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81

MONSTER

Star Icon

Halo Infinite

2021
GenresAdventure, Action, Science Fiction and Futuristic, Third Person Perspective, Shooter, Single Player, Multiplayer, First Person Perspective
AvailableNov 15, 2021
PlatformXbox Series X, PC
Developer343 Industries
Overview

The Master Chief returns in Halo Infinite – the next chapter of the legendary franchise. When all hope is lost and humanity’s fate hangs in the balance, the Master Chief is ready to confront the most ruthless foe he’s ever faced. Step inside the armor of humanity’s greatest hero to experience an epic adventure and explore the massive scale of the Halo ring.

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Game analysis

Monster Scorecard

EXPAND ALL

76

TL;DR

Halo Infinite's story polarizes critics: praised for emotional depth, Master Chief's bond with AI "The Weapon," and nostalgic callbacks, but criticized for incoherent plotlines, shallow characters, confusing lore, and underused open-world elements. While some celebrate its return to form and fan-focused moments, others call it a regressive, inaccessible mess. A mixed legacy: ambitious but flawed, balancing franchise heart with growing pains.

SCORE DISTRIBUTION FOR STORY

Story Score

76

Positive Reviews (80-100)

45%

Mixed Reviews (50-79)

48%

Negative Reviews (0-49)

7%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The story of Halo Infinite receives praise for its emotional depth, character dynamics, and nostalgic resonance, with several critics highlighting its focus on Master Chief’s personal journey. Screen Rant commends the narrative for exploring humanity’s existential themes and the bond between Master Chief and the AI “The Weapon,” calling it a highlight. Press Start Australia notes it as a “return to form,” praising the introduction of a new AI companion and the emotional moments between characters. Malditos Nerds appreciates the coherent continuation from Halo 5, emphasizing themes of trauma and humor, while GameSpew and Twinfinite laud the engaging relationship between Master Chief and the AI, calling the story “brilliantly directed” and “gripping.” These positives suggest the narrative successfully balances franchise legacy with fresh character exploration, particularly for long-time fans. However, the story faces significant criticism for its incoherence, lack of context, and shallow character development. GameStar and Slant Magazine condemn it as “terrible” and a regression, citing a simplistic plot centered on the Banished and a failure to build on Halo 5’s complexity. Metro GameCentral and Forbes criticize the lack of background information, making it hard for newcomers to engage, while PC Gamer and GameByte describe the lore as “confusing” and the villains as “uninspired.” Critics like COGconnected and But Why Tho? note the predictability and disjointedness, with the latter calling the narrative “disconnected from previous entries.” The Pilot and The Weapon are frequently criticized as “annoying” and underdeveloped, and the open-world elements are seen as underutilized or muddled, as highlighted by TrueGaming and TrueAchievements. The overall consensus among critics is mixed, reflecting a divide between those who appreciate the story’s emotional core and nostalgic callbacks and those who find it lacking in innovation and accessibility. While outlets like Screen Rant, Press Start Australia, and Malditos Nerds celebrate its return to form and character-driven moments, others like GameStar, Slant Magazine, and PC Gamer dismiss it as a shallow, confusing experience. The narrative’s reliance on prior knowledge and its struggle to balance fan expectations with newcomer appeal create a polarizing reception. Despite this, many acknowledge its potential to set up future developments, as noted by God is a Geek and Windows Central, even if it falls short of the series’ peak storytelling. The story’s strengths and flaws are deeply tied to its ambition to honor the franchise’s legacy while navigating the challenges of a new era.

TL;DR

story and narrative

Halo Infinite's story polarizes critics: praised for emotional depth, Master Chief's bond with AI "The Weapon," and nostalgic callbacks, but criticized for incoherent plotlines, shallow characters, confusing lore, and underused open-world elements. While some celebrate its return to form and fan-focused moments, others call it a regressive, inaccessible mess. A mixed legacy: ambitious but flawed, balancing franchise heart with growing pains.

89

TL;DR

Halo Infinite delivers thrilling, refined combat and a transformative Grappleshot that revitalize the franchise, with praise for its open-world freedom and variety. But repetitive side quests, disjointed design, and uninspired missions hold it back, making it a polarizing yet mostly lauded entry in the series.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

89

Positive Reviews (80-100)

88%

Mixed Reviews (50-79)

12%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The gameplay of Halo Infinite is widely celebrated for its blend of classic and modern mechanics, with many critics highlighting its strengths. Metro GameCentral and Game Informer praised the "satisfying combat mechanics" and "rewarding combat," noting that the gunplay remains a cornerstone of the experience. The introduction of the Grappleshot, described as "transformative" by Game Informer and "enhancing combat and exploration" by Launcher (The Washington Post), is frequently cited as a standout feature that adds versatility and dynamism. Reviewers like VGC and SpazioGames emphasized the open-world structure as a success, allowing for "freedom" and "varied approaches to missions," while also appreciating the "refined shooting mechanics" and "variety of weapons" that keep the gameplay engaging. The game’s ability to balance exploration with linear storytelling, as noted by Screen Rant and WellPlayed, was seen as a refreshing evolution for the franchise, with some calling it "the best Halo has ever provided" (The Telegraph) and "a dream" (Game Informer). Despite these positives, several critics pointed to repetitive elements and design shortcomings. Gamer.no and New Game Network criticized the "excessive wandering" and "repetitive tasks," while Screen Rant and MGG noted that side quests and open-world content often feel optional or lack originality. Carole Quintaine and GameSpew mentioned that mission structures can become "repetitive" and "uninspired," with basic enemy AI and a lack of memorable set pieces. Additionally, some reviewers, like XboxAddict, found the "equipment swapping" unintuitive, and others, such as Attack of the Fanboy, felt the combination of linear and open-world sections felt "disjointed." The open-world layout was also questioned, with Screen Rant suggesting it "could have been better thought out," and Comicbook.com pointing out that side objectives "lack variety." These critiques often centered on the game’s attempt to merge traditional Halo design with open-world elements, which some felt didn’t fully coalesce. Overall, the consensus among critics leans heavily toward positive, with the majority recognizing Halo Infinite as a strong entry in the franchise. While there were concerns about repetition and optional content, the core gameplay—particularly the combat, mobility, and new mechanics—was consistently praised. Reviewers like Vgames, Twinfinite, and The Telegraph highlighted the "best part of the game" and "sublime" experience, emphasizing how the Grappleshot and open-world freedom revitalized the series. Even critics who noted flaws, such as MGG and New Game Network, acknowledged the game’s "modern feel" and "engaging gameplay loop." The mixed reception to the open-world design and mission variety didn’t overshadow the general acclaim for its action, creativity, and refinement of Halo’s signature elements, making it a polarizing but ultimately well-received title.

TL;DR

gameplay mechanics

Halo Infinite delivers thrilling, refined combat and a transformative Grappleshot that revitalize the franchise, with praise for its open-world freedom and variety. But repetitive side quests, disjointed design, and uninspired missions hold it back, making it a polarizing yet mostly lauded entry in the series.

78

TL;DR

Halo Infinite’s visuals dazzle with nostalgic charm and next-gen polish, but technical glitches, repetitive design, and underwhelming innovation spark mixed reactions, leaving it feeling like an overhauled Xbox One title despite its atmospheric flair.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

78

Positive Reviews (80-100)

51%

Mixed Reviews (50-79)

45%

Negative Reviews (0-49)

4%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The graphics and visual design of Halo Infinite received praise for their nostalgic charm, atmospheric depth, and technical execution on next-gen hardware. Many critics highlighted its ability to evoke the essence of the original Halo series while incorporating modern touches. For instance, IGN France noted "decent but not groundbreaking" visuals with well-done lighting, while PLAY! Zine and But Why Tho? celebrated its "stunning graphics," "excellent lighting," and "high-quality textures," emphasizing its status as a visually impressive next-gen title. TheGamer and VGC praised the "attractive environments" and "naturalistic" landscapes, respectively, with Telegraph describing the "gorgeous and breathtaking vistas" of Zeta Halo and its "blistered craters" as a testament to its immersive design. GameSpot and Game Informer commended the "breathtaking outdoor vistas" and "terrific aesthetic," while Atomix and Comicbook.com highlighted its "vibrant and immersive environment" and "significant improvement from its initial reveal." These reviews underscored a strong commitment to the Halo franchise’s visual identity, blending classic elements with contemporary details. However, several critics pointed out technical shortcomings and a lack of visual innovation. Metro GameCentral and Riot Pixels criticized the graphics as "sub-par" and "underwhelming," with outdated textures and object pop-in issues, while GameWatcher and Game Revolution noted a "lack of variety" in environments, calling them "monotonous" and "empty." GRYOnline.pl and Attack of the Fanboy found the visuals unimpressive compared to other titles, and Jeuxvideo.com and JeuxActu pointed to inconsistencies, such as static open worlds and repetitive structures. PlaySense and Hobby Consolas mentioned technical polish issues, including "low-resolution textures" and "loading screens," while GameSpew and Gameblog.fr suggested the game felt more like an enhanced Xbox One title than a true next-gen showcase. These critiques often focused on the limitations of cross-gen development, with Games.cz and Gameblog.fr emphasizing that Halo Infinite "does not showcase next-gen capabilities effectively" and "feels more like an enhanced Xbox One game." The overall consensus among critics was mixed, reflecting a balance between admiration for the game’s art direction and frustration with its technical execution. While many praised its ability to capture the "essence of the Halo series" and deliver "beautiful environments" (CGMagazine, SpazioGames, Dexerto), others felt it fell short of expectations as a modern title. The game’s visual design was seen as a nostalgic homage, with Meristation and GameSpew noting its blend of "classic designs" and "contemporary aesthetics," but this approach sometimes clashed with demands for innovation. Critics like Gfinity and Riot Pixels highlighted the "sterile" and "repetitive" nature of Zeta Halo, while Xbox Tavern and GameMAG acknowledged its "impressive" elements despite dated aspects. Ultimately, Halo Infinite was viewed as a visually competent title that prioritized style over technical spectacle, with its strengths in atmosphere and design overshadowed by inconsistencies and a lack of variety in some areas.

TL;DR

graphics and visual design

Halo Infinite’s visuals dazzle with nostalgic charm and next-gen polish, but technical glitches, repetitive design, and underwhelming innovation spark mixed reactions, leaving it feeling like an overhauled Xbox One title despite its atmospheric flair.

91

TL;DR

Halo Infinite’s sound design and music are a resounding triumph, blending immersive, emotionally charged classics with fresh, dynamic compositions. Critics raved about the iconic theme, atmospheric depth, and nostalgic flair, with only minor quibbles about directionality and voice acting tone—overshadowed by universal acclaim that cements audio as a franchise-defining highlight.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

91

Positive Reviews (80-100)

90%

Mixed Reviews (50-79)

10%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The sound design and music of Halo Infinite were overwhelmingly praised by the majority of critics, with many highlighting their immersive and atmospheric qualities. Reviewers such as IGN France and GameWatcher noted that the audio cues for collectibles and the soundtrack during assaults added to the game's engagement and emotional depth. Impulsegamer and TheXboxHub emphasized that the soundtrack channels the soul of the franchise, with the iconic Halo theme being a standout, while Jeuxvideo.com and Windows Central commended the quality of the music and sound effects, stating that they enhance the game's atmosphere and gameplay experience. Game Informer praised the score for its emotional power and balance between familiar motifs and new surprises, and Carole Quintaine described the music as incredible, adding a significant emotional layer to the gameplay. The soundtrack was also seen as a nostalgic homage to earlier Halo games, with VideoGamer and Shacknews pointing out that it effectively blends classic elements with fresh compositions, creating a cohesive and immersive experience. While the general consensus was positive, a few critics pointed out minor issues with the audio. COGconnected noted that although the audio design was impressive, there were significant problems with audio directionality that affected gameplay, suggesting that some players might struggle to locate enemies based on sound alone. Stevivor mentioned a desire for more smooth jazz elements, indicating that while the music was good, it didn’t fully meet all expectations in terms of variety. Additionally, Launcher (The Washington Post) and Daily Star highlighted the comedic and chaotic nature of the banter and voice acting, which, while enjoyable, could be seen as a slight deviation from the more serious tone of previous Halo entries. Despite these critiques, they were relatively few compared to the widespread acclaim, and many of these points were framed as personal preferences rather than major flaws. Overall, the majority of critics agreed that Halo Infinite delivered a top-notch sound design and music experience, maintaining the high standards of the franchise while introducing fresh elements. Vandal, Gamer.no, and Wccftech all praised the exceptional audio design and fantastic music, and Xbox Tavern and Atomix highlighted the blend of classic and new compositions that enriched the gameplay. Even with a few minor criticisms, the overwhelming sentiment was that the audio and music significantly enhanced the game's immersion and emotional impact. The consistent praise from multiple outlets, including IGN Spain, Generación Xbox, and New Game Network, underscores that Halo Infinite’s sound design and music were a major strength, contributing to its status as one of the best entries in the series.

TL;DR

music and sound design

Halo Infinite’s sound design and music are a resounding triumph, blending immersive, emotionally charged classics with fresh, dynamic compositions. Critics raved about the iconic theme, atmospheric depth, and nostalgic flair, with only minor quibbles about directionality and voice acting tone—overshadowed by universal acclaim that cements audio as a franchise-defining highlight.

82

TL;DR

Halo Infinite shines with stellar voice work from Steve Downes and Jen Taylor, delivering emotional depth and memorable interactions, but many characters lack development, leading to a mixed experience where technical excellence clashes with narrative shortcomings.

SCORE DISTRIBUTION FOR VOICE ACTING

Acting Score

82

Positive Reviews (80-100)

68%

Mixed Reviews (50-79)

28%

Negative Reviews (0-49)

4%

Based on analyzing reviews that specifically scored or critiqued the voice acting.

The voice acting in Halo Infinite receives significant praise, particularly for its standout performances and emotional depth. Critics like IGN, Windows Central, and GameGrin highlight Steve Downes’ portrayal of Master Chief as a cornerstone of the game’s narrative, noting his ability to convey humanity and nuance, while Jen Taylor’s performance as The Weapon is lauded for its charm and distinctiveness, with Gamer.nl and VGC specifically commending her work. The dynamic between Master Chief and The Weapon is frequently cited as a highlight, with TheGamer and Launcher (The Washington Post) describing their interactions as "touching" and "well-executed," adding layers to the story. Additionally, Trusted Reviews and Gamepressure appreciate the compelling dialogue and character relationships, while Jeuxvideo.com and SpazioGames praise the variety of tones and lip-syncing, which enhance immersion. The French dubbing, as noted by IGN France, is also celebrated for its quality, and Inverse and GamingBolt highlight the Pilot’s voice acting as a humane counterpoint to Master Chief’s stoic presence, enriching the narrative’s emotional scope. However, several critics point to shortcomings in voice acting, particularly regarding character development and consistency. Metro GameCentral and Forbes criticize the lack of depth in main characters, with the latter noting that the protagonists "lack personality" compared to more engaging enemy characters. Digital Trends and PC Gamer take issue with repetitive and grating quips, while New Game Network and TrueAchievements mention that some characters feel overly enthusiastic or underdeveloped, with the latter finding The Weapon’s sassy tone "out of place" in the game’s high-stakes context. Gfinity acknowledges the marines’ humor but states that voice acting isn’t a central focus, and TheXboxHub and COGconnected note that the main antagonist and some supporting characters, respectively, are "one-dimensional." These critiques suggest that while individual performances are strong, the overall characterization of many figures falls short of expectations, leading to a sense of unevenness in the narrative. The overall consensus among critics is mixed, with Halo Infinite’s voice acting praised for its technical quality and key moments but questioned for its narrative depth. While IGN, Game Informer, and XboxAddict celebrate the performances of Downes, Taylor, and others as "masterfully done" and "standout," others like Metro GameCentral and Digital Trends argue that the lack of character development undermines the experience. The game’s focus on Master Chief and The Weapon’s relationship is a recurring positive, yet some critics, such as The Loadout and COGconnected, feel that antagonists and secondary characters could have been more fleshed out. Despite these contradictions, the majority agree that the voice acting contributes meaningfully to the game’s atmosphere and emotional weight, even if it doesn’t fully resolve the broader issues with character design. This duality reflects a game that excels in technical execution but struggles to balance its narrative ambitions with consistent character development.

TL;DR

voice acting

Halo Infinite shines with stellar voice work from Steve Downes and Jen Taylor, delivering emotional depth and memorable interactions, but many characters lack development, leading to a mixed experience where technical excellence clashes with narrative shortcomings.

75

TL;DR

Halo Infinite delivers polished, smooth performance on Xbox Series X but stumbles on PC with optimization hiccups, glitches, and lag—flaws exist on both platforms, but Xbox feels more refined, and PC's issues aren’t deal-breakers.

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

75

Positive Reviews (80-100)

33%

Mixed Reviews (50-79)

63%

Negative Reviews (0-49)

4%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

The technical performance of Halo Infinite receives mixed but generally positive feedback across platforms, with notable strengths on Xbox Series X and some challenges on PC. On Xbox Series X, critics like VG247 and Vandal praise its smooth performance, stable frame rates, and high graphical fidelity, while Areajugones highlights its impressive technical execution across both Xbox One and newer consoles. Pure Xbox and Meristation note that while there are minor issues, they don’t significantly detract from the experience. For PC, PC Gamer and Games.cz commend its smooth operation on high-end hardware, with PCMag noting minimal technical issues despite occasional cutscene frame drops. COGconnected and Wccftech also acknowledge strong performance, though with some visual glitches and loading time concerns. Overall, Xbox Series X appears more polished, while PC faces optimization hurdles, though not universally crippling. However, technical shortcomings are evident across both platforms. On Xbox Series X, PlaySense and Digital Trends criticize frame rate drops, crashes, and inconsistent performance, while Stevivor and GamingBolt highlight pop-in, audio glitches, and freezes. Twinfinite and GamingBolt also mention graphical artifacts and freezes, and Multiplayer.it points to AI and technical detail issues. For PC, Attack of the Fanboy and Hardcore Gamer report microstutter, frame drops, and vehicle physics problems, while Merlin'in Kazanı criticizes the Xbox app’s performance on Windows. COGconnected and Wccftech note loading times and visual glitches, and Wccftech mentions minor bugs like characters getting stuck in scenery. These issues suggest that while the game runs well on newer hardware, it struggles with polish and optimization, particularly on PC. The overall consensus among critics is that Halo Infinite delivers a technically solid experience, especially on Xbox Series X, but with notable flaws that vary by platform. IGN France and IGN Italia acknowledge improvements over previous titles, while TrueGaming and XboxAddict praise its stability and graphical achievements. However, PlaySense and Digital Trends argue the game felt incomplete at launch, and Merlin'in Kazanı and Hardcore Gamer emphasize PC-specific optimization challenges. Despite these issues, many reviewers, including VG247 and PC Gamer, agree that the technical performance is adequate for an open-world title, with ongoing updates expected to address lingering problems. The game’s core mechanics and polish on Xbox Series X outweigh its technical hiccups, while PC users face more hurdles, though not insurmountable ones.

TL;DR

technical performance

Halo Infinite delivers polished, smooth performance on Xbox Series X but stumbles on PC with optimization hiccups, glitches, and lag—flaws exist on both platforms, but Xbox feels more refined, and PC's issues aren’t deal-breakers.

75

TL;DR

Halo Infinite delivers strong replay value through its open-world exploration, side missions, and multiplayer, but its short, repetitive campaign limits long-term appeal for single-player fans. It’s a mixed bag—great for co-op and exploration, less so for those craving a deep story.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

75

Positive Reviews (80-100)

32%

Mixed Reviews (50-79)

66%

Negative Reviews (0-49)

2%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The overall sentiment toward Halo Infinite’s replay value is mixed, with several critics highlighting its strengths in multiplayer and open-world design. Multiple reviewers, including IGN, Gamer.nl, and MGG, praised the game’s open-world exploration, side missions, and collectibles as key drivers of replayability. IGN emphasized the variety of activities and the flexibility to approach challenges in different ways, while Gamer.nl noted that the open-world design and side activities allow for multiple playthroughs with varied strategies. MGG specifically pointed to the promise of cooperative play in the future as a factor that could enhance replay value. Additionally, Xbox Tavern and XGN highlighted the game’s side activities and collectibles, with the latter noting over 20 hours of content for completionists. The multiplayer component also received consistent praise, with IGN Italia and GameGrin suggesting that its evolving nature and diverse modes could sustain long-term engagement. However, several critics expressed concerns about the campaign’s limitations, which they felt significantly reduced its replay value. Gfinity and PCGamesN criticized the campaign’s brevity and lack of engaging post-story content, with Gfinity describing Zeta Halo as “empty” after completion. Stevivor and New Game Network pointed to the inability to replay missions without starting a new save, calling it a major drawback. Attack of the Fanboy and Merlin'in Kazanı noted the campaign’s disjointed nature and repetitive open-world activities, respectively. Carole Quintaine and VGC also highlighted the campaign’s short length and repetitive mechanics as barriers to replayability. Meanwhile, Games.cz and Cubed3 criticized the absence of couch co-op and essential multiplayer modes at launch, while GameOver.gr and BaziCenter raised concerns about the Battle Pass system and monetization issues, which could deter long-term engagement. Despite these criticisms, the overall consensus leans toward a balanced view, with many critics acknowledging that Halo Infinite’s replay value depends on player preferences. While the campaign’s shortcomings are a recurring point of contention, the multiplayer and open-world elements are frequently cited as strong positives. Twinfinite and Post Arcade noted that the multiplayer’s promise of co-op and varied modes could offset the campaign’s flaws, while VG247 and SomosXbox emphasized the game’s foundation for future updates and content. However, PCGamesN and Gfinity warned that the campaign’s lack of depth might leave some players unsatisfied. Ultimately, the game’s replayability appears to hinge on whether players prioritize multiplayer and exploration over a more substantial single-player experience, with many critics suggesting that Halo Infinite offers enough to keep fans engaged, albeit with notable caveats.

TL;DR

replay value

Halo Infinite delivers strong replay value through its open-world exploration, side missions, and multiplayer, but its short, repetitive campaign limits long-term appeal for single-player fans. It’s a mixed bag—great for co-op and exploration, less so for those craving a deep story.

Overall verdict

Overall Verdict

81

MONSTER

Star Icon

OVERALL SCORE DISTRIBUTION

Monster Score

81

Positive Reviews (80-100)

88%

Mixed Reviews (50-79)

12%

Negative Reviews (0-49)

0%

Based on analyzing all available reviews that scored and critiqued the game.

The overall verdict on Halo Infinite is largely positive, with critics praising its strong gameplay mechanics, nostalgic appeal, and engaging single-player campaign. Many reviewers highlighted the game’s tight controls, polished gunplay, and improved traversal systems, with Cubed3 and TheGamer noting its "satisfying" and "responsive" design. The campaign, while not universally hailed as groundbreaking, was frequently described as compelling and Worth Playing, with TierraGamer and CGMagazine emphasizing its role as a "worthy continuation" of the Master Chief’s saga. The multiplayer component, despite its flaws, received significant acclaim for its chaotic and dynamic nature, with PCGamesN and Gfinity calling it a "strong foundation for future content." Additionally, IGN and Windows Central praised its ability to "revitalize the franchise" while blending nostalgia with modern elements, and DualShockers called it a "Halo tour de force" that successfully balances campaign and multiplayer experiences. However, several critics pointed to notable shortcomings that detract from the experience. The multiplayer’s free-to-play model and progression systems were frequently criticized, with Screen Rant and PCGamesN noting "poor progression" and "structural improvements needed." Issues like the absence of co-op mode, cheaters, and repetitive missions were highlighted by TierraGamer, AusGamers, and Multiplayer.it, while GamesHub and Gamer.no critiqued the open-world design and pacing. The campaign’s narrative also faced scrutiny, with New Game Network and IGN Italia calling it "lackluster" or "weak," and GamePro Germany and PCMag pointing to accessibility issues for newcomers. Technical and design flaws, such as visual repetition and unresolved story arcs, were mentioned by Games.cz and VG247, while Game Revolution described the game as a "work-in-progress" requiring future updates. Despite these criticisms, the overall consensus among critics is that Halo Infinite is a strong, if imperfect, entry in the franchise. Most reviewers acknowledged its ability to "revive the classic Halo experience" (Xbox Tavern) and "rekindle interest in the series" (VG247), with many calling it a "must-play" for fans and Xbox owners (CGMagazine, Generación Xbox). While the game’s flaws—particularly in multiplayer progression and narrative depth—are significant, they are often seen as areas for future improvement rather than deal-breakers. Critics like IGN and Inverse praised its "triumphant return to form," and DualShockers and TheGamer emphasized its potential to "promise a bright future" for the franchise. Ultimately, the reviews reflect a balanced view: Halo Infinite is celebrated for its gameplay and nostalgia but remains a work in progress that will likely evolve with updates and expansions.

TL;DR

Halo Infinite is a triumphant return to form with razor-sharp gameplay, nostalgic charm, and a compelling campaign, but its flawed multiplayer progression, repetitive missions, and underdeveloped narrative leave it feeling like a work-in-progress—still a must-play for fans, but one that needs updates to fully realize its potential.

81

MONSTER

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Reviews

211 reviews found

100

Windows Central

Xbox Series X

Dec 6, 2021

AI-generated summary • May contain inaccuracies • See full review for precise details

Halo Infinite is described as a masterpiece that successfully honors the franchise's legacy while introducing fresh ideas, making it a must-play for both veterans and newcomers.

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Full review

100

Inverse

Xbox Series X

Dec 5, 2021

AI-generated summary • May contain inaccuracies • See full review for precise details

Halo Infinite is described as a masterpiece and a triumphant return to form for the franchise, appealing to both nostalgic players and newcomers.

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Full review

100

New York Daily News

Xbox Series X

Dec 16, 2021

AI-generated summary • May contain inaccuracies • See full review for precise details

Halo Infinite is a complete game that sets the bar for gaming and offers a fantastic adventure as Master Chief.

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Full review

100

GamesBeat

Xbox Series X

Dec 5, 2021

AI-generated summary • May contain inaccuracies • See full review for precise details

Halo Infinite is a standout release for Xbox Game Studios, exceeding expectations and marking a significant entry in the franchise. The reviewer has become a fan and looks forward to future content.

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Full review

100

NME

PC

Dec 6, 2021

AI-generated summary • May contain inaccuracies • See full review for precise details

Halo Infinite is described as a must-play game with intense combat and a keen sense of creativity, making it a shining beacon in the AAA space.

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Full review

100

Daily Star

Xbox Series X

Dec 16, 2021

AI-generated summary • May contain inaccuracies • See full review for precise details

The game is the best day one first-person shooter of the year and will only improve more.

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Full review

100

VG247

Xbox Series X

Dec 6, 2021

AI-generated summary • May contain inaccuracies • See full review for precise details

Halo Infinite is a significant and bold entry in the series, successfully revitalizing interest in Halo while acknowledging its legacy. It is not without flaws but is largely considered a brilliant release.

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Full review

99

Generación Xbox

Xbox Series X

Dec 6, 2021

AI-generated summary • May contain inaccuracies • See full review for precise details

Halo Infinite is hailed as a necessary reinvention of the franchise, combining engaging gameplay, a rich story, and impressive technical aspects, making it a must-play for both veterans and newcomers.

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Full review

98

SomosXbox

Xbox Series X

Dec 6, 2021

AI-generated summary • May contain inaccuracies • See full review for precise details

Halo Infinite is regarded as possibly the best entry in the franchise, showcasing a well-crafted story, refined gameplay, and a beautiful soundtrack, indicating a bright future for the series.


96

Impulsegamer

Xbox Series X

Dec 6, 2021

AI-generated summary • May contain inaccuracies • See full review for precise details

Halo Infinite is described as one of the best Halo games in the franchise and a love letter to fans. It delivers a satisfying experience with perfect controls, impressive graphics, and sound effects. The multiplayer component adds to the overall experience. Recommended.

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