MonsterCritic
Thymesia cover image
Links
Amazon Icon
Amazon
Steam Icon
Steam
Twitch Icon
Twitch

63

MONSTER

Star Icon

Thymesia

2022
GenresFantasy, Adventure, Action, Third Person Perspective, RPG, Single Player
AvailableAug 18, 2022
PlatformXbox Series X, PC, Nintendo Switch, PlayStation 5
DeveloperOverBorder Studio
Overview

Thymesia is a grueling action-RPG with fast-paced combat and an intricate plague weapon system. In a kingdom where death spreads, play as a mysterious character known by the code name "Corvus". Prey upon your enemies, wield the power of disease and find the truth in your own memories.

Elsewhere
Score icon

Game analysis

Monster Scorecard

EXPAND ALL

58

TL;DR

Thymesia’s atmospheric Victorian dark fantasy is hampered by underdeveloped lore, repetitive storytelling, and confusing fragmentation, resulting in a forgettable plot that fails to deliver on its ambitious themes.

SCORE DISTRIBUTION FOR STORY

Story Score

58

Positive Reviews (80-100)

4%

Mixed Reviews (50-79)

63%

Negative Reviews (0-49)

33%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The story of Thymesia is praised by several critics for its atmospheric setting and thematic ambition. CGMagazine highlights the game’s rich lore and thematic elements, such as alchemy’s misuse and the concept of equivalent exchange, while GameStar notes the intriguing medieval settings infected by a mysterious disease. IGN Italia acknowledges the narrative’s mysterious atmosphere, and Gaming Nexus points to multiple endings tied to optional bosses, suggesting some depth in player choice. Additionally, Generación Xbox appreciates the enigmatic yet coherent storyline that unfolds through dialogue and documents, offering a sense of clarity despite its fragmented approach. These positives underscore the game’s potential to engage players with its unique Victorian-era dark fantasy setting and exploration-driven narrative. However, the majority of critics criticize Thymesia for its underdeveloped lore, repetitive storytelling, and lack of emotional depth. Nintendo Life and Softpedia both note the sparse, unclear lore that relies heavily on fragmented notes, while IGN describes the plot as a “Bloodborne-clone” with generic conspiracy tropes and forgettable dialogue. KeenGamer and God is a Geek emphasize the narrative’s fragmentation, calling it confusing and disjointed, with lore pieces that feel incomplete or irrelevant. GamePro Germany and PC Invasion criticize the incoherent, clichéd storyline, advising players to focus on combat rather than the plot. The reliance on environmental storytelling through cryptic texts and the absence of voice acting—highlighted by BaziCenter and Digital Chumps—further hinder immersion, leaving many reviewers frustrated by the lack of clarity and meaningful character development. Overall, critics agree that Thymesia’s story is a mixed bag, with its atmospheric ideas and thematic elements overshadowed by execution flaws. While some praise its unique setting and exploration-driven narrative (e.g., CGMagazine, Gaming Nexus), the overwhelming consensus is that the game’s lore is underdeveloped, repetitive, and difficult to engage with. The reliance on fragmented storytelling through notes and lack of voice acting—criticized by multiple outlets like IGN, GameStar, and Everyeye.it—creates a disconnect between players and the narrative. Though a few reviewers (e.g., Generación Xbox) find the story coherent and intriguing, most see it as a missed opportunity, with the plot feeling unoriginal, shallow, and ultimately forgettable compared to other Soulslike titles. The game’s ambition is evident, but its execution leaves much to be desired.

TL;DR

story and narrative

Thymesia’s atmospheric Victorian dark fantasy is hampered by underdeveloped lore, repetitive storytelling, and confusing fragmentation, resulting in a forgettable plot that fails to deliver on its ambitious themes.

79

TL;DR

Thymesia’s gameplay is a chaotic mix of groundbreaking mechanics and clunky execution, blending Soulslike ambition with uneven balance—praised for its inventive combat and customization but bogged down by punishing difficulty, repetitive design, and overpowered systems that undermine its potential.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

79

Positive Reviews (80-100)

46%

Mixed Reviews (50-79)

54%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The gameplay of Thymesia is widely praised for its innovative mechanics and dynamic combat systems, which draw inspiration from beloved titles like Bloodborne and Sekiro. Critics highlight the game’s unique "Wounding" mechanic, where enemies have dual health bars requiring players to balance sword and claw attacks, as a standout feature. The "Ferite" system, plague weapons, and reaving mechanics add layers of strategy, while the skill tree customization allows for diverse build options. Everyeye.it and NME commend the fast-paced combat and depth provided by elements like the Plague Claw and Pestilential Weapons, with GameMAG noting the blend of Bloodborne and Sekiro-inspired sword-and-claw combos. Nintendo Life and RPG Fan praise the parry-and-counter system and talent tree customization, while Launcher lauds the refined balance between defense and offense. The game’s emphasis on precision, such as in Finger Guns’ "quick dodging" or Cultured Vultures’ "multi-weapon mechanics," further underscores its engaging combat design. However, several critics point to significant flaws that detract from the experience. Issues like a punishing parry mechanic (Everyeye.it), inconsistent animation readability, and overpowered abilities that reduce challenge are frequently cited. NME and PC Invasion criticize clunky mechanics and uneven difficulty spikes, while GameMAG and Oyungezer note repetitive boss fights and limited weapon variety. TheXboxHub highlights the steep learning curve, and Eurogamer Italy points to imbalanced claw attacks and a lack of armor variety. Critics like Video Chums and Merlin’in Kazanı describe the combat as overly complex or restrictive, with clunky mechanics and poor timing. Additionally, repetitive backtracking (PC Invasion), shallow progression systems (PSX Brasil), and predictable boss patterns (Digitally Downloaded) are recurring complaints, suggesting that while the core gameplay is strong, its execution faces challenges. Overall, critics agree that Thymesia’s gameplay is a mixed bag of innovation and inconsistency. While many praise its unique mechanics, customization options, and challenging combat—echoing sentiments from GameSkinny’s "challenging boss fights" and Gamer.nl’s "tactical experience"—others argue that the game struggles with balance, repetition, and design flaws. The consensus leans toward acknowledging its potential as a Soulslike title but recognizing areas needing refinement, such as the "shallow progression" (PSX Brasil) or "unbalanced skill utility" (Eurogamer Italy). Despite these critiques, the game’s core combat remains a highlight, with critics like Everyeye.it and Launcher emphasizing its engaging, if imperfect, design. The divide between admiration for its ambition and frustration over its execution reflects a broader debate about whether Thymesia successfully innovates or merely borrows from its predecessors.

TL;DR

gameplay mechanics

Thymesia’s gameplay is a chaotic mix of groundbreaking mechanics and clunky execution, blending Soulslike ambition with uneven balance—praised for its inventive combat and customization but bogged down by punishing difficulty, repetitive design, and overpowered systems that undermine its potential.

67

TL;DR

Thymesia’s visuals deliver a haunting, atmospheric allure with eerie environments and dark elegance, but technical clunkiness—pop-in, floaty animations, recycled levels—and a lackluster, derivative art style undermine its ambition, leaving a mixed legacy of promising vibe but flawed execution.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

67

Positive Reviews (80-100)

9%

Mixed Reviews (50-79)

72%

Negative Reviews (0-49)

19%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The initial reception of Thymesia's graphics and visual design highlights several positive aspects, particularly its atmospheric and stylistic choices. Critics like IGN praised the Royal Garden’s "unique, eerie atmosphere," while Digitally Downloaded noted the developers’ creative use of artistic decisions to mask budget limitations. Hey Poor Player highlighted the game’s "hauntingly beautiful, dreary, and detailed environments," emphasizing its ability to immerse players in a world of sorrow and decay. Checkpoint Gaming called it a "stellar example of an 'indie-ish' title with high-end production quality," and CGMagazine commended the cohesive dark aesthetic and the visually striking hub world of Philosopher’s Hill. These reviews suggest that Thymesia succeeds in crafting a distinct, immersive atmosphere, even if its technical execution is uneven. However, the negatives dominate the critique, with multiple reviewers pointing to significant technical and design flaws. Video Chums and SpazioGames criticized the visuals as "clunky," "outdated," and plagued by issues like pop-in, floaty animations, and poor motion blur. GameMAG noted that the game’s budget limitations were evident in its "reused locations" and "small world," while Softpedia and Riot Pixels described the art style as "mediocre," "bleak," and "monotonous." IGN Italia called environments "flat" and repetitive, and Dexerto found the gothic aesthetic lacking in substance. Many reviewers, including Worth Playing and Cubed3, lamented the lack of originality, with generic fantasy tropes and a "bland" color palette failing to stand out among Souls-like peers. These critiques underscore a disconnect between the game’s ambition and its execution. Overall, the consensus leans toward a mixed but largely critical assessment. While some critics like IGN and CGMagazine acknowledged standout elements—such as the Royal Garden’s atmosphere or the cohesive dark aesthetic—the majority emphasized technical shortcomings and a lack of innovation. The game’s art style, though occasionally praised for its gothic flair, was frequently deemed derivative or unremarkable compared to other Souls-like titles. Launcher noted "relatively low production values" despite some imaginative level designs, while GamePro Germany highlighted the tension between the game’s aesthetic ambitions and its repetitive environments. Ultimately, Thymesia’s visuals are seen as a mixed bag: capable of evoking atmosphere but hindered by technical flaws and a lack of originality that prevent it from fully realizing its potential.

TL;DR

graphics and visual design

Thymesia’s visuals deliver a haunting, atmospheric allure with eerie environments and dark elegance, but technical clunkiness—pop-in, floaty animations, recycled levels—and a lackluster, derivative art style undermine its ambition, leaving a mixed legacy of promising vibe but flawed execution.

72

TL;DR

Praised for atmospheric immersion, standout boss rhythms, and cinematic tension, Thymesia’s sound design shines in moments like the “Twilight Circus” fight and orchestral flourishes—yet critics panned its forgettable compositions, lack of originality, and technical glitches, with some calling it bland or derivative. A mixed but leaning-positive verdict on audio’s emotional pull versus its consistency.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

72

Positive Reviews (80-100)

20%

Mixed Reviews (50-79)

64%

Negative Reviews (0-49)

16%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The sound design and music of Thymesia received praise for their atmospheric immersion and strategic use in key moments. Critics like BaziCenter highlighted the minimal yet effective soundtrack, particularly the first boss’s unique three-beat rhythm and orchestral style, which stood out as a memorable highlight. Destructoid noted the cinematic score that enhanced the game’s moody atmosphere, while CGMagazine praised its classical background music for complementing the dark tone of Hermes. Hobby Consolas appreciated combat effects and ambient sounds that boosted immersion, and GameGrin celebrated creative musical themes like the “Twilight Circus” boss fight for their tension-building qualities. COGconnected also commended the sinister orchestral music and specific touches, such as a haunting circus waltz, which added uniqueness to the experience. These reviews underscored the soundtrack’s ability to amplify emotional and narrative depth, particularly in combat scenarios. However, several critics found the sound design and music underwhelming or inconsistent. Game Rant criticized the lack of audio cues for enemies and minimal ambient sounds, calling the auditory experience “forgettable.” Cultured Vultures described the soundtrack as “lackluster” and unremarkable, while RPG Fan called it “uninspired” and derivative. Softpedia labeled the audio elements “bland,” and Merlin’in Kazanı pointed out the absence of voice acting and limited audio variety, which detracted from immersion. Eurogamer Italy noted the music was “catchy but functional,” while Screen Rant found sound effects predictable and Souls-esque without distinct musical identity. These critiques often focused on a lack of originality, forgettable compositions, and technical shortcomings like abrupt musical transitions or audio bugs, which undermined the overall impact. Overall, the reception of Thymesia’s sound design and music was mixed but leaned toward appreciation for its atmospheric qualities and specific standout moments. While some critics, like BaziCenter and CGMagazine, praised its ability to enhance tension and immersion, others, such as Game Rant and Cultured Vultures, felt it fell short of expectations in terms of originality and emotional resonance. The absence of voice acting and technical issues like audio bugs were recurring concerns, yet the game’s soundtrack still managed to create memorable moments, particularly in boss fights and combat sequences. Despite polarized opinions, the consensus was that Thymesia’s audio design had strengths in atmosphere and creativity but struggled with consistency and depth, leaving room for improvement in future iterations.

TL;DR

music and sound design

Praised for atmospheric immersion, standout boss rhythms, and cinematic tension, Thymesia’s sound design shines in moments like the “Twilight Circus” fight and orchestral flourishes—yet critics panned its forgettable compositions, lack of originality, and technical glitches, with some calling it bland or derivative. A mixed but leaning-positive verdict on audio’s emotional pull versus its consistency.

40

TL;DR

Thymesia's voice acting is a major flaw, with text-based dialogue undermining immersion, repetitive enemy sounds, and minimal vocal work that turns narrative moments into awkward reads—a crucial oversight that hampers both storytelling and gameplay.

SCORE DISTRIBUTION FOR VOICE ACTING

Acting Score

40

Positive Reviews (80-100)

0%

Mixed Reviews (50-79)

11%

Negative Reviews (0-49)

89%

Based on analyzing reviews that specifically scored or critiqued the voice acting.

The critical reception of Thymesia’s voice acting begins with limited positives, primarily centered on localization efforts rather than vocal performance quality. Generación Xbox and MondoXbox note the presence of Spanish and Italian subtitles, respectively, alongside English voice lines, though these are not framed as standout features. While some critics acknowledge that text-based dialogue is functional, others suggest that even minimal voice acting could have enhanced immersion. For instance, Eurogamer Italy raises a question about whether the lack of dubbing is a design choice or a limitation of the review build, hinting at potential for future improvements. However, these observations are sparse and do not offset the broader criticism of vocal absence. The overwhelming consensus among critics is that Thymesia’s voice acting is severely lacking, with most reviews highlighting its absence as a significant drawback. BaziCenter, Digitally Downloaded, and PC Games emphasize how text-based dialogue undermines immersion, particularly during intense boss fights where reading lines detracts from the experience. Wccftech and Checkpoint Gaming note that players must rely on subtitles to understand enemy moves or narrative beats, creating awkwardness and detachment. COGconnected and GameOver.gr further criticize the minimal use of voice work, with enemies using only repetitive sounds and two NPCs lacking vocal performances entirely. The lack of expressive dialogue is repeatedly cited as a missed opportunity to deepen emotional engagement, especially in scenarios where character voices could have added weight to interactions. Overall, the critics concur that Thymesia’s absence of voice acting is a critical flaw that diminishes its narrative and immersive qualities. While some localized versions include subtitles or partial voice lines, these are not presented as redeeming features. The majority of reviews—by outlets like GameSpew, VG247, and Screen Rant—frame the lack of vocal performance as an oversight that detracts from production value and player engagement. Though a few critics, such as Gaming Nexus, note the absence as a minor drawback, the consensus is clear: voice acting is a significant area where Thymesia falls short, impacting both storytelling and gameplay cohesion.

TL;DR

voice acting

Thymesia's voice acting is a major flaw, with text-based dialogue undermining immersion, repetitive enemy sounds, and minimal vocal work that turns narrative moments into awkward reads—a crucial oversight that hampers both storytelling and gameplay.

64

TL;DR

Thymesia shines on next-gen consoles with smooth 60fps and stable performance, but PC and Switch versions suffer from glitches, input lag, and poor optimization. A small team’s budget constraints plague AI, physics, and polish, leaving combat flawed and immersion broken—despite its core fun, the game needs urgent patches to fix inconsistencies across platforms.

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

64

Positive Reviews (80-100)

19%

Mixed Reviews (50-79)

65%

Negative Reviews (0-49)

16%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

The technical performance of Thymesia varies across platforms, with several positives noted for next-generation systems. On PS5, critics like BaziCenter and Destructoid praise the game’s smooth 60 FPS, stable frame rates, and improved control responsiveness compared to early demos, despite initial frame drops that resolve quickly. Generación Xbox and MondoXbox highlight the Xbox Series X’s ability to run the game smoothly at 4K/60fps with minimal optimization issues, while PC reviewers such as Checkpoint Gaming and GamersRD note fluid animations, stable performance, and solid optimization on tested configurations. The PC version also receives praise for its technical stability, with some critics like VG247 acknowledging its ability to maintain consistent frame rates and support customizable controls. These positives suggest that Thymesia leverages modern hardware effectively, particularly on PS5 and Xbox Series X. However, technical shortcomings are evident across all platforms. On PS5, issues like AI inconsistencies (Digitally Downloaded), floaty movement (Finger Guns), and visual bugs (Hobby Consolas) detract from the experience, while Wccftech criticizes poor DualSense support and enemy recovery mechanics on Xbox Series X. PC reviews highlight a range of problems, including frame rate drops (IGN Italia, SpazioGames), glitchy enemies (GameByte), and unresponsive controls (Hardcore Gamer). Nintendo Life’s review of the Switch version is particularly harsh, citing severe input lag and poor image quality that render the game nearly unplayable. Even on next-gen consoles, critics like Video Chums and Push Square note combat flaws, such as imprecise boss fights and inconsistent hitboxes, while others like Digitally Downloaded and VG247 point to polish issues and unresolved bugs that undermine immersion. Overall, the consensus among critics is that Thymesia struggles with technical polish despite its core performance on next-gen hardware. While PS5 and Xbox Series X versions receive more balanced feedback, with many praising their stability and optimization (e.g., BaziCenter, Generación Xbox), PC and Switch versions face more significant challenges. The game’s small development team is frequently cited as a contributing factor to its technical flaws, with critics like Digitally Downloaded and Riot Pixels noting budget constraints that impact AI, physics, and level design. Despite these issues, the majority of reviewers agree that Thymesia remains playable and enjoyable, though its technical shortcomings—particularly on PC and Switch—highlight the need for post-launch patches to address inconsistencies and improve the overall experience.

TL;DR

technical performance

Thymesia shines on next-gen consoles with smooth 60fps and stable performance, but PC and Switch versions suffer from glitches, input lag, and poor optimization. A small team’s budget constraints plague AI, physics, and polish, leaving combat flawed and immersion broken—despite its core fun, the game needs urgent patches to fix inconsistencies across platforms.

60

TL;DR

Though Thymesia boasts customizable builds and multiple endings, its 7–12-hour runtime, repetitive design, and lack of post-game content undercut replayability, delivering a rushed Soulslike that fails to justify repeated playthroughs.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

60

Positive Reviews (80-100)

2%

Mixed Reviews (50-79)

67%

Negative Reviews (0-49)

31%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The critics acknowledge several elements that could enhance Thymesia’s replayability, particularly its customization options and narrative depth. Multiple reviewers highlight the game’s skill trees, weapon customization, and flexible character builds as incentives for experimentation. For instance, Gaming Nexus notes that optional bosses and side quests contribute to moderate replayability, while Checkpoint Gaming emphasizes the Plague Weapons system and build diversity encouraging players to try different strategies. Additionally, the presence of multiple endings—ranging from 6 to 21, depending on interpretations—adds some incentive for revisiting the game. BaziCenter points out that six distinct endings require strategic combinations of essences, and Destructoid mentions completionist appeal through memory restoration mechanics. These features suggest that Thymesia offers enough variety in playstyles and outcomes to justify at least a few additional runs, particularly for players drawn to its combat depth and lore exploration. However, the majority of critics argue that these positives are overshadowed by significant limitations in scope and design. The game’s short runtime—typically cited as 7–12 hours—is repeatedly criticized for feeling underwhelming, especially for a Soulslike. Riot Pixels and GameMAG both note the constrained scale, with repetitive environments and sparse world design failing to sustain engagement beyond the initial playthrough. Screen Rant and SpazioGames describe the three-level structure as overused and underdeveloped, while PSX Brasil and Gaming Age highlight a lack of post-game content and shallow progression systems. Even mechanics like side quests and boss retries, mentioned by MondoXbox and The Games Machine, are deemed insufficient to compensate for the game’s linear structure and repetitive enemy encounters. The consensus is that Thymesia’s ambition is hampered by its inability to deliver meaningful content beyond its brief campaign. Overall, while Thymesia has pockets of replayability driven by customization and narrative choices, the critical reception leans heavily toward disappointment. Most reviewers agree that the game’s short length, repetitive design, and lack of substantial post-game incentives significantly diminish its long-term appeal. VG247 and Wccftech note that even with multiple endings and skill tree experimentation, the core experience feels rushed, while Merlin'in Kazanı and GameOver.gr emphasize that unsatisfying narratives and repetitive gameplay limit its replay value. A few critics, like MondoXbox and SECTOR.sk, see potential for exploration and varied challenges, but these exceptions are rare. The prevailing sentiment is that Thymesia struggles to balance its Soulslike aspirations with the depth required to justify repeated playthroughs, leaving it as a niche experience rather than a compelling long-term investment.

TL;DR

replay value

Though Thymesia boasts customizable builds and multiple endings, its 7–12-hour runtime, repetitive design, and lack of post-game content undercut replayability, delivering a rushed Soulslike that fails to justify repeated playthroughs.

Overall verdict

Overall Verdict

63

MONSTER

Star Icon

OVERALL SCORE DISTRIBUTION

Monster Score

63

Positive Reviews (80-100)

25%

Mixed Reviews (50-79)

67%

Negative Reviews (0-49)

8%

Based on analyzing all available reviews that scored and critiqued the game.

The overall reception of Thymesia highlights several commendable aspects, particularly its combat mechanics and atmospheric design. Critics like INVEN praised its innovative systems, such as plague weapons and wound management, while GamingBolt and MondoXbox noted its engaging combat and unique weapon mechanics. The game’s visual style and progression systems also drew praise, with SECTOR.sk and CGMagazine highlighting its artistic direction and immersive world-building. Additionally, GameSpew and Generación Xbox acknowledged its potential as a Soulslike entry, emphasizing its blend of Sekiro-inspired combat and creative ideas. These positives suggest that Thymesia successfully captures the essence of the genre’s core appeal, offering a rewarding experience for fans who prioritize action over narrative depth. However, the consensus on Thymesia is largely shaped by its shortcomings. Multiple critics, including RPG Fan and Gaming Age, criticized it as a derivative, unoriginal copy of established Soulslike titles like Bloodborne and Sekiro, lacking innovation in storytelling and design. Issues such as repetitive level layouts, weak lore, and technical flaws were frequently mentioned, with Nintendo Life and VG247 pointing to the Switch port’s performance issues and GameCritics noting its limited replayability. Digital Chumps and Hey Poor Player also highlighted its lack of creativity, while Movies Games and Tech and Pure Xbox pointed to poor execution in areas like narrative depth and control polish. These criticisms underscore a sense of missed potential, with many reviewers feeling the game fails to elevate itself beyond its inspirations. Despite these flaws, the overall consensus among critics is that Thymesia is a competent but flawed Soulslike entry. While it excels in combat and atmosphere, its reliance on genre tropes and underdeveloped mechanics prevent it from standing out. GameSpot and VG247 acknowledged its ability to capture the spirit of Soulsborne games, while Dexerto and Gamer.nl noted its value as a budget-friendly option for fans. However, most critics agree that Thymesia is best suited for genre enthusiasts who prioritize action over innovation, with Multiplayer.it and INVEN suggesting it may appeal to combat-focused players but fall short of rival titles. Ultimately, the game’s mixed reception reflects its potential as a promising effort from an indie studio, albeit one that struggles to fully realize its ambitions.

TL;DR

Thymesia delivers sharp combat and atmospheric charm but falters with derivative design, repetitive levels, and technical hiccups, offering a flawed yet compelling Soulslike for action fans who prioritize mechanics over innovation.

63

MONSTER

Star Icon

Reviews

78 reviews found

85

CGMagazine

Xbox Series X

Aug 16, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

Thymesia is hailed as a work of art that pays homage to FromSoftware's style while offering unique mechanics and a richly detailed world. It balances brutal difficulty with rewarding gameplay, though its brevity and repetitive biomes are mentioned as drawbacks. The review concludes with high praise for its design, soundtrack, and narrative depth.


82

Digital Chumps

PlayStation 5

Aug 17, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

Thymesia is a fun but flawed entry in the genre. It excels in combat and customization but falls short in story, presentation, and level design. A promising effort with potential for future growth.

Read full review

Full review

82

SomosXbox

Xbox Series X

Aug 16, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

Thymesia is a distinctive RPG with strong art direction, engaging combat, and a unique narrative structure. While it lacks revolutionary elements and some depth in exploration and secondary content, its charm, atmosphere, and gameplay mechanics make it an enjoyable experience worth trying.


81

Wccftech

PlayStation 5

Aug 16, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

A concise, fast-paced Soulslike with polished combat and unique mechanics, though its brevity, technical flaws, and limited content prevent it from being a standout entry in the genre. It’s a solid but imperfect experience.

Read full review

Full review

80

BaziCenter

PlayStation 5

Aug 16, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

Thymesia is praised as an engaging and accessible Souls-like experience with unique mechanics and a compelling art style. Despite technical limitations and narrative shortcomings, it provides a satisfying 10-15 hour campaign. The review concludes with an 8/10 score, highlighting its potential for improvement.

Read full review

Full review

80

Hardcore Gamer

PC

Aug 16, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

The review concludes that Thymesia is a mechanically satisfying Soulslike with unique mechanics despite its flaws, praising its ambition and originality within the genre.

Read full review

Full review

80

TheXboxHub

Xbox Series X

Aug 16, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

Thymesia is praised as a strong Souls-like entry with engaging combat, unique mechanics like plague weapons, and immersive world-building. While it doesn't innovate significantly, it delivers a rewarding experience that balances challenge and accessibility.

Read full review

Full review

80

GameSkinny

PC

Aug 16, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

Thymesia is a strong Souls-like with excellent combat and boss fights, but its story and level design hold it back. It offers a rewarding experience for fans of the genre despite its flaws.


80

Gamers Heroes

PC

Aug 22, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

Thymesia is praised as a Soulslike that rewards aggressive, precise play but may not suit methodical players. The official score is 80%, indicating a generally positive reception with some criticisms.

Read full review

Full review
Similar Games
left arrow
right arrow

About

Contact Us

Privacy Policy

Terms of Use

Navigation

Home

Search

Games


Follow Us

© 2025 MonsterCritic