MonsterCritic
System Shock cover image
Links
Epic Icon
Epic
Twitch Icon
Twitch

76

MONSTER

Star Icon

System Shock

2023
GenresAdventure, Action, Shooter, Horror, RPG, Single Player, First Person Perspective
AvailableMay 30, 2023
PlatformNintendo Switch, PC, Xbox Series X, PlayStation 5, PlayStation 4, Xbox One
DeveloperNightdive Studios
Overview

After 22 years, cyberpunk cult classic System Shock is getting an update. A "reimagined" version of the 1994 Windows PC game is in the works at Night Dive Studios for PC and Xbox One, and it's a project that company founder Stephen Kick says he can hardly believe is really happening.

Score icon

Game analysis

Monster Scorecard

EXPAND ALL

81

TL;DR

A masterclass in atmospheric horror, System Shock captivates with SHODAN’s terrifying presence and environmental storytelling, hailed as a genre-defining achievement despite some critiques on pacing and structure.

SCORE DISTRIBUTION FOR STORY

Story Score

81

Positive Reviews (80-100)

85%

Mixed Reviews (50-79)

15%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The majority of critics praised System Shock’s narrative for its atmospheric storytelling, thematic depth, and innovative approach to player immersion. Many highlighted the game’s reliance on environmental storytelling and audio logs, which create a sense of mystery and tension. For instance, RPG Fan emphasized its historical significance as one of the first games to craft a complex narrative, while IGN Italy noted how the story unfolds through “environmental narration and audiologs,” allowing players to piece together the disaster at Citadel Station. TheXboxHub and GGRecon both celebrated the cautionary tale about AI, with the latter praising its exploration of “the dissonance between man and machine.” SHODAN’s presence was frequently lauded as a standout element; God is a Geek noted how her backstory is revealed through audio logs to enhance horror, while Guardian called her voice acting “chillingly believable.” The game’s ability to evoke dread and isolation through sparse dialogue and environmental cues was another recurring strength, with GamesHub describing the narrative as “narratively sophisticated” and KeenGamer highlighting its themes of AI control and human desperation. However, some critics pointed to limitations in the story’s structure and pacing. MeuPlayStation criticized the narrative for feeling like a “backdrop” with limited character dialogue and overreliance on collectibles, which could frustrate players. GameGrin found the scattered notes and memos “difficult to follow,” though they acknowledged this didn’t detract from their experience. Xbox Tavern and TRG noted that while the story sticks close to the original, it feels “dated” compared to modern standards, with the latter arguing the retelling is “fleshed out in many places.” But Why Tho? remarked that the narrative structure was “not very fleshed out,” though they appreciated SHODAN’s occasional voice lines. Additionally, some critics felt the story’s reliance on environmental storytelling—while effective—could feel fragmented, as noted by Press Start Australia, which described the ending as a “dour final note.” These critiques often centered on accessibility and modern expectations rather than the narrative’s core quality. Overall, the consensus among critics was overwhelmingly positive, with most recognizing System Shock’s storytelling as a foundational achievement in gaming. Despite minor criticisms about pacing or structure, the game’s ability to immerse players in its cyberpunk horror through audio logs, environmental details, and SHODAN’s menacing presence was widely celebrated. IGN, PC Gamer, and Eurogamer all highlighted its enduring relevance, with the latter calling it “innovative for storytelling in the action genre.” Even critics who noted flaws, like MeuPlayStation or Xbox Tavern, acknowledged the narrative’s strengths, such as its atmospheric tension and historical impact. The game’s legacy as a pioneer in narrative-driven gameplay—and its ability to evoke fear through sparse but effective storytelling—solidified its reputation as a compelling experience, with many reviewers urging players to engage with it firsthand.

TL;DR

story and narrative

A masterclass in atmospheric horror, System Shock captivates with SHODAN’s terrifying presence and environmental storytelling, hailed as a genre-defining achievement despite some critiques on pacing and structure.

72

TL;DR

Praise for immersive sim elements, creative non-linear gameplay, strategic combat, and environmental storytelling—but criticized for outdated mechanics, clumsy combat, confusing design, backtracking, and archaic controls. Mixed reception: nostalgic homage vs. dated flaws, with exploration and player choice as standout features despite modern shortcomings.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

72

Positive Reviews (80-100)

41%

Mixed Reviews (50-79)

55%

Negative Reviews (0-49)

4%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The gameplay of System Shock receives praise for its immersive sim elements, blending exploration, puzzle-solving, and resource management with a focus on player agency. Critics like Tech-Gaming highlight the mix of first-person shooting and environmental storytelling, while Gamepressure notes the strategic depth of combat and puzzles, emphasizing customization through difficulty settings. Worth Playing and Meristation commend the game’s non-linear structure, allowing players to approach challenges creatively, such as navigating maze-like environments or managing inventory Tetris-style. The hacking mechanics, though not groundbreaking, are described as engaging by RPG Fan and Impulsegamer, adding a unique layer to the experience. Additionally, COGconnected acknowledges the original’s innovative free-look camera and environmental puzzles, which remain appealing despite their age. However, the gameplay is frequently criticized for its outdated mechanics and design flaws that hinder modern players. Riot Pixels and DualShockers decry clumsy combat, confusing level design, and excessive backtracking, while Xbox Tavern and Tech-Radar Gaming point to unsatisfying combat feedback and clunky controls. RPGamer and PC Gamer highlight the frustration of vague objectives and a lack of modern conveniences like objective markers, making exploration feel tedious. Slant Magazine and TheGamer note that the game’s reliance on trial-and-error puzzle-solving and stiff enemy AI can frustrate newcomers, while XboxEra and Eurogamer observe that some mechanics feel rudimentary compared to contemporary titles. The remaster’s improvements are acknowledged, but critics like Wccftech and Games.cz argue that outdated systems still detract from the experience. Overall, the consensus leans toward a mixed reception, with critics recognizing System Shock as a nostalgic homage to classic immersive sims while acknowledging its flaws. While Gamepressure and Meristation praise its challenging, rewarding design, many agree that the game’s reliance on backtracking, limited AI, and archaic controls makes it feel dated. Impulsegamer and Games.cz note that the remake balances old-school charm with modern tweaks, but Riot Pixels and DualShockers argue that these improvements aren’t enough to overcome its core issues. Despite polarized views, the game’s emphasis on exploration and player choice remains a standout feature, even as it struggles to meet modern expectations for polish and accessibility.

TL;DR

gameplay mechanics

Praise for immersive sim elements, creative non-linear gameplay, strategic combat, and environmental storytelling—but criticized for outdated mechanics, clumsy combat, confusing design, backtracking, and archaic controls. Mixed reception: nostalgic homage vs. dated flaws, with exploration and player choice as standout features despite modern shortcomings.

79

TL;DR

System Shock's visuals masterfully blend retro charm with modern cyberpunk flair, praised for atmospheric environments and nostalgic pixel art—though texture issues and repetitive design elements draw some criticism.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

79

Positive Reviews (80-100)

57%

Mixed Reviews (50-79)

43%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The majority of reviewers praise the Graphics and Visual Design of System Shock for its successful fusion of retro and modern aesthetics, which captures the game’s cyberpunk essence while updating it for contemporary audiences. Critics like GamingBolt highlight the “gorgeous graphics that meet modern standards,” noting the unique blend of detailed textures and atmospheric environments. Eurogamer commends the darker, scarier settings that enhance the horror atmosphere, while Siliconera appreciates the distinct styles for each level, creating a visually engaging experience. The retro-inspired pixel art, combined with modern lighting effects, is frequently lauded for evoking nostalgia without feeling outdated. IGN and Vandal note how the semi-pixelated textures and blocky objects maintain the original’s charm, while GamingBolt (PS5) and Eurogamer Germany praise the preservation of the 1994 design philosophy, which adds to the game’s immersive atmosphere. This balance between old and new is seen as a key strength, with many critics emphasizing its ability to appeal to both longtime fans and newcomers. However, several critiques highlight technical and aesthetic shortcomings that detract from the experience. The Games Machine points out “low-resolution textures and sterile environments,” while LevelUp criticizes the “excessive bloom effect” that hinders puzzle-solving. CGMagazine finds the neon-lit aesthetic “repetitive,” and PCGamesN notes the game’s darkness makes it hard to locate key items. Others, like GRYOnline.pl, mention a “comic-like appearance” that may not resonate with all players, while TierraGamer and BaziCenter express concerns about pixelation and inconsistent design choices. TechRadar Gaming and Ragequit.gr point to low-quality textures and occasional graphical issues, such as objects appearing pixelated at a distance. These criticisms suggest that while the visual style is intentional, some technical limitations and stylistic choices may not align with modern expectations, creating mixed reactions among reviewers. Overall, the consensus leans toward positive reception, with most critics acknowledging the remake’s ability to balance retro charm with modern enhancements. While there are valid concerns about texture quality, lighting consistency, and design repetition, these issues are often framed as minor drawbacks rather than major flaws. IGN Spain and PlayStation Universe highlight the visual improvements that cater to both new and returning players, while VG247 and Noisy Pixel praise the cyberpunk aesthetic’s immersion and creativity. The divide in opinions largely stems from personal preferences for retro vs. modern styles, but the majority agree that System Shock’s visuals successfully evoke its 90s roots while offering a fresh, atmospheric experience. As GamingBolt (PC) notes, the “lo-fi art style with high detail” effectively captures the game’s unique identity, making it a standout example of thoughtful remastering.

TL;DR

graphics and visual design

System Shock's visuals masterfully blend retro charm with modern cyberpunk flair, praised for atmospheric environments and nostalgic pixel art—though texture issues and repetitive design elements draw some criticism.

79

TL;DR

Critics praise System Shock’s immersive sound design, highlighting SHODAN’s chilling voice, eerie ambient sounds, and gripping audio logs that amplify horror. While some call the music forgettable or minimalist, the revamped audio logs, dynamic enemy cues, and Terri Brosius’ performance dominate acclaim, with most agreeing the atmosphere outweighs minor musical shortcomings.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

79

Positive Reviews (80-100)

72%

Mixed Reviews (50-79)

28%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The overall reception of System Shock’s sound design and music is largely positive, with critics highlighting its atmospheric immersion and effective use of audio to enhance the game’s horror elements. Many praise the ambient sounds, voice acting (particularly SHODAN’s performance by Terri Brosius), and the way audio logs contribute to storytelling. IGN notes that the “new music and sounds are a superb accompaniment,” while GameSkinny describes the soundtrack as “subtly menacing” and “enhancing tension without relying on jump scares.” Eurogamer emphasizes that sound design plays a crucial role in creating tension, with ambient sounds and a quieter soundtrack amplifying the horror experience. The remake’s revitalized audio logs and improved voice acting—especially SHODAN’s chilling delivery—are frequently lauded, with critics like Eurogamer Germany and Checkpoint Gaming noting how the original voice actor’s return adds depth and menace to the game’s atmosphere. Additionally, the dynamic audio system in some versions (e.g., PC) is praised for keeping players alert through distinct enemy sounds, as noted by Player 2. However, several critics point out shortcomings, particularly regarding the music’s lack of impact and memorability. Wccftech criticizes the “lack of music and few included tracks,” calling them “almost non-noticeable,” while Atomix describes the score as “unremarkable” with moments that fail to resonate with modern audiences. Siliconera calls the soundtrack “serviceable but forgettable,” and RPGamer notes a missed opportunity in the absence of ambient music during exploration. Some reviewers, like WellPlayed, mention repetitive static in audio logs, which detracts from immersion, while Hobby Consolas and Vandal describe the music as generic or overly subtle. The minimalist approach to scoring, though intentional for atmosphere, is seen by some as a drawback, with Meristation noting that the “delicate and atmospheric score” may not fit all gameplay moments. Additionally, while many praise SHODAN’s voice acting, others feel the lack of a strong musical score undermines the horror experience, as highlighted by RPG Fan and XboxEra. Despite these critiques, the majority of critics agree that System Shock’s sound design is a standout element, effectively contributing to its immersive and tense atmosphere. While the music may not be iconic or emotionally resonant for all players, the attention to detail in ambient sounds, voice acting, and audio logs is widely appreciated. Critics like IGN Italia, GameSkinny, and Dexerto emphasize how the revamped sound design enhances the game’s horror elements, creating a sense of isolation and dread. The return of Terri Brosius as SHODAN is particularly celebrated, with multiple outlets—such as God is a Geek and RPG Fan—highlighting her performance as a cornerstone of the game’s atmosphere. While some argue that the music lacks the punch expected from a horror title, the overall consensus leans toward appreciation for how sound and audio elements work together to elevate the experience, making it a key strength of the remake.

TL;DR

music and sound design

Critics praise System Shock’s immersive sound design, highlighting SHODAN’s chilling voice, eerie ambient sounds, and gripping audio logs that amplify horror. While some call the music forgettable or minimalist, the revamped audio logs, dynamic enemy cues, and Terri Brosius’ performance dominate acclaim, with most agreeing the atmosphere outweighs minor musical shortcomings.

85

TL;DR

Critics rave about System Shock's voice acting, especially Terri Brosius’ chilling portrayal of SHODAN, praised for menace, emotional depth, and unsettling delivery that defines the game’s oppressive atmosphere. While minor critiques note limited localization and new actors, the consensus is overwhelmingly positive, with SHODAN hailed as one of gaming’s greatest antagonists, elevating the remaster’s immersion and narrative power.

SCORE DISTRIBUTION FOR VOICE ACTING

Acting Score

85

Positive Reviews (80-100)

91%

Mixed Reviews (50-79)

9%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the voice acting.

The voice acting in System Shock is overwhelmingly praised by critics, with a particular emphasis on SHODAN’s performance. Multiple reviewers highlight Terri Brosius’ return as the iconic AI antagonist, noting her ability to convey menace, complexity, and emotional depth. For instance, COGconnected and KeenGamer commend her “perfect” and “masterful” portrayal, while Eurogamer Germany appreciates the “calmness with sinister undertones” that enhance SHODAN’s unsettling presence. Critics like Dexerto and GamesHub emphasize how the voice acting captures the game’s oppressive atmosphere, with SHODAN’s “glitchy, stuttering delivery” effectively reflecting her unhinged nature. Even PCGamesN and TheGamer acknowledge SHODAN as one of gaming’s best-written antagonists, with her dialogue delivering “terrifying contempt” and “venomous hatred.” The remaster’s voice work is frequently lauded for its authenticity and emotional resonance, with Siliconera noting that Brosius’ performance “highlights the character’s significance.” While the majority of critiques focus on praise, a few minor criticisms emerge. Vandal points out the absence of Spanish voice acting during tense moments, suggesting limited localization efforts, while Generación Xbox notes that some changes from the original may not resonate with all players. Additionally, PlayStation Country mentions that new actors were used for voice lines, which could be seen as a departure from the original’s “amateur delivery.” However, these points are relatively minor compared to the widespread acclaim. Most reviewers also acknowledge that while SHODAN dominates the praise, secondary characters’ voice acting is competent but less central to the game’s narrative impact. Overall, the consensus among critics is overwhelmingly positive, with 90%+ highlighting the voice acting as a standout element of System Shock. The return of Terri Brosius as SHODAN is repeatedly cited as a pivotal factor in the game’s success, with TechRadar Gaming and TRG praising her “phenomenal contempt” and “terrifying” presence. Critics like RPG Fan and SECTOR.sk emphasize how the voice acting deepens the narrative and immersion, while Worth Playing notes the increased use of audio logs that elevate the storytelling. Even in remasters across platforms like PS5 and Xbox Series X, the voice work holds up, as noted by XboxEra and God is a Geek. While minor critiques exist, they do not detract from the general acclaim, reinforcing that System Shock’s voice acting is a cornerstone of its immersive and terrifying experience.

TL;DR

voice acting

Critics rave about System Shock's voice acting, especially Terri Brosius’ chilling portrayal of SHODAN, praised for menace, emotional depth, and unsettling delivery that defines the game’s oppressive atmosphere. While minor critiques note limited localization and new actors, the consensus is overwhelmingly positive, with SHODAN hailed as one of gaming’s greatest antagonists, elevating the remaster’s immersion and narrative power.

68

TL;DR

System Shock shines on PC, Xbox Series X, and PS5 with smooth performance and modernized polish, but plagued by platform-specific quirks—PC struggles with crashes and frame drops, consoles face clunky UI/controls, yet all remain technically solid with minor bugs that don’t overshadow its strengths.

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

68

Positive Reviews (80-100)

30%

Mixed Reviews (50-79)

65%

Negative Reviews (0-49)

4%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

The technical performance of System Shock varies across platforms, with notable strengths on PC, Xbox Series X, and PS5. On PC, several critics praised its optimization and stability, with GRYOnline.pl highlighting "smooth experience even at high detail settings" and MMORPG.com noting "no major technical issues reported." The Xbox Series X version received commendations for smooth performance, as XboxEra stated it had "no major bugs reported," while PS5 reviewers like IGN Spain and Push Square emphasized "excellent performance with no bugs or stuttering," contributing to a tense atmosphere. Additionally, Eurogamer Germany acknowledged the game's modernization efforts on PC, calling it a "well-designed and optimized remake." However, technical issues persist across platforms. On PC, critics like Atomix reported "performance issues when many enemies are on screen" despite DLSS, while BaziCenter noted "multiple crashes during gameplay." Dexerto mentioned "frame rate drops or texture pop-ins," and Meristation warned of "bugs that can affect gameplay," urging frequent saving. The Xbox Series X version faced criticism for clunky controls and a "busy UI" (TheXboxHub), while the PS5 version had issues with "clunky UI and item management" (RPGamer) and "controller mapping quirks" (RPG Fan). Even on PS5, some reviewers like VG247 pointed to minor bugs, such as "dead bodies bouncing around when reloading a save," which detracted from the horror experience. Overall, critics agree that System Shock is technically sound but not without flaws. While PC received mixed feedback—ranging from praise for optimization (GRYOnline.pl) to complaints about crashes and glitches (BaziCenter)—the console versions (Xbox Series X and PS5) generally performed more smoothly, with XboxEra noting a "significant improvement over the PC version at launch" and IGN Spain calling the PS5 port "excellent." Despite platform-specific issues, most reviewers acknowledged that technical problems were minor and did not overshadow the game's strengths. Destructoid’s observation that there were "no significant technical issues" on PC and VG247’s mention of "minor bugs" underscore a consensus that System Shock is a technically solid remake with room for refinement rather than outright failure.

TL;DR

technical performance

System Shock shines on PC, Xbox Series X, and PS5 with smooth performance and modernized polish, but plagued by platform-specific quirks—PC struggles with crashes and frame drops, consoles face clunky UI/controls, yet all remain technically solid with minor bugs that don’t overshadow its strengths.

64

TL;DR

System Shock delivers deep replay value through exploration, non-linear storytelling, and adjustable difficulty, but its nostalgia-driven design, clunky mechanics, and dated visuals may alienate modern players, making it a niche experience for purists over pioneers.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

64

Positive Reviews (80-100)

9%

Mixed Reviews (50-79)

79%

Negative Reviews (0-49)

12%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The critics generally acknowledge several positive aspects of System Shock’s replay value, particularly its emphasis on exploration, non-linear storytelling, and customizable difficulty. BaziCenter highlights the complex level design and non-linear narrative, which encourage players to approach challenges in varied ways, while Gamepressure and IGN note that adjustable difficulty settings allow for tailored experiences. GGRecon points out that speed-running opportunities and dynamic difficulty adjustments add layers of replayability, and TheXboxHub praises the game’s “thought-provoking battle” and secret-hunting appeal. Additionally, critics like Eurogamer Germany and Vandal emphasize the game’s nostalgic charm and its ability to reward thorough exploration, with Meristation noting that uncovering hidden recordings enhances engagement. These elements suggest that System Shock offers substantial replay value for players who appreciate depth, strategy, and a return to classic design principles. However, several critics express concerns about limitations that could deter repeated playthroughs. Atomix and DualShockers argue that the game’s reliance on nostalgia and lack of modern innovations make it less appealing to new audiences, while Checkpoint Gaming and GRYOnline.pl cite frustrating mechanics and unclear guidance as barriers. Siliconera and TechRadar Gaming mention clunky controls and dated visuals, which may diminish long-term appeal, and Riot Pixels explicitly states that the game lacks significant replay value. Additionally, some critics, like Player 2 and Push Square, note that unalterable difficulty settings or a lack of additional content could frustrate players seeking varied experiences. These critiques highlight that while System Shock has strengths in customization and exploration, its challenges—such as steep learning curves and outdated design—may limit its accessibility for broader audiences. Overall, the consensus among critics is mixed but leans toward a nuanced view: System Shock’s replay value is largely contingent on player preferences. For fans of classic first-person adventures or those drawn to its atmospheric storytelling and exploration, the game offers substantial depth, as noted by BaziCenter, TheXboxHub, and RPG Fan. However, for modern players seeking polished mechanics or clear direction, the experience may feel dated or frustrating, as pointed out by Atomix, Siliconera, and TierraGamer. While customizable difficulty and non-linear elements provide flexibility (as highlighted by IGN and Gamepressure), many critics agree that the game’s appeal is niche, favoring purists over casual or contemporary audiences. Ultimately, System Shock’s replayability hinges on its ability to engage players through challenge and discovery, even if it doesn’t fully satisfy those seeking modern conveniences.

TL;DR

replay value

System Shock delivers deep replay value through exploration, non-linear storytelling, and adjustable difficulty, but its nostalgia-driven design, clunky mechanics, and dated visuals may alienate modern players, making it a niche experience for purists over pioneers.

Overall verdict

Overall Verdict

76

MONSTER

Star Icon

OVERALL SCORE DISTRIBUTION

Monster Score

76

Positive Reviews (80-100)

64%

Mixed Reviews (50-79)

36%

Negative Reviews (0-49)

0%

Based on analyzing all available reviews that scored and critiqued the game.

The majority of critics praise System Shock as a faithful and technically refined remake that successfully bridges the gap between its 1994 origins and modern gaming standards. Many highlight its atmospheric storytelling, immersive setting, and strong voice acting, with GamingBolt noting its "iconic villain SHODAN" and Meristation commending its "well-crafted remake" that balances nostalgia with modern enhancements. PlaySense and TRG emphasize the game’s technical stability and engaging combat, while Eurogamer Germany and IGN Spain laud its ability to capture the original’s essence through updated visuals and gameplay. The remake is frequently described as a "definitive way to experience System Shock" (PC Gamer) and a "must-play for fans of immersive sims" (Pure Xbox), with critics like GamesHub praising its blend of "quaint and cutting-edge" elements that revitalize the classic. However, several reviewers criticize the remake’s adherence to outdated mechanics and design choices that may frustrate modern players. DualShockers and RPGamer point out that the game feels "cumbersome" and "unbalanced," with awkward UI and pacing issues detracting from accessibility. Riot Pixels and VideoGamer argue that its "boring" atmosphere and unclear objectives fail to engage both veterans and newcomers, while Xbox Tavern and Player 2 note that its "archaic" design and navigational challenges make it less appealing for those unfamiliar with the original. Slant Magazine and GamesRadar+ also question whether the modernization efforts were sufficient, citing lingering flaws in gameplay systems and a lack of innovation compared to contemporary titles. These critiques often center on the game’s reliance on "old-school design elements" (RPGamer) that feel dated despite its technical polish. Overall, the consensus leans positive but acknowledges the game’s polarizing nature. While GamingBolt, Meristation, and GamesHub celebrate it as a "successful revival" and "definitive version" of the classic, others like Riot Pixels and Xbox Tavern suggest it may only resonate with dedicated fans. The remake’s strengths—its atmospheric depth, narrative ambition, and homage to its roots—are frequently balanced against its flaws, such as clunky mechanics and unpolished systems. Critics like PC Gamer and IGN Spain agree that it is "Worth Playing" for enthusiasts, even if it doesn’t fully transcend its origins. Ultimately, System Shock is seen as a respectful tribute to a cult classic, offering a rewarding experience for those who appreciate its historical significance and immersive sim legacy, despite its imperfections.

TL;DR

A faithful, technically polished remake that resurrects System Shock's eerie atmosphere and narrative depth but struggles with clunky, outdated mechanics, leaving its polarizing design to divide fans between nostalgic reverence and modern frustration.

76

MONSTER

Star Icon

Reviews

110 reviews found

100

GamesHub

PC

Jun 9, 2023

AI-generated summary • May contain inaccuracies • See full review for precise details

The System Shock remake is a significant improvement over the original, retaining core systems while enhancing peripheral aspects. It is a game that feels both quaint and cutting-edge, and its moment has never felt more relevant. The source material was ahead of its time, and Nightdive Studios has rebuilt a classic game into something significantly better.

Read full review

Full review

100

KeenGamer

PC

May 30, 2023

AI-generated summary • May contain inaccuracies • See full review for precise details

System Shock excels in storytelling, gameplay variety, unique graphics, sound design, and voice acting. While the original gameplay may feel dated, the remake by Nightdive Studios enhances the experience, showcasing the game's strengths in presentation, exploration, and level design. Overall, System Shock offers a compelling and immersive sci-fi experience.

Read full review

Full review

90

Pure Xbox

Xbox Series X

May 20, 2024

AI-generated summary • May contain inaccuracies • See full review for precise details

System Shock Remake is praised as a must-play that successfully modernizes a classic while retaining its essence, despite some minor flaws.

Read full review

Full review

90

IGN Spain

PlayStation 5

May 20, 2024

AI-generated summary • May contain inaccuracies • See full review for precise details

The remake is highly praised for its respect towards the original, delivering an outstanding experience on modern consoles.

Read full review

Full review

90

Games.cz

PC

May 30, 2023

AI-generated summary • May contain inaccuracies • See full review for precise details

A visually stunning and immersive game that blends the best of old and new, offering a thrilling and nostalgic gaming experience.

Read full review

Full review

90

IGN

PC

Jun 2, 2023

AI-generated summary • May contain inaccuracies • See full review for precise details

The reviewer praises the remake for its thoroughness and thoughtful improvements, making it a real FPS and a special experience.

Read full review

Full review

90

IGN Italia

PC

Jun 7, 2023

AI-generated summary • May contain inaccuracies • See full review for precise details

System Shock remains a complex and rewarding experience, faithful to the original while modernizing certain aspects. It is not for everyone but offers a unique and intense exploration experience.

Read full review

Full review

90

RPG Fan

PlayStation 5

Jul 16, 2024

AI-generated summary • May contain inaccuracies • See full review for precise details

System Shock is a classic that successfully merges horror, FPS, and RPG elements, making it a worthwhile experience for both new players and fans of the original.

Read full review

Full review

90

Gamepressure

PC

Jun 9, 2023

AI-generated summary • May contain inaccuracies • See full review for precise details

System Shock is a brilliant reimagining of a classic game, balancing different elements well. It may not appeal to everyone due to its challenging nature, but the feeling of success when overcoming challenges is rewarding.

Read full review

Full review

90

Destructoid

PC

May 29, 2023

AI-generated summary • May contain inaccuracies • See full review for precise details

The remake is seen as a definitive version that respects the original while modernizing certain aspects, making it accessible for new players.

Read full review

Full review
Similar Games
left arrow
left arrow
sliderImage
Star Icon

72

Dead Island 2

2023
sliderImage
Star Icon

72

S.T.A.L.K.E.R. 2: Heart of Chornobyl

2024
sliderImage
Star Icon

74

Dying Light

2015
sliderImage

72

Get Even

2017
sliderImage

74

S.T.A.L.K.E.R.: Clear Sky

2008
sliderImage

82

S.T.A.L.K.E.R.: Shadow of Chernobyl

2007
sliderImage

79

S.T.A.L.K.E.R.: Call of Pripyat

2010
sliderImage

83

Metro Exodus: Complete Edition

2021
sliderImage

66

Dead Island 2: Haus

2023
sliderImage

88

Metro: 2033 Redux

2014
sliderImage

60

Chains of Fury

2024
sliderImage
Star Icon

83

Resident Evil 7: biohazard

2017
sliderImage
Star Icon

78

Metro Exodus

2019
sliderImage
Star Icon

77

The Evil Within 2

2017
sliderImage
Star Icon

76

Borderlands 3

2019
sliderImage
Star Icon

76

Tiny Tina's Wonderlands

2022
sliderImage
Star Icon

55

Redfall

2023
sliderImage
Star Icon

70

Atomic Heart

2022
sliderImage
Star Icon

74

Back 4 Blood

2021

About

Contact Us

Privacy Policy

Terms of Use

Navigation

Home

Search

Games


Follow Us

© 2025 MonsterCritic