MonsterCritic
Hand of Fate cover image
Links
Playstation Icon
Playstation
Twitch Icon
Twitch

74

MONSTER

Star Icon

Hand of Fate

2015
GenresFantasy, Adventure, Indie, Action, Cards & Board Games, Third Person Perspective, RPG, Strategy, Single Player
AvailableFeb 17, 2015
PlatformXbox One, PlayStation 4, PC
DeveloperDefiant Development
Overview

Inspired by tarot and fantasy, all bets are off as you create your own journey by building a collection of cards used to deal out a boardgame-like dungeon teeming with enemies, treasure, and adventure. Upon entering combat, the cards come to life as the player is propelled into a beautiful 3D environment to brawl it out with foes. Draw your cards, play your hand, and discover your fate.

Score icon

Game analysis

Monster Scorecard

EXPAND ALL

70

TL;DR

Hand of Fate dazzles with inventive, player-driven storytelling and atmospheric tension but falters in narrative depth, relying on mechanics over meaningful character or plot, leaving its tale feeling like a framework for gameplay rather than a compelling story.

SCORE DISTRIBUTION FOR STORY

Story Score

70

Positive Reviews (80-100)

13%

Mixed Reviews (50-79)

84%

Negative Reviews (0-49)

3%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The story of Hand of Fate is praised for its innovative narrative structure and immersive atmosphere, with many critics highlighting its unique blend of card-based gameplay and storytelling. Reviewers like GameSpot and MondoXbox commend the game’s abstract, choose-your-own-adventure style, comparing it to Dungeons & Dragons and emphasizing how player decisions shape the journey through dynamic encounters. The enigmatic character of "The Dealer" is frequently noted as a compelling narrative anchor, with Gamers’ Temple and Hardcore Gamer praising their dialogue and role as both narrator and antagonist. Additionally, We Got This Covered and Eurogamer Italy appreciate the game’s ability to create personal stories through unpredictable scenarios, such as ambushes or risk/reward gambles, fostering a sense of immersion despite minimal traditional plotlines. The game’s focus on player agency and atmospheric tension is seen as a strength, with Push Square noting how the Dealer’s evolving interactions add depth and engagement. However, several critics point to significant shortcomings in narrative depth and character development. Many, including Games.cz, PC Gamer, and Arcade Sushi, criticize the story for being overly simplistic, with repetitive mechanics and a lack of cohesive plot progression. The protagonist is often described as a "mute, uncustomizable blank canvas" (per Arcade Sushi), making it difficult to invest in their journey. Similarly, GameCritics and PSNStores note that the game prioritizes gameplay over storytelling, with minimal exploration of themes or character backstories. While IGN and IGN Spain acknowledge some atmospheric elements, they stress that the narrative remains surface-level, relying on player interpretation rather than a structured storyline. The repetitive nature of card-based encounters and limited character interactions are also highlighted as drawbacks by Eurogamer Poland and RPGamer, who feel the story lacks emotional resonance. Overall, critics agree that Hand of Fate excels in its creative approach to narrative through gameplay mechanics but falls short in delivering a traditional, deeply developed story. The game’s strengths lie in its unique structure, atmospheric tension, and player-driven choices, as noted by GameSpot, MondoXbox, and We Got This Covered. However, the consensus is that these elements are overshadowed by a lack of plot complexity, character depth, and narrative cohesion. While some reviewers, like Gamers’ Temple and Hardcore Gamer, appreciate the eerie storytelling and Dealer’s role, others, such as Games.cz and PC Gamer, argue that the focus on mechanics dilutes the experience. Ultimately, Hand of Fate is seen as a mechanically engaging but narratively shallow title, with its story serving more as a framework for gameplay than a compelling tale in its own right.

TL;DR

story and narrative

Hand of Fate dazzles with inventive, player-driven storytelling and atmospheric tension but falters in narrative depth, relying on mechanics over meaningful character or plot, leaving its tale feeling like a framework for gameplay rather than a compelling story.

83

TL;DR

Hand of Fate dazzles with its inventive blend of deck-building, real-time combat, and strategic exploration, offering a unique, replayable experience through randomized dungeons and risk/reward mechanics. But clunky, repetitive combat, reliance on luck, and uneven difficulty undermine its potential, leaving a polished gem marred by inconsistent execution and shallow later stages.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

83

Positive Reviews (80-100)

68%

Mixed Reviews (50-79)

32%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The gameplay of Hand of Fate is widely praised for its innovative fusion of deck-building, real-time combat, and strategic exploration, creating a unique blend of mechanics that sets it apart from traditional action-RPGs. Critics like Push Square and GameSpot highlight the game’s engaging mix of strategy and action, noting how players must balance resource management, tactical decision-making, and dynamic card-driven scenarios. The 'Choose Your Own Adventure'-style journey (as described by Gamers’ Temple) and the randomized dungeon generation (mentioned by TheSixthAxis and Game Informer) add replayability, while the risk/reward system (lauded by We Got This Covered and Eurogamer Italy) creates tension. Many reviewers, including IGN Spain and Gamestyle, commend the seamless integration of tabletop mechanics with video game elements, emphasizing the depth of deck customization and the variety of encounters that keep players engaged through strategic choices. However, several critics point to significant flaws in the gameplay’s execution, particularly around combat mechanics and repetition. Arcade Sushi and Push Square criticize the combat as "basic," "repetitive," and "clunky," with We Got This Covered noting sluggish animations that detract from the experience. The reliance on luck (as highlighted by PC Games and RPGamer) and the lack of depth in later stages (per GameSpot and Eurogamer Italy) are recurring complaints, with some calling the action sequences "underdeveloped" (Gamers’ Temple) or "frustratingly repetitive" (Game Rant). Additionally, issues like uneven difficulty spikes (PSNStores) and limited weapon variety (PC Games) undermine the game’s potential, while Digitally Downloaded points to early simplicity in modes like Survival. These critiques suggest that while the core concept is strong, the gameplay often feels shallow or unpolished. Overall, critics agree that Hand of Fate succeeds as a creative and strategic experience but struggles with consistency in its mechanics. The game’s unique blend of card-based progression and action (as noted by IGN and Gamestyle) is celebrated for its innovation and replayability, yet the repetitive combat and lack of complexity (highlighted by Arcade Sushi, Push Square, and Eurogamer Italy) prevent it from fully realizing its potential. While some praise its accessibility and addictive nature (Gaming Nexus, GameCritics), others argue that the balance between luck, skill, and strategy remains uneven. Despite these flaws, the game’s emphasis on strategic decision-making and dynamic deck-building (endorsed by multiple reviewers) ensures it remains a standout title for fans of hybrid genres, even if its execution falls short of perfection.

TL;DR

gameplay mechanics

Hand of Fate dazzles with its inventive blend of deck-building, real-time combat, and strategic exploration, offering a unique, replayable experience through randomized dungeons and risk/reward mechanics. But clunky, repetitive combat, reliance on luck, and uneven difficulty undermine its potential, leaving a polished gem marred by inconsistent execution and shallow later stages.

73

TL;DR

Hand of Fate's visuals dazzle with retro-inspired artistry—Renaissance woodcuts, D&D nostalgia, and whimsical tarot themes—but technical clunkyness (stiff animations, frame drops, clunky interfaces) undermines immersion, leaving a stylish but flawed experience.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

73

Positive Reviews (80-100)

14%

Mixed Reviews (50-79)

86%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The reviews of Hand of Fate’s graphics and visual design highlight a strong emphasis on artistic style and thematic cohesion, with many critics praising its unique aesthetic choices. GameSpot acknowledges the minimalistic, abstract visuals inspired by Renaissance woodcuts, while Digitally Downloaded lauds the black-and-white sketches reminiscent of classic Dungeons & Dragons manuals, evoking nostalgia and aligning with the game’s dark fantasy tone. IGN (XBOX ONE) and IGN Spain both note the "attractive art" and "consistent tarot/magic theme," emphasizing how the visual design complements the game’s adventurous and mysterious atmosphere. TheSixthAxis praises the card artwork and fantasy backdrops, while PC Gamer highlights "lush" environments and "beautifully done" character models, suggesting that the art style effectively enhances immersion despite its stylized approach. These positives collectively underscore a deliberate, thematic visual identity that resonates with fans of retro-inspired or narrative-driven design. However, several critics point to technical shortcomings and inconsistencies that detract from the overall experience. GameSpot criticizes fixed camera angles and small maps for hindering situational awareness in combat, while Gaming Nexus notes "inconsistent animations" and "occasional slowdowns," and Hardcore Gamer highlights PS4-specific issues like screen tearing and frame drops. We Got This Covered describes the visuals as "underwhelming" due to character clipping and awkward transitions, while Softpedia criticizes blocky enemies and inefficient item-trading interfaces. Additionally, Eurogamer Poland mentions collision problems, and The Jimquisition finds the art style "not visually impressive," though it acknowledges the whimsical charm of the Dealer character. These critiques reveal a disconnect between the game’s artistic vision and its technical execution, particularly in areas like animation quality and performance optimization. Overall, critics agree that Hand of Fate’s visual design is thematically cohesive and creatively ambitious, with its art style serving as a defining strength. However, technical limitations and inconsistent implementation—such as animation flaws, camera issues, and performance hiccups—prevent it from fully realizing its potential. While GameSpot, IGN, and Digitally Downloaded celebrate the game’s nostalgic and artistic elements, others like Gaming Nexus and Softpedia emphasize that these positives are often overshadowed by polish problems. The consensus leans toward a "functional but imperfect" assessment, with the visual design being more of a thematic asset than a technical marvel. Despite this, the game’s unique aesthetic continues to resonate with players who prioritize style over raw graphical fidelity.

TL;DR

graphics and visual design

Hand of Fate's visuals dazzle with retro-inspired artistry—Renaissance woodcuts, D&D nostalgia, and whimsical tarot themes—but technical clunkyness (stiff animations, frame drops, clunky interfaces) undermines immersion, leaving a stylish but flawed experience.

74

TL;DR

Critics laud Hand of Fate's atmospheric, thematically cohesive audio—haunting scores, vivid narration—but technical glitches, repetitive tracks, and underwhelming combat sound design mar its immersion.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

74

Positive Reviews (80-100)

29%

Mixed Reviews (50-79)

71%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The sound design and music of Hand of Fate are largely praised for their atmospheric depth and thematic cohesion, with multiple critics highlighting their ability to enhance immersion. TheSixthAxis commends the soundtrack as a "perfect fit" for the game’s tone, while PC Games describes it as a "gelungener Soundtrack" (well-crafted) that complements the fantasy setting through elements like the deep-voiced narrator. RPGamer emphasizes the emotional weight of the score, noting its use of sinister motifs, bright strings, and triumphant horns to mirror the narrative’s highs and lows. Softpedia also applauds the Dealer’s voice acting for its humor and emotional range, which adds character to the game’s quirky world. These positive remarks underscore how the audio elements effectively support the game’s storytelling and mood. However, several critics point out technical flaws that detract from the experience. TheSixthAxis notes instances of audio vanishing during card shuffling, while Arcade Sushi highlights issues like voice clips, sound drops, and glitches that disrupt immersion. Ragequit.gr criticizes the lack of musical variety, suggesting the soundtrack feels repetitive over time, and Softpedia points out underwhelming battle sound design, which fails to elevate combat intensity. These technical shortcomings, though not universally emphasized, reveal inconsistencies in how audio elements are implemented, particularly during key gameplay moments. While the music itself is lauded, its execution occasionally falters, creating friction between the intended atmosphere and the player’s experience. Overall, critics agree that Hand of Fate’s sound design and music excel at crafting a cohesive, immersive atmosphere despite technical imperfections. The positive reception of the soundtrack’s thematic richness—echoed by PC Games, RPGamer, and TheSixthAxis—suggests that the audio elements are a strong foundation for the game’s identity. However, the recurring issues with glitches, repetition, and inconsistent sound design during combat indicate areas where the implementation falls short. While these flaws may not overshadow the overall quality, they highlight the importance of balancing creative vision with technical polish. The consensus leans toward appreciation for the audio’s artistic merits, tempered by acknowledgment of its functional shortcomings.

TL;DR

music and sound design

Critics laud Hand of Fate's atmospheric, thematically cohesive audio—haunting scores, vivid narration—but technical glitches, repetitive tracks, and underwhelming combat sound design mar its immersion.

79

TL;DR

Praise for Hand of Fate's Dealer voice acting dominates, with critics lauding its "menacing delivery," "Shakespearean depth," and immersive storytelling, while technical glitches, repetitive lines, and limited vocal diversity undermine its polish—yet the Dealer’s performance remains a defining, emotionally resonant pillar of the game.

SCORE DISTRIBUTION FOR VOICE ACTING

Acting Score

79

Positive Reviews (80-100)

40%

Mixed Reviews (50-79)

60%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the voice acting.

The voice acting in Hand of Fate is widely praised for its impact on the game’s atmosphere and storytelling, particularly the Dealer’s performance. Multiple critics highlight the Dealer’s “sonorous voice” (IGN), “menacing delivery” (Hardcore Gamer), and “Shakespearean-trained” depth (RPGamer), emphasizing how his lines—ranging from quips to ominous narration—enhance immersion. TheSixthAxis notes his enigmatic and effective dual role as both narrator and antagonist, while Eurogamer Italy applauds the “professional quality” of the chiromante’s dialogue. Arcade Sushi and Softpedia commend the blend of world-weariness and humor in the Dealer’s voice, which elevates the narrative’s emotional resonance. Even critics like Push Square and PC Games acknowledge the Dealer’s distinct personality, with the latter praising his deep voice for complementing the game’s storytelling. These reviews collectively underscore the Dealer as a standout character whose vocal performance is central to the game’s identity. However, several critiques point to limitations in the voice acting’s execution. Hardcore Gamer notes technical issues on PS4, where voice stuttering undermines the Dealer’s otherwise strong delivery. Arcade Sushi and The Jimquisition criticize repetitive lines and inconsistent voice clips, which detract from the experience despite the performance’s quality. Additionally, some reviews highlight a narrow focus on the Dealer, with only his character voiced—leaving other characters unremarkable or silent (The Jimquisition). While these issues don’t negate the overall praise, they reveal that the voice acting, though effective, is not without flaws in consistency and scope. The reliance on a single voice actor also means the game’s audio design feels limited compared to titles with broader vocal diversity. Overall, critics agree that the Dealer’s voice acting is a defining strength of Hand of Fate, contributing significantly to its atmospheric storytelling and character depth. While technical hiccups and repetition are noted, these are seen as minor drawbacks against the praise for the performance’s quality and impact. The consensus leans heavily positive, with reviewers like RPGamer and Softpedia celebrating the Dealer’s vocal work as a key factor in the game’s success. However, the limited use of voice actors beyond the Dealer and occasional technical issues suggest that while the voice acting is strong, it could have been even more impactful with greater variety or polish. Despite these caveats, the majority view the Dealer’s performance as a critical element that elevates the game’s narrative and player engagement.

TL;DR

voice acting

Praise for Hand of Fate's Dealer voice acting dominates, with critics lauding its "menacing delivery," "Shakespearean depth," and immersive storytelling, while technical glitches, repetitive lines, and limited vocal diversity undermine its polish—yet the Dealer’s performance remains a defining, emotionally resonant pillar of the game.

57

TL;DR

Hand of Fate stumbles on technical execution, with Xbox One's glitches, PS4's near-unplayable flaws, and PC's minor bugs overshadowing its creative core—console ports especially need urgent fixes to match PC's relative stability.

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

57

Positive Reviews (80-100)

0%

Mixed Reviews (50-79)

86%

Negative Reviews (0-49)

14%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

The technical performance of Hand of Fate varies across platforms, with some positives noted for each. On Xbox One, MondoXbox highlights the auto-save feature as a convenience, while ZTGD mentions that loading slowdowns during card shuffling or combat transitions resolve once gameplay begins, mitigating their impact. For PS4, Gaming Nexus acknowledges checkpointing as a helpful feature to offset technical issues, and Push Square notes no explicit bugs or crashes in its review. On PC, Multiplayer.it praises the stability of the technical performance, citing improvements from the beta phase, while God is a Geek observes that technical flaws are minimal compared to console versions. These positives suggest that while not flawless, the game’s core mechanics remain functional across platforms. However, significant technical issues plague Hand of Fate on all platforms. On Xbox One, critics like DarkStation and GameSpot report framerate drops, stuttering animations, and glitches (e.g., lava golem bugs), with God is a Geek noting critical save data loss. ZTGD also highlights loading slowdowns that disrupt immersion. For PS4, the issues are more severe: Hardcore Gamer calls the port nearly unplayable due to combat slowdowns, frame skipping, and crashes, while PlayStation Universe and PSNStores cite frame rate drops and long load times. On PC, Arcade Sushi points to glitched cards and audio glitches, Eurogamer Poland mentions collision detection issues, and Game Rant warns of graphics errors on lower-end systems. These problems collectively undermine the game’s polish and consistency across platforms. The overall consensus among critics is that Hand of Fate suffers from technical shortcomings, particularly on consoles. While PC versions receive more favorable reviews for stability (e.g., Multiplayer.it) and fewer critical bugs (God is a Geek), even the PC port isn’t immune to issues like camera problems or audio glitches (Arcade Sushi). Console ports, especially PS4, face harsher criticism, with Hardcore Gamer and PlayStation Universe emphasizing severe flaws that detract from gameplay. Despite these challenges, many reviewers acknowledge the game’s innovative mechanics and potential, suggesting that technical issues could be addressed in future patches. The disparity between platforms underscores a need for better optimization, particularly on consoles, where performance problems overshadow the game’s strengths.

TL;DR

technical performance

Hand of Fate stumbles on technical execution, with Xbox One's glitches, PS4's near-unplayable flaws, and PC's minor bugs overshadowing its creative core—console ports especially need urgent fixes to match PC's relative stability.

79

TL;DR

Hand of Fate thrives on roguelike replayability via randomized dungeons, deck-building, and endless mode, but repetitive mechanics and predictable difficulty risk boring players before they master its depth.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

79

Positive Reviews (80-100)

46%

Mixed Reviews (50-79)

54%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The majority of reviewers praise Hand of Fate for its robust replayability, driven by its roguelike mechanics, randomized elements, and deck-building systems. Critics like Game Informer highlight the game’s "random dungeon generation" and "persistent tokens," which create unique challenges with each playthrough. DarkStation emphasizes the endless mode as a key factor, noting that players are motivated to return to unlock better cards and refine strategies. Similarly, GameSpot and God is a Geek commend the blend of strategy, luck, and varied card arrangements, while TheSixthAxis and We Got This Covered stress how randomized decks and "Endless Mode" ensure no two sessions feel identical. The game’s ability to evolve through progression systems—such as unlocking new content or improving deck diversity—further reinforces its appeal for repeated play. However, several critics point out limitations that could diminish long-term engagement. Gaming Age notes that repetitive treasure dungeons and random battles "feel less varied over time," while Digitally Downloaded criticizes survival mode’s "predictable difficulty curve" and lack of save points. Push Square argues that "predictability sets in quickly," and PC Gamer highlights "repetition in combat" as a drawback despite the inclusion of endless mode. Twinfinite goes further, suggesting the game’s "illusion of fear" is insufficient to sustain interest beyond 10–15 hours due to its lack of difficulty and repetitive mechanics. These critiques underscore that while the core systems are engaging, they risk becoming monotonous for some players. Overall, the consensus among critics is that Hand of Fate offers strong replayability through its roguelike structure, procedural generation, and deck-building depth, but this is tempered by concerns about repetition and design flaws. IGN and Game Rant laud the game’s "tremendously replayable" endless mode and diverse strategies, while RPGamer acknowledges that DLC content can extend its lifespan. However, Gaming Nexus and Eurogamer Italy note that limitations like "repetitive events" or "limited customization" may deter long-term commitment. Despite these drawbacks, the game’s emphasis on experimentation and variability ensures it remains a compelling experience for fans of the genre, even if its longevity is somewhat constrained by its inherent randomness and repetitive elements.

TL;DR

replay value

Hand of Fate thrives on roguelike replayability via randomized dungeons, deck-building, and endless mode, but repetitive mechanics and predictable difficulty risk boring players before they master its depth.

Overall verdict

Overall Verdict

74

MONSTER

Star Icon

OVERALL SCORE DISTRIBUTION

Monster Score

74

Positive Reviews (80-100)

59%

Mixed Reviews (50-79)

41%

Negative Reviews (0-49)

0%

Based on analyzing all available reviews that scored and critiqued the game.

The overall reception of Hand of Fate is overwhelmingly positive, with critics praising its innovative fusion of card-based storytelling, roguelike mechanics, and action RPG elements. Reviewers like Game Informer and GameSpot highlight its unique blend of creativity and replayability, noting how the game’s deck-building systems and narrative-driven choices create an engaging experience. Gamestyle and Gaming Age emphasize its accessibility, calling it a must-play for both card game enthusiasts and newcomers, while IGN and Eurogamer Italy commend its originality and atmospheric design. The game’s ability to merge tabletop-style strategy with real-time combat is frequently lauded, with GameCritics hailing it as a “brilliant concept executed well” and We Got This Covered praising its addictive, memorable gameplay despite flaws. These positives underscore the game’s appeal as a genre-defying experiment that successfully balances innovation with player engagement. However, several critics point to notable drawbacks that temper the experience. Hardcore Gamer criticizes the PS4 port for technical issues, advising players to opt for the PC version instead, while Gamers’ Temple and PC Gamer note repetitive combat mechanics and a lack of depth in certain systems. MondoXbox and Push Square mention limitations like the absence of online multiplayer and underwhelming long-term replayability, respectively. Arcade Sushi and Eurogamer Poland point to uneven action phases and technical shortcomings, suggesting the game feels “solid but unremarkable” in some aspects. Additionally, GamingTrend and TheSixthAxis acknowledge the reliance on luck and occasional frustration from random elements, which may detract from the experience for some players. These critiques highlight a recurring theme of missed potential despite the game’s ambitious design. Despite these flaws, the consensus among critics is that Hand of Fate is a standout title with significant creative merit. Game Informer and IGN both acknowledge its “constructive criticism” while emphasizing its replayability and innovation, and ZTGD calls it a “great deal” at its price point. While some reviewers like Gaming Nexus and We Got This Covered note that the game’s imperfections may limit its broader appeal, most agree it’s worth experiencing for its unique mechanics and narrative-driven gameplay. The mixed reception reflects a balance between admiration for its originality and frustration with technical and design shortcomings, but the overall sentiment leans toward strong recommendation, particularly for fans of deck-building and story-focused experiences. As Game Rant concludes, it’s an “excellent genre-bending game” that, despite flaws, leaves a lasting impression.

TL;DR

Hand of Fate is a genre-defying triumph blending card-based storytelling, roguelike chaos, and action RPG depth, praised for its creativity, replayability, and immersive atmosphere—though technical flaws, repetitive combat, and luck-driven mechanics temper its impact, making it a must-play for fans of innovation despite its imperfections.

74

MONSTER

Star Icon

Reviews

70 reviews found

90

Gamestyle

Xbox One

Feb 22, 2015

AI-generated summary • May contain inaccuracies • See full review for precise details

The review is overwhelmingly positive, calling Hand of Fate a must-play title that successfully merges deck-building, roguelike elements, and real-time combat. The reviewer recommends it to both CCG veterans and newcomers, expressing hope for future expansions.

Read full review

Full review

90

Game Revolution

PC

Feb 17, 2015

AI-generated summary • May contain inaccuracies • See full review for precise details

The review is overwhelmingly positive

Read full review

Full review

90

God is a Geek

Xbox One

Feb 19, 2015

AI-generated summary • May contain inaccuracies • See full review for precise details

Hand of Fate is praised as a unique, addictive experience that blends card games, roguelike mechanics, and D&D-inspired storytelling. While technical issues and combat flaws are noted, the game’s innovation and entertainment value make it highly recommendable.

Read full review

Full review

90

Digitally Downloaded

PlayStation 4

Feb 26, 2015

AI-generated summary • May contain inaccuracies • See full review for precise details

The game is praised as a creative, atmospheric title with unique mechanics that blend D&D-inspired storytelling and deck-building. Despite criticisms of combat polish and survival mode design, it is deemed a worthwhile experience and a success for Australian indie development.

Read full review

Full review

90

Game Rant

PC

May 18, 2015

AI-generated summary • May contain inaccuracies • See full review for precise details

The review concludes positively, calling Hand of Fate an excellent genre-bending game with innovation, challenge, and replayability despite minor flaws, recommending it to fans of deck-building, tabletop, or action RPGs.

Read full review

Full review
Similar Games
Similar Games

Games you might also enjoy

left arrow
right arrow
Popular Right Now
Popular Right Now

Trending games the community is playing

left arrow
right arrow
Recently Reviewed
Recently Reviewed

Games with full Monster Scorecards

left arrow
right arrow

About

Contact Us

Privacy Policy

Terms of Use

Navigation

Home

Search

Games


Follow Us

© 2025 MonsterCritic