuals, earning praise from critics for its arcade-style FPS action and fun multiplayer modes. However, it suffers from a lack of narrative depth and repetitiveness, leaving long-time fans disappointed. Ultimately seen as a flawed but entertaining experience, it's best suited for casual players or die-hard FPS fans, while others may want to look elsewhere for a richer gaming experience.

69

MONSTER

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Reviews

90 reviews found

100

Four Fat Chicks

PC

Jan 1, 1970

AI-generated summary • May contain inaccuracies • See full review for precise details

Painkiller is praised for its focus on pure, simple fun and satisfying gameplay, despite some flaws in story and voice acting. It is considered a significant achievement in gaming.


94

Next Level Gaming

PC

Jan 1, 1970

AI-generated summary • May contain inaccuracies • See full review for precise details

The reviewer expresses strong enjoyment of the game, highlighting its addictive nature, rich graphics, great music, and awesome gameplay, recommending it to fans of bloody first-person shooters.


90

GameSpy

PC

Jan 1, 1970

AI-generated summary • May contain inaccuracies • See full review for precise details

Despite initial doubts, Painkiller impresses with its engaging gameplay, solid technology, and surprising level design, making it a standout shooter.


90

Gamers' Temple

PC

Jan 1, 1970

AI-generated summary • May contain inaccuracies • See full review for precise details

Painkiller is a fun, adrenaline-pumping shooter that prioritizes action over story, making it a great choice for fans of the genre.


89

AtomicGamer

PC

Jan 1, 1970

AI-generated summary • May contain inaccuracies • See full review for precise details

Painkiller is a solid FPS with great graphics and engaging gameplay, but a forgettable story and some online play issues hold it back.


87

Gamezilla!

PC

Jan 1, 1970

AI-generated summary • May contain inaccuracies • See full review for precise details

Overall, Painkiller is described as a visceral and intense shooter, recommended for FPS fans but noted to be a shade below a recommended buy due to some drawbacks.


86

DailyGame

PC

Jan 1, 1970

AI-generated summary • May contain inaccuracies • See full review for precise details

Painkiller excels in gameplay and graphics but falls short in narrative and sound design, making it a solid choice for fans of straightforward shooters but lacking depth for those seeking immersive experiences.


85

Game Informer

PC

Jan 1, 1970

AI-generated summary • May contain inaccuracies • See full review for precise details

Painkiller is recommended for fans of classic FPS games due to its engaging gameplay, variety, and impressive graphics.


85

Armchair Empire

PC

Jan 1, 1970

AI-generated summary • May contain inaccuracies • See full review for precise details

Despite initial technical issues, Painkiller impresses with its visuals, action, and multiplayer modes, making it a must-play for first-person shooter fans.


85

Warcry

PC

Jan 1, 1970

AI-generated summary • May contain inaccuracies • See full review for precise details

Overall, Painkiller is considered a solid first-person shooter with beautiful graphics and great sound, despite some gameplay repetitiveness and minor bugs.

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