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MONSTER
Subject 13 is the new adventure game developed by Paul Cuisset—the man behind "Flashback", "Future Wars: Adventures in Time" and "Moto Racer" - in partnership with Microïds. This is a true adventure game. It depicts a mysterious universe filled with secret hiding places and all kinds of mechanisms that the player discovers, analyzes, and activates. There are also objects to collect and to figure out how to use in the backdrops… Subject 13 will make you travel from a secret base that has been abandoned to a strange and mysterious island, and in other places, so you can discover the real story. Therefore, you will have to manipulate several items in details to unveil their secrets. You'll have to muster all your insight and intelligence for this daunting challenge.
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Reviews
18 reviews found80
XBLA Fans
Feb 10, 2017
Subject 13 stands out with its difficulty range, puzzle variety and collectibles that add context and clues. As long as you have enough patience to handle the sometimes lengthy puzzles and the finicky controls, this game can be an incredibly enjoyable experience that truly tests your puzzle solving abilities. Score: Highly Recommended Subject 13 was developed and published by Microids on Xbox One.
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70
Destructoid
Jun 29, 2015
Subject 13 as a whole is thoughtfully challenging. I can see it working really well for casual and hardcore puzzle fans alike as it intermingles timeless puzzles with original concepts. Despite the storyline having some slightly cheesy and generic moments, it was intriguing enough to keep me interested and engaged.
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67
COGconnected
Jan 5, 2017
While Subject 13 is an interesting indie title to jump into, the finicky controls and lack of guidance can make this a game best suited for those with a lot of patience. Puzzles can seem logical but may be missing the simplest thing to actually solve and it’s easy to spend much more time than should be necessary to solve a part of the puzzle (I’m looking at you “Book of 100”).
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65
GameWatcher
Jun 12, 2015
The narrative is interesting, the puzzles are fun to tackle, if a little too simple and yet, if there was just a lot more content and if everything was a little more polished, we would be looking at a great game heavy with recommendation, rather than a good one laden with caveats.
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