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58

MONSTER

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Tales of the Shire: A The Lord of the Rings Game

2025
GenresFantasy, Indie, Third Person Perspective, Simulation, RPG, Top-Down Perspective, Single Player
AvailableJul 29, 2025
PlatformXbox Series X, Nintendo Switch, PlayStation 5
DeveloperWeta Workshop
Overview

Welcome home, Hobbit! Live the cosy life of a Hobbit in the wonderfully serene landscape of the Shire. Discover, decorate, & share in this idyllic corner of Middle-earth. Join friendly Hobbits & familiar faces awaiting your arrival in Tales of the Shire: A The Lord of the Rings Game.

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Game analysis

Monster Scorecard

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62

TL;DR

A cozy, whimsical take on hobbit life, Tales of the Shire charms with its slice-of-life charm and Tolkien-accurate dialogue, but its repetitive fetch quests, shallow characters, and minimal plot fail to deliver the depth expected from a Lord of the Rings title—leaving it as a niche, low-stakes experience that prioritizes atmosphere over substance.

SCORE DISTRIBUTION FOR STORY

Story Score

62

Positive Reviews (80-100)

14%

Mixed Reviews (50-79)

73%

Negative Reviews (0-49)

14%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The initial reception of Tales of the Shire: A The Lord of the Rings Game highlights its charm and unique approach to storytelling within the Tolkien universe. Critics like Checkpoint Gaming and ComicBook praised its "cute" and "engaging" narrative, emphasizing the game’s focus on community-building and the whimsical, slice-of-life experience of hobbit life in the Shire. NintendoWorldReport noted the game’s charm in its writing and its placement between The Hobbit and The Lord of the Rings, while CGMagazine and COGconnected appreciated the faithful dialogue and attention to Tolkien’s lore, even if it leaned into a minimalist approach. The game’s emphasis on daily routines, character interactions, and small-scale conflicts was seen as a refreshing departure from epic fantasy tropes, with GamingTrend highlighting its cozy atmosphere and Impulsegamer noting the authenticity to the source material. These positives suggest the game successfully captures the spirit of hobbit life, even if it doesn’t aim for grandeur. However, the consensus on narrative depth and engagement is more critical. Multiple reviewers, including Digitally Downloaded, Game Rant, and GAMINGbible, criticized the story for being underdeveloped, with shallow characters serving as "quest givers" rather than fully realized individuals. The repetitive fetch-quest mechanics and lack of emotional stakes were frequently mentioned, as noted by Final Weapon and Game8, who described the gameplay as monotonous and unengaging. Screen Rant and Vandal pointed to a lack of conflict or meaningful progression, while GAMES.CH and Metro GameCentral lamented the minimal plot that fails to capitalize on its potential. Even the game’s attempt at relationship-building felt inconsistent, with Hardcore Gamer noting bugs and CGMagazine acknowledging limited narrative complexity. These critiques underscore a disconnect between the game’s charming premise and its execution, leaving many feeling it lacks the depth expected from a Lord of the Rings title. Overall, critics agree that Tales of the Shire is a niche experience that prioritizes atmosphere over substance. While Checkpoint Gaming and ComicBook acknowledged its unique charm and accessibility, most reviewers felt it fell short of delivering a compelling or memorable story. The game’s focus on community-building and hobbit life resonated with some, but the repetitive mechanics, lack of character development, and minimal plot left many underwhelmed. As IGN Spain and PlayStation Universe noted, the narrative is more about immersion in the Shire than storytelling, which may appeal to fans seeking a cozy, low-stakes experience but disappoint those expecting deeper engagement. The mixed reception reflects a game that captures the spirit of Tolkien’s world but struggles to translate it into a satisfying, cohesive narrative.

TL;DR

story and narrative

A cozy, whimsical take on hobbit life, Tales of the Shire charms with its slice-of-life charm and Tolkien-accurate dialogue, but its repetitive fetch quests, shallow characters, and minimal plot fail to deliver the depth expected from a Lord of the Rings title—leaving it as a niche, low-stakes experience that prioritizes atmosphere over substance.

65

TL;DR

Tales of the Shire dazzles with cozy, simulation-driven charm and creative cooking but falters under repetition and shallow systems, offering a mixed bag of comfort and missed potential.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

65

Positive Reviews (80-100)

21%

Mixed Reviews (50-79)

63%

Negative Reviews (0-49)

17%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The gameplay of Tales of the Shire: A The Lord of the Rings Game receives praise for its cozy, simulation-driven mechanics and creative cooking systems, which many critics highlight as standout features. Checkpoint Gaming notes that the cooking mechanics are “praised for their depth,” while ComicBook emphasizes the engaging yet accessible nature of farming, fishing, and the “Shared Meal” system. Game Rant compares the life-sim loop to Stardew Valley, praising its simplicity and focus on “coziness,” and Screen Rant acknowledges the creativity in recipes and relaxing pace. The game’s emphasis on social interactions through meals and club activities also resonates positively, with TheSixthAxis appreciating its charm and focus on “simple, wholesome” activities. These elements create a welcoming atmosphere for fans of slow-paced, narrative-driven simulations. However, the gameplay faces significant criticism for repetitiveness, lack of depth, and underdeveloped mechanics in areas beyond cooking. Digitally Downloaded calls out “monotony,” “shallow farming,” and “lack of engagement” in most systems, while GAMINGbible describes the experience as “half-baked” and lacking complexity. COGconnected and Final Weapon criticize the simplicity and repetition of tasks, with the latter noting that gardening and fishing feel “lackluster.” Critics like GAMES.CH and Metro GameCentral compare the game to Harvest Moon but argue it fails to maintain interest due to tedious fetch-quests and a “chore-like” experience. Even the cooking mechanics, while praised, are seen as overly simplistic by some, with Wccftech stating they feel “overly simplistic” despite their detail. These issues collectively undermine the game’s potential for sustained engagement. Overall, the consensus among critics is that Tales of the Shire is a mixed experience with strong initial appeal but significant flaws in execution. While its cooking mechanics and cozy atmosphere are widely appreciated—particularly by reviewers like Checkpoint Gaming, ComicBook, and Game Rant—the repetitive tasks, shallow systems, and lack of innovation in other areas (as highlighted by Digitally Downloaded, GAMINGbible, and GAMES.CH) detract from its overall quality. The game’s reliance on familiar simulation tropes without adding meaningful twists or depth leaves many feeling it falls short of expectations, despite its charm. For fans of the genre, it offers a pleasant but ultimately underdeveloped diversion, with some critics like IGN Spain and Impulsegamer acknowledging its potential but noting that it struggles to fully capitalize on its premise.

TL;DR

gameplay mechanics

Tales of the Shire dazzles with cozy, simulation-driven charm and creative cooking but falters under repetition and shallow systems, offering a mixed bag of comfort and missed potential.

58

TL;DR

Praised for its charming, Tolkienesque art style and whimsical design, Tales of the Shire dazzles with lush visuals and cozy detail—yet crumbles under outdated graphics, jarring textures, and tech flaws that undercut its aesthetic ambitions. A divisive mix of artistic warmth and polished shortcomings.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

58

Positive Reviews (80-100)

10%

Mixed Reviews (50-79)

57%

Negative Reviews (0-49)

33%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The graphics and visual design of Tales of the Shire received praise for their charm, artistry, and thematic cohesion. Critics like ComicBook highlighted the soft, watercolor aesthetic as "lush and visually appealing," while COGconnected lauded the "beautifully detailed and immersive world" with lush vegetation and intricate environmental design. Impulsegamer commended the hand-drawn style for capturing the whimsical essence of the Shire, noting "detailed environments and unique Hobbit holes." Similarly, TheSixthAxis appreciated the "attention to environmental details like cluttered interiors," and Pocket Tactics acknowledged the game’s "variety" in decorating and environmental elements. These reviews underscore a strong emphasis on the art direction’s ability to evoke a Tolkienesque, cozy atmosphere, with many critics agreeing that the visuals align well with the game’s peaceful, narrative-driven tone. However, technical shortcomings and visual polish issues were widely criticized across platforms. Checkpoint Gaming pointed out "unrefined models, jagged edges, and flat ground textures," while Game Rant and GAMINGbible described the graphics as "outdated" with "fuzzy character models" and "blurry textures." Pocket Tactics and Vandal criticized low-quality textures, pop-in effects, and a lack of environmental details like fog or sunlight. The Nintendo Switch version faced particular scrutiny, with NintendoWorldReport noting the visuals were "fine if uninspired," and TheSixthAxis calling it "a little ugly" due to noticeable technical flaws. Even on PS5, critics like Wccftech observed "chunky polygons and blurry textures," while Hardcore Gamer highlighted low-quality foliage resembling older console graphics. These issues collectively suggest a disconnect between the game’s artistic vision and its technical execution. Overall, the consensus leans toward a mixed reception, with critics divided between appreciating the art style’s charm and criticizing its technical limitations. While COGconnected and Impulsegamer celebrated the game’s Tolkienesque design and nostalgic aesthetic, many reviewers—especially those on Nintendo Switch—found the visuals underwhelming due to optimization problems and dated graphics. The PS5 critics offered a more balanced perspective, with some (like Metro GameCentral) praising the "beautifully designed landscapes" but noting jarring contrasts in character designs. Despite these critiques, the game’s visual identity remains a defining feature, even if its execution fell short of modern expectations. The divide between artistic intent and technical performance highlights a broader tension in the reviews, where charm and creativity often overshadowed polish.

TL;DR

graphics and visual design

Praised for its charming, Tolkienesque art style and whimsical design, Tales of the Shire dazzles with lush visuals and cozy detail—yet crumbles under outdated graphics, jarring textures, and tech flaws that undercut its aesthetic ambitions. A divisive mix of artistic warmth and polished shortcomings.

72

TL;DR

Cute but inconsistent audio design: cozy, whimsical soundscape wins praise for evoking the Shire’s charm, but abrupt shifts, monotony, and lack of voice acting undermine its potential, leaving critics split between appreciation for its subtlety and frustration with its shortcomings.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

72

Positive Reviews (80-100)

38%

Mixed Reviews (50-79)

63%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The sound design and music of Tales of the Shire: A The Lord of the Rings Game receive generally positive feedback, with several critics highlighting its ability to evoke a cozy, immersive atmosphere. Game Rant praises the "solid" ambient sounds like birdsong and water, creating a calming environment, while TheSixthAxis commends the "gentle orchestration" that complements the game’s relaxed tone. Hardcore Gamer appreciates the "upbeat flute melodies" and "magical sleep melody," which enhance the Shire’s whimsical charm. Similarly, PlayStation Universe notes the "soothing" soundtrack that aligns with the game’s low-energy pace, and Game8 describes the audio as "cozy and fitting for the setting." These reviews collectively emphasize the music’s subtlety and its success in reinforcing the game’s pastoral aesthetic without relying on licensed tracks or overt dramatic elements. However, several critics point to inconsistencies and shortcomings. Screen Rant criticizes the "inconsistent" sound design, noting sporadic music usage that shifts abruptly between silences and orchestral scores, which they attribute to potential bugs. Vandal calls the soundtrack "monotonous and lacking energy," arguing it fails to elevate the experience, while Impulsegamer observes that the score avoids dramatic orchestration, instead relying on "subtle tones" that may feel underwhelming compared to Howard Shore’s iconic work. The absence of voice acting is another recurring issue: Game Rant, Game8, and Vandal all note it as a missed opportunity, detracting from immersion despite the game’s focus on storytelling. These critiques suggest that while the audio design is pleasant, its execution sometimes falls short of expectations. Overall, the critics’ opinions reflect a mixed but largely favorable reception. The majority agree that the sound design effectively supports the game’s cozy, low-stakes vibe, with TheSixthAxis and Hardcore Gamer celebrating its subtlety and charm. However, concerns about inconsistency, lack of memorability, and the absence of voice acting create a divide in perceptions. While Vandal and Impulsegamer find the audio underwhelming, others like Game Rant and PlayStation Universe appreciate its role in reinforcing the Shire’s atmosphere. The consensus seems to lean toward acknowledging the soundtrack’s strengths while recognizing its limitations in delivering a more dynamic or emotionally resonant auditory experience.

TL;DR

music and sound design

Cute but inconsistent audio design: cozy, whimsical soundscape wins praise for evoking the Shire’s charm, but abrupt shifts, monotony, and lack of voice acting undermine its potential, leaving critics split between appreciation for its subtlety and frustration with its shortcomings.

36

TL;DR

Voice acting is a major flaw in Tales of the Shire, undermining immersion and character engagement despite some praise for written dialogue and audio design—critics call it a "significant oversight" that hinders an otherwise thematically rich experience.

SCORE DISTRIBUTION FOR VOICE ACTING

Acting Score

36

Positive Reviews (80-100)

0%

Mixed Reviews (50-79)

11%

Negative Reviews (0-49)

89%

Based on analyzing reviews that specifically scored or critiqued the voice acting.

The initial reception of Tales of the Shire: A The Lord of the Rings Game highlights a few nuanced positives regarding its voice acting, though these are overshadowed by broader criticisms. Critics like Game Rant and GAMINGbible acknowledge that the absence of voiced dialogue is typical for certain genres, suggesting it might not be entirely unexpected. Additionally, Screen Rant notes that scripted scenes feature "well-written dialogue," which could imply that the narrative itself is strong despite the lack of vocal performance. Some reviewers, such as Game8 and GAMES.CH, also commend the game’s overall audio design, indicating that non-voiced elements like ambient sounds or music contribute to a cohesive atmosphere. These positives, however, are framed as exceptions rather than strengths, with most critics emphasizing that voice acting could have enhanced immersion further. The overwhelming consensus among reviewers is that the lack of voice acting significantly detracts from the game’s experience. Game Rant criticizes the "awkward absence of sound during character interactions," while TheSixthAxis describes the silence as a "strange silence" that diminishes emotional depth. GAMINGbible and GamePro Germany point out that minimal voice work—limited to grunts or exclamations—fails to engage players meaningfully, and Vandal calls this omission a "significant flaw" in an otherwise thematic title. The reliance on text-based dialogue, as noted by Impulsegamer, is seen as monotonous, particularly in a world as richly detailed as Tolkien’s. Critics consistently argue that the absence of voice acting undermines immersion and character interaction, with many viewing it as a missed opportunity to deepen the narrative experience. Overall, the critics’ analysis reveals a strong consensus that Tales of the Shire suffers from a lack of voice acting, which is widely regarded as a critical shortcoming. While some praise the game’s written dialogue or audio design, these elements are not enough to compensate for the absence of vocal performance. Game8 and GAMES.CH explicitly state that the lack of voice acting is a "significant oversight" or a "missed opportunity," reflecting a shared frustration among reviewers. The game’s reliance on text-based interactions, though functional, fails to meet expectations set by its source material’s immersive storytelling. Despite minor positives, the critical reception underscores that voice acting could have been a pivotal element in elevating the game’s atmosphere and character engagement, making its absence a defining flaw in an otherwise thematically rich experience.

TL;DR

voice acting

Voice acting is a major flaw in Tales of the Shire, undermining immersion and character engagement despite some praise for written dialogue and audio design—critics call it a "significant oversight" that hinders an otherwise thematically rich experience.

54

TL;DR

Nintendo Switch version crashes every 20 mins, blurry visuals, and glitches; PS5 stutters and lags despite smoothness claims—both platforms suffer from unstable performance, with fixes feeling half-hearted and urgent patches needed.

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

54

Positive Reviews (80-100)

5%

Mixed Reviews (50-79)

57%

Negative Reviews (0-49)

38%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

The technical performance of Tales of the Shire: A The Lord of the Rings Game varies across platforms, with some positives noted for both Nintendo Switch and PS5. On the Nintendo Switch, critics like Game Rant and TheSixthAxis acknowledged that while graphical issues such as blurry textures and pop-in persist, the game runs smoothly post-patch, with steady FPS and minimal stuttering in certain scenarios. For the PS5, Impulsegamer praised the version for running "smoothly with no performance issues," while PlayStation Universe highlighted a consistent 30fps as acceptable despite its limitations. Both platforms saw some improvements after patches, though these were often seen as partial fixes rather than comprehensive solutions. However, the negatives are more pronounced and platform-specific. On the Nintendo Switch, multiple critics like NintendoWorldReport and Pocket Tactics criticized severe frame rate dips, crashes (every 20 minutes on Switch 2), and visual flaws such as "NPCs popping in/out" and "blurring." The PS5 faced its own challenges: Vandal and Wccftech lambasted the version for inconsistent frame rates, stuttering, and poor optimization, while Game8 noted frequent FPS drops and "stuttering," undermining gameplay flow. Hardcore Gamer and GamingTrend also highlighted bugs like quest traps and minor glitches that disrupted immersion, though these were less severe than on the Switch. Both platforms struggled with graphical fidelity, but the PS5’s issues were often framed as optimization problems rather than hardware limitations. Overall, critics agree that the game’s technical performance is inconsistent across platforms, with the Nintendo Switch facing more critical stability and visual flaws, while the PS5 grapples with optimization and minor bugs. Game Rant and TheSixthAxis acknowledged some improvements on Switch after patches, but NintendoWorldReport’s report of "mysterious sky glitches" and frequent crashes paints a stark picture of instability. On PS5, while Impulsegamer praised the version’s smoothness, Vandal and Wccftech highlighted severe technical shortcomings that overshadowed its potential. The consensus is that Tales of the Shire suffers from significant technical hurdles, with both platforms requiring further patches to address core issues, though the PS5’s performance was generally more stable despite its own flaws.

TL;DR

technical performance

Nintendo Switch version crashes every 20 mins, blurry visuals, and glitches; PS5 stutters and lags despite smoothness claims—both platforms suffer from unstable performance, with fixes feeling half-hearted and urgent patches needed.

55

TL;DR

Tales of the Shire offers cozy charm and varied systems for fans, but repetitive mechanics, shallow depth, and tedium sink its replayability, leaving it niche and underwhelming for most.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

55

Positive Reviews (80-100)

19%

Mixed Reviews (50-79)

50%

Negative Reviews (0-49)

31%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The positive aspects of Tales of the Shire’s replay value are highlighted by several reviewers who emphasize its engaging systems and content-driven design. ComicBook notes that side activities like skill leveling, recipe unlocking, and exploration enhance replayability, while Game Rant and Screen Rant praise the social clubs’ progression system and post-game content such as decorating and club advancements. IGN Spain and GamingTrend also commend the game’s customization options, multiple activities, and guild systems, suggesting that these elements offer substantial long-term engagement. Additionally, Impulsegamer points to day/night cycles and relationship-building mechanics as incentives for repeated playthroughs. These critics argue that the game’s focus on cozy simulation and player-driven goals provides a foundation for sustained interest, particularly for fans of the Lord of the Rings universe or similar genres. However, the negatives surrounding replay value are more uniformly critical, with many reviewers pointing to repetitive mechanics and lackluster design as major drawbacks. Digitally Downloaded and GAMINGbible criticize the game’s unengaging world and shallow depth, while Pocket Tactics and Metro GameCentral highlight technical flaws and monotonous tasks that diminish longevity. Final Weapon, GamePro Germany, and GAMES.CH also note that repetitive systems—such as grinding for upgrades or forced quests—quickly erode appeal, making the experience feel stagnant. Even Screen Rant acknowledges that the short main story and repetitive tasks limit sustained interest, despite post-game content offering a temporary boost. Critics like Vandal and Wccftech further argue that the game’s simplicity and lack of innovation make it unlikely to retain players beyond 15 hours, with few incentives to return after initial playthroughs. The overall consensus among critics is mixed but leans toward caution. While some reviewers (e.g., IGN Spain, GamingTrend) see potential in the game’s systems for future updates or varied experiences, the majority find its replay value constrained by repetitive mechanics and underdeveloped content. The divide between platforms—Switch vs. PS5—does not significantly alter this assessment, as both versions face similar criticisms about monotony and lack of depth. Ultimately, Tales of the Shire appears to cater more to casual fans or those seeking a cozy simulation experience, but its limited innovation and repetitive structure may deter broader appeal. As Game Rant and Screen Rant suggest, while there are pockets of enjoyment, the game’s replayability is likely to remain niche, appealing primarily to dedicated enthusiasts rather than a wide audience.

TL;DR

replay value

Tales of the Shire offers cozy charm and varied systems for fans, but repetitive mechanics, shallow depth, and tedium sink its replayability, leaving it niche and underwhelming for most.

Overall verdict

Overall Verdict

58

MONSTER

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OVERALL SCORE DISTRIBUTION

Monster Score

58

Positive Reviews (80-100)

15%

Mixed Reviews (50-79)

67%

Negative Reviews (0-49)

19%

Based on analyzing all available reviews that scored and critiqued the game.

The overall verdict for Tales of the Shire: A The Lord of the Rings Game is marked by a mix of admiration for its charming concept and nostalgic appeal. Many critics highlight its unique focus on community-building, cooking mechanics, and cozy, low-stress gameplay that evokes the idyllic life of Hobbits in the Shire. Reviewers like TheSixthAxis praise it as a “gentle and lovingly crafted entry” in the simulation genre, blending elements of Animal Crossing and Stardew Valley with Tolkien’s lore. ComicBook notes its “cozy, wholesome escape” and balances charm with gameplay depth, while CGMagazine appreciates its faithful integration of Lord of the Rings themes and novel take on cozy games. The game’s art direction, writing, and immersive atmosphere are frequently lauded, with GamingTrend calling it “exceptional” for capturing the spirit of hobbit life. However, the game faces significant criticism for its technical flaws, repetitive mechanics, and lack of depth. Multiple reviewers, including Pocket Tactics, call it “unplayable on Switch due to poor performance,” while NintendoWorldReport and Game Rant cite technical instability, shallow gameplay, and underdeveloped systems as major drawbacks. Final Weapon and Wccftech criticize its hollow story, repetitive quests, and missed opportunities for innovation, with GAMES.CH noting it “falls short in execution” despite a promising concept. The PS5 critics also highlight issues like tedious tasks (Metro GameCentral) and simplistic mechanics (Digital Chumps), while COGconnected points to limited customization and a slow pace that may alienate players seeking more dynamic experiences. The overall consensus leans toward a mixed but cautiously optimistic view, with many acknowledging the game’s potential and charm despite its shortcomings. While some critics, like ComicBook (4/5) and GamingTrend, see it as a worthwhile experience for fans of cozy games or Tolkien lore, others, such as GAMINGbible (5/10) and Metro GameCentral (4/10), view it as an average title with untapped potential. The divide reflects the game’s niche appeal: it succeeds in creating a warm, immersive world but struggles to deliver consistent polish or innovation. Ultimately, Tales of the Shire is seen as a love letter to fans of the franchise and simulation games, albeit one that feels more like an early access prototype than a fully realized experience.

TL;DR

A cozy yet flawed love letter to Tolkien, Tales of the Shire charms with whimsical hobbit life but stumbles on technical glitches, repetitive systems, and undercooked depth—its warmth can’t hide a prototype’s rough edges.

58

MONSTER

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Reviews

27 reviews found

90

GamingTrend

PlayStation 5

Jul 29, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

The review calls the game 'exceptional,' praising its cozy atmosphere, engaging mechanics, and unique characters. It is recommended for fans of Tolkien and the cozy genre, despite minor flaws.


80

ComicBook

Nintendo Switch

Jul 28, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

The review concludes that Tales of the Shire is a cozy, wholesome escape worth experiencing despite technical issues. It balances charm with gameplay depth, earning a 4/5 rating (equivalent to 8/10).


80

IGN Spain

PlayStation 5

Jul 28, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

A pleasant surprise that captures the cozy essence of hobbit life. While not groundbreaking, it excels in its niche with a warm, engaging experience that appeals to fans of simulation games.


80

CGMagazine

PlayStation 5

Jul 28, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

The review concludes that the game offers a novel yet not revolutionary take on cozy games, satisfying Tolkien fans with its unique spin and faithful lore integration despite some flaws.


78

Digital Chumps

PlayStation 5

Jul 31, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

The game is a simple, fun life simulator that uses the LOTR license well but doesn't innovate within the genre. It's enjoyable for its cozy charm and accessibility but lacks depth and originality.

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