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76

MONSTER

Star Icon

Mandragora: Whispers of the Witch Tree

2025
GenresIndie, Platformer, Side View Perspective, RPG, Single Player
AvailableApr 17, 2025
PlatformPlayStation 5, Xbox Series X, Nintendo Switch
DeveloperPrimal Game Studio
Overview

Mankind has surrendered the world to the monsters. People hide away behind walls of brick and palisades of ignorance, constructed by their leaders. Joy and delight are coveted jewels, out of reach of the masses. This is not the world you were promised. Travel by night and take it back. Journey through a world in decline, slowly falling prey to the damaging effects of Entropy. Fight against vicious enemies, challenge unique, deadly bosses, meet new allies, enemies, and every shade in-between, and make harsh moral choices. There are many paths worth taking. Choose yours.

Score icon

Game analysis

Monster Scorecard

EXPAND ALL

72

TL;DR

Praise for its moral complexity and dark fantasy depth, but predictability and underdeveloped execution undermine its potential. A decent entry with philosophical questions, yet derivative tropes and uneven pacing keep it from standing out.

SCORE DISTRIBUTION FOR STORY

Story Score

72

Positive Reviews (80-100)

50%

Mixed Reviews (50-79)

42%

Negative Reviews (0-49)

8%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The story of Story of Mandragora: Whispers of the Witch Tree receives praise for its thematic depth and narrative ambition, with several critics highlighting its exploration of moral complexity and dark fantasy elements. IGN Spain notes the "surprisingly deep" narrative involving an Inquisitor navigating moral dilemmas, while GameBlast emphasizes the "dark fantasy narrative with moral complexities" and the protagonist’s discovery of truths about witches and their oppressive theocracy. Slant Magazine applauds the "rich and immersive" storytelling, set in a world shaped by historical tragedies and personal plights, and LevelUp praises the themes of darkness, loyalty, and character development. The game’s world-building also earns acclaim, with GamingTrend acknowledging its "well-constructed world" and CGMagazine highlighting the "captivating world" despite clichés. These elements suggest a narrative that, while not groundbreaking, offers engaging philosophical and ethical questions for players to grapple with. However, several critics find the story lacking in originality and emotional resonance. COGconnected calls it "forgettable," prioritizing action over substance, while IGN laments its descent into "predictable tropes and anti-twists." Noisy Pixel criticizes the narrative as "lacking engagement," relying on optional interactions for depth, and Vandal describes the premise as "archetypical" with "limited impactful choices." ElDesmarque points to an "incomplete" and "weakening" conclusion, while Meristation notes the story is "well-written but somewhat predictable." GamingBolt also mentions being "less invested in the narrative overall," despite its intriguing premise. These critiques highlight a recurring issue: while the game’s themes are compelling, its execution often feels derivative or underdeveloped, failing to fully capitalize on its potential. Overall, the critics present a mixed consensus, with the story earning praise for its thematic richness and world-building but facing criticism for predictability and lack of innovation. While outlets like IGN Spain, GameBlast, and Slant Magazine celebrate its moral complexity and immersive qualities, others such as COGconnected, IGN, and Noisy Pixel find it unremarkable or underwhelming. The narrative’s strengths lie in its exploration of dark fantasy motifs and character-driven dilemmas, but its reliance on familiar tropes and uneven pacing prevent it from standing out. Despite these flaws, many reviewers acknowledge that the story contributes meaningfully to the game’s experience, suggesting it is a decent but not exceptional entry in the genre. The balance between praise and criticism reflects a narrative that is ambitious but occasionally falls short of its aspirations.

TL;DR

story and narrative

Praise for its moral complexity and dark fantasy depth, but predictability and underdeveloped execution undermine its potential. A decent entry with philosophical questions, yet derivative tropes and uneven pacing keep it from standing out.

77

TL;DR

Mandragora: Whispers of the Witch Tree is a Soulslike-Metroidvania hybrid praised for its combat depth, exploration, and customization but plagued by repetition, clunky design, and lack of innovation—offering a rewarding yet flawed experience for genre fans.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

77

Positive Reviews (80-100)

48%

Mixed Reviews (50-79)

52%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The gameplay of Mandragora: Whispers of the Witch Tree is widely praised for its blend of Soulslike and Metroidvania mechanics, offering a satisfying mix of exploration, combat, and progression. Critics like COGconnected highlight the responsive combat system, emphasizing stamina management and precise timing, while GameBlast and Gaming Nexus commend the well-structured level design that encourages exploration without becoming tedious. The game’s class-based customization and skill trees, noted by Gameliner and Voxel, allow for diverse playstyles, and the intuitive combat mechanics, as praised by Noisy Pixel, provide a rewarding experience. Additionally, the challenge of learning enemy patterns and mastering varied combat styles is seen as a strength by Gaming Nexus and PlayStation Universe, who appreciate the emphasis on strategic planning and player agency. However, several critics point to repetitive elements and design flaws that detract from the experience. IGN and IGN Spain criticize the shallow combat and lack of enemy variety, while COGconnected and LevelUp note a general lack of innovation despite familiar mechanics. Issues like backtracking (highlighted by GamingBolt) and frustrating platforming sections (mentioned by Vandal) disrupt immersion, and some reviewers, such as ElDesmarque, point to an underdeveloped crafting system. The game’s high difficulty, while praised by CGMagazine for its learning curve, is also seen as a drawback when enemy encounters feel repetitive or unbalanced, as noted by Vandal and IGN Spain. Additionally, GamingTrend and Generación Xbox mention checkpointing flaws and clunky controls that hinder fluidity. Overall, the consensus leans toward Mandragora being a solid entry in the Soulslike-Metroidvania hybrid, with its strengths in combat depth, exploration, and customization outweighing some of its shortcomings. While critics like GamingBolt and Voxel acknowledge the game’s ambition and rewarding mechanics, others such as IGN and COGconnected argue that it struggles to innovate beyond established formulas. The game is seen as a worthwhile experience for fans of the genre, but with notable flaws in variety, polish, and design that prevent it from reaching its full potential. Despite these critiques, the majority of reviewers agree that Mandragora successfully balances challenge and exploration, making it a compelling title for those who appreciate its core mechanics.

TL;DR

gameplay mechanics

Mandragora: Whispers of the Witch Tree is a Soulslike-Metroidvania hybrid praised for its combat depth, exploration, and customization but plagued by repetition, clunky design, and lack of innovation—offering a rewarding yet flawed experience for genre fans.

87

TL;DR

Critics rave about Mandragora's stunning 2.5D visuals, lush environments, and atmospheric art direction, calling it a genre standout—though some call out generic enemies and uneven execution.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

87

Positive Reviews (80-100)

95%

Mixed Reviews (50-79)

5%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The majority of reviewers praised Mandragora: Whispers of the Witch Tree for its vibrant and immersive visual design, highlighting its artistic strengths across multiple facets. Critics like COGconnected and GameBlast emphasized the game’s “colorful and detailed style” and “beautifully painted 2.5D environments,” which sustain visual appeal throughout. Critical Hits and GamingBolt lauded the “captivating” environments and “hand-drawn quality,” noting how the art direction enhances immersion, particularly in its dark fantasy setting. Gaming Nexus and Hobby Consolas praised the game’s mix of warm and dark tones, rich details, and atmospheric world-building, while CGMagazine highlighted the Gothic and Victorian influences that create a distinct, visually striking world. The consensus here is clear: the game’s visual design is a standout feature, with many critics calling it “stunning” or “one of the most visually appealing games in the genre.” While the overall reception was overwhelmingly positive, some reviewers pointed to specific shortcomings. Vandal noted that while the watercolor landscapes and 2.5D environments are impressive, the lack of enemy variety detracts from the experience. Similarly, Voxel criticized the “generic” enemy and boss designs, arguing they lacked originality despite the game’s strong environmental art. Generación Xbox echoed this, pointing out that character designs felt repetitive compared to the detailed bosses. Additionally, IGN Spain mentioned that some areas of the game appeared “visually flat,” suggesting uneven execution in certain regions. These critiques, while minor, indicate that while the game excels in many visual aspects, its design choices in enemy and character creation occasionally fall short of the high standards set by its environments and art direction. Despite these criticisms, the majority of reviewers agreed that Mandragora’s graphics and visual design are a significant strength. GameBlast, GamingBolt, and PlayStation Universe all emphasized the game’s atmospheric presentation, with LevelUp praising its “strong command of 2.5D design” and Slant Magazine noting the “deeply textured landscapes” that evoke a sense of history. Even critics who pointed out flaws acknowledged the game’s artistic ambition, with CGMagazine highlighting its “distinctive biome designs” and Gameliner celebrating its “dark, immersive world.” While no game is without its imperfections, the overwhelming praise for Mandragora’s visuals underscores its success in creating a visually compelling and atmospheric experience that resonates with players. The consensus remains that the game’s art direction is not just a highlight but a defining feature of its identity.

TL;DR

graphics and visual design

Critics rave about Mandragora's stunning 2.5D visuals, lush environments, and atmospheric art direction, calling it a genre standout—though some call out generic enemies and uneven execution.

79

TL;DR

The Witch Tree’s haunting score and immersive sound design dominate praise, with critics lauding Christos Antoniou’s orchestral mastery for elevating atmosphere and emotion—though voice acting flaws and localization gaps linger as minor blemishes.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

79

Positive Reviews (80-100)

71%

Mixed Reviews (50-79)

24%

Negative Reviews (0-49)

6%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The majority of reviewers praise the sound design and music of Mandragora: Whispers of the Witch Tree, highlighting its atmospheric contributions and emotional depth. COGconnected emphasizes Christos Antoniou’s dramatic orchestral compositions as a standout element, while Gameliner describes the soundtrack as “wonderful” for enhancing the game’s mood. Gaming Nexus applauds the subtlety of the orchestral score, noting it “enhances the game’s atmosphere without being overpowering,” and PlayStation Universe calls the haunting score “complementary to the atmosphere.” LevelUp praises the emotional impact of Antoniou’s work with the FILMharmonic Orchestra, while Vandal lauds its “epic and sinister tone” that aligns with the game’s aesthetic. Additionally, CGMagazine and TheXboxHub commend the well-executed sound design, citing satisfying effects and a cohesive auditory experience that enriches gameplay. These critiques collectively underscore the soundtrack’s role in elevating immersion and storytelling. However, some critics point to notable shortcomings. IGN criticizes the sound design for “inconsistent voice acting and clichéd dialogue,” which detracts from the overall experience, while Critical Hits notes that the soundtrack “does not stand out significantly” despite its accessibility features like Portuguese subtitles. GamingBolt mentions mixed reviews on voice acting, particularly for the protagonist, and Generación Xbox highlights the absence of Spanish dubbing, a gap that could have improved immersion for some players. While these critiques focus more on technical execution than musical quality, they reflect broader concerns about the game’s audio presentation, suggesting areas where the developers might refine future iterations. Overall, the consensus leans heavily toward appreciation for Mandragora’s sound design and music, with most critics acknowledging their effectiveness in enhancing the game’s atmosphere and emotional resonance. While voices like IGN and Critical Hits raise valid concerns about voice acting and localization, these are outliers compared to the widespread acclaim for Antoniou’s compositions and the technical execution of ambient sounds. The mixed feedback on voice work and subtitles does not overshadow the general praise, indicating that the soundtrack and sound design remain a strong pillar of the game’s appeal. Critics like GamingTrend, Hobby Consolas, and Vandal consistently highlight the synergy between audio elements and visuals, reinforcing the idea that Mandragora succeeds in creating an immersive auditory experience despite minor flaws.

TL;DR

music and sound design

The Witch Tree’s haunting score and immersive sound design dominate praise, with critics lauding Christos Antoniou’s orchestral mastery for elevating atmosphere and emotion—though voice acting flaws and localization gaps linger as minor blemishes.

71

TL;DR

Critics praise Mandragora’s voice acting as a pillar of immersion, with standout performances, atmospheric depth, and dynamic characters elevating its dark fantasy narrative—though uneven writing, forced dialogue, and missing Spanish voices temper its impact.

SCORE DISTRIBUTION FOR VOICE ACTING

Acting Score

71

Positive Reviews (80-100)

50%

Mixed Reviews (50-79)

44%

Negative Reviews (0-49)

6%

Based on analyzing reviews that specifically scored or critiqued the voice acting.

The voice acting in Mandragora: Whispers of the Witch Tree receives largely positive feedback from multiple reviewers, with many highlighting its strengths as a key component of the game’s immersive experience. Critics like Gameliner and Noisy Pixel praise the performances for adding depth and life to the narrative, while GamingTrend and PlayStation Universe commend the voice work for enhancing the game’s dark fantasy atmosphere and character engagement. Vandal notes that notable actors from recent popular games contribute positively to the experience, and Worth Playing emphasizes standout performances that bolster immersion. The variety of voices and animated portraits, as mentioned by GameBlast, also help convey distinct personalities, reinforcing the game’s storytelling. These positives suggest that the voice acting is a significant strength for many players. However, several critics point to inconsistencies and shortcomings in the voice acting. COGconnected and IGN both highlight uneven writing and performances, with the latter criticizing clichéd lines that detract from immersion. GamingBolt specifically notes that the protagonist’s dialogue feels forced and unengaging, while Gaming Nexus mentions a few exceptions that undermine the overall quality. Additionally, language availability is a concern for some, as Generación Xbox and MondoXbox point out the absence of Spanish voiceovers, which may limit accessibility for non-English speakers. These critiques suggest that while many performances are strong, certain aspects—such as character-specific delivery or localization choices—fall short of expectations. Overall, the critics present a mixed but largely favorable consensus on the voice acting, with strengths outweighing weaknesses. While there are valid criticisms about inconsistency and specific performance issues, the majority of reviews celebrate the voice work as a standout element that enhances the game’s narrative and atmosphere. Gameliner, Noisy Pixel, and Worth Playing emphasize its immersive quality, while GamingTrend and PlayStation Universe highlight its contribution to the game’s appeal. The negatives, though notable, do not overshadow the general appreciation for the voice acting, indicating that it is a commendable aspect of Mandragora despite its flaws.

TL;DR

voice acting

Critics praise Mandragora’s voice acting as a pillar of immersion, with standout performances, atmospheric depth, and dynamic characters elevating its dark fantasy narrative—though uneven writing, forced dialogue, and missing Spanish voices temper its impact.

69

TL;DR

Mandragora: Whispers of the Witch Tree delivers a technically inconsistent but creatively ambitious experience—PS5 struggles with control quirks and frame drops despite polish, while Xbox shines with smooth 60fps but faces save system hiccups; developers’ post-launch fixes on PS5 hint at promise, yet flaws linger across platforms.

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

69

Positive Reviews (80-100)

29%

Mixed Reviews (50-79)

71%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

The technical performance of Mandragora: Whispers of the Witch Tree shows a mixed but generally positive outlook across platforms. On PS5, several reviewers highlighted commendable stability and polish, with Meristation noting no specific issues and Noisy Pixel praising its "good technical stability." PlayStation Universe emphasized the developers’ responsiveness to feedback through patches, while Vandal acknowledged smooth gameplay despite occasional frame rate drops during battles. For Xbox Series X/S, MondoXbox praised the game’s consistent 60fps performance, and Generación Xbox lauded its well-executed technical aspects, though it suggested minor improvements for character control. These positives indicate that both platforms delivered a largely stable experience, with some critics appreciating the developers’ efforts to refine the game post-launch. However, technical concerns emerged across both platforms. On PS5, GamingBolt and Slant Magazine criticized imprecise controls and readability issues in platforming sections, while IGN noted framerate drops during extended play sessions. GamingTrend and Worth Playing pointed to hit detection flaws in boss fights and a rushed feel in later stages, respectively. For Xbox Series X/S, CGMagazine raised concerns about the save system, where progress could be lost without clear warnings, and Generación Xbox highlighted room for improvement in character control. These issues, while not catastrophic, suggest that technical polish varied between platforms, with some critics finding the PS5 version more inconsistent than its Xbox counterpart. Overall, the consensus among critics leans toward a technically sound but imperfect experience. While PS5 reviewers like Meristation and Noisy Pixel praised stability, others such as GamingBolt and Slant Magazine pointed to persistent control and performance issues. On Xbox, MondoXbox and Generación Xbox highlighted smooth gameplay and technical execution, though save system flaws and control refinements remained areas for improvement. Despite these disparities, the game’s developers demonstrated responsiveness on PS5, addressing feedback through patches, which suggests a commitment to refining the experience. While no platform emerged as flawless, the majority of critics acknowledged that Mandragora’s technical shortcomings were often overshadowed by its creative ambition and engaging gameplay.

TL;DR

technical performance

Mandragora: Whispers of the Witch Tree delivers a technically inconsistent but creatively ambitious experience—PS5 struggles with control quirks and frame drops despite polish, while Xbox shines with smooth 60fps but faces save system hiccups; developers’ post-launch fixes on PS5 hint at promise, yet flaws linger across platforms.

71

TL;DR

Mandragora: Whispers of the Witch Tree offers robust replayability through exploration, class diversity, and NG+ incentives, but repetitive combat, grindy mechanics, and lackluster post-campaign motivation threaten to alienate players despite its depth.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

71

Positive Reviews (80-100)

33%

Mixed Reviews (50-79)

62%

Negative Reviews (0-49)

5%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The majority of reviewers highlight several positive aspects that suggest a commendable level of replay value in Mandragora: Whispers of the Witch Tree. Critics like Critical Hits note the presence of a talent tree and character builds, which imply opportunities for experimentation. ElDesmarque emphasizes exploration and customization as incentives to revisit the game, while Gameliner points to class diversity and skill experimentation after reaching level 25. GamingTrend, Meristation, and PlayStation Universe all praise the variety of side quests, character progression systems, and skill trees, which encourage players to try different playstyles. Additionally, Noisy Pixel and Voxel highlight the New Game Plus mode and robust progression mechanics as key factors that enhance replayability. The game’s emphasis on exploration, multiple classes, and post-campaign content like NG+ creates a foundation for repeated engagement, particularly for fans of metroidvania or character-driven RPGs. However, several critics point to significant drawbacks that may limit the game’s replay value. IGN criticizes the monotonous backtracking and tedious combat as major deterrents to revisiting the game, while Worth Playing argues that the lack of compelling reasons to return to areas undermines long-term appeal. Gaming Nexus notes that the loss of a key character in the endgame restricts experimentation with builds, and GamingBolt points to a grindy crafting system that could frustrate players. Generación Xbox and MondoXbox acknowledge the game’s depth but suggest that optional quests and challenges may not be enough to sustain interest for all players. These critiques highlight a tension between the game’s design elements and their execution, with some mechanics potentially overshadowing its replayability potential. Overall, the consensus among critics is mixed but leans toward moderate optimism. While many praise the game’s exploration incentives, class diversity, and progression systems—cited by IGN Spain, CGMagazine, and Multiplayer.it as strengths—the criticisms about repetitive combat, grindy mechanics, and limited post-campaign motivation create a divide in perceptions of replay value. Reviewers like LevelUp and Vandal acknowledge the game’s substantial content and potential for extended playthroughs, but others, such as IGN, find it less appealing upon revisiting. The game seems to offer enough variety and depth to satisfy dedicated fans, though its flaws may prevent it from achieving top-tier replayability in the genre.

TL;DR

replay value

Mandragora: Whispers of the Witch Tree offers robust replayability through exploration, class diversity, and NG+ incentives, but repetitive combat, grindy mechanics, and lackluster post-campaign motivation threaten to alienate players despite its depth.

Overall verdict

Overall Verdict

76

MONSTER

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OVERALL SCORE DISTRIBUTION

Monster Score

76

Positive Reviews (80-100)

62%

Mixed Reviews (50-79)

37%

Negative Reviews (0-49)

1%

Based on analyzing all available reviews that scored and critiqued the game.

The majority of reviewers praise Mandragora: Whispers of the Witch Tree for its visual appeal, genre fusion, and engaging gameplay mechanics. COGconnected highlights its “visually impressive and engaging experience,” while GameBlast commends its “beautiful visuals and solid world design.” Gameliner applauds its successful blend of Metroidvania and soulslike elements, noting an “engaging story, challenging gameplay, and captivating atmosphere.” Meristation and Multiplayer.it also emphasize its strong genre synthesis, with the latter calling it a “solid entry into the metroidvania genre.” Critics like IGN Spain and Gaming Nexus praise its balance of RPG and metroidvania mechanics, while Voxel acknowledges its “engaging combat and exploration.” These positives collectively position Mandragora as a well-crafted title that delivers a satisfying experience for fans of its core genres. However, several critics point to notable shortcomings that prevent it from standing out. IGN describes it as an “underwhelming adventure with potential not realized due to many flaws,” while Worth Playing calls it “half-baked” with unpolished elements and design issues. Vandal criticizes its lack of depth in gameplay and narrative, and Noisy Pixel notes “narrative shortcomings.” Critical Hits and GamingBolt highlight its lack of innovation, with the former stating it “lacks originality” and the latter noting it “doesn’t fully come together as a standout game.” Technical issues, such as flaws in combat systems (GameBlast) and a problematic save system (CGMagazine), further detract from its polish. These critiques suggest that while Mandragora is enjoyable, it struggles to elevate itself beyond competent execution. Despite mixed feedback, the overall consensus among critics leans positive, particularly for fans of metroidvania and soulslike games. Many, like LevelUp and MondoXbox, argue that its “solid experience” and “rich story” make it Worth Playing despite its flaws. While IGN and Worth Playing express disappointment in its unfulfilled potential, others such as GamingTrend and Hobby Consolas emphasize its “entertaining narrative” and “compelling blend of genres.” The game is broadly seen as a reliable, if unspectacular, entry in its categories, with critics like Critical Hits and Multiplayer.it recommending it to genre enthusiasts. Ultimately, Mandragora is viewed as a commendable effort that balances strengths and weaknesses, offering an enjoyable but not revolutionary experience.

TL;DR

Mandragora: Whispers of the Witch Tree dazzles with stunning visuals, genre-blending brilliance, and addictive gameplay, earning praise as a standout Metroidvania-soulslike hybrid. Yet its polished surface masks uneven execution—unrealized potential, narrative gaps, clunky mechanics, and technical hiccups hold it back from greatness. A solid, if unspectacular, pick for genre fans who prioritize style over substance.

76

MONSTER

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Reviews

69 reviews found

100

Gameliner

PlayStation 5

Apr 27, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Mandragora: Whispers of the Witch Tree successfully combines elements of Metroidvania and soulslike genres, offering an engaging story, challenging gameplay, and a captivating atmosphere.

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Full review

90

Noisy Pixel

PlayStation 5

Apr 17, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Mandragora: Whispers of the Witch Tree is a must-play for fans of fantasy and souls-like games, despite its narrative shortcomings.

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Full review

85

ElDesmarque

PlayStation 5

Apr 28, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

A pesar de sus fallos, Mandragora ofrece una experiencia gratificante y se recomienda su compra.

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Full review

85

PlayStation Universe

PlayStation 5

May 29, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Mandragora: Whispers of the Witch Tree is praised for its thoughtful design and engaging gameplay, making it a strong entry in the souls-like genre.

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Full review

85

LevelUp

PlayStation 5

Jun 2, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Mandragora: Whispers of the Witch Tree provides a solid experience with a unique identity, despite not reaching the heights of genre giants. It successfully combines familiar elements with its own dark fantasy narrative.


85

GAMES.CH

PlayStation 5

Apr 17, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

The review suggests that Mandragora is a noteworthy indie title that offers enjoyable gameplay, especially for fans of sidescroller action.

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Full review

82

Generación Xbox

Xbox Series X

May 1, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Mandragora: Whispers of the Witch Tree is an engaging experience that, while not groundbreaking, offers a captivating journey for fans of the genre. It has its flaws but remains enjoyable.

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80

Meristation

PlayStation 5

May 5, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Overall, Mandragora: Whispers of the Witch Tree is a well-crafted game that successfully blends elements of metroidvania and soulslike genres, making it highly recommended for fans.

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80

Hobby Consolas

PlayStation 5

Apr 23, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Mandragora: Whispers of the Witch Tree is a notable soulsvania that, while not perfect, stands out due to its solid combination of combat, narrative, and visual design.

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80

CGMagazine

Xbox Series X

Apr 20, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Mandragora: Whispers of the Witch Tree is a compelling adventure that combines Metroidvania and Souls-like elements effectively, despite some shortcomings in the save system and crafting mechanics.

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