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79

MONSTER

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Anno 117: Pax Romana

2025
GenresSimulation, Top-Down Perspective, Strategy, Single Player, Multiplayer
AvailableNov 13, 2025
PlatformPC, Xbox Series X, PlayStation 5
DeveloperUbisoft Mainz
Overview

In the latest instalment of the award-winning Anno strategy franchise, it’s your destiny to shape the Roman Empire in the year 117 AD. As governor, will you encourage economic growth or expand your rule through dominance? Lead with rebellion or unite a diverse culture? The cost of peace is yours to decide.

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Game analysis

Monster Scorecard

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71

TL;DR

Anno 117: Pax Romana’s story is praised for its ambitious branching paths and political intrigue but criticized as underdeveloped, rushed, and emotionally shallow, with a short campaign that fails to deliver on its narrative promises.

SCORE DISTRIBUTION FOR STORY

Story Score

71

Positive Reviews (80-100)

26%

Mixed Reviews (50-79)

71%

Negative Reviews (0-49)

3%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The story of Anno 117: Pax Romana receives mixed praise, with several critics highlighting its engaging narrative structure and thematic ambition. IGN notes that the campaign offers a "satisfying conclusion" through a choice involving character Ben-Baalion, while VideoGamer appreciates the dual protagonists—Marcus Naukratius and Marcia Tertia—who navigate political intrigue and ethical dilemmas. Gamekult acknowledges the story’s simplicity but praises its long-term goals and structure, and GamingTrend highlights the blend of historical narratives with fictional elements, emphasizing player choices that influence outcomes. Critics like IGN France and This Is Game commend the game’s branching paths and cultural integration mechanics, suggesting the narrative provides a framework for exploration even if it leans on familiar tropes. These positives often center on the campaign’s attempt to balance storytelling with gameplay, offering players a sense of agency within Rome’s political landscape. However, the majority of reviews criticize the story for being underdeveloped, abrupt, and lacking emotional depth. Invader describes the campaign as a "lengthy tutorial" with a narrative that fails to engage, while WellPlayed calls it "underdeveloped and abrupt," noting unfulfilled promises of decision-driven complexity. GameWatcher and GRYOnline.pl criticize the rushed ending, unresolved plot threads, and jarring transition to sandbox mode, with the latter calling the narrative "disconnected" and "overly simplistic." Eurogamer Germany and IGN Italia also point to issues like modern dialogue clashing with historical settings and weak character development, respectively. Many reviewers, including GamesRadar+ and Vgames, note that the story feels minimal or formulaic, with repetitive missions and a focus on task-based progression rather than cohesive storytelling. The campaign’s brevity—often under 10 hours—further undermines its impact, leaving players wanting more depth. Overall, while Anno 117: Pax Romana’s story is praised for its ambition and branching choices, the consensus leans toward it being a weak point compared to the game’s mechanics. Critics like IGN and Gamekult acknowledge its structural strengths, but most agree that the narrative feels underdeveloped, rushed, or disconnected from the game’s broader themes. The dual protagonists and political intrigue offer some engagement, yet issues like abrupt endings, repetitive quests, and lack of emotional resonance dominate critiques. Despite occasional praise for its historical context and player agency, the story is frequently seen as a secondary element, serving more as a tutorial than a compelling narrative experience. This mixed reception reflects a game that aims high but struggles to deliver a cohesive or memorable story.

TL;DR

story and narrative

Anno 117: Pax Romana’s story is praised for its ambitious branching paths and political intrigue but criticized as underdeveloped, rushed, and emotionally shallow, with a short campaign that fails to deliver on its narrative promises.

86

TL;DR

Anno 117: Pax Romana shines with deep, accessible gameplay, refined city-building, and innovative mechanics like diagonal roads and modular ships, offering a rewarding simulation for newcomers and veterans. While clunky combat, underdeveloped military systems, and UI issues linger, its strategic complexity and creative freedom overshadow flaws, cementing it as a strong, immersive entry in the series.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

86

Positive Reviews (80-100)

77%

Mixed Reviews (50-79)

23%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The gameplay of Anno 117: Pax Romana is widely praised for its accessibility, depth, and refined mechanics. Critics like IGN Portugal highlight its intuitive design, noting that systems start simple (e.g., logging and sawmills) but evolve into complex production chains, appealing to both newcomers and veterans. GamingBolt and Gamekult commend the improved city-building mechanics, including diagonal roads, supply chain management, and small-scale industry, which add strategic layers without overwhelming players. The game’s focus on resource management, trade routes, and infrastructure development is lauded for its logical complexity, with MMORPG.com praising new features like angled roads and modular ship design. COGconnected and Games.cz emphasize the sandbox mode’s flexibility, allowing creative freedom after mastering core systems, while IGN Spain calls the gameplay “addictive” with a rewarding learning curve. These elements collectively create a satisfying simulation that balances depth with approachability. However, several critics point to notable flaws. GameWatcher and GIGA criticize clunky combat mechanics, particularly naval and land warfare, which feel unbalanced and frustrating compared to the game’s strong economic systems. IGN France and Vgames note that military mechanics lack depth, with some systems (like diplomacy and religion) feeling underdeveloped or simplistic. Gamekult and GamesOver.gr mention pacing issues in the campaign, where unclear objectives and abrupt conclusions detract from immersion. Additionally, COGconnected and VideoGamer highlight UI frustrations, such as cumbersome navigation and an overwhelming interface that requires time to master. While Softpedia and Jeuxvideo.com critique forced warfare elements and repetitive tasks, these issues are often seen as minor drawbacks rather than deal-breakers. Overall, the majority of critics view Anno 117: Pax Romana as a strong entry in the series, with its gameplay praised for innovation, depth, and accessibility. IGN Portugal, GamingBolt, and Gamekult all highlight its refined mechanics and engaging systems, while even those pointing out flaws acknowledge the game’s strengths. The blend of familiar Anno formulas with new features like diagonal construction and dual-region gameplay (Latium/Albion) is seen as a positive evolution, despite some underdeveloped aspects. While technical issues and pacing problems exist, they are generally overshadowed by the game’s rewarding simulation and strategic complexity. As IGN Spain notes, the core mechanics are “engaging and rewarding,” reinforcing the consensus that Anno 117 succeeds as a deep, immersive city-building experience.

TL;DR

gameplay mechanics

Anno 117: Pax Romana shines with deep, accessible gameplay, refined city-building, and innovative mechanics like diagonal roads and modular ships, offering a rewarding simulation for newcomers and veterans. While clunky combat, underdeveloped military systems, and UI issues linger, its strategic complexity and creative freedom overshadow flaws, cementing it as a strong, immersive entry in the series.

86

TL;DR

Anno 117: Pax Romana dazzles with stunning visuals, immersive ancient Rome, and vibrant world-building, but repetitive textures, AI glitches, and technical hiccups tarnish its polish.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

86

Positive Reviews (80-100)

71%

Mixed Reviews (50-79)

28%

Negative Reviews (0-49)

2%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The majority of reviewers praised Anno 117: Pax Romana for its visually striking design, highlighting its detailed environments, historical authenticity, and immersive world-building. Critics consistently noted the game’s ability to bring ancient Rome and Celtic regions to life with vibrant color palettes, intricate architecture, and dynamic simulations. For instance, IGN Portugal lauded the “captivating” visuals of cities and landscapes, while Eurogamer Germany emphasized the “aesthetic beauty of settlements” and attention to historical accuracy in building designs. The game’s environments, such as the sun-scorched Latium and verdant Albion, were described as “visually distinct” (TheGamer) and “stunning” (CGMagazine), with dynamic weather, day-night cycles, and lifelike animations enhancing immersion. Additionally, the technical advancements like ray tracing, realistic water effects, and detailed textures (Vandal, PlayUA) were celebrated, with some calling it the franchise’s best visuals yet (COGconnected). The art direction was frequently noted for its elegance and coherence, creating a cohesive Roman world that feels both authentic and visually engaging (Everyeye.it). Despite these strengths, several critics pointed out notable flaws that detracted from the overall experience. Issues included repetitive textures and AI-generated assets, such as “blurred shapes, blank faces, and incomplete limbs” (Checkpoint Gaming), which undermined the visual quality. PlayStation Universe criticized the PS5’s graphics for falling short of current-gen expectations, citing slow-loading textures and pixelation. Others highlighted technical shortcomings like chaotic UI design (CD-Action), performance drops in larger settlements (IGN Italia), and underwhelming combat visuals (DualShockers). Character models and cutscenes also faced scrutiny, with IGN noting “outdated” lip sync and GIGA pointing to “flickering lights” and “black-eyed NPCs.” While these issues were not universal, they reflected a recurring theme of technical imperfections that, while minor, occasionally disrupted the otherwise polished presentation. The lack of zoom functionality (Jeuxvideo.com) and UI clutter (GamingTrend) further underscored some design compromises. Overall, the consensus among critics was overwhelmingly positive, with most acknowledging Anno 117: Pax Romana as a visual triumph despite its technical hiccups. While a handful of reviews pointed to specific flaws—such as AI-generated asset issues (Checkpoint Gaming) or optimization problems (IGN Italia)—the majority emphasized the game’s breathtaking environments, historical detail, and immersive design. Critics like IGN, Eurogamer Germany, and CGMagazine highlighted the game’s ability to create a “living, breathing world” through its meticulous attention to architectural nuance and atmospheric effects. Even when noting drawbacks, many framed them as minor blemishes on an otherwise impressive visual foundation. The combination of improved technical execution, vibrant aesthetics, and historical authenticity solidified Anno 117 as a standout entry in the franchise, with its visuals serving as a key pillar of its appeal.

TL;DR

graphics and visual design

Anno 117: Pax Romana dazzles with stunning visuals, immersive ancient Rome, and vibrant world-building, but repetitive textures, AI glitches, and technical hiccups tarnish its polish.

81

TL;DR

Praised for immersive, atmospheric orchestral score that enhances Rome’s historical vibe, but criticized for lacking grandeur, originality, and memorable moments—resulting in a mixed, competent-but-unremarkable audio design.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

81

Positive Reviews (80-100)

66%

Mixed Reviews (50-79)

34%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The sound design and music of Anno 117: Pax Romana received generally positive feedback from multiple reviewers, with many praising its immersive and atmospheric qualities. Critics like COGconnected highlighted the orchestral score as one of the year’s best, emphasizing its strong environmental audio design that enhances immersion and world-building. Similarly, GRYOnline.pl noted that the soundtrack and ambient sounds were well-matched to the game’s setting, creating a cohesive experience, while Malditos Nerds praised the orchestral score for its ability to elevate the immersive atmosphere of managing a Roman empire. Gamesurf and GameGrin also commended the dynamic soundtrack and tailored soundscapes that adapt to gameplay phases, contributing to realism without overwhelming players. The calming and atmospheric nature of the music was frequently highlighted, with IGN France and Jeuxvideo.com noting how the subtle, effective soundtrack complemented ambient sounds like waves and patrolling troops, reinforcing the game’s historical setting. However, several critics pointed out shortcomings in the audio design, particularly its lack of grandeur and originality. CD-Action criticized the music as "decent but lacking grandeur," comparing it unfavorably to other games like Arcanum and noting a general absence of dramatic elements befitting Rome. Games.cz described the music as "understated and background-focused," while Vgames called it "unremarkable and forgettable," arguing that it failed to deliver iconic compositions. Softpedia added that the soundtrack was "pleasant but lacks variety," with repetitive voice acting reducing immersion during narrative events. Additionally, IGN Turkey noted inconsistencies in voice acting, citing flat delivery and uneven accents as drawbacks. These critiques suggest that while the audio effectively supports the game’s atmosphere, it falls short of exceptional or memorable achievements. Overall, the consensus among critics leans toward a balanced but mixed reception. While the majority praised the sound design for its immersive qualities, atmospheric depth, and historical authenticity—particularly in how it complements the city-building mechanics—the music was often seen as competent rather than groundbreaking. COGconnected and GRYOnline.pl stood out for their enthusiastic endorsements of the orchestral score, while CD-Action and Vgames represented the more critical perspectives. The divide likely stems from differing expectations: some reviewers appreciated the subtle, ambient approach that aligns with the game’s relaxed pace, while others felt it lacked the dramatic flair or originality expected from a historical title. Despite these contrasts, the audio design is broadly recognized as a strong, if not exceptional, component of Anno 117: Pax Romana.

TL;DR

music and sound design

Praised for immersive, atmospheric orchestral score that enhances Rome’s historical vibe, but criticized for lacking grandeur, originality, and memorable moments—resulting in a mixed, competent-but-unremarkable audio design.

68

TL;DR

Praise for immersive storytelling and character depth clashes with critiques of uneven accents, jarring performances, and technical flaws in Anno 117: Pax Romana’s voice work, leaving its impact polarizing but undeniably shaping the game’s atmosphere.

SCORE DISTRIBUTION FOR VOICE ACTING

Acting Score

68

Positive Reviews (80-100)

23%

Mixed Reviews (50-79)

69%

Negative Reviews (0-49)

8%

Based on analyzing reviews that specifically scored or critiqued the voice acting.

The voice acting in Anno 117: Pax Romana receives a mix of commendations, particularly for its immersive qualities and narrative engagement. Critics like Oyungezer explicitly praise the voice acting as a standout element, while GameGrin and Game8 highlight its ability to draw players into the story, noting that the voice cast adds depth to both characters and plot. GAMES.CH appreciates how fully voiced dialogue enhances narrative depth, and Gamersky points to the introduction of full Chinese voice acting as a significant improvement for immersion. Additionally, Impulsegamer notes that distinct character personalities—such as those of siblings Marcus and Marcia—contribute to a more engaging campaign, suggesting that the vocal performances help drive emotional stakes despite limited technical elaboration. However, several critics critique the voice acting for its uneven quality and technical shortcomings. Games.cz criticizes the over-the-top British accents assigned to Roman characters, calling it jarring and inconsistent with the game’s historical setting, though they acknowledge it aligns with the game’s Albion-inspired worldbuilding. IGN Turkey describes the English dialogue as “dull” and “out of place,” while Softpedia labels the voice acting as “mediocre,” citing repetitive citizen dialogues that undermine narrative impact. WellPlayed further highlights poor editing, abrupt cuts, and inconsistent lip syncing, which disrupt the flow of interactions. Gamekult also notes varying quality in French performances, and COGconnected observes that while present, the voice acting fails to stand out as a defining feature. Overall, the reception of Anno 117: Pax Romana’s voice acting is mixed, reflecting both its potential to enhance immersion and its technical flaws. While some critics, such as Oyungezer, GameGrin, and Game8, celebrate its contributions to storytelling and character depth, others emphasize inconsistencies in performance, accents, and production quality. The game’s voice work appears to be a polarizing aspect, with praise for its ambition and narrative integration offset by frustrations over execution. Despite these divides, the majority of reviews acknowledge that the voice acting, while not flawless, plays a role in shaping the game’s atmosphere and engagement.

TL;DR

voice acting

Praise for immersive storytelling and character depth clashes with critiques of uneven accents, jarring performances, and technical flaws in Anno 117: Pax Romana’s voice work, leaving its impact polarizing but undeniably shaping the game’s atmosphere.

75

TL;DR

Anno 117: Pax Romana’s tech is uneven—PC and Xbox shine with polish, PS5 stumbles on glitches and controls, underscoring a grand but imperfect simulation.

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

75

Positive Reviews (80-100)

30%

Mixed Reviews (50-79)

70%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

The technical performance of Anno 117: Pax Romana varies across platforms, with notable strengths on PC and Xbox Series X, while the PS5 version faces unique challenges. On PC, many reviewers highlight solid optimization, scalable graphics settings, and stable frame rates, particularly when leveraging technologies like DLSS or FSR (e.g., Everyeye.it, GameBlast post-launch, Vgames, Player 2). The game runs smoothly on mid-range hardware with improvements post-launch (Impulsegamer) and maintains stability for complex simulations (GamingTrend). On Xbox Series X, critics like Gamer.no and Generación Xbox praise seamless performance, consistent 60 FPS, and minimal loading times, suggesting strong console optimization. The PS5 version, while generally stable, faces issues like AI-generated asset glitches (Checkpoint Gaming) and UI quirks (PlayStation Universe), though some reviewers note smooth gameplay with mouse/keyboard support (GameGrin). However, technical challenges persist across platforms. On PC, frame drops, microstutters, and optimization issues on mid-range hardware are recurring concerns (GameBlast, Games.cz, WellPlayed), alongside UI flaws like cluttered menus (GamesRadar+) and bugs such as stuck units or broken contracts (Games.cz). The game’s “soft-locks” from overbuilding (DualShockers) and unstable diplomacy systems (GRYOnline.pl) further complicate the experience. On PS5, AI-related visual glitches (Checkpoint Gaming) and long load times (GameGrin) detract from immersion, while console-specific control issues—like awkward radial menus (TheSixthAxis, GameSpew)—hinder usability. The Xbox version, though praised for smooth performance, lacks explicit technical discussion in some reviews (Jeuxvideo.com), leaving room for uncertainty about its broader stability. Overall, critics agree that Anno 117: Pax Romana is technically ambitious but imperfect. PC receives mixed feedback, with post-launch patches addressing many issues (Impulsegamer, GameBlast) but lingering optimization concerns. Xbox Series X emerges as the most polished platform, while PS5’s technical quirks—particularly AI glitches and control navigation—stand out. Despite these flaws, the game’s scalability, robust settings, and stable core mechanics (e.g., GIGA, PlayUA) suggest Ubisoft has delivered a technically sound foundation, albeit one requiring further refinement. The consensus leans toward cautious optimism: while PC and Xbox offer smoother experiences, the PS5 version highlights the challenges of balancing ambition with technical polish in large-scale simulations.

TL;DR

technical performance

Anno 117: Pax Romana’s tech is uneven—PC and Xbox shine with polish, PS5 stumbles on glitches and controls, underscoring a grand but imperfect simulation.

84

TL;DR

Anno 117: Pax Romana delivers stellar replay value via sandbox experimentation, multi-mode flexibility, and deep strategy, but its repetitive mechanics, underwhelming narrative, and slow pace risk alienating players seeking innovation or variety.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

84

Positive Reviews (80-100)

68%

Mixed Reviews (50-79)

32%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The majority of reviewers highlight strong replay value in Anno 117: Pax Romana through its diverse mechanics and flexibility. Multiple modes—such as the sandbox, endless mode, and campaign—offer players varied experiences, with features like managing two provinces simultaneously (Jeuxvideo.com), branching storylines (This Is Game), and customizable scenarios (Everyeye.it). The game’s strategic depth, including city-building complexity, research trees, and cultural strategies (e.g., Romanization vs. local preservation), encourages experimentation (GIGA, GamesRadar+). Multiplayer options, both cooperative and competitive, further enhance longevity (Gamesurf, Gamers Heroes), while systems like the Hall of Fame and DLC plans (IGN Adria) suggest potential for extended engagement. Critics like IGN and GameStar emphasize the game’s ability to reward repeated playthroughs through optimization and varied objectives, with some noting that its depth could sustain players for hundreds of hours (GameStar). However, several critics point to limitations that may hinder long-term appeal. Repetitive mechanics, such as the campaign’s lack of narrative depth or abrupt ending (WellPlayed, GamesRadar+), and the slow pace of gameplay (Jeuxvideo.com) are frequently cited as drawbacks. Some reviewers argue that the game’s reliance on familiar Anno formulas without significant innovation (GRYOnline.pl) could alienate fans seeking fresh experiences. Additionally, flaws like poor grand strategy mechanics (Vgames) or a lack of substantial content compared to predecessors (TheGamer) may deter players from revisiting the title. While multiplayer and sandbox modes mitigate these issues for some, others question whether the core systems alone can sustain interest over time (DualShockers, Vgames). Overall, critics largely agree that Anno 117: Pax Romana offers robust replay value through its systems-driven gameplay, multiple playstyles, and post-launch content plans. While concerns about repetition and narrative shortcomings exist, the consensus leans toward optimism, with many praising its flexibility and depth (IGN, GamesRadar+, GameStar). The game’s appeal seems to hinge on player preferences: those who prioritize strategy and customization will find it highly replayable, while others may struggle with its pacing or lack of innovation. As noted by PlayUA and Region Free, the sandbox mode’s endless experimentation opportunities and modifiability further solidify its potential for long-term engagement, despite some reservations about its core design.

TL;DR

replay value

Anno 117: Pax Romana delivers stellar replay value via sandbox experimentation, multi-mode flexibility, and deep strategy, but its repetitive mechanics, underwhelming narrative, and slow pace risk alienating players seeking innovation or variety.

Overall verdict

Overall Verdict

79

MONSTER

Star Icon

OVERALL SCORE DISTRIBUTION

Monster Score

79

Positive Reviews (80-100)

86%

Mixed Reviews (50-79)

14%

Negative Reviews (0-49)

0%

Based on analyzing all available reviews that scored and critiqued the game.

The majority of critics praised Anno 117: Pax Romana for its robust city-building mechanics, immersive historical setting, and refined systems that cater to both newcomers and series veterans. IGN Portugal and IGN Spain highlighted its complex yet intuitive resource management and urban planning, while GameSpew and GamesRadar+ lauded its "gripping" gameplay and visual design. The game’s blend of strategic depth and accessibility was frequently noted, with GIGA calling it a "worthy successor to Anno 1800" and COGconnected praising its polished mechanics and expansion into new historical territory. Many reviewers, including IGN and GameGrin, emphasized the satisfaction of mastering its systems, with some like GameBlast and Gamer.no acknowledging its strong foundation despite minor flaws. The game’s narrative, while not universally praised, was seen as engaging by outlets like TheSixthAxis, which called it a "standout entry" for its balance of storytelling and gameplay. However, several critics pointed to notable drawbacks that tempered the experience. Technical issues on PS5, such as console-specific controls and performance hiccups, were highlighted by PlayStation Universe and Jeuxvideo.com, with the latter noting pacing problems that could lead to player disengagement. Narrative shortcomings were a recurring theme, as IGN Portugal and Eurogamer Germany criticized the campaign’s lack of depth and forced warfare elements. UI challenges and a steep learning curve were mentioned by VideoGamer and GameWatcher, while KonsoliFIN and GRYOnline.pl pointed to a perceived lack of innovation compared to earlier entries. Additionally, some critics, like GamesRadar+ and Softpedia, felt the game’s ambition was constrained by its reliance on established formulas, with GameGrin noting a "short campaign" and GameWatcher describing combat as "clunky." These issues, while not universal, were seen as significant enough to affect the overall experience for some players. Despite these criticisms, the consensus among critics was overwhelmingly positive, with many deeming Anno 117: Pax Romana a strong entry in the series and a worthwhile investment for fans of city-building simulations. IGN, GIGA, and COGconnected all highlighted its evolution from previous titles, while GameGrin and Player 2 called it a "must-play" for its depth and replayability. Even outlets that pointed to flaws, such as GamesRadar+ and Eurogamer Germany, acknowledged the game’s strengths in mechanics and historical immersion. The majority of reviews emphasized that the positives—such as its refined systems, visual appeal, and strategic rewards—outweighed the negatives, with many recommending it as a top-tier experience. While some critics, like GRYOnline.pl, noted its derivative nature, the overall sentiment was one of appreciation for the game’s balance of tradition and incremental innovation, solidifying its place as a standout title in the Anno franchise.

TL;DR

Praise for robust city-building, immersive Rome, and refined systems; criticism on PS5 bugs, shallow story, clunky combat, and lack of innovation. A strong, accessible Anno entry with minor flaws but overall a must-play for fans.

79

MONSTER

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Reviews

120 reviews found

100

Region Free

PC

Nov 13, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

The review calls Anno 117: Pax Romana an 'all-time great strategy game' and a 'perfectly tuned grand spectacle,' comparing it to classics in the genre. It emphasizes familiarity as both a strength and a hallmark of its success.


100

Gameliner

PC

Nov 10, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

The review praises Anno 117: Pax Romana as the "perfect Anno-game" for its depth, improved mechanics, and rich Roman/Celtic setting. Minor issues like bugs and decoration limitations are acknowledged but do not detract from its overall excellence.


92

GAMES.CH

PC

Nov 10, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

The review is generally positive, emphasizing the game's strengths in gameplay and visuals while acknowledging the campaign's narrative shortcomings. It concludes that the game offers a rewarding experience despite its flaws.


91

Player 2

PC

Nov 10, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

A highly recommended strategic title with deep gameplay, a compelling story, and strong technical performance. It excels in planning and satisfaction from mastering its systems, positioning itself as a leader in the genre.


91

GIGA

PC

Nov 10, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

The review concludes positively, praising the game's immersive city-building, innovative systems, and potential for growth. While acknowledging technical flaws and UI issues, the reviewer expresses enthusiasm for future updates and considers it a worthy successor to Anno 1800.


90

Malditos Nerds

PC

Nov 27, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

The review calls Anno 117: Pax Romana a 'triunfo' (triumph) and the peak of the series, praising its depth, satisfaction in city-building, and solid design despite minor flaws in the campaign's pacing.


90

Gamers Heroes

PlayStation 5

Nov 13, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Overall, Anno 117: Pax Romana is a remarkable game that offers depth and complexity, making it a must-play for newcomers and veterans alike.


90

CGMagazine

PC

Nov 10, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

The review calls Anno 117: Pax Romana the 'ultimate city builder,' praising its depth, visuals, and replayability despite frustrations with complexity and technical quirks.


90

Vandal

PC

Nov 10, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

A polished evolution of the Anno series, praised for refined mechanics, strategic depth, and strong multiplayer integration. It is deemed highly enjoyable for both newcomers and veterans, with a promising future through DLCs.


90

GameGrin

PlayStation 5

Nov 21, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

A highly engaging RTS with a compelling story, solid gameplay, and impressive visuals. Despite issues like a short campaign and technical hiccups, it is recommended as a must-play for fans of the genre and the Anno series.

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