60
MONSTER
Game analysis
Monster Scorecard
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Reviews
11 reviews found80
Hardcore Gamer
Jul 12, 2014
Summary and quote unavailable.
80
God is a Geek
Jul 14, 2014
The developers have managed to create a fine balance between the length and the difficulty, and they have produced a compelling game that everyone should experience at least once. VERY GOOD.
76
Entertainment Buddha
Aug 9, 2017
Summary and quote unavailable.
70
Gamers Heroes
Jul 7, 2014
I can’t help but give Light a recommendation, but only a tentative one. It does so much so well, from the style of the levels, to the relaxed electro soundtrack, to the simple but effective mechanics, I just wish there was more of it. Much more of it. I can only hope there are some planned level packs in future or, even better, a user-friendly level editor to give it some longevity. Excellent quality, very little quantity.
60
GameWatcher
Jul 16, 2014
Summary and quote unavailable.
60
Game Revolution
Jul 9, 2014
Summary and quote unavailable.
50
PC Gamer
Jul 22, 2014
Summary and quote unavailable.
50
The Digital Fix
Jul 15, 2014
Summary and quote unavailable.
45
Worth Playing
Nov 6, 2014
Light is a decent demonstration of stealth done on a smaller scale. The minimalist approach is novel, and the bare-bones stealth mechanic can be refreshing to those entering the genre for the first time. However, those who are more familiar with stealth titles will find the mechanics to be too simple, and the brevity of the entire game makes the $12.99 price tag seem absurd, especially when the levels and item locations are static. If the developer's promise of adding more levels for free pans out and there's a plethora to choose from, then it could be worth it. As it stands now, Light is a very hard game to recommend.
30
Eurogamer
Jul 16, 2014
Light should be better than it is, but it was doomed from the start. Very few great stories have come from such an uninspired setting, and hiding all empathy and humanity behind a haughty desire for a slick minimalism doesn't help. Light is admirable insofar as its visuals and music create a sharp world with a brilliant artificiality about it. That works, in a way, with its narrative, but it can't stop the whole thing from being just plain boring. You go where you're told and do what you're told even while you're told that the thing you want most is your own freedom. It doesn't make sense on any level.