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54

MONSTER

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Tales of the Shire: A Lord of the Rings Game

2025
GenresAdventure, Simulation, Single Player, First Person Perspective
AvailableJul 29, 2025
PlatformPlayStation 5, Nintendo Switch, PC, Xbox Series X
DeveloperWeta Workshop
Overview

Released as a sequel to The Hobbit, this game was released outside of North America as Lord of the Rings: Game One.

Elsewhere
Score icon

Game analysis

Monster Scorecard

EXPAND ALL

60

TL;DR

A cozy, lore-rich homage to Hobbit life, Tales of the Shire dazzles with charm and nostalgia but drowns in a shallow, repetitive narrative of trivial tasks and unengaging characters, failing to harness Tolkien’s depth and leaving fans craving substance over simplicity.

SCORE DISTRIBUTION FOR STORY

Story Score

60

Positive Reviews (80-100)

12%

Mixed Reviews (50-79)

59%

Negative Reviews (0-49)

29%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The reviews of Tales of the Shire: A Lord of the Rings Game highlight several positive aspects, particularly its cozy and immersive portrayal of Hobbit life. Critics like IGN and Nintendo Life praised the game’s gentle, wholesome storybook feel, noting its focus on the idyllic, mundane aspects of Bywater’s community and the charm of its characters. GamingTrend appreciated the engaging quests and seamless integration of tutorials into the narrative, while Loot Level Chill celebrated it as a "love letter to J.R.R. Tolkien," rich in lore and references that resonate with fans. The game’s emphasis on daily activities, social interactions, and the simplicity of Hobbit culture was seen as a refreshing departure from epic conflicts, with some reviewers, such as GameStar and TheXboxHub, acknowledging its ability to capture the essence of Tolkien’s world through relatable, light-hearted themes. These elements collectively create a warm, nostalgic atmosphere that appeals to those seeking a tranquil, simulation-style experience. However, the negatives dominate the critical reception, with widespread complaints about the story’s lack of depth, repetition, and shallow character development. Multiple reviewers, including Wccftech, GamingBolt, Siliconera, and Eurogamer, criticized the narrative as minimalistic, focusing on trivial tasks like fetch quests and village designation that feel inconsequential and unexciting. PC Gamer and GameBlast pointed out the absence of meaningful choices or emotional engagement, while But Why Tho? and Gameliner noted that the two-dimensional NPCs and repetitive mechanics fail to create lasting connections. The story’s linear progression and limited plot twists were highlighted by ScreenHub and GamePro Germany, with Gamerpressure and PlayStation Universe emphasizing its underdeveloped nature and repetitive structure. Even GAMES.CH acknowledged that while the narrative is initially engaging, it quickly becomes formulaic, underscoring a consistent frustration with the game’s inability to evolve beyond its simplistic premise. Overall, the consensus among critics leans toward a mixed but largely critical evaluation of the game’s story. While some praised its charming, immersive depiction of Hobbit life and its homage to Tolkien’s lore, the majority found it lacking in narrative complexity and emotional resonance. The game’s focus on community-building and mundane tasks, though unique, was frequently deemed repetitive and shallow, with critics like GameSpot and Guardian describing it as meager and forgettable. However, a few reviewers, such as GAMES.CH and GamingTrend, acknowledged its strengths in atmosphere and accessibility, suggesting it might appeal to fans of cozy simulations rather than those seeking epic storytelling. Despite these positives, the recurring critiques of its minimal plot, unengaging characters, and reliance on fetch quests indicate that Tales of the Shire struggles to balance its whimsical premise with a compelling narrative, leaving many reviewers disappointed by its failure to fully capitalize on the richness of Middle-earth’s lore.

TL;DR

story and narrative

A cozy, lore-rich homage to Hobbit life, Tales of the Shire dazzles with charm and nostalgia but drowns in a shallow, repetitive narrative of trivial tasks and unengaging characters, failing to harness Tolkien’s depth and leaving fans craving substance over simplicity.

63

TL;DR

Tales of the Shire delivers cozy, accessible life-sim charm with a praised cooking system, but repetitive tasks, shallow mechanics, and uninspired quests make it feel grindy and underdeveloped, appealing only to niche fans of the genre and Lord of the Rings.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

63

Positive Reviews (80-100)

12%

Mixed Reviews (50-79)

69%

Negative Reviews (0-49)

18%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The gameplay of Tales of the Shire: A Lord of the Rings Game is largely praised for its cozy, life-simulation focus, with many critics highlighting its engaging and accessible mechanics. Reviewers like Game8 and IGN Spain note that the cooking system is a standout feature, offering a satisfying and immersive experience that aligns well with the game’s thematic roots. Nintendo Life commends the complex cooking system, which, while initially challenging, becomes rewarding over time, and Gameliner emphasizes that the game is relaxing and enjoyable, especially for those seeking a stress-free experience. TheSixthAxis and The Indie Informer also appreciate the simple yet engaging mechanics centered on building relationships with townsfolk and participating in daily village life, which contributes to the game’s charm and appeal. However, the gameplay is frequently criticized for being repetitive and lacking depth. COGconnected and GAMES.CH describe the experience as grindy and simplistic, with many tasks feeling hollow and monotonous. Final Weapon and GamePro Germany point out that the game’s limited variety and underdeveloped mechanics detract from its overall enjoyment, while Eurogamer and GameSpot call out the tedious farming and fetch quests as uninspired and lacking a compelling loop. PC Gamer and Siliconera also note that while the cooking system is well-designed, other activities like fishing and farming fall short in terms of engagement and mechanical complexity. IGN Deutschland and Loot Level Chill criticize the poor quest guidance and repetitive nature of daily routines, which can make the game feel unfulfilling over time. Despite the mixed reception, the overall consensus among critics is that Tales of the Shire delivers a charming, cozy life simulation experience that is accessible and relaxing, but often falls short in terms of variety and depth. While Game8 and IGN Spain highlight the engaging cooking mechanics, many reviewers, including COGconnected, Final Weapon, and GamePro Germany, express concerns about the repetitive nature of tasks and the lack of meaningful progression. The game is seen as a niche title that appeals to fans of the genre and the Lord of the Rings universe, but it struggles to stand out in a crowded market. GamingTrend and But Why Tho? acknowledge the game’s charm and community-focused elements, yet also note that its limitations in customization and replayability prevent it from being a more substantial experience. Overall, the gameplay is viewed as a mixed bag of enjoyable, simple mechanics and repetitive, underdeveloped systems.

TL;DR

gameplay mechanics

Tales of the Shire delivers cozy, accessible life-sim charm with a praised cooking system, but repetitive tasks, shallow mechanics, and uninspired quests make it feel grindy and underdeveloped, appealing only to niche fans of the genre and Lord of the Rings.

66

TL;DR

Tales of the Shire dazzles with whimsical, storybook charm and cozy artistry, but technical flaws—crappy textures, glitchy performance, and outdated graphics—sink its polish, leaving a beautiful but undercooked experience that prioritizes nostalgia over modern refinement.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

66

Positive Reviews (80-100)

19%

Mixed Reviews (50-79)

52%

Negative Reviews (0-49)

29%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The Graphics and Visual Design of Tales of the Shire: A Lord of the Rings Game are widely praised for their charming, whimsical, and cozy aesthetic, which aligns with the game’s lighthearted tone. Critics like CGMagazine and IGN Spain highlight the childlike, illustrative environments that evoke a "storybook" feel, while COGconnected and GamingTrend commend the lush, vibrant landscapes and seasonal changes that enhance immersion. PlayStation Universe and Gameliner note the polished, nostalgic look reminiscent of older titles, and Gamerreactor UK and Loot Level Chill emphasize the peaceful, fairy-tale-like atmosphere of the Shire. The chibi-esque and watercolor styles, as mentioned by GamingTrend and ComicBook, are seen as fitting for the cozy genre, with TheXboxHub appreciating the "colorful and cheerful" visuals that capture the essence of Hobbiton. These positives collectively underscore the game’s ability to create a visually appealing, immersive world that feels authentic to its source material, even if it leans into stylized simplicity. However, the technical and design shortcomings of the visuals are a recurring point of criticism. GAMES.CH and Vandal describe the graphics as "unappealing," citing poor textures, glitches, and a lack of contrast that detract from the experience. Wccftech and Gamepressure point to low detail, chunky polygons, and outdated rendering, while Nintendo Life and TheSixthAxis criticize the Switch version for "uninspired" and "pared-back" visuals, including pop-in and loading issues. GameSpot and Eurogamer mention performance problems like frame rate drops and flat, untextured environments, and GAMES.CH and Gamerliner note that character designs feel cartoonish and unattractive. IGN Deutschland and Siliconera argue the art style lacks the depth expected for a Lord of the Rings license, while But Why Tho? and New Game Network point to graphical inconsistencies and a "rushed" execution. These critiques reveal a disconnect between the game’s artistic vision and its technical polish, particularly on lower-end platforms. The overall consensus among critics is that Tales of the Shire succeeds in creating a cozy, charming atmosphere through its stylized visuals, but falls short in technical execution and detail. While CGMagazine, IGN Spain, and Gamerreactor UK celebrate the art direction as a strength, Vandal, GameSpot, and Nintendo Life argue it fails to meet modern standards or the expectations of a licensed title. The game’s child-friendly, nostalgic aesthetic is seen as both a virtue and a limitation, with some reviewers like GAMES.CH and Gamepressure feeling it lacks the complexity of similar games. Platform-specific issues, such as the Switch’s poor performance and PC’s occasional glitches, further divide opinions, but the core visual identity—a "soft, watercolor" world (as noted by GRYOnline.pl) and "lovingly designed environments" (per Guardian)—remains a point of agreement. Ultimately, the game’s visuals are a mixed bag, with their charm often overshadowed by technical flaws and a sense of underdevelopment.

TL;DR

graphics and visual design

Tales of the Shire dazzles with whimsical, storybook charm and cozy artistry, but technical flaws—crappy textures, glitchy performance, and outdated graphics—sink its polish, leaving a beautiful but undercooked experience that prioritizes nostalgia over modern refinement.

55

TL;DR

Tales of the Shire’s audio is divisive: serene, immersive music captures the Shire’s charm, but monotonous tracks and no voice acting dull the experience, failing to elevate weak gameplay and narrative.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

55

Positive Reviews (80-100)

17%

Mixed Reviews (50-79)

39%

Negative Reviews (0-49)

44%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The overall sentiment regarding the sound design and music of Tales of the Shire: A Lord of the Rings Game is mixed, with several critics highlighting the positive aspects of the audio elements. Many reviewers, such as TheSixthAxis and Multiplayer.it, praised the soundtrack for being serene, beautifully crafted, and fitting the game's cozy, tranquil atmosphere. PlayStation Universe noted that the background music and sound bytes contribute to a charming and immersive experience, while Gameliner and Worth Playing appreciated the calming musical score that aligns with the game's theme. GAMES.CH also acknowledged the wit in the text-based dialogue, which, although not voiced, still adds to the game's personality. These positive remarks suggest that the audio design successfully captures the essence of the Shire and the Hobbit way of life, creating a pleasant backdrop for the game's narrative. However, the absence of voice acting is a recurring negative point among the critics. Game8, GamePro Germany, GAMES.CH, and Push Square all pointed out that the lack of spoken dialogue is a missed opportunity, reducing immersion and making character interactions feel less engaging. Vandal criticized the monotonous soundtrack and the absence of voice acting as contributing to a dull experience, while Gamepressure and GameSpot noted that the lack of familiar music themes and dynamic sound effects made the game feel lifeless. New Game Network and Worth Playing echoed similar sentiments, stating that the flat experience and difficulty in hearing the music further detract from the audio quality. These critiques suggest that while the music and sound design are present, they fall short of expectations in terms of depth and engagement. Despite the mixed feedback, there is a general consensus that the sound design and music of Tales of the Shire are not strong enough to elevate the game beyond its narrative and gameplay limitations. While some critics, like TheSixthAxis and Multiplayer.it, found the soundtrack to be a positive element, the lack of voice acting and the often unremarkable or monotonous music were seen as significant drawbacks by most. GameSpot and Gamepressure emphasized that the absence of familiar themes and dynamic audio elements hampers immersion, while Worth Playing noted that the minimalist approach, though fitting, can be difficult to hear. Overall, the audio aspects are viewed as a mixed bag, with the music offering a pleasant but unmemorable experience, and the lack of voice acting being a consistent point of criticism across multiple platforms and reviewers.

TL;DR

music and sound design

Tales of the Shire’s audio is divisive: serene, immersive music captures the Shire’s charm, but monotonous tracks and no voice acting dull the experience, failing to elevate weak gameplay and narrative.

34

TL;DR

Tales of the Shire stumbles due to a total lack of voice acting, which critics say kills immersion, weakens storytelling, and leaves characters flat and unengaging — a major missed opportunity for a Lord of the Rings game.

SCORE DISTRIBUTION FOR VOICE ACTING

Acting Score

34

Positive Reviews (80-100)

0%

Mixed Reviews (50-79)

0%

Negative Reviews (0-49)

100%

Based on analyzing reviews that specifically scored or critiqued the voice acting.

The reviews of Tales of the Shire: A Lord of the Rings Game largely focus on the absence of voice acting, with no positive remarks about its quality or impact. While most critics emphasize the lack of vocal performances, a few observations hint at the game’s potential if such elements were included. For instance, Worth Playing notes that the reliance on sound effects gives dialogue a “whimsical” tone, suggesting a stylistic choice that could have been intentional. However, this is framed as a drawback, as it fails to engage players emotionally. Similarly, TheSixthAxis acknowledges minimal voice acting with “grunts and exclamations,” implying that even basic vocal elements are missing. These comments, though rare, highlight that the game’s audio design is underdeveloped, leaving room for speculation about what could have been achieved with proper voice acting. The overwhelming consensus among critics is that the lack of voice acting severely hampers the game’s storytelling and immersion. GamePro Germany and GAMES.CH both argue that the absence of dialogue limits character interaction and engagement, while Metro GameCentral and Push Square describe cutscenes as “incomplete” or “unimmersive.” IGN and IGN Deutschland specifically criticize the flatness of character interactions, noting that the lack of voice acting makes dialogues feel “less engaging” despite the game’s colorful cast. New Game Network and GAMINGbible emphasize that the absence of voiced dialogue undermines the narrative’s potential, with New Game Network stating it “significantly impacts immersion and emotional connection.” Even Checkpoint Gaming, which mentions disconnected character interactions, underscores how the lack of voice acting detracts from the overall experience. These critiques collectively paint a picture of a game that fails to leverage its source material’s rich dialogue for deeper storytelling. The overall consensus among critics is that the lack of voice acting is a critical flaw in Tales of the Shire. Nearly every review, regardless of platform, highlights this as a major shortcoming, with GameSpot, Gamereactor UK, and Gameliner all stating that the absence of vocal performances detracts from the game’s audio and narrative quality. The repetition of this critique across multiple outlets—such as TheXboxHub and Vandal—suggests a systemic issue rather than an isolated oversight. While some critics acknowledge the game’s visual or stylistic elements, the voice acting gap is consistently framed as a barrier to immersion and emotional engagement. This unified criticism indicates that the developers missed a key opportunity to enhance the game’s storytelling, leaving players with a sense of underdevelopment and unfulfilled potential.

TL;DR

voice acting

Tales of the Shire stumbles due to a total lack of voice acting, which critics say kills immersion, weakens storytelling, and leaves characters flat and unengaging — a major missed opportunity for a Lord of the Rings game.

45

TL;DR

Tales of the Shire’s technical performance is a disaster: PC and Switch crash-ridden, buggy, and poorly optimized; PS5 stable but underwhelming. A frustrating, uneven experience plagued by systemic flaws across platforms.

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

45

Positive Reviews (80-100)

3%

Mixed Reviews (50-79)

29%

Negative Reviews (0-49)

68%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

The technical performance of Tales of the Shire: A Lord of the Rings Game shows mixed results across platforms, with some reviewers noting minor positives. On the PS5, critics like PlayStation Universe observed stable performance with a fixed frame rate, though they described it as "not impressive," and GamingTrend acknowledged that occasional frame drops and glitches were infrequent enough to not significantly detract from the experience. For the Nintendo Switch, Nintendo Life and Pocket Tactics highlighted that while the original Switch had notable performance issues, the Switch 2 saw some improvements, though visual fidelity remained lacking. On PC, GRYOnline.pl and Gameliner praised the game for running smoothly with adjustments or minimal bugs, offering a more polished experience compared to other platforms. These positives suggest that the game’s technical foundation is somewhat viable, particularly on higher-end hardware or with patches, but not without flaws. However, the negatives across platforms are more pronounced and consistent. On the PS5, multiple critics, including Game8, GamePro Germany, and Vandal, criticized frequent FPS drops, stuttering, and poor optimization, with Wccftech and IGN Spain pointing to subpar visuals and performance that failed to meet expectations even on the PS5 Pro. The Nintendo Switch faced significant stability challenges, with NintendoWorldReport reporting crashes every 20 minutes and Nintendo Life noting persistent bugs despite patches. Checkpoint Gaming and Pocket Tactics emphasized that performance issues, such as frame rate drops and graphical limitations, remained a problem, especially in handheld mode. On PC, the technical shortcomings were stark: Gamepressure, Gamereactor UK, and IGN highlighted severe optimization issues, crashes, and bugs like the "screen-black-after-meals" glitch, while New Game Network and Multiplayer.it described the experience as "frustrating" and "severely affected." ScreenHub and Siliconera also pointed to specific hardware-related problems, such as Steam Deck frame rate issues and softlocks, underscoring broader systemic flaws. Overall, the consensus among critics is that Tales of the Shire struggles with technical performance, particularly on PC and the original Switch, where optimization, stability, and visual quality are major concerns. While the PS5 received slightly more balanced feedback, with some reviewers like GamingTrend and PlayStation Universe acknowledging partial stability, the game’s technical issues were still widespread and impactful. The Nintendo Switch saw incremental improvements post-patch but remained plagued by crashes and graphical shortcomings, as noted by NintendoWorldReport and Nintendo Life. On PC, the technical problems were more severe and persistent, with Gamepressure and IGN criticizing excessive system requirements and unresolved bugs. Despite occasional praise for minor fixes or smoother performance on certain hardware, the majority of critics agreed that the game’s technical execution detracted from its overall appeal, with PC and Switch users facing the most significant hurdles. The lack of consistent optimization across platforms suggests a broader development challenge, leaving the experience uneven and frustrating for many players.

TL;DR

technical performance

Tales of the Shire’s technical performance is a disaster: PC and Switch crash-ridden, buggy, and poorly optimized; PS5 stable but underwhelming. A frustrating, uneven experience plagued by systemic flaws across platforms.

52

TL;DR

Tales of the Shire offers fleeting charm through farming, cooking, and cozy mechanics, but repetitive tasks, shallow systems, and lack of depth tank its replayability—critics call it a niche pick for fans of relaxed simulation, not a long-term gem.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

52

Positive Reviews (80-100)

12%

Mixed Reviews (50-79)

35%

Negative Reviews (0-49)

53%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The reviews for Tales of the Shire: A Lord of the Rings Game present a mixed but cautiously optimistic view of its replay value, with some critics highlighting elements that could sustain engagement. GamingTrend and IGN Spain emphasize the game’s farming, cooking, and community interaction mechanics as key drivers of replayability, suggesting players can explore different relationships and upgrades. The Indie Informer also points to cooking mechanics and community interactions as incentives for returning, while CGMagazine notes the engaging gameplay loops and cozy life simulation aspects that imply replay value. Additionally, TheSixthAxis acknowledges its niche appeal to fans of cozy gaming, and Pocket Tactics mentions potential replay value through cross-platform play. These positives suggest that the game’s charm and simple systems might resonate with specific audiences, particularly those seeking a relaxing, low-stakes experience. However, the majority of critics express significant concerns about the game’s replayability, citing repetitive mechanics, lack of depth, and limited content. COGconnected, Digital Chumps, and Final Weapon all highlight the lack of customization and meaningful interactions, while GamePro Germany and GAMES.CH point to repetitive stories and tasks as major drawbacks. Metro GameCentral and PlayStation Universe describe the experience as “fixed and repetitive,” and IGN Spain’s positive take is contrasted by GameSpot’s assertion that the “dull gameplay” and “lack of engaging content” make replaying unlikely. Critics like Wccftech and Gamepressure note that the initial charm fades quickly, with repetitive quests and limited activities diminishing long-term appeal. Even the game’s technical issues, as mentioned by Vandal, further detract from its replay value, leaving many to question its longevity. Overall, the consensus among critics leans toward low replay value, with only a minority finding redeeming qualities. While a few reviews, such as those from GamingTrend, IGN Spain, and The Indie Informer, suggest that specific mechanics like farming, cooking, or community interactions could encourage repeated play, the overwhelming majority criticize the game’s lack of depth, repetitive tasks, and underdeveloped systems. Critics like GameSpot, IGN Deutschland, and PC Gamer explicitly state that the game fails to provide enough incentive for players to return after the initial playthrough. Despite its cozy aesthetic and niche appeal, Tales of the Shire appears to struggle with balancing simplicity and engagement, resulting in a mixed reception where its replay value is seen as limited unless players are particularly drawn to its specific mechanics or themes.

TL;DR

replay value

Tales of the Shire offers fleeting charm through farming, cooking, and cozy mechanics, but repetitive tasks, shallow systems, and lack of depth tank its replayability—critics call it a niche pick for fans of relaxed simulation, not a long-term gem.

Overall verdict

Overall Verdict

54

MONSTER

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OVERALL SCORE DISTRIBUTION

Monster Score

54

Positive Reviews (80-100)

11%

Mixed Reviews (50-79)

71%

Negative Reviews (0-49)

18%

Based on analyzing all available reviews that scored and critiqued the game.

The overall verdict on Tales of the Shire: A Lord of the Rings Game highlights its strengths as a cozy, lore-rich experience tailored for Tolkien enthusiasts. Critics like CGMagazine, Digital Chumps, and GamingTrend praise its charming portrayal of hobbit life, emphasizing the warm, immersive atmosphere and the nostalgic connection to Middle-earth’s familiar world. IGN Spain and GRYOnline.pl commend its unique take on the franchise, noting that it successfully captures the essence of Hobbit culture through mechanics like cooking, home customization, and gardening. Even TheSixthAxis and Gameliner acknowledge its relaxing and gentle appeal, positioning it as a comforting entry in the cozy gaming genre that can resonate with both fans and newcomers. These reviews collectively underscore the game’s ability to evoke a sense of whimsy and familiarity, making it a standout for those seeking a peaceful, narrative-driven simulation. However, the negatives are equally prominent, with many critics pointing to technical flaws, repetitive gameplay, and a lack of depth. Final Weapon, Game8, and GameSpot criticize its failure to deliver engaging mechanics or a compelling story, calling it hard to recommend despite its potential. GamePro Germany, GAMES.CH, and Eurogamer highlight issues like limited scope, performance problems, and monotonous tasks, while GameStar specifically mentions a severe bug that significantly impacts the experience. Digital Chumps and But Why Tho? note that it doesn’t innovate beyond the life-sim genre, and Dexerto and Loot Level Chill argue it lacks variety beyond its core activities. Many reviewers, including PC Gamer and Siliconera, also point to shallow writing and a lack of meaningful content, which diminishes its replayability and overall satisfaction. The consensus among critics is mixed, with Tales of the Shire being seen as a niche or fan-service title rather than a groundbreaking entry in the cozy genre. While GamingTrend and TheXboxHub acknowledge its charm and appeal to casual players, others like IGN and GameBlast describe it as a missed opportunity, underscoring its shortcomings in depth and polish. Nintendo Life and NintendoWorldReport criticize its undercooked execution and technical issues, suggesting it may not live up to expectations even for devoted fans. Despite these critiques, CGMagazine and ComicBook argue it’s still worthwhile for those who prioritize atmosphere over complexity. Ultimately, the game seems to polarize opinions: it’s a cozy, nostalgic trip for Tolkien lovers but falls short for players seeking innovation, challenge, or robust mechanics, leaving its recommendation contingent on individual preferences and tolerance for its flaws.

TL;DR

Tales of the Shire is a charming, lore-heavy life-sim for Tolkien fans, but suffers from repetitive gameplay, technical bugs, and shallow content — a cozy nostalgia trip that’s more for enthusiasts than a must-play.

54

MONSTER

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Reviews

57 reviews found

90

GamingTrend

PlayStation 5

Jul 29, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Tales of the Shire is described as an exceptional, cozy life sim that is engaging and warm, appealing to both Tolkien fans and newcomers alike.


80

IGN Spain

PlayStation 5

Jul 28, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Tales of the Shire is a delightful and engaging game for fans of cozy simulation, offering a unique hobbit experience despite some technical shortcomings.


80

ComicBook

Nintendo Switch

Jul 28, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Despite some technical quirks, Tales of the Shire is a cozy and wholesome experience that captures the essence of Hobbit life, making it a worthwhile game.


80

CGMagazine

PlayStation 5

Jul 28, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Overall, Tales of the Shire offers a satisfying experience for Tolkien fans, blending cozy gameplay with familiar lore, despite some minor issues.


80

GamingBolt

PC

Jul 29, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Tales of the Shire captures the essence of Hobbit life and offers a relaxing experience, but lacks depth in narrative. It serves well as a casual game.


80

The Indie Informer

PC

Jul 28, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Overall, Tales of the Shire offers a cozy and engaging experience for players looking for a simple life simulation, despite its narrative shortcomings.


78

Digital Chumps

PlayStation 5

Jul 31, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Tales of the Shire: A Lord of the Rings Game is a simple and fun cosy life simulator that doesn't redefine the genre or the Tolkien license but is enjoyable in its own right.


75

GRYOnline.pl

PC

Jul 28, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Overall, Tales of the Shire is praised as a well-crafted cozy game that effectively utilizes its source material, appealing to a wide audience regardless of their familiarity with Tolkien's work.


75

GameStar

PC

Jul 28, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Due to the severe bug affecting gameplay, the review indicates a significant deduction in the score, pending a potential fix from a future patch.


70

TheSixthAxis

Nintendo Switch

Jul 28, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Tales of the Shire is a gentle and lovingly crafted entry in the cozy gaming genre, appealing to those seeking a relaxing experience rather than action.

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