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62

MONSTER

Star Icon

Slitterhead

2024
GenresAdventure, Action, Third Person Perspective, Horror, Single Player
AvailableNov 8, 2024
PlatformXbox Series X, PlayStation 5, PlayStation 4
DeveloperBokeh Game Studio
Overview

Set in the densely cluttered streets of "Kowlong," filled with obscurity and chaos, this battle action-adventure game casts players as the "Hyoki," an entity devoid of memory and physical form. His only motive is to eradicate the monstrous beings known as "Slitterheads" crawling around the city, disguising themselves as humans. Roaming the vibrant neon-lit cityscape, players must seek out allies among humans known as "Rarities," infiltrate and track dangerous organizations, and engage in battles harnessing the power of blood. As the suspenseful drama unfolds, delve into the mystery behind Hyoki's existence and the appearance of the Slitterheads.

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Game analysis

Monster Scorecard

EXPAND ALL

69

TL;DR

Slitterhead’s audacious, fractured narrative tackles violence, identity, and existentialism through time loops and possession, earning praise for its creativity and thematic depth—yet clunky pacing, underdeveloped characters, and overreliance on B-movie tropes left many frustrated.

SCORE DISTRIBUTION FOR STORY

Story Score

69

Positive Reviews (80-100)

34%

Mixed Reviews (50-79)

54%

Negative Reviews (0-49)

12%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The story of Slitterhead is widely praised for its ambitious, unconventional narrative structure and thematic depth. Critics like Digital Trends highlighted its "intriguing nonlinear narrative" with unexpected twists and exploration of cycles of violence and innocence, while GamesRadar+ commended its complex mythology of humanity versus monstrosity in a densely populated city, noting the gradual revelation of unique characters. IGN Spain lauded its ethical dilemmas and unanswered questions, calling it "deep and elaborate," and Push Square compared it to fan-favorites like Siren and Gravity Rush, praising its originality. The game’s use of time loops, possession mechanics, and fragmented storytelling—such as the "Groundhog Day loop" mentioned by Gameliner or the "nonlinear and fragmented" approach described by Gameblog.fr—was seen as a strength, offering a fresh take on survival horror. Themes like identity, existentialism, and the commodification of human bodies (noted by WellPlayed) added layers of intrigue, with some critics, like Xbox Tavern, appreciating its grounded character writing despite a chaotic plot. However, several critics pointed to significant flaws in execution. CGMagazine and Checkpoint Gaming criticized the narrative for being "disjointed," "hard to parse," and "long-winded," while Eurogamer Germany called it "flat and unpolished." Repetition and pacing issues were recurring complaints: IGN described the story as "repetitive" and "poorly structured," with a "disappointing finale," and Hardcore Gamer noted predictable twists and over-reliance on time-travel mechanics. The lack of clarity in world-building and character development was another issue, with IGN Italia and IGN Japan pointing to underdeveloped characters and a "lack of emotional depth." Additionally, technical shortcomings like poor voice acting (Digital Trends, Multiplayer.it) and stilted dialogue (Gameliner) undermined immersion. Some critics, such as TheXboxHub, felt the story leaned too heavily on B-movie horror tropes, while IGN Spain noted that "unanswered questions" left players unsatisfied. Despite these criticisms, there is a general consensus that Slitterhead’s narrative ambition and unique concepts outweigh its flaws for many critics. While IGN and Eurogamer Germany found the story underwhelming, others like MeuPlayStation praised its "well-paced" and coherent exploration of body horror and existentialism, and WellPlayed highlighted its thematic cohesion. The game’s blend of time loops, possession mechanics, and cultural influences (e.g., references to Silent Hill or the Kowloon Walled City) resonated with reviewers who appreciated its creativity, even if it occasionally felt "convoluted" (The Jimquisition) or "obscure" (TheSixthAxis). Ultimately, while the story’s complexity and execution varied in reception, many critics acknowledged its boldness and potential, suggesting that Slitterhead is a divisive but memorable entry in the survival horror genre.

TL;DR

story and narrative

Slitterhead’s audacious, fractured narrative tackles violence, identity, and existentialism through time loops and possession, earning praise for its creativity and thematic depth—yet clunky pacing, underdeveloped characters, and overreliance on B-movie tropes left many frustrated.

65

TL;DR

Slitterhead’s bold body-hopping mechanic dazzles with creative combat and strategic depth, but clunky controls, repetitive enemies, and undercooked stealth sabotage its potential, leaving a polarizing mix of innovation and frustration.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

65

Positive Reviews (80-100)

20%

Mixed Reviews (50-79)

71%

Negative Reviews (0-49)

10%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The gameplay of Slitterhead is widely praised for its innovative body-hopping mechanic, which allows players to switch between characters for combat, exploration, and puzzle-solving. Critics like GamesRadar+ and TheXboxHub highlight the fast-paced, tactical nature of this system, noting how it adds depth and variety to encounters. Digital Trends and Gameliner commend the dynamic combat, with parrying mechanics and unique enemy types creating engaging scenarios. The game’s emphasis on strategic character swapping, as noted by Xbox Tavern and IGN, offers a fresh approach to action gameplay, blending hack-and-slash elements with creative abilities tied to different "Rarities" or possessed bodies. Additionally, IGN Spain and Push Square praise the variety of combat scenarios, including boss fights that require adaptability, while Gameblog.fr acknowledges the mix of action and strategy despite some limitations in level design. However, several critics point to significant flaws in the gameplay execution. XboxEra and CGMagazine criticize the "stiff" and "clunky" combat systems, with unresponsive controls and frustrating mechanics that detract from immersion. Gameliner and IGN Deutschland note underdeveloped stealth sections and repetitive enemy encounters, while Wccftech and WellPlayed highlight issues like poor AI, inconsistent camera angles, and a lack of variety in missions. The possessing mechanic, though praised for its novelty, is often criticized as "chore-like" (ZTGD) or "disjointed" (Gameblog.fr), with some reviewers like IGN Italia and Xbox Tavern pointing to forced recruitment systems and repetitive mission structures. Additionally, GamingBolt and Noisy Pixel note that the core gameplay loop, while unique, becomes monotonous due to limited enemy diversity and recycled environments. Overall, critics agree that Slitterhead’s core concept is innovative, but its execution falls short in several areas. While GamesRadar+ and IGN Spain celebrate the game’s creative mechanics and strategic depth, many reviewers, including XboxEra, CGMagazine, and Wccftech, argue that repetitive combat, clunky systems, and underdeveloped stealth elements undermine its potential. The consensus leans toward a mixed reception: Digital Trends and Gameliner acknowledge the game’s ambition, but most critics, such as IGN Italia and Gameblog.fr, feel it fails to fully realize its unique ideas. Despite this, Push Square and IGN recognize the game’s originality, suggesting that while Slitterhead is flawed, its bold approach to possession mechanics sets it apart in the action genre.

TL;DR

gameplay mechanics

Slitterhead’s bold body-hopping mechanic dazzles with creative combat and strategic depth, but clunky controls, repetitive enemies, and undercooked stealth sabotage its potential, leaving a polarizing mix of innovation and frustration.

65

TL;DR

Slitterhead’s neon-drenched Kowlong and grotesque monster designs dazzle, but outdated character models and janky animations undermine its eerie charm.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

65

Positive Reviews (80-100)

21%

Mixed Reviews (50-79)

63%

Negative Reviews (0-49)

16%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The graphics and visual design of Slitterhead receive mixed but largely positive praise for their atmospheric worldbuilding and creative art direction. Critics like TheXboxHub and Xbox Tavern highlight the game’s "stunning" environments, "memorable creature designs," and "atmospheric lighting," emphasizing the immersive, neon-drenched streets of Kowlong as a standout feature. GamesRadar+ and Checkpoint Gaming commend the grotesque monster designs and gritty urban setting, with IGN Japan noting the "grotesque beauty" of the Slitterheads’ transformations. The game’s aesthetic choices, such as its 80s-inspired Chinese cityscape and nostalgic nods to older games (e.g., INVEN comparing it to PS3-era Yakuza), are frequently praised for their charm and uniqueness. Wccftech and WellPlayed also highlight the dense, detailed cityscapes and "vivid" neon-lit environments that evoke a sense of melancholy and decay, showcasing strong artistic vision despite technical limitations. However, the game’s visual shortcomings are equally prominent, particularly in character models and animations. Multiple critics, including Gameliner, XboxEra, and GamingBolt, describe the human characters as reminiscent of "OG Xbox or PS2 titles," with "plasticine-like" faces, awkward movements, and low-detail designs that detract from immersion. CGMagazine and IGN Italia criticize the lifeless environments and generic NPC designs, while Hobby Consolas and Multiplayer.it point to budget constraints that result in repetitive maps and underwhelming visuals. Performance issues, such as "blurry features" (Hardcore Gamer) and "janky movements" (GamingBolt), further undermine the experience. Even the creature designs, while praised by IGN Japan and VGC, are sometimes overshadowed by the game’s technical flaws, with Worth Playing noting that the Slitterheads feel more "comical than frightening." Overall, critics agree that Slitterhead’s visual design is a mixed bag, balancing creative ambition with technical limitations. While the atmospheric environments and art direction—particularly the neon-soaked Kowlong and grotesque monster designs—are widely celebrated (TheXboxHub, IGN Spain, Wccftech), the outdated character models and animations remain a significant drawback (Gameliner, Gameblog.fr, Eurogamer Germany). The game’s presentation is seen as stylistically inventive but hindered by budget constraints, with some reviewers like IGN Deutschland noting its "ungeschliffen" (unpolished) nature. Despite these flaws, the unique aesthetic and immersive worldbuilding earn it a place as a visually distinctive entry in the horror genre, even if it falls short of modern triple-A standards.

TL;DR

graphics and visual design

Slitterhead’s neon-drenched Kowlong and grotesque monster designs dazzle, but outdated character models and janky animations undermine its eerie charm.

76

TL;DR

Akira Yamaoka’s haunting score elevates Slitterhead’s horror with eerie soundscapes and experimental flair, but uneven voice acting, jarring audio design, and inconsistent effects create a divisive experience, leaving critics torn between awe and frustration.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

76

Positive Reviews (80-100)

58%

Mixed Reviews (50-79)

33%

Negative Reviews (0-49)

8%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The sound design and music of Slitterhead are widely praised for their atmospheric depth and creative execution, particularly the contributions of Akira Yamaoka, whose work has become a defining feature of the game’s horror tone. Critics like Digital Trends and TheXboxHub highlight Yamaoka’s soundtrack as exceptional, noting its ability to enhance tension and immersion through diverse musical styles, from haunting tones to experimental soundscapes. Gameliner emphasizes the eerie atmosphere created by paranormal sounds and guitar riffs, while IGN Deutschland lauds the blend of esoteric sounds, electronic beats, and choral chants for crafting a surreal, dreamlike horror experience. The music’s role in amplifying key moments is also noted, with TechRadar Gaming praising its “gross monster sounds” and GamingTrend highlighting bustling city ambiance that enriches the game’s world-building. These reviews collectively underscore Yamaoka’s skill in creating a cohesive auditory identity that aligns with the game’s unsettling themes. However, several critics point to significant shortcomings in voice acting and sound design execution. Digital Trends, TheXboxHub, and GamersRD criticize the lack of full voice acting, which they argue undermines emotional impact and immersion, with GamersRD specifically noting stilted, unclear dialogue that clashes with the game’s serious tone. Eurogamer Germany and ZTGD express concerns about sound effects being overly loud or nauseating, while TheJimquisition calls the sound design “sparse” and alienating due to mismatched voice lines. INVEN also points out that minimal sound effects and sparse dialogue detract from immersion despite unique audio elements. These critiques suggest that while the music excels, technical and narrative audio choices fall short, creating a jarring contrast between auditory strengths and weaknesses. Overall, the consensus among critics is that Slitterhead’s soundtrack and sound design are its strongest assets, with Yamaoka’s work earning near-universal acclaim for its atmospheric brilliance. However, the lack of cohesive voice acting and inconsistent sound effects create a mixed experience. IGN Deutschland and Gameblog.fr praise the music’s quality and diversity, while TheSixthAxis and WellPlayed acknowledge its unsettling yet effective nature. Despite these positives, the recurring criticisms about voice acting—highlighted by GamersRD, INVEN, and TheJimquisition—suggest that the game’s audio direction is uneven. While Yamaoka’s score elevates the horror elements, the technical shortcomings in other areas prevent the sound design from fully realizing its potential, leaving a polarizing but largely favorable impression overall.

TL;DR

music and sound design

Akira Yamaoka’s haunting score elevates Slitterhead’s horror with eerie soundscapes and experimental flair, but uneven voice acting, jarring audio design, and inconsistent effects create a divisive experience, leaving critics torn between awe and frustration.

43

TL;DR

Slitterhead's voice acting is a glaring flaw, with sparse, inconsistent performances that undermine immersion and storytelling—despite occasional moments of quality, the lack of vocal depth and overreliance on subtitles cripple emotional engagement.

SCORE DISTRIBUTION FOR VOICE ACTING

Acting Score

43

Positive Reviews (80-100)

0%

Mixed Reviews (50-79)

38%

Negative Reviews (0-49)

62%

Based on analyzing reviews that specifically scored or critiqued the voice acting.

The initial reception of Slitterhead’s voice acting highlights a few commendable moments, though they are sparse. Critics like TheXboxHub and IGN Japan acknowledge that when voice acting is present—particularly in specific cutscenes—it can enhance emotional engagement, with the former noting “good” performances despite their absence in key scenes. GamersRD also points to a compelling vocal performance in the game’s intro, suggesting that the developers had the capacity for quality voice work. Additionally, some reviewers, such as Worth Playing, observe that the rare instances of voice acting are “reasonably good,” indicating that the technical execution is not inherently flawed. These positives, however, are overshadowed by broader issues in consistency and scope. The overwhelming consensus among critics is that Slitterhead’s voice acting is severely lacking, with most scenes relying on minimal or absent vocal performances. Digital Trends and XboxEra criticize the “lack of voice acting in key scenes” and “sparse voice acting with mostly non-voiced interactions,” respectively, while GamingTrend describes the game as having “no spoken dialogue” except for “stereotypical anime murmurs.” Many reviewers, including CGMagazine, Eurogamer Germany, and Gameblog.fr, highlight that the absence of full dialogue—replaced by subtitles, grunts, or generic phrases—undermines immersion and character development. Hardcore Gamer and IGN Italia further note that this minimalism detracts from storytelling, with the latter emphasizing that “the lack of voice work for non-essential characters” weakens narrative depth. The inconsistency in voice acting across cutscenes and gameplay is a recurring frustration. Overall, the critics’ feedback paints a largely negative picture of Slitterhead’s voice acting, with only isolated praise for its occasional use. While some reviewers acknowledge that the technical quality of voice work—when present—is adequate, the widespread reliance on subtitles, grunts, or minimal vocalizations is seen as a critical flaw. TheSixthAxis and TechRadar Gaming stress that the “disappointing lack of voice acting” and “inconsistent” use of dialogue significantly impact immersion and emotional engagement. The game’s budget constraints and design choices appear to have prioritized visual or environmental storytelling over vocal delivery, leaving many critics frustrated by the missed opportunities to deepen player connection. Despite a few positive notes, the consensus is clear: Slitterhead’s voice acting is a major drawback that hinders its overall experience.

TL;DR

voice acting

Slitterhead's voice acting is a glaring flaw, with sparse, inconsistent performances that undermine immersion and storytelling—despite occasional moments of quality, the lack of vocal depth and overreliance on subtitles cripple emotional engagement.

56

TL;DR

Slitterhead stumbles with uneven tech—Xbox Series X offers smoother gameplay but suffers from navigation issues, while PS5 faces harsher critiques over flawed AI, stiff animations, and a rushed feel, leaving both platforms struggling to deliver a polished experience.

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

56

Positive Reviews (80-100)

12%

Mixed Reviews (50-79)

52%

Negative Reviews (0-49)

36%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

The technical performance of Slitterhead varies across platforms, with some positive aspects noted. On Xbox Series X, GamesRadar+ praised the game’s smooth gameplay experience without significant stability issues, while ZTGD acknowledged decent performance in performance mode despite minor glitches like NPCs appearing unexpectedly. For PS5, GamingTrend highlighted solid 60fps and standard load times (37.53 GB), and MeuPlayStation reported no bugs or performance issues, contributing to a seamless experience. Hardcore Gamer also noted smooth gameplay with minimal stutters during a 15-hour playthrough, suggesting the PS5 version benefits from optimized technical execution in some areas. However, both platforms faced criticism for technical shortcomings. On Xbox Series X, Gameliner described the game as “rough around the edges,” citing navigation and menu polish issues, while XboxEra and Xbox Tavern highlighted bugs affecting character unlocking and progression. ZTGD also mentioned performance hiccups with NPCs. For PS5, multiple critics like IGN, Eurogamer Germany, and IGN Italia criticized inconsistent parrying indicators, outdated graphics, stiff animations, and an “unfinished” presentation. GameMAG and Wccftech pointed to camera issues, AI flaws, and repetitive combat mechanics, while Multiplayer.it and INVEN called out low rendering quality and a rushed development feel. These issues collectively undermined the game’s polish and immersion. Overall, critics agree that Slitterhead suffers from technical roughness across both platforms, but the PS5 version faced more widespread criticism for its lack of polish and design flaws. While some reviewers like GamingTrend and MeuPlayStation praised its stability, others such as IGN and Eurogamer Germany emphasized persistent issues with AI, animations, and visual fidelity. On Xbox Series X, the game’s technical performance was less consistently criticized, though navigation and unlocking problems remained notable drawbacks. The consensus leans toward Slitterhead feeling like a rushed product, with both platforms struggling to deliver a cohesive experience despite occasional positives in optimization or performance.

TL;DR

technical performance

Slitterhead stumbles with uneven tech—Xbox Series X offers smoother gameplay but suffers from navigation issues, while PS5 faces harsher critiques over flawed AI, stiff animations, and a rushed feel, leaving both platforms struggling to deliver a polished experience.

55

TL;DR

Slitterhead’s replay value is undercut by tedious repetition and poor design, though its creative concepts offer some incentive.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

55

Positive Reviews (80-100)

3%

Mixed Reviews (50-79)

53%

Negative Reviews (0-49)

44%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The reviewers who highlight positive aspects of Slitterhead’s replay value often emphasize its unique mechanics and narrative depth. GamesRadar+ notes that the game’s gradual storytelling and opportunities for uncovering secrets provide a foundation for revisiting content, while Xbox Tavern mentions that character unlocks and story progression encourage multiple playthroughs, even if they feel tedious at times. GamingBolt acknowledges that the body-swapping mechanic remains engaging despite repetition, and IGN Deutschland points to the time-loop structure and multiple perspectives as incentives for replaying to uncover new information. Additionally, MeuPlayStation highlights over 30 hours of content and difficulty modes as factors that could justify a second playthrough, while WellPlayed praises layered environments and mechanics like Sightjacking that invite players to revisit levels for strategic exploration. However, the majority of critics express significant concerns about Slitterhead’s replay value due to repetitive gameplay and design flaws. Digital Trends and XboxEra both cite limited exploration and frustrating progression mechanics as major drawbacks, while IGN and IGN Italia criticize the game’s monotonous mission structures and lack of meaningful variation. GamingTrend and VGC describe short missions and generic environments that make revisiting content feel redundant, and TheSixthAxis highlights how the need to replay missions for hidden Rarities leads to frustration rather than excitement. Other critics, like God is a Geek and TechRadar Gaming, note that repetitive combat and tedious true ending requirements diminish long-term appeal, while Hardcore Gamer acknowledges that narrative tropes and repetitive elements hinder sustained engagement despite some collectible-driven incentives. The overall consensus among critics is mixed but leans toward the negative, with many recognizing Slitterhead’s potential for replayability through its unique mechanics and hidden content, yet ultimately finding these aspects overshadowed by repetitive design and lack of innovation. While some reviewers, like IGN Deutschland and WellPlayed, appreciate the time-loop structure and layered environments as reasons to revisit the game, most agree that the core gameplay loops—such as repetitive missions, underdeveloped systems, and monotonous combat—significantly reduce its appeal for repeated playthroughs. Critics like GamesRadar+ and GamingBolt acknowledge the game’s creative concepts but argue that execution flaws, such as unclear rules or padded levels, prevent it from fully realizing its potential. Ultimately, Slitterhead is seen as a niche title with some replay value for fans of its mechanics, but its shortcomings make it unlikely to satisfy broader audiences seeking long-term engagement.

TL;DR

replay value

Slitterhead’s replay value is undercut by tedious repetition and poor design, though its creative concepts offer some incentive.

Overall verdict

Overall Verdict

62

MONSTER

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OVERALL SCORE DISTRIBUTION

Monster Score

62

Positive Reviews (80-100)

22%

Mixed Reviews (50-79)

70%

Negative Reviews (0-49)

8%

Based on analyzing all available reviews that scored and critiqued the game.

The reviews of Slitterhead consistently highlight its bold creativity, unique mechanics, and atmospheric ambition. Critics like GamesRadar+ praised its "daring vision," "innovative gameplay," and "deep narrative," while TheXboxHub celebrated its "refreshingly different experience" with a blend of horror, inventive mechanics, and strong visuals. IGN Deutschland noted the game’s "bold creativity" and "narrative depth," and Push Square called it "fearlessly inventive," emphasizing its appeal to fans of original survival horror. The possession mechanics, time-travel elements, and surreal storytelling—such as the "unconventional horror title" mentioned by GamingBolt—were frequently cited as standout features. Even critics who acknowledged flaws, like MeuPlayStation, praised its "creative and original experience" and "impressive technical execution," suggesting the game’s ambition resonates despite its shortcomings. However, the negatives are equally prominent, with many reviewers pointing to repetitive gameplay, clunky mechanics, and narrative weaknesses. CGMagazine criticized the "repetitive gameplay" and "clunky controls," while IGN described it as a "disappointing entry" due to "repetitive story" and "technical issues." Eurogamer Germany called out the "flat storyline" and "weak gameplay," and VGC noted that "basic combat" and "unappealing visuals" hindered its potential. Metro GameCentral gave it a dismal 3/10, citing a lack of focus and refinement, while Worth Playing called it a "bizarre and compelling mess" with "dated and bizarrely structured elements." Issues like inconsistent pacing, repetitive enemy encounters, and technical flaws—such as the "monotonous cutscenes" mentioned by GamesRadar+ and the "lack of voice acting" highlighted by Hardcore Gamer—were recurring complaints. Even the game’s unique ideas often felt undermined by poor execution. Despite these mixed reactions, the overall consensus leans toward Slitterhead being a polarizing but intriguing title with potential for cult status. While many critics, like IGN Deutschland and Push Square, acknowledged its "unique charm" and "bold creativity," others, such as Gameliner and Checkpoint Gaming, noted it appeals more to niche audiences willing to overlook flaws. The game’s ambition and unconventional approach—whether through its "surreal experience" (IGN Italia) or "avant-garde aesthetics" (WellPlayed)—were frequently praised, even as its execution fell short of expectations. Ultimately, Slitterhead is seen as a flawed but memorable experiment in horror gaming, with some reviewers, like XboxEra and GamingBolt, suggesting it could gain appreciation over time despite its rough edges. The critical reception reflects a divide between those who value its audacity and those frustrated by its technical and narrative shortcomings.

TL;DR

A bold experiment in horror gaming with audacious creativity and unique mechanics, but plagued by repetitive gameplay, clunky execution, and narrative flaws—its ambition may earn it cult status despite glaring shortcomings.

62

MONSTER

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Reviews

76 reviews found

83

MeuPlayStation

PlayStation 5

Nov 10, 2024

AI-generated summary • May contain inaccuracies • See full review for precise details

Slitterhead is a strong debut from Bokeh Game Studio, offering a creative and original experience with a complex story, satisfying combat, and impressive technical execution.

Read full review

Full review

80

GamesRadar+

Xbox Series X

Nov 4, 2024

AI-generated summary • May contain inaccuracies • See full review for precise details

Slitterhead is praised for its daring vision, innovative gameplay, deep narrative, and atmospheric design. Despite some pacing issues and a frustrating mission unlock system, the game is considered a force to be reckoned with in the action-horror genre.

Read full review

Full review

80

WellPlayed

PlayStation 5

Nov 4, 2024

AI-generated summary • May contain inaccuracies • See full review for precise details

Slitterhead is a self-assured, thematically rich horror experience that embraces avant-garde aesthetics over modern polish. While flawed, it stands out as a bold, immersive title with potential to become a hidden gem for genre enthusiasts.

Read full review

Full review

80

TechRadar Gaming

PlayStation 5

Nov 4, 2024

AI-generated summary • May contain inaccuracies • See full review for precise details

Slitterhead offers a unique and interesting horror experience with a compelling story, engaging gameplay, fantastic soundtrack, and immersive world-building, despite some technical and gameplay flaws

Read full review

Full review

80

IGN Deutschland

PlayStation 5

Nov 4, 2024

AI-generated summary • May contain inaccuracies • See full review for precise details

Slitterhead is a unique, surreal experience that blends horror, survival mechanics, and experimental storytelling. While it has flaws in polish and accessibility, its bold creativity, atmospheric sound design, and narrative depth make it a recommendable title for fans of unconventional games.

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Full review
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