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73
MONSTER
Wryn is a girl with a big arsenal and big dreams and she wants to be the ultimate videogame hero! Help her take down the Greatest Heroes of All Time in an action-packed bid to claim the title for herself and show the world what a true hero looks like! Bleed is an action-platformer focused on stylish, acrobatic dodging and fluid, challenging gameplay. There's no filler, just you and your skills against seven levels of enemies, obstacles, breakneck set-pieces and inventive bosses.
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Reviews
26 reviews found90
GameGrin
Jan 1, 1970
Bleed's entertainment value is through the roof. Despite some nitpicks here and there, they're all overshadowed by the fast-paced, balls to the walls action that Bleed has to offer.
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80
NintendoWorldReport
Jan 1, 1970
Bleed mostly does a good job of making the most out of its relatively simple design, with the time slowing mechanic resulting in a unique feel that sets it apart from other run and gun games. The checkpoints and upgrades, as well as variable difficulty settings, make it very accessible in a way you don’t always see in this genre. Bleed is yet another compelling indie experience on the Switch eShop.
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80
Nintendo Life
Jan 1, 1970
Bleed does a great job of providing a balance between brains and brawn, finesse and firepower. Initially jarring to get to grips with, practice and persistence will reap reward.
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80
Cubed3
Jan 1, 1970
What Bleed lacks in play time, it makes up for with one of the most fluid control schemes to grace a platformer. Wryn's triple jump allows for a flow of movement that encourages dodge heavy, bullet hell style level design. Coupled with a well implemented bullet-time mechanic, stages require quick reflexes to complete, especially when taking rank into consideration. While the main story takes less than two hours to complete, unlockables, Arcade mode, and higher difficulties keep Bleed a highly addictive, and highly replayable, experience.
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80
Video Chums
Jan 1, 1970
Despite only consisting of seven levels and relying on players replaying them multiple times, I never got bored with Bleed. The additional enemies and increased challenge made each playthrough feel different and the brevity of the levels helped to constantly provide a sense of progression. Of course, the smooth controls and exciting 2D shooting action didn't hurt either.
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