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71

MONSTER

Star Icon

Dragon Quest Treasures

2022
GenresFantasy, Adventure, Action, Third Person Perspective, RPG, Anime and JRPG, Single Player
AvailableDec 9, 2022
PlatformPC, Nintendo Switch
DeveloperTOSE
Overview

Dragon Quest Treasures is an all-new RPG spinoff starring Erik and Mia from Dragon Quest XI.

Elsewhere
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Game analysis

Monster Scorecard

EXPAND ALL

68

TL;DR

Dragon Quest Treasures is a whimsical, accessible romp dripping in nostalgia, but its paper-thin story and rushed pacing make it feel like a hollow shell of the series’ legacy—charm over substance, fun for kids, forgettable for fans.

SCORE DISTRIBUTION FOR STORY

Story Score

68

Positive Reviews (80-100)

12%

Mixed Reviews (50-79)

83%

Negative Reviews (0-49)

5%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The story of Dragon Quest Treasures receives praise for its lighthearted charm, accessibility, and nostalgic appeal. Many reviewers highlight its family-friendly tone and whimsical approach, noting that it captures the essence of the Dragon Quest series through humor, dialogue, and world-building. For instance, The Escapist acknowledges the game’s “signature charm” via engaging dialogue and animations, while Pocket Tactics praises its “classic Dragon Quest humor and charm,” making it enjoyable for both fans and newcomers. God is a Geek emphasizes the engaging elements like magical relics and side quests, and IGN Japan notes the initial promise of the narrative, even if it falters later. The game’s focus on exploration and treasure hunting is seen as a strength, with Nintendo Life describing it as a “low-stakes adventure” that prioritizes whimsy over complexity. However, the story faces consistent criticism for its lack of depth, emotional engagement, and narrative cohesion. Multiple reviewers, including Gameblog.fr, iMore, and COGconnected, describe the plot as simplistic, anecdotal, or “paper-thin,” serving more as a framework for gameplay than a compelling tale. IGN Japan criticizes the rushed and thin latter half, while Multiplayer.it calls the prologue overly long and tedious, with a plot that feels like a “pretext for mechanics.” The narrative’s minimal connections to previous Dragon Quest entries are also highlighted, as noted by Game Informer and RPG Site, which point to its lack of ties to the broader franchise. Additionally, The Escapist and Nintendo WorldReport note the absence of deep character development or high stakes, with The Games Machine dismissing it as “accessory and somewhat forgettable.” Overall, critics agree that Dragon Quest Treasures is a charming, accessible entry in the series but falls short in narrative depth. While its whimsical tone, exploration-focused gameplay, and nostalgic nods are widely appreciated—as noted by Pocket Tactics and God is a Geek—the story’s simplicity and lack of emotional resonance are recurring drawbacks. The game is seen as a self-contained, lightweight adventure that prioritizes charm over complexity, appealing to younger audiences or casual players but failing to meet the expectations of fans seeking deeper storytelling. As IGN Japan and Nintendo Life suggest, it’s a fun but ultimately shallow experience, balancing accessibility with underdeveloped narratives.

TL;DR

story and narrative

Dragon Quest Treasures is a whimsical, accessible romp dripping in nostalgia, but its paper-thin story and rushed pacing make it feel like a hollow shell of the series’ legacy—charm over substance, fun for kids, forgettable for fans.

72

TL;DR

Dragon Quest Treasures shines with accessible, exploration-driven fun and creative monster-hunting mechanics, but its repetitive loops, simplistic combat, and shallow depth leave many craving more substance beneath its charming surface.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

72

Positive Reviews (80-100)

26%

Mixed Reviews (50-79)

72%

Negative Reviews (0-49)

2%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The gameplay of Dragon Quest Treasures is praised for its accessible, exploration-driven design and unique mechanics that emphasize treasure hunting and monster recruitment. Critics like The Games Machine highlight the simplicity and charm of its core systems, while RPG Site and Siliconera commend the variety of quests, monster abilities, and strategic elements such as the slingshot mechanic and "Forte" skills. The game’s focus on open-world freedom and base management is also noted as a strength, with GameSpew appreciating the satisfaction of discovering rare treasures and IGN Italia acknowledging its rewarding loop despite minor flaws. Many reviewers, including TheGamer and RPG Fan, praise the game’s addictive "just one more thing" design, which keeps players engaged through its blend of exploration, side activities, and monster customization. However, several critics criticize the gameplay for its repetitive nature and lack of depth. GamingTrend and Dexerto describe the treasure-hunting loop as tedious, with stiff controls and minimal progression, while SpazioGames and Tech-Gaming note that the simplistic combat systems—often relying on AI-controlled monsters or basic melee attacks—fail to provide meaningful challenge. TheGamer and Game Informer highlight clunky mechanics, such as repetitive fetch quests and a limited loot system, which can lead to monotony. Additionally, Press Start Australia and Vandal point out that combat feels underdeveloped, with players having little control during battles, while Noisy Pixel and Hobby Consolas criticize the shallow gameplay that diminishes long-term engagement despite initial charm. The overall consensus among critics is mixed but leans toward a balanced assessment of Dragon Quest Treasures. While many praise its accessibility, creative mechanics like monster recruitment and exploration, and the appeal of its open-world design (as noted by RPG Site and Pocket Tactics), the repetitive tasks, simplistic combat, and lack of depth are recurring criticisms. Game Informer and INVEN acknowledge that the game’s charm lies in its approachable nature but caution that it may not satisfy players seeking complex systems. Despite these drawbacks, several reviewers, including TheGamer and Siliconera, recognize the game’s strengths in offering a unique blend of exploration and monster-centric gameplay, even if it falls short of delivering a deeply engaging or innovative experience.

TL;DR

gameplay mechanics

Dragon Quest Treasures shines with accessible, exploration-driven fun and creative monster-hunting mechanics, but its repetitive loops, simplistic combat, and shallow depth leave many craving more substance beneath its charming surface.

76

TL;DR

Dragon Quest Treasures nails its nostalgic, Toriyama-inspired charm with vibrant, whimsical visuals but falters on technical polish—blocky textures, pop-in, and frame drops drag down an otherwise lovely art direction, making it a stylish but underwhelming Switch experience.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

76

Positive Reviews (80-100)

42%

Mixed Reviews (50-79)

56%

Negative Reviews (0-49)

2%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The reviews of Dragon Quest Treasures highlight a generally positive reception for its visual style, particularly its nostalgic and charming aesthetic rooted in Akira Toriyama’s iconic art direction. Many critics praised the game’s vibrant, colorful environments and cel-shaded designs, which evoke the series’ signature whimsy. For instance, Gameblog.fr noted the "child-friendly art style inspired by Akira Toriyama," while RPG Site and Nintendo Life emphasized the game’s "charming" and "nostalgic" appeal. The creative world design, including distinct biomes like floating islands and spiral towers (Digital Trends), and imaginative monster designs (Game Rant, IGN Japan) were frequently celebrated. Additionally, TierraGamer and RPG Fan highlighted the game’s clean, polished visuals and attention to detail in environments like Draconia, which they described as "beautifully crafted" and "visually appealing." The art direction was consistently seen as a strong point, even if it didn’t push technical boundaries. However, several critics pointed out significant shortcomings in graphical polish and technical execution. Dexerto and Wccftech criticized the "dull and blocky" environments and "low-detail" character models, comparing them unfavorably to Dragon Quest XI. Issues like pop-in effects (Everyeye.it, Multiplayer.it), subpar textures (Vandal, Gameblog.fr), and frame rate drops (SpazioGames, The Mako Reactor) were recurring complaints, particularly on the Nintendo Switch. Game Rant noted that while the game’s "distinct biomes" were a strength, technical limitations like "draw distance problems" and "blurring" undermined its visual fidelity. Additionally, some reviewers felt the art style, though charming, lacked the immersive detail of newer titles (Press Start Australia, Vandal), with Wccftech describing it as a "Fisher-Price version" of the series. These critiques underscored a disconnect between the game’s artistic vision and its technical implementation on the platform. Overall, critics reached a balanced consensus that Dragon Quest Treasures succeeds in capturing the franchise’s nostalgic charm through its art style but falls short in graphical ambition and polish compared to earlier entries. While many praised its "vibrant" and "whimsical" visuals (Nintendo Life, Digitally Downloaded), others emphasized that technical flaws—such as texture quality, performance issues, and repetitive environments (Dexerto, Wccftech)—diminished the experience. The game’s art direction was widely appreciated for its consistency with Toriyama’s legacy (GamingTrend, IGN Japan), but most agreed it wasn’t groundbreaking. As The Escapist noted, while the visuals are "solid" and "functional," they don’t "push the technical limits of the Nintendo Switch." Ultimately, the game is seen as a charming, if technically modest, entry in the series that prioritizes style over cutting-edge graphics.

TL;DR

graphics and visual design

Dragon Quest Treasures nails its nostalgic, Toriyama-inspired charm with vibrant, whimsical visuals but falters on technical polish—blocky textures, pop-in, and frame drops drag down an otherwise lovely art direction, making it a stylish but underwhelming Switch experience.

75

TL;DR

Nostalgic soundscapes and beloved motifs win hearts, but recycling old tracks, glitchy audio, and underdeveloped design undermine a modern experience.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

75

Positive Reviews (80-100)

50%

Mixed Reviews (50-79)

44%

Negative Reviews (0-49)

6%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The Sound Design and Music of Dragon Quest Treasures received largely positive feedback for its nostalgic ties to the franchise’s legacy and its ability to evoke the series’ signature charm. Critics like Movies Games and Tech and Attack of the Fanboy praised the soundtrack as “epic” and “immersive,” emphasizing its role in enhancing the game’s adventurous tone. Everyeye.it and IGN Italia highlighted the inclusion of classic compositions by Koichi Sugiyama, which maintain the series’ musical heritage, while NME and The Escapist noted the “sweeping score” and “humming melodies” that contribute to a whimsical atmosphere. Additionally, RPG Fan and SpazioGames appreciated the nostalgic sound effects and reworked tracks, which align with the game’s lighthearted, retro-inspired design. Many reviewers also acknowledged the value of familiar themes in reinforcing the franchise’s identity, making the audio experience feel cohesive and comforting for long-time fans. However, several critics pointed out significant drawbacks, particularly regarding originality and technical execution. Atomix and GamingTrend criticized the reliance on recycled tracks from previous Dragon Quest games, calling it a “missed opportunity” for new compositions and noting that the music felt stagnant compared to the series’ evolution. COGconnected and LevelUp highlighted issues with high-pitched synths, repetitive sound bites, and audio glitches, such as sudden silences during battles, which detracted from immersion. Noisy Pixel and Twinfinite also noted inconsistencies in the soundtrack’s implementation, with identical music playing across exploration and combat, weakening tension. Meanwhile, Wccftech and Vandal criticized minimal voice acting and repetitive dialogue, further undermining the audio experience. These critiques collectively suggest that while the game leans on its heritage, it struggles to innovate or refine its sound design beyond familiar tropes. Overall, critics generally agree that Dragon Quest Treasures succeeds in capturing the essence of the franchise through its nostalgic soundtrack and retro-inspired audio elements, but falls short in delivering originality or polished execution. The consensus leans toward a mixed reception: while MMORPG.com and GameSkinny acknowledge the game’s adherence to series traditions, others like RPGamer and TouchArcade note that the reuse of tracks feels underdeveloped. Despite these shortcomings, the soundtrack remains a key strength for fans seeking familiarity, as highlighted by The Mako Reactor and ZTGD, who appreciate its charm and nostalgic appeal. Ultimately, the audio design is seen as a double-edged sword—celebrated for its connection to Dragon Quest’s past but criticized for lacking the innovation or refinement expected from a modern release.

TL;DR

music and sound design

Nostalgic soundscapes and beloved motifs win hearts, but recycling old tracks, glitchy audio, and underdeveloped design undermine a modern experience.

63

TL;DR

Voice acting in Dragon Quest Treasures is a mixed bag—charming and whimsical for some, with standout humor and distinct character voices, but plagued by underwhelming execution, sparse delivery, and repetitive lines that undermine its potential. While critics praise its lighthearted charm and localization quirks, many call it inconsistent, uneven, and a missed opportunity for depth.

SCORE DISTRIBUTION FOR VOICE ACTING

Acting Score

63

Positive Reviews (80-100)

18%

Mixed Reviews (50-79)

59%

Negative Reviews (0-49)

24%

Based on analyzing reviews that specifically scored or critiqued the voice acting.

The voice acting in Dragon Quest Treasures receives mixed but generally positive attention from reviewers, particularly for its charm and localization choices. Critics like God is a Geek praise it as "superb," highlighting its humor and alignment with the series’ whimsical tone, while RPGamer calls it a standout feature, noting Erik and Mia’s lines convey childhood wonder and NPCs have distinct accents that enrich the story. The Mako Reactor and The Escapist appreciate the colorful localization and occasional humorous animations, even if voice work is sparse. Many reviewers, such as Atomix and GamersRD, acknowledge the presence of both English and Japanese voiceovers, with some recommending the latter for its enthusiasm and charm, as noted by RPG Fan. These positives suggest that when present, the voice acting enhances the game’s lighthearted atmosphere and character dynamics. However, several critics highlight significant shortcomings in the voice acting’s execution and scope. Attack of the Fanboy criticizes companion characters like Oozabella for having "shrill, annoying voices," while Dexerto and Vandal note that most dialogue is text-based, with limited voice work that fails to meet expectations. Pocket Tactics and RPG Site point to repetitive monster voice lines and short, unengaging phrases, with the latter describing certain clips—like a robot’s "beeps"—as disliked. Wccftech outright calls the voice acting "poorly executed," and Twinfinite observes that it is "sparingly used," adding personality but not central to the experience. These critiques underscore a recurring issue: while some elements are well-done, the overall implementation feels underdeveloped or inconsistent. The overall consensus among critics is cautiously optimistic but acknowledges limitations. While several praise specific aspects—such as God is a Geek’s emphasis on humor and RPGamer’s appreciation for distinct character voices—the majority agree that voice acting is minimal and unevenly applied. MMORPG.com and IGN Adria note its presence in cutscenes or key moments, but many, like Dexerto and Vandal, argue it lacks depth compared to other games. The divide between those who find it charming (e.g., The Escapist) and those who see it as a missed opportunity (e.g., Wccftech) reflects the game’s mixed reception. Ultimately, while Dragon Quest Treasures’ voice acting contributes to its whimsical tone, its sporadic use and occasional flaws prevent it from being a defining strength of the experience.

TL;DR

voice acting

Voice acting in Dragon Quest Treasures is a mixed bag—charming and whimsical for some, with standout humor and distinct character voices, but plagued by underwhelming execution, sparse delivery, and repetitive lines that undermine its potential. While critics praise its lighthearted charm and localization quirks, many call it inconsistent, uneven, and a missed opportunity for depth.

71

TL;DR

PC version shines with smoother performance, better optimization, and keyboard/mouse support, while Switch struggles with graphical flaws, camera glitches, and suboptimal controls—both platforms have issues, but PC feels more polished despite shared design shortcomings.

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

71

Positive Reviews (80-100)

38%

Mixed Reviews (50-79)

63%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

The technical performance of Dragon Quest Treasures varies significantly across platforms, with notable positives for PC and mixed results on Nintendo Switch. On PC, reviewers like CGMagazine highlight improved optimization compared to the Switch version, noting smooth gameplay on high-end hardware and stable frame rates, while Multiplayer.it praises better camera handling and reduced pop-in effects. The Mako Reactor acknowledges technical improvements over the Switch, with higher frame rates at lower graphical settings, and MMORPG.com emphasizes Steam Deck verification and enhanced visuals. The PC version also benefits from keyboard/mouse support (as noted by CGMagazine) and smoother performance in open-world exploration, though some critics like Tech-Gaming point to muddled combat mechanics. For the Switch, Nintenderos and NintendoWorldReport report no major technical issues, while Pocket Tactics and RPGamer praise smooth frame rates and quick load times, suggesting solid optimization for the platform’s hardware. However, both platforms face technical shortcomings that detract from the experience. On PC, MMORPG.com criticizes the lack of mouse support, requiring arrow keys for navigation, while Tech-Gaming highlights unreliable compass mechanics and muddled combat systems. The Mako Reactor also notes limitations at higher graphical settings, with frame rates dropping to 15-20fps on max presets. For the Switch, Gameblog.fr and IGN Italia cite persistent issues like low-quality textures, screen flickering, and inconsistent frame rates during combat, while Checkpoint Gaming and Multiplayer.it point to frustrating camera glitches and non-intuitive controls. Digital Trends and IGN Japan criticize quality-of-life flaws such as no fast travel and clunky inventory systems, and RPG Site and SpazioGames mention pop-in effects and suboptimal optimization, even in handheld mode. These issues create a mixed reception for the Switch version, with some critics like Nintenderos finding it stable while others, such as Gameblog.fr, describe it as technically flawed. Overall, the consensus leans toward PC offering superior technical performance due to better optimization and hardware flexibility, though it isn’t without flaws. The Switch version, while praised by some for its stability (e.g., Nintenderos), faces more frequent criticism for graphical limitations and design choices that hinder gameplay flow. Critics like Multiplayer.it and The Mako Reactor note that the PC port addresses many of the Switch’s issues, but both platforms struggle with repetitive mechanics and UI shortcomings. Despite these challenges, the game is generally seen as functional and polished on its respective hardware, with technical performance being a secondary concern compared to its core gameplay and design elements. The divide between platforms highlights the trade-offs of cross-platform development, where PC benefits from enhanced visuals and controls, while the Switch’s port remains more constrained by its hardware capabilities.

TL;DR

technical performance

PC version shines with smoother performance, better optimization, and keyboard/mouse support, while Switch struggles with graphical flaws, camera glitches, and suboptimal controls—both platforms have issues, but PC feels more polished despite shared design shortcomings.

68

TL;DR

"Dragon Quest Treasures" delivers vast content—randomized treasures, islands, collectibles, and post-game systems—but its repetitive treasure-hunting loop, shallow mechanics, and grindy backtracking alienate many. While fans may tolerate the tedium for nostalgia and variety, critics split: some praise replayability, others call it a chore. A charm-driven but uneven experience.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

68

Positive Reviews (80-100)

17%

Mixed Reviews (50-79)

71%

Negative Reviews (0-49)

12%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The reviewers generally acknowledge that Dragon Quest Treasures offers a variety of engaging elements that contribute to its replayability. Many highlight the game’s extensive content, including randomized treasure spawns (GameSpot), diverse islands, and side quests (RPG Fan, God is a Geek). The ability to revisit areas for better loot, collect hundreds of unique treasures (The Escapist), and engage in monster recruitment (Nintendo Life) creates incentives for multiple playthroughs. Additionally, post-game systems like daily quests, base-building (Attack of the Fanboy), and online features (The Escapist) add layers of depth. Critics such as Vandal note that completing all side quests can extend gameplay to 100 hours, while RPGamer emphasizes over 700 collectibles and post-game content. The game’s charm and open-ended structure (Digitally Downloaded) also appeal to fans of the series, making it a worthwhile revisit for those who enjoy its laid-back, treasure-hunting focus. However, the repetitive nature of core mechanics emerges as a significant drawback. Multiple critics, including Dexerto, Video Chums, and Game Informer, criticize the monotonous treasure-hunting loop and lack of engaging systems, arguing that the gameplay feels like a chore. TheGamer and GamingTrend point to uneven pacing and shallow variety, while Destructoid and Nintendo Life note that repetitive backtracking and busy-work elements may deter long-term engagement. Multiplayer.it and Wccftech also highlight mechanical complexity and filler tasks as limitations, with IGN Japan and SpazioGames emphasizing that the game’s compact size and time-intensive mechanics reduce its appeal compared to larger open-world titles. Even positive reviews like those from GameSpot and The Escapist acknowledge that repetition in treasure hunting and combat systems can diminish enjoyment over time. The overall consensus among critics is mixed but leans toward moderate replayability, with enthusiasm for the game’s content offset by concerns about repetition. While some reviewers (GameSpot, The Escapist, RPG Fan) argue that randomized elements and post-game systems justify multiple playthroughs, others (Dexerto, Video Chums, Game Informer) find the core mechanics too tedious to sustain long-term interest. The game’s appeal seems heavily tied to nostalgia for the Dragon Quest series and a tolerance for its repetitive structure, as noted by IGN Adria and Nintendo Life. Ultimately, while Dragon Quest Treasures offers enough variety and charm to warrant revisits for fans or completionists, its limitations in depth and innovation prevent it from achieving strong replayability for all players. The balance between accessibility and repetition remains a defining characteristic of the experience.

TL;DR

replay value

"Dragon Quest Treasures" delivers vast content—randomized treasures, islands, collectibles, and post-game systems—but its repetitive treasure-hunting loop, shallow mechanics, and grindy backtracking alienate many. While fans may tolerate the tedium for nostalgia and variety, critics split: some praise replayability, others call it a chore. A charm-driven but uneven experience.

Overall verdict

Overall Verdict

71

MONSTER

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OVERALL SCORE DISTRIBUTION

Monster Score

71

Positive Reviews (80-100)

41%

Mixed Reviews (50-79)

58%

Negative Reviews (0-49)

1%

Based on analyzing all available reviews that scored and critiqued the game.

The overall reception of Dragon Quest Treasures highlights its charm, nostalgic appeal, and engaging exploration mechanics. Many reviewers praise its whimsical art style, charming atmosphere, and unique focus on treasure hunting and monster collection. For instance, GameSpew notes the game’s "freedom, variety of activities, and rewarding experience of treasure hunting," while RPG Fan highlights its "visually stunning" presentation and light storytelling. The game’s accessibility and family-friendly design are also frequently lauded, with SpazioGames calling it a "light-hearted, family-friendly adventure" and The Escapist praising its "joyous exploration" and "broad appeal." Critics like Dexerto and Digital Trends acknowledge its nostalgic charm, with the former describing it as a "charming but flawed spinoff" and the latter noting its "nostalgic charm with tedium." The game’s emphasis on lighthearted gameplay and whimsical world-building resonates strongly with fans of the series and younger audiences. However, the consensus also points to significant drawbacks, particularly in gameplay depth, combat systems, and repetition. Multiple critics highlight simplistic combat mechanics and a lack of complexity, with Wccftech calling it "simplistic combat, underdeveloped content, and repetitive gameplay," while Gameblog.fr criticizes its "repetitive combat" and "lack of innovation." GamingTrend and TheGamer describe the experience as "bland" and "middling," respectively, citing design flaws and shallow systems. Repetition in exploration and monster collection is a recurring issue, with Video Chums noting it’s "fun but short-lived" and Noisy Pixel pointing to "repetitive maps." Technical issues and uneven content also surface, as seen in Tech-Gaming’s critique of the "uninvolved combat system" and RPGamer’s mention of limited monster variety. These flaws often overshadow the game’s positives, leaving many critics feeling it falls short of the series’ traditional depth. Despite these criticisms, the overall consensus leans toward a balanced but cautious recommendation. While most agree the game is not a standout entry in the Dragon Quest series, its charm and accessibility make it a worthwhile experience for fans and casual players. GameSpew and RPG Fan argue that its "rewarding treasure-hunting" and "pleasant adventure" justify playing despite flaws, while Destructoid calls it a "perfect game for long winter nights." However, critics like GamingTrend and Dexerto emphasize its underwhelming nature, suggesting it’s best suited for series enthusiasts rather than newcomers. The mixed reception reflects a divide between those who appreciate its nostalgic, lighthearted approach and those expecting deeper mechanics. Ultimately, Dragon Quest Treasures is seen as a competent but lightweight spin-off that prioritizes charm over ambition, with many hoping for more substantial future entries in the franchise.

TL;DR

Charming but flawed, Dragon Quest Treasures trades depth for whimsy, offering a nostalgic, accessible adventure filled with treasure-hunting charm and vibrant art—yet its simplistic combat, repetitive mechanics, and underwhelming design leave many craving more substance.

71

MONSTER

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Reviews

81 reviews found

91

Gaming Age

PC

Aug 17, 2023

AI-generated summary • May contain inaccuracies • See full review for precise details

The game is praised as an accessible entry point for newcomers to the Dragon Quest series, with a focus on simplicity and ease of play. However, it may not appeal to long-time fans due to its simplified approach.

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Full review

90

Pocket Tactics

Nintendo Switch

Dec 8, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

A charming, fun adventure that balances classic Dragon Quest elements with unique mechanics. It succeeds as a lighthearted, accessible experience for fans and newcomers alike, offering depth without taking itself too seriously.

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Full review

90

God is a Geek

Nintendo Switch

Dec 8, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

Dragon Quest Treasures is described as 'utterly charming' and a 'great escape,' with praise for its joyous exploration, satisfying treasure collection, and broad appeal. It balances nostalgia with fresh ideas, making it a standout entry in the series despite minor technical flaws.

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Full review

90

Screen Rant

Nintendo Switch

Dec 8, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

Dragon Quest Treasures is a fun, engaging, and easygoing monster-recruiting game with a focus on exploration and collection. It successfully balances depth with accessibility, offering a relaxing experience for fans of the series.

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Full review

86

TierraGamer

Nintendo Switch

Jan 5, 2023

AI-generated summary • May contain inaccuracies • See full review for precise details

A solid, accessible JRPG that prioritizes exploration and simplicity. While not groundbreaking, it appeals to fans of the franchise and offers a pleasant, relaxing experience with its charming design and gameplay.

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Full review

85

The Mako Reactor

PC

Jul 19, 2023

AI-generated summary • May contain inaccuracies • See full review for precise details

The reviewer recommends the PC port as a superior experience compared to the Switch version, praising its performance and visuals on Steam Deck while acknowledging it offers nothing new for returning players.

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Full review

85

MMORPG.com

PC

Aug 4, 2023

AI-generated summary • May contain inaccuracies • See full review for precise details

The review concludes with a strong recommendation for Dragon Quest fans, highlighting its nostalgic nods, engaging mechanics, and accessibility for younger gamers. It balances praise for the series' references and features with acknowledgment of its simplicity compared to more intense RPGs.

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85

Nintenderos

Nintendo Switch

Dec 29, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

A strong spin-off that shines independently as a complement to Dragon Quest XI. It balances charm, character, and gameplay despite minor flaws in repetition and combat depth.

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85

Atomix

Nintendo Switch

Dec 8, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

Dragon Quest Treasures is a unique spin-off that diverges from the series' traditional turn-based RPG style. It offers engaging exploration, accessible combat, and nostalgic elements for fans, but its repetitiveness and recycled music may limit its appeal to newcomers.

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80

Hardcore Gamer

Nintendo Switch

Dec 8, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

Dragon Quest Treasures is praised as a standout spin-off, combining nostalgia, engaging gameplay, and a compelling story. It is described as one of the best Dragon Quest games, with addictive exploration and a love letter to the franchise's history.

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