
76
MONSTER
Get ready to take a trip back to the 80s, the 1880s! Help young Queen Victoria fight her way across Mars and attempt to escape home in this exceedingly retro arcade adventure! Prepare to bosh rocks! - with only the occasional break for tea and scones.
Game analysis
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Reviews
9 reviews found100
PSNStores
Jan 7, 2015
Whether you grew up with a ZX Spectrum or, like me, you’ve never seen one I think there’s a lot of great stuff here. It might be difficult for some to get used to the graphics at first, but when you do you’ll find a really fun game with some excellent music. It’s also just super cool to see a game that sticks so faithfully to something like the ZX Spectrum. A copy of this game was provided by the publisher for review purposes.
85
Pure Nintendo
Jan 15, 2019
Summary and quote unavailable.
80
Video Chums
Dec 7, 2018
Although it's been kicking around a while, Rock Boshers DX: Director's Cut is a great retro-inspired game that holds up impressively well.Rock Boshers DX: Director's Cut gameplay video → More games developed by Tikipod CricktoGame Review Switch ★★★☆☆ Sliding tile games can be quite fun but here's one that offers a fresh take on the decades-old genre. CricktoGame has you try and match circles to their respective coloured backgrounds.
80
Nintendo Life
Nov 30, 2018
At this stage, Nintendo Switch has plenty of retro-inspired titles to its name – the eShop is practically brimming with them – but despite such considerable company, Rock Boshers DX: Director’s Cut saunters in with gameplay that confidently straddles the old gaming world and the new. Fans of the ZX Spectrum days will lap up Tikipod’s faithful recreation of the 8-bit era, and with a ton of levels and modes to unlock there’s plenty of replay value to be had with Queen Victoria and her Martian odyssey.
70
NintendoWorldReport
Jan 7, 2019
Rock Boshers DX throws its hat into the already crowded twin-stick shooter ring, but it does a nice job of presenting something different. Instead of relying on fast-paced bullet hell antics, it presents a more methodical and thoughtful approach to level and enemy design. This does become frustrating, however, as some stages can have difficulty spikes towards the end, making it a chore to go through the motions just to get back to where you were. Fortunately, this isn’t the norm and more often than not I found the clever level design to be a true treat.
70
Push Square
Jan 6, 2015
While the game treads fairly common ground, the true retro call backs, satisfying difficulty, arcade minigames, and audio comfortably set it above the sediment of what's average.
70
Playstation Official Magazine Australia
Jan 26, 2015
Summary and quote unavailable.
68
Games Master UK
Feb 22, 2015
Summary and quote unavailable.
60
Nindie Spotlight
Dec 8, 2018
Summary and quote unavailable.