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59

MONSTER

Star Icon

Godfall

2020
GenresFantasy, Adventure, Action, Third Person Perspective, RPG, Single Player, Multiplayer
AvailableNov 12, 2020
PlatformPC, PlayStation 5
DeveloperCounterplay Games
Overview

Godfall is a looter-slasher set in a bright fantasy universe filled with heroic knights and arcane magic. Embark on adventure in a fantasy action RPG that utilizes high-impact third-person melee combat to engage players as they hunt for loot, don legendary armor sets and defeat vicious enemies. Face challenging missions that reward you with head-turning loot as you vanquish the armies that stand against you.

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Game analysis

Monster Scorecard

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48

TL;DR

TL;DR: Critics largely panned Godfall's narrative as "generic" and "forgettable," despite some appreciation for its rich lore and high-fantasy elements. The story is criticized for being thin, poorly written, and merely a backdrop for gameplay, failing to engage players or live up to its ambitious premise. Overall, Godfall's narrative weakness detracts significantly from the gaming experience.

SCORE DISTRIBUTION FOR STORY

Story Score

48

Positive Reviews (80-100)

2%

Mixed Reviews (50-79)

40%

Negative Reviews (0-49)

59%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

In analyzing the opinions of various critics regarding the story of Godfall, it is important to note that some reviewers did find aspects of the narrative that could be appreciated. For instance, IGN Spain highlighted the "rich lore and universe" that immerses players in the quest of the Valorian Knight, Orin, as he confronts his brother, Macros. Similarly, God is a Geek acknowledged the lore-heavy narrative that matches the game's vibrant art style, suggesting that while the execution may falter, the ambition behind the storytelling is evident. Critics like GamingTrend also recognized the high-fantasy elements and the overarching theme of a brotherly conflict as a foundation that could have been compelling. However, the overwhelming sentiment among critics is decidedly negative when it comes to the story of Godfall. Many reviews describe the narrative as "generic," "thin," and "forgettable." For example, Metro GameCentral criticized the storytelling as being "spread thinly" and unnecessarily complicated, while PCMag noted that the plot serves "little more than a means to funnel you from mission to mission." Critics like WellPlayed and Vandal echoed similar sentiments, with the former labeling the story as "non-existent" and the latter pointing out the "poorly written dialogues." The consensus is that the plot lacks emotional depth and coherence, leaving players disengaged and uninterested. Overall, the consensus among critics is that Godfall suffers from a lackluster narrative that fails to engage players meaningfully. The majority of reviews, such as those from Game Informer and Game Revolution, emphasize that the story is merely a backdrop for gameplay rather than a compelling element in its own right. With many critics pointing out the predictable and uninspired nature of the plot, it is clear that the story does not live up to the potential suggested by its fantasy setting and character dynamics. The combination of poor character development, uninspired dialogue, and a disjointed narrative structure leads to a shared conclusion that Godfall’s story is one of its weakest aspects, ultimately detracting from the overall gaming experience.

TL;DR

story and narrative

TL;DR: Critics largely panned Godfall's narrative as "generic" and "forgettable," despite some appreciation for its rich lore and high-fantasy elements. The story is criticized for being thin, poorly written, and merely a backdrop for gameplay, failing to engage players or live up to its ambitious premise. Overall, Godfall's narrative weakness detracts significantly from the gaming experience.

67

TL;DR

Godfall impresses with its deep combat mechanics and unique features like the Soulshatter system, drawing comparisons to God of War. However, it falters with repetitive missions, grind-heavy progression, and convoluted mechanics, leading to a mixed reception. Critics praise the initial combat satisfaction but warn of a monotonous experience due to lack of variety and design flaws. Ultimately, the game showcases potential but struggles to maintain player engagement over time.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

67

Positive Reviews (80-100)

27%

Mixed Reviews (50-79)

62%

Negative Reviews (0-49)

11%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The gameplay of Godfall has garnered a mixed reception from critics, with several reviewers praising its combat mechanics and variety. Critics such as Hardcore Gamer and God is a Geek highlight the combat system's depth, comparing it favorably to titles like God of War and emphasizing the satisfying feedback from weapon impacts and combo possibilities. The incorporation of unique mechanics like the Soulshatter system, which allows for powerful attacks, has been noted by multiple reviewers, including IGN and GamingTrend, as a standout feature that adds a layer of strategy to combat. Furthermore, the game offers a range of weapon types and skill trees, which some critics, like JeuxActu and ZTGD, found engaging and enjoyable, contributing to a dynamic combat experience. Despite these positives, numerous critiques point to significant shortcomings in Godfall's gameplay. A common theme among critics is the repetitiveness of missions and the grind-heavy progression system. SpazioGames and Shacknews specifically mention the lack of variety in combat styles and the tedious nature of the gameplay loop. Additionally, critics like EGM and DualShockers express frustration with the convoluted combat mechanics, which they argue detract from the overall experience. Issues such as slow and unresponsive gameplay, poor hitbox detection, and a lack of clear direction have been highlighted by New Game Network and Metro GameCentral, suggesting that the game's ambition to blend genres has not been executed effectively. Overall, the consensus among critics is that while Godfall possesses a solid foundation for combat and offers enjoyable mechanics, it is marred by repetitive gameplay and design flaws. Many reviewers, including GameSpot and PC Gamer, acknowledge the initial enjoyment derived from the combat but caution that the lack of depth and variety can lead to a monotonous experience over time. The game seems to struggle with balancing its ambitious combat system against the repetitiveness of its mission structure, resulting in a mixed reception that reflects both its potential and its shortcomings.

TL;DR

gameplay mechanics

Godfall impresses with its deep combat mechanics and unique features like the Soulshatter system, drawing comparisons to God of War. However, it falters with repetitive missions, grind-heavy progression, and convoluted mechanics, leading to a mixed reception. Critics praise the initial combat satisfaction but warn of a monotonous experience due to lack of variety and design flaws. Ultimately, the game showcases potential but struggles to maintain player engagement over time.

76

TL;DR

Godfall impresses with stunning graphics and vibrant art direction, showcasing PS5 capabilities, but suffers from repetitive level design and performance issues that undermine its visual appeal. Critics praise its aesthetics but criticize a lack of interactivity and engaging gameplay, leaving a mixed overall impression.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

76

Positive Reviews (80-100)

52%

Mixed Reviews (50-79)

46%

Negative Reviews (0-49)

2%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The graphics and visual design of Godfall have garnered significant praise from various reviewers, highlighting its impressive visual fidelity and aesthetic appeal. Critics such as GamingBolt and PC Gamer commend the game for its gorgeous visuals, with detailed environments and striking art direction that showcase the capabilities of the PlayStation 5. The vibrant colors and elaborate armor designs, as noted by USgamer and Game Informer, create a visually captivating experience that many found to be a standout feature of the game. Additionally, reviewers like We Got This Covered and Everyeye.it emphasize the lush environments and the distinct aesthetics of the different realms, reinforcing the game's high fantasy setting and visual allure. However, despite the commendations for its graphics, many critics have pointed out significant shortcomings in the overall level design and environmental variety. Forbes and GameMAG criticize the game for its repetitive and corridor-like level structures, which detract from the immersive experience that the visuals aim to create. Critics like IGN Japan and Digital Trends echo this sentiment, noting that while the graphics are stunning, the environments feel generic and lack interactivity. Furthermore, performance issues, such as frame rate drops and stuttering, have been highlighted by several reviewers, including Vandal and Hardcore Gamer, which further diminish the impact of the game's visual achievements. Overall, the consensus among critics is that Godfall is a visually stunning game that excels in showcasing the graphical capabilities of next-gen consoles, but it falters in delivering a cohesive and engaging gameplay experience. While many reviewers, such as DarkStation and GamingTrend, appreciate the artistic direction and detailed designs, the repetitive nature of the environments and the lack of engaging level design leave a mixed impression. Critics like PCGamesN and GameSpot encapsulate this dichotomy well, acknowledging the game's visual strengths while lamenting its failure to fully utilize those visuals in creating a rich and interactive world. Ultimately, Godfall stands as a testament to impressive graphical achievements, yet it struggles to translate that visual prowess into a compelling gameplay experience.

TL;DR

graphics and visual design

Godfall impresses with stunning graphics and vibrant art direction, showcasing PS5 capabilities, but suffers from repetitive level design and performance issues that undermine its visual appeal. Critics praise its aesthetics but criticize a lack of interactivity and engaging gameplay, leaving a mixed overall impression.

63

TL;DR

Godfall's sound design shines with impactful combat effects and strong voice acting, earning praise from critics. However, the music faces heavy criticism for being generic, repetitive, and lacking depth, detracting from the game's overall experience. While some elements enhance gameplay, the soundtrack struggles to leave a lasting impression, resulting in a mixed reception.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

63

Positive Reviews (80-100)

8%

Mixed Reviews (50-79)

75%

Negative Reviews (0-49)

17%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The sound design and music of Godfall have garnered a mix of opinions from various critics, highlighting some notable strengths. Many reviewers praised the sound effects, particularly during combat, with GamesRadar+ noting the "satisfying impact sounds" and a specific mention of the Soulshatter ability's audio. Additionally, the voice acting received commendations for its quality, with COGconnected and Worth Playing acknowledging the decent performances that contribute to the game's narrative. Meristation highlighted the compelling score by Ben Macdougall, suggesting that while the music may have its flaws, it still manages to create an engaging atmosphere during gameplay. However, the criticisms surrounding the soundtrack are quite pronounced. Areajugones and JeuxActu both described the music as generic and lackluster, with Areajugones stating that the soundtrack barely registers during gameplay. IGN Spain echoed this sentiment, pointing out that sporadic music design detracts from the overall experience. Furthermore, several critics, including Vandal and 3DJuegos, highlighted the repetitive nature of the music, which can lead to a feeling of monotony. This sentiment was reinforced by New Game Network, which compared the score to "royalty-free epic fantasy music," suggesting that it lacks originality and depth. Overall, the consensus among critics indicates that while Godfall excels in sound effects and voice acting, its music and sound design are significantly hampered by repetitiveness and a lack of depth. Critics like Shacknews praised the sound design as spectacular, enhancing the overall experience, but this praise is tempered by the broader critiques of the music's generic nature. The mixed reviews suggest that while the game offers some auditory pleasures, it ultimately falls short in delivering a memorable and impactful musical experience, leading to a somewhat polarized reception in this aspect of the game.

TL;DR

music and sound design

Godfall's sound design shines with impactful combat effects and strong voice acting, earning praise from critics. However, the music faces heavy criticism for being generic, repetitive, and lacking depth, detracting from the game's overall experience. While some elements enhance gameplay, the soundtrack struggles to leave a lasting impression, resulting in a mixed reception.

54

TL;DR

Godfall's voice acting receives mixed reviews; while some praise its fitting and epic tone, others criticize it for lack of engagement and character depth. Critics note a disconnect between visuals and voice, along with inconsistencies in quality across languages. Overall, it serves its purpose but fails to enhance the storytelling, leaving many players disappointed.

SCORE DISTRIBUTION FOR VOICE ACTING

Acting Score

54

Positive Reviews (80-100)

0%

Mixed Reviews (50-79)

67%

Negative Reviews (0-49)

33%

Based on analyzing reviews that specifically scored or critiqued the voice acting.

The voice acting in Godfall has garnered a mix of opinions, with some critics noting positive aspects. Areajugones describes the dubbing as "acertado," or fitting, suggesting that while it may not stand out, it serves its purpose adequately. Similarly, COGconnected acknowledges that the voice acting is "pretty good overall," indicating a level of competence. Additionally, Worth Playing mentions the "bombastic and epic tone" present in the voice acting, which aligns well with the game's overall aesthetic. Vandal highlights the quality of English voice acting, which, when paired with Spanish texts, provides a decent bilingual experience. These points suggest that while the voice acting may not be revolutionary, it possesses certain strengths that contribute positively to the game's atmosphere. On the other hand, several critics have expressed concerns regarding the voice acting in Godfall. Game Rant suggests that players might prefer to skip cutscenes, implying that the voice acting fails to engage players sufficiently. PlayStation LifeStyle points out inconsistencies, noting a disconnect between character appearance and voice, which can lead to confusion. EGM mentions that while the character Orin has varying voices based on armor, the overall character traits and desires are lacking, indicating a missed opportunity for depth. Cultured Vultures criticizes NPC voice acting as "patronizing and frustrating," which detracts from the overall experience. MGG's commentary on the French voice acting being mediocre, with awkward phrases, further highlights the inconsistency across different languages. Overall, the consensus among critics suggests that while Godfall's voice acting has its merits, it ultimately falls short of delivering a compelling auditory experience. Critics like WellPlayed describe the voice acting as "bang average," reinforcing the idea that it does not elevate the game's storytelling. The mixed reviews indicate that the voice acting may serve its functional purpose but lacks the depth and engagement necessary to enhance the player's connection to the narrative. Despite some positive remarks, the prevailing sentiment leans towards disappointment, as many reviewers highlight a lack of character development and emotional resonance in the voice performances.

TL;DR

voice acting

Godfall's voice acting receives mixed reviews; while some praise its fitting and epic tone, others criticize it for lack of engagement and character depth. Critics note a disconnect between visuals and voice, along with inconsistencies in quality across languages. Overall, it serves its purpose but fails to enhance the storytelling, leaving many players disappointed.

53

TL;DR

Godfall on PS5 impresses with smooth 60fps and stunning visuals, but is marred by significant technical issues like bugs, glitches, and frame rate drops that ruin gameplay experience. While some critics see potential, the overall consensus leans towards disappointment due to these flaws, leaving players craving a more polished version.

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

53

Positive Reviews (80-100)

13%

Mixed Reviews (50-79)

48%

Negative Reviews (0-49)

40%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

In analyzing the technical performance of Godfall across different gaming platforms, it is evident that the PlayStation 5 version garners a mix of praise and criticism. On the positive side, several critics, including IGN Spain and We Got This Covered, highlight the game's ability to run smoothly at a stable 60fps, which significantly enhances the overall experience. The minimal loading times and the effective use of the DualSense controller's features, such as haptic feedback and adaptive triggers, are also commended by reviewers like We Got This Covered. Critics like God is a Geek even noted that the game runs well on a good 4K TV setup, suggesting that the graphical fidelity can shine under optimal conditions. Conversely, the negatives for the PS5 version are quite pronounced, with numerous reviewers pointing out a range of technical issues. Critics from AusGamers and COGconnected report significant problems such as glitches, crashes, and a flawed lock-on system that detracts from gameplay. Performance drops during combat and stuttering are recurrent themes in reviews from DualShockers and Hardcore Gamer, indicating that these issues can severely impact the gaming experience. Additionally, several critics, including EGM and PlayStation LifeStyle, mention that the game suffers from frame rate hitches and bugs that hinder overall enjoyment, which is a significant concern for players seeking a polished experience. When considering the overall consensus across both platforms, including the PC version, the sentiment remains mixed but leans towards disappointment due to technical shortcomings. While some PC critics like PC Games report a generally smooth experience with high frame rates, others, such as IGN Japan and MGG, highlight bugs and connection issues that affect gameplay, particularly in cooperative modes. The PS5 version, despite its visual appeal and smooth performance in ideal conditions, is marred by frequent technical issues as noted by critics like GameMAG and New Game Network. Ultimately, while Godfall showcases potential with its graphical capabilities and performance on both platforms, the overwhelming feedback suggests that the game is plagued by technical flaws that detract from its overall enjoyment and stability, leaving many players wanting a more refined experience.

TL;DR

technical performance

Godfall on PS5 impresses with smooth 60fps and stunning visuals, but is marred by significant technical issues like bugs, glitches, and frame rate drops that ruin gameplay experience. While some critics see potential, the overall consensus leans towards disappointment due to these flaws, leaving players craving a more polished version.

50

TL;DR

Godfall has limited replay value, with critics divided on its appeal. While some praise co-op play and endgame content like Dreamstones and the Ascended Tower of Trials for their potential to engage players, many others criticize the game for its tedious missions and lack of meaningful challenges. Key reviews highlight repetitive gameplay and a lack of depth, branding it a "one-and-done" experience. Overall, the game fails to provide compelling reasons for players to return after the main story, leaving a sense of disappointment among reviewers.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

50

Positive Reviews (80-100)

3%

Mixed Reviews (50-79)

55%

Negative Reviews (0-49)

42%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The opinions regarding the replay value of Godfall present a mixed bag, with some critics acknowledging certain aspects that could enhance the experience. For instance, PC Gamer highlights the potential for replayability through its three-player co-op mode, which, despite lacking online matchmaking, can provide an enjoyable shared experience. Similarly, MMORPG.com and GamingTrend commend the endgame content, mentioning activities like Dreamstones and the Ascended Tower of Trials, which offer players opportunities for grinding gear and facing infinite challenges. God is a Geek also notes that the evolving skill trees and engaging combat can draw players back, especially for those who appreciate the loot system and combat mechanics. However, the overwhelming sentiment among critics is that Godfall suffers from significant shortcomings that severely limit its replay value. Many reviewers, including GameMAG, SpazioGames, and Games.cz, point to the repetitive nature of missions and a lack of engaging content as major deterrents for extended play. Critics like WellPlayed and TheSixthAxis emphasize that the endgame content feels lackluster and uninteresting, with repetitive activities that fail to provide meaningful challenges. Additionally, Game Rant and USgamer echo these sentiments, noting that the game lacks depth and fails to offer compelling reasons for players to return after completing the main story. Overall, the consensus among critics is that Godfall has limited replay value, primarily due to its repetitive gameplay and lack of engaging content. While some reviewers, such as Game Rant and Digital Trends, acknowledge the potential for enjoyment through co-op play and endgame activities, the general sentiment leans towards disappointment. Critics like Critical Hit and Gaming Nexus encapsulate the feelings of many by describing the game as a "one-and-done" experience that does not provide sufficient incentive for players to continue after the initial hours. The combination of repetitive mission design, lack of variety, and minimal depth ultimately leads to a consensus that Godfall may not be worth revisiting for most players.

TL;DR

replay value

Godfall has limited replay value, with critics divided on its appeal. While some praise co-op play and endgame content like Dreamstones and the Ascended Tower of Trials for their potential to engage players, many others criticize the game for its tedious missions and lack of meaningful challenges. Key reviews highlight repetitive gameplay and a lack of depth, branding it a "one-and-done" experience. Overall, the game fails to provide compelling reasons for players to return after the main story, leaving a sense of disappointment among reviewers.

Overall verdict

Overall Verdict

59

MONSTER

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OVERALL SCORE DISTRIBUTION

Monster Score

59

Positive Reviews (80-100)

5%

Mixed Reviews (50-79)

89%

Negative Reviews (0-49)

6%

Based on analyzing all available reviews that scored and critiqued the game.

The overall sentiment regarding Godfall from critics is mixed, with several reviewers acknowledging its visual appeal and engaging combat mechanics. Critics like GameCrate and PC Invasion highlight the game's impressive graphics and solid combat, suggesting that it serves as a technical showcase for the PS5. Additionally, some reviews, such as those from Critical Hit and IGN Spain, commend the enjoyable combat and customization options, indicating that there are elements within the game that can provide entertainment, particularly for fans of the looter-slasher genre. The game’s leveling system and gear design also receive praise, with DualShockers noting that while the game has its flaws, it possesses redeeming qualities that could be appealing to certain players. Conversely, the criticisms of Godfall are significant and pervasive. Many reviewers, including New Game Network and PCMag, describe the game as "soulless" and "uninspired," emphasizing its lack of depth and engaging content. The repetitive mission structure, generic narrative, and uninspiring loot mechanics are common points of contention, with critics like GameSpot and Twinfinite expressing disappointment in the game's failure to deliver a compelling experience. Furthermore, several reviews indicate that the game feels more like a launch title rather than a standout entry in the next-gen lineup, with CGMagazine and TheSixthAxis highlighting its shortcomings in ambition and execution. The overall consensus among critics is that while Godfall has the potential to be enjoyable due to its combat and visuals, it ultimately falls short in providing a fulfilling gaming experience. Many reviewers suggest that the game lacks the depth, variety, and innovation necessary to justify its price and keep players engaged long-term. Critics such as Eurogamer Italy and Hardcore Gamer note that despite its appealing aspects, Godfall is overshadowed by better alternatives available on the PS5, leading to a general recommendation to wait for discounts or updates before considering a purchase. As a result, Godfall is seen as a missed opportunity that may appeal to a niche audience but fails to resonate with the broader gaming community.

TL;DR

Godfall impresses with stunning visuals and solid combat, making it a technical showcase for the PS5, but critics widely deem it "soulless" and "uninspired." While some elements like combat and customization shine, the repetitive missions and lack of depth leave players wanting more. Most reviewers suggest waiting for discounts or updates, as Godfall ultimately underdelivers, struggling to stand out among better PS5 offerings. It’s a missed opportunity that might satisfy a niche audience but fails to captivate the broader gaming community.

59

MONSTER

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Reviews

123 reviews found

85

God is a Geek

PlayStation 5

Nov 11, 2020

AI-generated summary • May contain inaccuracies • See full review for precise details

Godfall is a massive surprise that successfully combines elements from God of War and Diablo. Despite its garish appearance, the game is well-designed, addictive, and offers a satisfying gameplay experience.

Read full review

Full review

75

GamingTrend

PlayStation 5

Nov 14, 2020

AI-generated summary • May contain inaccuracies • See full review for precise details

Visually impressive and engaging game with room for improvement in technical aspects and gameplay variety.

Read full review

Full review

75

PC Invasion

PC

Nov 12, 2020

AI-generated summary • May contain inaccuracies • See full review for precise details

The review concludes that Godfall is a visually appealing game with strong combat, but it doesn't break new ground and may not surprise players. The combat is praised more than in similar games.

Read full review

Full review

75

MMORPG.com

PlayStation 5

Nov 23, 2020

AI-generated summary • May contain inaccuracies • See full review for precise details

Godfall excels in combat and graphics but falls short in storytelling, user interface, mission structure, and lack of innovation in the loot system. Offers a fun hack and slash experience but may lack longevity without ongoing updates.

Read full review

Full review

70

Worth Playing

PlayStation 5

Nov 30, 2020

AI-generated summary • May contain inaccuracies • See full review for precise details

Godfall is a game with a dull story, uninteresting loot, and simplistic combat, but it looks pretty and feels nice to play. It's not a bad game for a quick playthrough, but it's not something that will keep your attention for long.

Read full review

Full review

70

Game Informer

PlayStation 5

Nov 13, 2020

AI-generated summary • May contain inaccuracies • See full review for precise details

Godfall is a looter-slasher that excels in combat but falls short in other aspects such as story and variety. It is recommended for players who enjoy stat bumps and the satisfaction of seeing enemies suffer from unlocked enchantments.

Read full review

Full review

70

GamesRadar+

PlayStation 5

Nov 11, 2020

AI-generated summary • May contain inaccuracies • See full review for precise details

Godfall is an odd game that excels in combat but may not appeal to everyone due to its focus on repetition. It provides satisfying and polished gameplay, but the level design and story are lacking. The occasional framerate hiccups are also mentioned as a negative aspect. However, the reviewer still finds the combat moments to be amazing.

Read full review

Full review

70

Press Start Australia

PlayStation 5

Nov 18, 2020

AI-generated summary • May contain inaccuracies • See full review for precise details

Godfall is a solid launch title for the PlayStation 5, with enjoyable gameplay and satisfying combat, despite its basic story and some technical issues.

Read full review

Full review

70

PC Games

PC

Nov 27, 2020

AI-generated summary • May contain inaccuracies • See full review for precise details

Godfall delivers enjoyable gameplay with strong combat mechanics and impressive visuals, but falls short in storytelling and enemy variety, offering a decent experience overall.

Read full review

Full review

70

Destructoid

PlayStation 5

Nov 13, 2020

AI-generated summary • May contain inaccuracies • See full review for precise details

Godfall is a divisive game, appreciated by some and seen as a relic by others. It is recommended for action enthusiasts.

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