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MONSTER
Based on the Russian novel Metro 2033 by Dmitry Glukhovsky, Metro: Last Light is a post-apocalyptic horror first-person shooter that serves as a new chapter in the Metro saga and is the sequel to Metro 2033. Like its predecessor, the game is a primarily story-driven shooter with heavy stealth elements. Artyom may carry up to three weapons at a time, however bullets are scarce and valuable to the point that higher grade bullets are, in fact, the Metro's currency. When dealing with armed opponents, stealth is encouraged and it is wise to save ammunition for the many mutant creatures encountered in combat. In many situations the player can choose between straightforward shooting and stealth, also having the option for lethal or non-lethal enemy takedowns.
Game analysis
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Reviews
71 reviews found100
Quarter to Three
May 13, 2013
Summary and quote unavailable.
95
GameOver.gr
May 28, 2013
Summary and quote unavailable.
93
Impulsegamer
May 27, 2013
Summary and quote unavailable.
92
PC Master (Greece)
Jun 5, 2013
Summary and quote unavailable.
91
GameTrailers
May 13, 2013
The fact Last Light is absolutely stunning on the PC and packed full of crisp detail makes exploring and fighting through this hellish, dimly-lit realm an affecting and exhilarating experience. A few years and a lot of spit-shine make a huge difference on the visual front. Blasting away mutant beasties was far more satisfying than tussling with human foes in the old Metro, but your fellow man has become a greater threat in Last Light.
90
DarkStation
Jun 5, 2013
It’s a relentlessly tense stealth-action shooter that manages to make its dead-horse premise feel as if it’s never been seen before now. PC Specs: Core i5 3770k, GeForce 660ti, 16gb DDR3 RAM The PC Difference: Metro: LL runs gorgeously even on Normal graphics settings, and the Nvidia Physx effects are quite impressive.
90
Digital Chumps
May 20, 2013
Summary and quote unavailable.
90
Joystiq
May 13, 2013
Metro: Last Light does belong in the company of Half-Life, though. It's an unusual, meticulously detailed shooter inextricable from its environment – making its refuge in the railways of Moscow all the more apt. The survival and shooting aspects engage with what is considered valuable in the world, and both leave ample room for moments of solace, exploration and concise violence.
90
Eurogamer Italy
May 13, 2013
Summary and quote unavailable.
90
GRYOnline.pl
May 14, 2013
Summary and quote unavailable.