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Tomb Raider IV-VI Remastered cover image
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66

MONSTER

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Tomb Raider IV-VI Remastered

2025
GenresAdventure, Action, Third Person Perspective, Shooter, Puzzle and Logic, Strategy, Single Player
AvailableFeb 14, 2025
PlatformPlayStation 4, Xbox Series X, Nintendo Switch, PlayStation 5, PC, Xbox One
DeveloperAspyr
Overview

Remastered collection of the Darkness Trilogy includes: Tomb Raider: The Last Revelation – Lara Croft discovers the lost tomb of the Egyptian God Set, unwittingly unleashing him and fulfilling an ancient prophecy—one that plunges mankind into darkness. Tomb Raider: Chronicles – Following the events of The Last Revelation, Lara Croft is buried in an Egyptian tomb and is presumed dead. At her memorial, those closest to her reminisce about secrets from her past. Tomb Raider: The Angel of Darkness – Accused of murder, Lara becomes a fugitive on the run, while uncovering a sinister conspiracy involving alchemical experiments and the search for ancient artifacts.

Elsewhere
Score icon

Game analysis

Monster Scorecard

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64

TL;DR

Praise for Tomb Raider IV-VI remaster’s nostalgic preservation of Lara’s mythos, with The Last Revelation hailed as a narrative triumph, but Angel of Darkness and Chronicles criticized for disjointed plots, rushed storytelling, and declining quality—highlighting a bittersweet legacy of gaming history.

SCORE DISTRIBUTION FOR STORY

Story Score

64

Positive Reviews (80-100)

17%

Mixed Reviews (50-79)

68%

Negative Reviews (0-49)

15%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The remastered collection of Tomb Raider IV-VI receives praise for its preservation of the original narratives and their historical significance within the franchise. Critics like Generación Xbox and TheXboxHub highlight that the remaster retains the classic stories and characters, allowing players to experience Lara Croft’s adventures as they were originally intended. Eurogamer Germany acknowledges the interconnected levels in Tomb Raider IV: The Last Revelation, noting its dramatic ending and improved storytelling compared to earlier entries. Xbox Tavern and Siliconera commend The Last Revelation for its engaging plot, particularly its exploration of ancient Egypt and Lara’s character development, while Gameliner and Push Square praise its distinct narrative structure, including battles against the Egyptian deity Set and episodic storytelling in Chronicles. The collection is also seen as a valuable piece of gaming history, with Malditos Nerds emphasizing its role in the genre’s evolution. However, several critics point to significant flaws in the later entries, particularly The Angel of Darkness and Chronicles. Metro GameCentral and ZTGD criticize Angel of Darkness for its disjointed narrative, rushed development, and confusing plot, with the latter describing it as “all over the place” and lacking coherence. Cubed3, Nintendo Life, and Multiplayer.it note that Chronicles feels like a fragmented anthology, while The Angel of Darkness struggles with poor storytelling and tonal inconsistencies. XboxEra and Guardian highlight that Tomb Raider V lacks a meaningful plot, relying on rehashed ideas, and Gameliner and GameMAG criticize the latter for its disjointed scenes and lack of innovation. Even Impulsegamer points out the shift from tomb raiding to urban environments, which some argue detracts from the series’ charm. Overall, critics agree that The Last Revelation is the standout title in the collection, with its strong narrative and connection to Lara’s mythology, while Chronicles and The Angel of Darkness face mixed reception. TheXboxHub and BaziCenter note the narrative thread linking the games, but many emphasize a decline in quality compared to earlier entries. While some praise the remaster for its historical value and nostalgic appeal (Malditos Nerds, Gameliner), others argue that the stories feel outdated or poorly executed (Metro GameCentral, Vandal). The consensus leans toward acknowledging the collection’s importance as a relic of gaming history, but with clear reservations about its storytelling in later titles.

TL;DR

story and narrative

Praise for Tomb Raider IV-VI remaster’s nostalgic preservation of Lara’s mythos, with The Last Revelation hailed as a narrative triumph, but Angel of Darkness and Chronicles criticized for disjointed plots, rushed storytelling, and declining quality—highlighting a bittersweet legacy of gaming history.

61

TL;DR

Tomb Raider IV-VI Remastered balances modernization with nostalgia, praised for flexible controls and quality-of-life upgrades but hindered by clunky mechanics, outdated design, and punishing difficulty in later entries, delivering a polarizing mix of charm and frustration.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

61

Positive Reviews (80-100)

9%

Mixed Reviews (50-79)

73%

Negative Reviews (0-49)

18%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The gameplay of Tomb Raider IV-VI Remastered receives praise for its balanced approach to modernization while preserving the essence of the original titles. Many critics highlight the inclusion of optional control schemes, allowing players to choose between classic "tank" controls and updated mechanics that improve accessibility. Eurogamer Germany notes that the modernized controls enhance gameplay compared to the originals, though they still lack the agility of newer Tomb Raider games. Generación Xbox and Malditos Nerds commend the flexibility, emphasizing how it caters to both nostalgic fans and newcomers. Additionally, XboxEra praises Tomb Raider IV for its innovative puzzles and interconnected levels, while Siliconera applauds new mechanics like pole-climbing and rope swinging in The Last Revelation, which add depth to exploration. These improvements, coupled with quality-of-life updates such as health bars and quick saving, are seen as significant strides in making the classics more approachable without erasing their challenge. However, several critics criticize the gameplay for its outdated mechanics and frustrating control schemes, particularly in later entries. Metro GameCentral and Finger Guns condemn the "terrible controls" and "clunky" design, with ZTGD specifically calling The Angel of Darkness a chore due to stiff mechanics. Push Square and SpazioGames highlight counterintuitive controls, especially in The Angel of Darkness, where platforming and combat feel flawed. Issues like awkward level design, repetitive puzzles, and excessive backtracking—noted by Cubed3 and Checkpoint Gaming—further detract from the experience. Even with modernized controls, PC Games and TechRadar Gaming argue that the core mechanics remain cumbersome, and TheSixthAxis criticizes the "punishing" difficulty of late-90s-era design. These flaws are particularly pronounced in Chronicles and Angel of Darkness, where outdated pacing and mechanics fail to meet modern expectations. Despite mixed reactions, the overall consensus leans toward a nuanced appreciation for the remaster’s effort to bridge nostalgia and innovation. While The Last Revelation is frequently praised for its engaging puzzles and refined level design (Siliconera, Xbox Tavern), later entries like Angel of Darkness and Chronicles face sharper criticism for their clunky controls and dated mechanics (ZTGD, Guardian). Critics agree that the remaster successfully modernizes certain aspects, such as control schemes and quality-of-life features, but struggles to fully reconcile the limitations of 90s-era design with contemporary expectations. The split between admiration for classic charm and frustration over technical shortcomings reflects a broader debate about how best to honor legacy titles while making them accessible to new audiences. Ultimately, Tomb Raider IV-VI Remastered is seen as a worthwhile experience for fans but one that requires patience for its imperfections.

TL;DR

gameplay mechanics

Tomb Raider IV-VI Remastered balances modernization with nostalgia, praised for flexible controls and quality-of-life upgrades but hindered by clunky mechanics, outdated design, and punishing difficulty in later entries, delivering a polarizing mix of charm and frustration.

75

TL;DR

Tomb Raider IV-VI remasters dazzle with improved textures and lighting but stumble on technical flaws and uneven upgrades, particularly in Angel of Darkness, offering a nostalgic yet imperfect upgrade.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

75

Positive Reviews (80-100)

39%

Mixed Reviews (50-79)

61%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The remastered graphics of Tomb Raider IV-VI have been widely praised for their significant visual upgrades, with many critics highlighting improved textures, lighting, and overall fidelity. Eurogamer Germany noted that The Last Revelation and Chronicles benefit from "noticeable improvements in textures and lighting," while Generación Xbox and Malditos Nerds emphasized the ability to toggle between original and enhanced graphics, offering a stark comparison. Metro GameCentral lauded the "graphical overhaul" as impressive, showcasing technological evolution, while PlayStation Universe celebrated evocative environments and intricate details, particularly in Egypt. Cubed3 and Nintendo Life appreciated the respectful preservation of original art styles alongside modern enhancements, with Siliconera and TechRadar Gaming praising the "beautiful visuals," "detailed textures," and "next-gen lighting" that breathe new life into classic levels. The ability to switch between old and new graphics was a recurring highlight, allowing players to appreciate both nostalgia and modernization. However, several critics pointed out persistent technical and design flaws that undermined the visual experience. TheXboxHub and Xbox Tavern criticized the "lacklustre" toggle effect, while Pure Xbox noted minimal improvements in The Angel of Darkness. CGMagazine and Noisy Pixel highlighted inconsistent lighting and boxy environments, with GameOver.gr observing that the original games' age remained evident despite upgrades. Push Square mentioned texture pop-in issues in Last Revelation and Chronicles, and SpazioGames pointed out outdated character models contrasting with enhanced environments. Nintendo Life and Gameliner noted darker scenes and a less vibrant color palette, which affected gameplay clarity and nostalgia. Additionally, Multiplayer.it and Vandal criticized The Angel of Darkness for its "inconsistent textures" and lack of ambition in visual overhaul, while Guardian described its visuals as "bland and gloomy." These issues suggested that the remasters, while visually improved, struggled to fully modernize their source material. Overall, critics agreed that the remastered graphics represent a respectful and technically commendable effort, but with mixed results across the trilogy. While many praised the enhanced textures, lighting, and toggle features—particularly for The Last Revelation and Chronicles (as noted by Eurogamer Germany, Metro GameCentral, and PlayStation Universe)—others felt that The Angel of Darkness lagged behind in quality. The consensus was that these remasters succeed in revitalizing the visual appeal of older games but fall short in addressing deeper design flaws or achieving a cohesive modern aesthetic. As Eurogamer and TechRadar Gaming noted, the upgrades enhance the experience without fully erasing the charm of the originals, while critics like CGMagazine and Vandal underscored the unevenness of the visual improvements. Ultimately, the remasters are seen as a nostalgic but imperfect step forward for the series’ classic entries.

TL;DR

graphics and visual design

Tomb Raider IV-VI remasters dazzle with improved textures and lighting but stumble on technical flaws and uneven upgrades, particularly in Angel of Darkness, offering a nostalgic yet imperfect upgrade.

69

TL;DR

Praised for nostalgic soundscapes, emotional scores, and immersive atmosphere, but plagued by dated audio flaws, buggy cutscenes, and inconsistent polish—a mixed yet largely favorable revival.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

69

Positive Reviews (80-100)

53%

Mixed Reviews (50-79)

27%

Negative Reviews (0-49)

20%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The sound design and music of Tomb Raider IV-VI Remastered received generally positive feedback from several critics, with praise for its immersive qualities and nostalgic elements. Generación Xbox highlighted the effective integration of Spanish voice acting and subtitles, enhancing accessibility without disrupting gameplay. Malditos Nerds noted that restored and improved sound effects elevated the overall experience, while TheXboxHub celebrated the soundtrack as a standout feature, emphasizing its emotional depth and improvement over the original trilogy. Digital Chumps and Eurogamer both commended the music for creating tension and atmosphere, with Eurogamer specifically noting the score’s alignment with The Angel of Darkness’s darker tone. GamingBolt and Player 2 also praised the suspenseful atmosphere generated by the sound design, while Gamesurf appreciated the retention of original Italian voice acting, which was celebrated at the time of the games’ initial release. These critiques underscore a strong appreciation for the remaster’s audio elements in enhancing immersion and emotional engagement. However, several critics pointed out significant flaws in the sound design, particularly technical issues that detracted from the experience. Metro GameCentral criticized the unchanged pre-rendered cutscenes for their poor scripts and amateurish voice acting, which clashed with modern expectations. Multiplayer.it (twice) highlighted persistent audio bugs in The Angel of Darkness, such as muffled dialogue and environmental sound inconsistencies, while Softpedia and PLAY! Zine noted dated or irritating sound issues that undermined the remaster’s polish. These problems suggest a lack of attention to audio refinement, with some critics arguing that the original recordings felt outdated. Additionally, Vandal acknowledged the retention of original voice acting but implied that its nostalgic appeal might not resonate with all players. While these critiques focused on technical shortcomings, they collectively pointed to areas where the remaster fell short of modern standards. Overall, the critical reception of Tomb Raider IV-VI Remastered’s sound design and music reflects a mixed but largely favorable verdict. The majority of reviewers praised the soundtrack’s emotional impact, improved sound effects, and retention of original voice acting as key strengths that enhanced the games’ atmosphere and nostalgia. However, technical audio issues—particularly in The Angel of Darkness—and dated elements in some cases created friction for players seeking a polished experience. Critics like TheXboxHub and Eurogamer emphasized the music’s role in elevating the narrative, while Metro GameCentral and Multiplayer.it highlighted flaws that diminished immersion. Despite these contradictions, the consensus leans toward appreciation for the remaster’s audio efforts, with many acknowledging its value as a nostalgic yet imperfect revival of the classic trilogy.

TL;DR

music and sound design

Praised for nostalgic soundscapes, emotional scores, and immersive atmosphere, but plagued by dated audio flaws, buggy cutscenes, and inconsistent polish—a mixed yet largely favorable revival.

67

TL;DR

Voice acting in Tomb Raider IV-VI Remastered earns praise for preserving iconic performances and enhancing narrative depth, satisfying fans and newcomers alike, but technical flaws like uneven localization and amateurish execution muddy its polished ambitions.

SCORE DISTRIBUTION FOR VOICE ACTING

Acting Score

67

Positive Reviews (80-100)

29%

Mixed Reviews (50-79)

57%

Negative Reviews (0-49)

14%

Based on analyzing reviews that specifically scored or critiqued the voice acting.

The voice acting in Tomb Raider IV-VI Remastered receives largely positive feedback from several critics, highlighting its ability to satisfy both longtime fans and newcomers. Generación Xbox praises the "satisfactory" performance, noting it enhances the experience for all players, while Malditos Nerds emphasizes that restored dialogue and content in The Angel of Darkness elevate the narrative for dedicated fans. Multiplayer.it (PS5) commends the consistent Italian voice acting, which aligns with the original trilogy, and Gamesurf on PC highlights the "professional quality" of the retained original voice work. These reviews underscore the effort to preserve the series’ iconic audio elements while improving accessibility and engagement for modern audiences. However, some critics express concerns about the voice acting’s technical execution. Metro GameCentral describes it as "amateurish," suggesting it detracts from the remastered titles’ overall quality. Hobby Consolas points out discrepancies between Spanish dialogue and subtitles, along with occasional audio track changes, which could disrupt immersion. These critiques highlight inconsistencies in localization and production quality, particularly for players who rely on precise synchronization between voice lines and text. While not universally negative, these issues indicate that the remaster’s voice acting, though generally commendable, falls short of polished standards in certain aspects. The overall consensus among critics is mixed but leans toward appreciation for the effort to retain original voice work while addressing some narrative gaps. Most reviews, including those from Generación Xbox, Malditos Nerds, and Multiplayer.it, frame the voice acting as a positive component that honors the series’ legacy. However, the criticisms from Metro GameCentral and Hobby Consolas reveal that technical flaws and localization hiccups remain notable drawbacks. While the remaster’s voice acting is largely praised for its professionalism and consistency, it reflects a balance between nostalgia-driven preservation and the challenges of modernizing older audio assets. This duality suggests that while the project succeeds in many areas, there is room for refinement in future iterations.

TL;DR

voice acting

Voice acting in Tomb Raider IV-VI Remastered earns praise for preserving iconic performances and enhancing narrative depth, satisfying fans and newcomers alike, but technical flaws like uneven localization and amateurish execution muddy its polished ambitions.

61

TL;DR

Mixed praise for Tomb Raider IV-VI Remastered—technical upgrades like smoother frame rates, bug fixes, and quality-of-life features shine, but lingering glitches, clunky mechanics, and original design flaws dog all platforms, leaving a cautiously optimistic verdict: a step forward, not a redemption.

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

61

Positive Reviews (80-100)

10%

Mixed Reviews (50-79)

70%

Negative Reviews (0-49)

20%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

The technical performance of Tomb Raider IV-VI Remastered receives mixed but generally positive feedback across platforms, with notable improvements in stability and modernization. On Xbox Series X, critics like Eurogamer Germany acknowledge minor enhancements, such as smoother frame rates and fixes for some glitches, though issues like camera-related flickering persist. Generación Xbox highlights the remaster’s technical soundness overall, while Malditos Nerds notes that Tomb Raider VI suffers from frame drops. On Nintendo Switch, Cubed3 praises the absence of framerate dips and added features like unlimited saves, making it a standout for portability. For PS5, Finger Guns and SpazioGames commend improved frame stability and bug fixes, though CGMagazine and Push Square point out lingering issues like swimming controls and clunky mechanics. On PC, Areajugones and Impulsegamer laud the remaster’s rock-solid performance, with fast load times and high frame rates, while Digital Chumps and Eurogamer note that The Angel of Darkness benefits from modernized controls despite its flaws. However, technical shortcomings are prevalent across all platforms. On Xbox Series X, Metro GameCentral criticizes the lack of significant improvements over original titles, while Pure Xbox highlights texture bugs and brightness issues. Nintendo Life warns of freezing after waking the Switch from Sleep Mode, a critical flaw for portability. For PS5, CGMagazine and Softpedia cite unresolved bugs like swimming mechanics and performance hiccups, while Multiplayer.it mentions audio glitches. On PC, critics like Gamesurf and Player 2 emphasize that The Angel of Darkness remains plagued by frame rate drops and poor controls, despite overall stability. Additionally, Xbox Tavern’s praise for smooth framerates contrasts with the broader consensus that original design flaws persist, as noted by GameMAG and Guardian, who point to control responsiveness and lack of autosave features as major drawbacks. The overall sentiment among critics is cautiously optimistic, recognizing the remasters’ technical upgrades while acknowledging their roots in older, flawed games. While Xbox Series X and PS5 versions see praise for stability and bug fixes (e.g., XboxEra’s mention of Angel of Darkness improvements), they also face criticism for unresolved issues like object clipping or unplayable sections (GameOver.gr). The Nintendo Switch version, as highlighted by Cubed3, offers a polished experience with quality-of-life enhancements, though its portability is hampered by technical quirks. On PC, the remaster’s performance is largely praised for modern hardware compatibility (e.g., Impulsegamer’s “rock solid” assessment), but issues like control responsiveness and missing autosaves remain divisive. Despite these flaws, most critics agree that the remasters represent a meaningful step forward for the series, even if they cannot fully erase the legacy of their problematic predecessors.

TL;DR

technical performance

Mixed praise for Tomb Raider IV-VI Remastered—technical upgrades like smoother frame rates, bug fixes, and quality-of-life features shine, but lingering glitches, clunky mechanics, and original design flaws dog all platforms, leaving a cautiously optimistic verdict: a step forward, not a redemption.

60

TL;DR

Nostalgia-driven fan service with mixed modern touches—Tomb Raider IV-VI Remastered is a love letter to die-hards, not a gateway for newbies. While collectibles, photo modes, and The Last Revelation's polish boost replayability, dated mechanics, uneven quality, and frustrating controls sink its appeal. A niche pick: worth it if you’re already invested, but forgettable for outsiders.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

60

Positive Reviews (80-100)

12%

Mixed Reviews (50-79)

66%

Negative Reviews (0-49)

22%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The review landscape for Tomb Raider IV-VI Remastered highlights several positive aspects of its replay value, particularly for fans of the series and retro gaming enthusiasts. Critics like Generación Xbox emphasize the collection’s significant gameplay hours, collectibles, and challenges, while Malditos Nerds praise its role in showcasing the genre’s evolution and offering previously inaccessible content. Eurogamer Germany notes that it provides an entertaining nostalgic experience for series fans, and Pure Xbox recommends it for those who appreciate modernized controls and visuals. Additionally, Push Square highlights the appeal of The Angel Of Darkness and Last Revelation, while Siliconera acknowledges The Last Revelation as a standout title. Features like photo modes, graphical customization (as noted by TechRadar Gaming), and New Game + mechanics (mentioned by Checkpoint Gaming) further enhance replayability for dedicated fans. However, the negatives are equally prominent, with many critics pointing to limited appeal for newcomers and casual players. Metro GameCentral argues that the remasters fail to engage despite added content, while XboxEra and ZTGD criticize the mixed quality of the games, noting only one title is Worth Playing. Xbox Tavern and TheSixthAxis highlight design flaws and frustrating controls as barriers to replaying, and Gameliner and GameOver.gr suggest the original games are not the series’ best, diminishing their long-term appeal. Finger Guns calls the experience tedious, while Hobby Consolas points to a lack of difficulty options that could deter repeated playthroughs. Even Cubed3 and Nintendo Life caution that the collection lacks strong incentives for those unfamiliar with the originals, framing it as more of a niche product. Overall, the consensus leans toward Tomb Raider IV-VI Remastered being a nostalgic treat for longtime fans but a less compelling proposition for newcomers. While critics like Impulsegamer and Digital Chumps celebrate its value for collectors and series enthusiasts, many agree that its replayability is constrained by dated mechanics, uneven quality across the trilogy, and limited modernization. The standout title The Last Revelation (highlighted by Siliconera and Guardian) offers a stronger case for revisiting, but the broader collection’s appeal remains polarized. Most reviewers suggest it’s worth experiencing for nostalgia or historical interest, though its replay value is largely confined to die-hard fans rather than a broad audience.

TL;DR

replay value

Nostalgia-driven fan service with mixed modern touches—Tomb Raider IV-VI Remastered is a love letter to die-hards, not a gateway for newbies. While collectibles, photo modes, and The Last Revelation's polish boost replayability, dated mechanics, uneven quality, and frustrating controls sink its appeal. A niche pick: worth it if you’re already invested, but forgettable for outsiders.

Overall verdict

Overall Verdict

66

MONSTER

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OVERALL SCORE DISTRIBUTION

Monster Score

66

Positive Reviews (80-100)

22%

Mixed Reviews (50-79)

76%

Negative Reviews (0-49)

2%

Based on analyzing all available reviews that scored and critiqued the game.

The remastered collection of Tomb Raider IV-VI receives praise for its nostalgic value and preservation of classic gameplay, with many critics highlighting its appeal to long-time fans. Eurogamer Germany acknowledges it as a “nostalgic trip” that offers improved visuals and mechanics while retaining the original charm, and Generación Xbox calls it a “solid collection for fans and newcomers.” Malditos Nerds commends the modern enhancements that “preserve the legacy of the series,” while XboxEra singles out Tomb Raider IV as a standout. TheXboxHub and GamingBolt emphasize the fun revisit to Lara Croft’s adventures, particularly praising The Last Revelation as a highlight. Critics like Cubed3 and Nintendo Life note its value for collectors, framing it as a “piece of video game history” despite its flaws. These reviews underscore the collection’s success in revitalizing older titles while respecting their roots. However, several critics point to significant shortcomings that detract from the experience. Metro GameCentral calls it a “missed opportunity,” arguing that the original games’ flaws remain unaddressed, while TheXboxHub and Xbox Tavern highlight the decline in quality across later entries like Chronicles and Angel of Darkness, which are seen as “missed opportunities.” Finger Guns delivers a stark negative verdict, stating the remaster “fails to modernize the experience,” and Gamesurf deems it “outdated and unnecessary.” Technical issues, such as inconsistent lighting (Noisy Pixel) and outdated controls (TheSixthAxis), further undermine its appeal. Critics like Softpedia and SpazioGames note that while visuals are improved, the core gameplay feels stagnant, with Angel of Darkness particularly criticized for its “baffling” design. These critiques reveal a disconnect between the collection’s ambition and its execution, leaving some to question its relevance for modern audiences. Overall, the consensus leans toward a mixed but largely favorable reception, with fans appreciating the nostalgic journey and preservation efforts, while newcomers or those seeking innovation may find it lacking. Push Square and Siliconera argue that the remaster “respects original titles” and is “worth revisiting for fans,” though many agree it falls short of modern standards. TheXboxHub and GamingBolt acknowledge its “varied package” but note it “does not fully realize its potential.” While The Last Revelation is universally praised as a high point, the other games are seen as historically significant yet flawed. Critics like Eurogamer and Guardian emphasize that the collection offers “interesting experiences” for fans, even if it fails to elevate the series’ later entries. Ultimately, the remaster is viewed as a worthwhile but uneven tribute to Tomb Raider’s legacy, best suited for dedicated followers rather than casual players.

TL;DR

A nostalgic trip with improved visuals, Tomb Raider IV-VI remastered delights fans with preserved charm and standout moments like The Last Revelation, but suffers from outdated mechanics, unaddressed flaws, and uneven quality, leaving it as a mixed bag that prioritizes nostalgia over modernization.

66

MONSTER

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Reviews

105 reviews found

100

Try Hard Guides

PC

Feb 14, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Tomb Raider IV-VI Remastered is a faithful and modern update of classic games, appealing to both new players and nostalgic fans.

Read full review

Full review

86

Impulsegamer

PC

Feb 26, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Overall, the remaster is a faithful update that breathes new life into the games, despite some inherent jank and control issues.

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Full review

85

Digital Chumps

PC

Feb 18, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Tomb Raider IV-VI Remastered successfully modernizes classic titles while preserving their core elements, offering a rewarding experience for both new players and veterans.

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Full review

82

Generación Xbox

Xbox Series X

Mar 17, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Tomb Raider IV-VI Remastered is a solid collection for fans and newcomers, despite some technical flaws in one title.


80

Malditos Nerds

Xbox Series X

Feb 26, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Tomb Raider IV-VI Remastered is a commendable collection that preserves the legacy of the series while providing modern enhancements, though it has room for improvement.


80

Vandal

PC

Feb 14, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Tomb Raider IV-VI Remastered is a compelling collection that captures both the highs and lows of the series, offering a satisfying experience for fans despite some inconsistencies.


80

Siliconera

PlayStation 5

Feb 28, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Overall, Tomb Raider IV-VI Remastered is a mixed bag, with The Last Revelation being a standout, but the other two games are merely fine, making it a worthwhile remaster for fans.

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Full review

80

Eurogamer

PC

Feb 14, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

The remaster is a heartfelt collection of three games that, while not all classics, provide interesting experiences and nostalgia for fans of the series.

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Full review

78

Hobby Consolas

PC

Feb 14, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Tomb Raider IV-VI Remastered is a respectful remaster that improves the experience while preserving the original identity. It may not be the best in the series, but it is a valuable preservation effort.

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Full review

75

Areajugones

PC

Feb 18, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Tomb Raider IV-VI Remastered is a collection that does justice to a complex era of the series, offering imperfect but fascinating games that shine with new improvements.

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Full review
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