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68

MONSTER

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EA Sports UFC

2014
GenresAction, Third Person Perspective, Simulation, Fighting, Sports, Single Player, Multiplayer
AvailableJun 17, 2014
PlatformXbox One, PlayStation 4
DeveloperEA Sports
Overview

Electronic Arts teams with Ultimate Fighting Championship to bring the ferocity of mixed-martial arts to players everywhere. Developed by the team behind the critically-acclaimed Fight Night franchise, and powered by EA Sports Ignite technology, EA Sports UFC brings the action, emotion and intensity inside the Octagon to life in ways that were never before possible. The next-generation of True Player Motion not only showcases the diverse, powerful and fluid of attacks of elite mixed martial artists through Precision Movement, Dynamic Striking and Strategic Submission Battles, but also brings the combatants to life with a Full Body Deformer and Real-Time Exertion. The simulation of Human Intelligence takes leaps forward with the strategic and adaptive MMAi system and is expressed through the most realistic characters ever created in a sports game.

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Game analysis

Monster Scorecard

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58

TL;DR

EA Sports UFC’s career mode nails authenticity with real-world MMA progression—TUF trials, Dana White cameos, and training realism—but repetitive mechanics, tedious minigames, and a shallow story left critics underwhelmed, turning a promising simulation into a tiring checklist.

SCORE DISTRIBUTION FOR STORY

Story Score

58

Positive Reviews (80-100)

11%

Mixed Reviews (50-79)

67%

Negative Reviews (0-49)

22%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The Story of EA Sports UFC receives praise for its structured career progression and authenticity, with several critics highlighting its realistic portrayal of a fighter’s journey from The Ultimate Fighter (TUF) to the UFC title. GamingTrend and SpazioGames commend the inclusion of real-world elements like authentic training centers, motivational videos, and interstitials featuring actual UFC figures such as Dana White, which add depth to the narrative framework. The career mode’s emphasis on progression through events, sponsorships, and TUF competitions is noted as a strength by Gaming Nexus and PlayStation LifeStyle, who appreciate its streamlined yet immersive structure. Additionally, The Digital Fix acknowledges the narrative context provided by framing the mode within the TUF reality show, offering players a sense of immersion in MMA culture. However, the majority of critics panned the game’s repetitive mechanics and lack of narrative depth. Critical Hit and DarkStation criticized the tedious training mini-games and long loading times, while Level7.nu and Hardcore Gamer described the experience as monotonous and dry, with repeated film clips and a "career-ending meter" that felt uninspired. Gaming Nexus and SpazioGames pointed out that the mode’s simplicity and reliance on repetitive minigames made it feel shallow compared to previous titles, and PlaySense and Thunderbolt found the story mode boring, lacking engagement or meaningful character development. Even Gameplanet and JeuxActu noted missed opportunities to explore UFC history or create memorable characters, with the narrative feeling more like a checklist of gameplay mechanics than an evolving story. Overall, critics agree that while EA Sports UFC’s career mode offers a structured and authentic simulation of MMA progression, its reliance on repetitive systems and lack of narrative innovation overshadowed its potential. The positives—such as real-world authenticity and detailed progression—were frequently mentioned by GamingTrend, SpazioGames, and The Digital Fix, but the negatives dominated, with multiple reviewers like Level7.nu, Critical Hit, and Hardcore Gamer emphasizing the game’s tedium and shallow storytelling. Despite some praise for its realism, the consensus leans toward disappointment, as the narrative failed to engage players beyond surface-level mechanics, leaving many to view it as a flawed attempt at blending simulation with storytelling.

TL;DR

story and narrative

EA Sports UFC’s career mode nails authenticity with real-world MMA progression—TUF trials, Dana White cameos, and training realism—but repetitive mechanics, tedious minigames, and a shallow story left critics underwhelmed, turning a promising simulation into a tiring checklist.

70

TL;DR

EA Sports UFC's stand-up combat shines with tactical depth and realism, but ground mechanics, clunky controls, and technical flaws create a polarizing mix—ambitious yet frustratingly unpolished.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

70

Positive Reviews (80-100)

24%

Mixed Reviews (50-79)

74%

Negative Reviews (0-49)

3%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The gameplay of EA Sports UFC receives praise for its stand-up combat mechanics, which many critics highlight as a standout feature. Critical Hit and DarkStation commend the depth and responsiveness of stand-up fighting, with DarkStation noting its similarity to the Fight Night franchise. GamesRadar+ and TheSixthAxis laud the realistic animations and tactical elements in striking, while IGN Italia and Joystiq emphasize the physicality and counterplay mechanics. The game’s attempt to replicate real MMA is evident in its detailed attack options, defensive strategies, and varied fighting styles, with Gaming Nexus praising the refined controls and strategic submission system. These positives suggest that the core combat feels authentic and engaging for players seeking a simulation of mixed martial arts. However, the ground and clinch mechanics face widespread criticism. Gamereactor Denmark and IGN describe the grappling as overly complex or poorly implemented, with the latter noting a lack of urgency in grappling scenarios. GamingTrend and TheDigitalFix criticize the ground game for being simplistic or disjointed, often relying on button-mashing rather than nuanced strategy. Multiple reviewers, including Game Over Online and Joystiq, highlight issues like online lag, repetitive career modes, and inconsistent AI behavior, which detract from immersion. Additionally, critics like SpazioGames and TheSixthAxis point to rigid transitions between combat positions and a steep learning curve that frustrates newcomers. These flaws reveal a disconnect between the game’s ambitious design and its execution in key areas. Overall, the consensus among critics is mixed but leans toward appreciation for the game’s ambition despite its shortcomings. While many praise the stand-up mechanics and realistic animations, the ground game, control scheme, and AI issues are frequently cited as major drawbacks. IGN and Gameplanet note the complexity of controls, which rewards mastery but alienates casual players, while critics like GamesRadar+ and TheSixthAxis acknowledge the effort to balance simulation with accessibility. Despite its flaws, EA Sports UFC is seen as a step forward in capturing MMA’s intricacies, though it struggles to fully deliver on its potential due to inconsistent mechanics and technical issues. The game remains a polarizing experience, with fans of the genre likely to appreciate its depth, while others may find it frustratingly unpolished.

TL;DR

gameplay mechanics

EA Sports UFC's stand-up combat shines with tactical depth and realism, but ground mechanics, clunky controls, and technical flaws create a polarizing mix—ambitious yet frustratingly unpolished.

85

TL;DR

EA Sports UFC’s graphics dazzle with hyper-realistic fighters, dynamic damage, and immersive detail, hailed as a visual benchmark for sports games—though technical hiccups like clunky animations and framerate drops dim its shine.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

85

Positive Reviews (80-100)

82%

Mixed Reviews (50-79)

18%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The graphics and visual design of EA Sports UFC received widespread acclaim for their realism, attention to detail, and technical execution. Critics consistently praised the game’s highly detailed character models, which accurately replicated UFC fighters’ appearances, including tattoos, facial hair, and muscle movements. The Ignite engine was a standout feature, with reviewers like IGN and IGN Italia highlighting its ability to deliver lifelike animations, dynamic damage effects (such as blood splatter and bruising), and immersive environmental textures. The Telegraph called it the “most impressive UFC game ever made graphically,” while Game Over Online noted the use of next-gen hardware for smoother character models and impactful visual feedback during strikes. The game’s ability to capture the authenticity of real fights, from crowd reactions to in-ring physics, was frequently lauded, with GamesRadar+ and GamingTrend emphasizing how the visuals contributed to an almost cinematic experience. Even minor details like sweat, facial expressions, and muscle tension were highlighted as exceptional, creating a sense of immersion that many critics felt set a new standard for sports games. Despite these strengths, several technical and aesthetic issues tempered the overall visual experience. Framerate drops during intense moments, such as fights or training sequences, were a recurring complaint, with DarkStation and GamingTrend noting disruptions to gameplay flow. Issues like clipping, awkward collision detection, and unrealistic animations—such as rigid neck movements or unexplained stutters—were mentioned by Game Over Online, Gaming Nexus, and SpazioGames. Some critics also pointed out minor flaws, including generic sponsor logos (Game Over Online), static facial expressions during combat (TheSixthAxis), and environments that felt small or repetitive (LaPS4). Additionally, while the game’s damage modeling was praised for its realism, elements like “uncanny valley” effects (Hardcore Gamer) and inconsistent animations (Metro GameCentral) occasionally broke immersion. These technical hiccups, though not detracting from the overall quality, highlighted areas where the visuals could have been more polished. The majority of critics agreed that EA Sports UFC’s graphics and visual design were a triumph, with many calling it one of the most visually impressive sports games of its time. Even with its technical shortcomings, the game’s commitment to realism—evident in everything from fighter models to environmental details—earned widespread praise. IGN, The Telegraph, and JeuxActu all emphasized how the visuals brought the UFC experience to life, creating a sense of authenticity that resonated with fans. While some critics noted flaws, these were often framed as minor blemishes on an otherwise stellar achievement. The consensus was clear: EA Sports UFC set a high bar for sports game graphics, and its visual fidelity, combined with the Ignite engine’s capabilities, made it a standout title in the genre. As Critical Hit and Gamer.nl observed, the game’s ability to balance technical excellence with artistic detail ensured it remained a visually compelling experience despite its imperfections.

TL;DR

graphics and visual design

EA Sports UFC’s graphics dazzle with hyper-realistic fighters, dynamic damage, and immersive detail, hailed as a visual benchmark for sports games—though technical hiccups like clunky animations and framerate drops dim its shine.

69

TL;DR

EA Sports UFC’s audio nails atmosphere with authentic commentary and immersive effects, but repetitive tracks and technical hiccups undermine its polish, delivering a mixed verdict on its sonic fight-night vibe.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

69

Positive Reviews (80-100)

11%

Mixed Reviews (50-79)

89%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The Sound Design and Music of EA Sports UFC received mixed but generally positive feedback from reviewers, with several praising its immersive atmosphere and authentic elements. Critics like DarkStation highlighted the inclusion of iconic commentators such as Joe Rogan, Mike Goldberg, and Bruce Buffer, which enhanced immersion by replicating the real-world intensity of UFC events. Joystiq noted that crowd sounds and cage-side animations felt realistic, while Push Square emphasized how entrance music and in-game audio cues effectively built tension. Thunderbolt and Vandal both praised impactful sound effects during fights, with Vandal specifically mentioning the realism of impact feedback. Additionally, LevelUp appreciated the use of rock, metal, and orchestral tracks to amplify combat energy, and Gamer.nl commended the commentary for its immersive quality, even if it didn’t delve into in-game music specifics. These elements collectively created a vibrant, authentic experience that resonated with fans of the sport. However, several critics pointed out significant flaws in the audio design, particularly around repetition and technical shortcomings. Game Over Online criticized the sterile and repetitive commentary, noting that sound effects lacked impact and failed to convey the force of strikes, while LevelUp mentioned that in-game music occasionally felt mismatched or out of sync with action. PlaySense highlighted haphazard music interruptions and frame drops that disrupted audio-visual flow, and Shacknews called the soundtrack "lackluster," citing repetitive tracks like "Dragons" as a drawback. SpazioGames noted that in-ring commentary was sometimes mismatched to the action, and The Escapist criticized the soundtrack’s repetitiveness, with certain tracks overused to the point of becoming grating. These issues undermined the game’s potential for a more dynamic and polished audio experience. Overall, while the sound design and music of EA Sports UFC were praised for their authenticity and atmosphere, they faced criticism for repetition, technical flaws, and a lack of originality. The consensus leaned toward a balanced but uneven assessment: reviewers like DarkStation, Thunderbolt, and Vandal celebrated the game’s immersive commentary and impactful effects, while others, such as Game Over Online and Shacknews, highlighted its shortcomings in dynamic audio cues and musical variety. Despite these critiques, many acknowledged that the audio elements effectively contributed to the game’s intense, fight-night vibe, even if they fell short of exceptional. The mixed reception reflects a game that captures the spirit of UFC but struggles to deliver a consistently refined auditory experience.

TL;DR

music and sound design

EA Sports UFC’s audio nails atmosphere with authentic commentary and immersive effects, but repetitive tracks and technical hiccups undermine its polish, delivering a mixed verdict on its sonic fight-night vibe.

65

TL;DR

Praise for authentic UFC voices like Joe Rogan and Dana White’s hype, but flawed execution: awkward cutscenes, repetitive lines, and jarring disconnects undermine immersion, leaving a mixed legacy that leans casual over critical acclaim.

SCORE DISTRIBUTION FOR VOICE ACTING

Acting Score

65

Positive Reviews (80-100)

7%

Mixed Reviews (50-79)

86%

Negative Reviews (0-49)

7%

Based on analyzing reviews that specifically scored or critiqued the voice acting.

The voice acting in EA Sports UFC receives mixed praise, with several critics highlighting its authenticity and the inclusion of real UFC figures. Shacknews and Level7.nu specifically commend Joe Rogan and Mike Goldberg’s commentary for their chemistry and engaging delivery, noting that their presence enhances immersion and replicates the pay-per-view atmosphere. Thunderbolt and Gameplanet also emphasize the value of commentators like Bruce Buffer and Dana White, with the latter’s in-game warnings adding a layer of authenticity. SpazioGames acknowledges the intensity of some real athletes’ voices, while Joystiq and Vandal praise the dynamic commentary that contributes to the game’s immersive experience. These elements collectively create a sense of realism that resonates with fans of the sport. However, several critics point out significant flaws in the voice acting’s execution. DarkStation criticizes the awkward and poorly integrated short video messages from fighters and Dana White, which feel disconnected from gameplay. Game Over Online and GamingTrend highlight inconsistencies, such as lines not matching actions or repetitive dialogue, while Joystiq notes Bruce Buffer’s unenthusiastic introductions and the absence of referee Herb Dean. NowGamer and SpazioGames also mention that fighter pep-talks in career mode can feel bizarrely disconnected from context, and the lack of immersive character voiceovers in training videos detracts from the experience. These issues suggest a disconnect between the game’s ambition to replicate real UFC environments and its technical execution of vocal elements. Overall, the critics’ opinions reflect a balanced but divided consensus. While the inclusion of real UFC personalities and commentators like Joe Rogan and Mike Goldberg is widely praised for authenticity and engagement, the voice acting’s integration into gameplay remains inconsistent. Critics like Shacknews and Level7.nu celebrate the commentary as a standout feature, whereas others, such as Game Over Online and GamingTrend, emphasize its shortcomings in immersion and coherence. The game’s voice work succeeds in capturing the spirit of live events but struggles with technical polish and contextual relevance, leaving it as a mixed bag that appeals more to casual fans than hardcore critics.

TL;DR

voice acting

Praise for authentic UFC voices like Joe Rogan and Dana White’s hype, but flawed execution: awkward cutscenes, repetitive lines, and jarring disconnects undermine immersion, leaving a mixed legacy that leans casual over critical acclaim.

63

TL;DR

EA Sports UFC's tech performance was a mixed bag: PS4 delivered stable online play but faced frame-rate hiccups and glitches; Xbox One struggled with lag, physics flaws, and control issues. Both needed polishing, though single-player mechanics held strong.

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

63

Positive Reviews (80-100)

11%

Mixed Reviews (50-79)

79%

Negative Reviews (0-49)

11%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

The technical performance of EA Sports UFC on PlayStation 4 (PS4) and Xbox One received mixed but generally balanced feedback, with notable positives for both platforms. On PS4, several critics praised the stability of online play, noting minimal lag and smooth multiplayer experiences. For instance, Critical Hit and DarkStation highlighted that online matches were largely stable, while PlayStation LifeStyle and Shacknews acknowledged no major issues with server connectivity or matchmaking. Additionally, Joystiq and SpazioGames noted that the game ran smoothly overall, despite minor animation stiffness or frame rate hiccups. On Xbox One, Gameplanet mentioned minimal latency in online multiplayer, and IGN Italia pointed to a strong technical foundation, though with some polish issues. Both platforms were seen as capable of delivering a functional experience, particularly for single-player modes and career progression. However, both PS4 and Xbox One faced significant technical drawbacks that impacted gameplay. On PS4, critics like Game Over Online, GamingTrend, and PlaySense highlighted persistent frame rate drops, stuttering animations, and glitches during combat, which disrupted immersion and responsiveness. Issues such as inconsistent damage tracking (Push Square), AI behavior flaws (Gamereactor Denmark), and long loading times (Critical Hit) were frequently cited. On Xbox One, problems like online lag (Gamer.nl, NZGamer), unrealistic physics (Metro GameCentral), and control responsiveness issues (Gamers’ Temple) were more pronounced, with some critics noting that these flaws undermined the game’s realism. Both platforms struggled with technical polish, though PS4 had a broader range of reported glitches, while Xbox One faced challenges with network stability and physics accuracy. Overall, the consensus among critics was that EA Sports UFC had a solid technical foundation but suffered from numerous bugs and inconsistencies across both platforms. While PS4 received praise for its stable online play and strong netcode, issues like frame rate instability and animation glitches were widespread. On Xbox One, lag and physics flaws were more critical, though some reviewers noted that the game’s core mechanics held up better in single-player modes. Despite these challenges, many critics acknowledged that technical issues were often minor or fixable through patches, with Gaming Nexus and SpazioGames suggesting that future updates could address these problems. The game’s technical performance was seen as a mixed bag, with both platforms requiring further refinement to match the polish of EA’s other sports titles.

TL;DR

technical performance

EA Sports UFC's tech performance was a mixed bag: PS4 delivered stable online play but faced frame-rate hiccups and glitches; Xbox One struggled with lag, physics flaws, and control issues. Both needed polishing, though single-player mechanics held strong.

61

TL;DR

EA Sports UFC delivers addictive multiplayer and online thrills with dynamic tournaments and replayable battles, but its shallow, repetitive career mode and technical flaws tank long-term appeal, leaving it as a niche pick for fans of competitive play over depth.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

61

Positive Reviews (80-100)

9%

Mixed Reviews (50-79)

85%

Negative Reviews (0-49)

6%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The review landscape for EA Sports UFC highlights several positive aspects of its replay value, particularly in multiplayer and online modes. Critics like Gaming Nexus and SpazioGames praise the addictive nature of local multiplayer and robust online features such as tournaments, replays, and dynamic matchups, which offer sustained engagement. NowGamer emphasizes the rewarding back-and-forth of multiplayer battles, while Shacknews notes that create-a-fighter mode and potential future updates provide enough content to keep players interested. Additionally, Vandal acknowledges varied gameplay through progression systems and multiple modes, suggesting some depth for dedicated fans. These elements indicate that the game’s competitive and social aspects have merit, even if they don’t fully compensate for its shortcomings. However, the consensus on replay value is largely shaped by significant criticisms of the single-player experience. The career mode is repeatedly called out as repetitive, shallow, and tedious, with critics like DarkStation, IGN, and Game Over Online citing cheesy FMVs, lack of progression, and unengaging content. Gamereactor Denmark and GamingTrend highlight the game’s complexity and depth issues, arguing that training missions and solo modes fail to sustain long-term interest. Technical flaws, such as lag in online play (NZGamer) and a steep learning curve (LaPS4), further detract from replayability. Even PlayStation LifeStyle and PlayStation Universe acknowledge limitations in practice modes and DLC dependency, suggesting the game’s core appeal is narrow and underdeveloped. Overall, critics agree that EA Sports UFC has mixed replay value, with its multiplayer strengths offset by significant flaws in single-player design. While some praise the potential for social play and future updates (Shacknews, SpazioGames), the majority view the game as a niche experience limited by repetitive systems and lack of depth. IGN Italia’s “moderate” assessment reflects this divide, as does JeuxActu’s implication that career mode customization and strategy could encourage repeated play. However, the overwhelming sentiment is that the game’s shortcomings—particularly in its career mode and progression systems—prevent it from achieving lasting appeal beyond hardcore fans or those drawn to its multiplayer mechanics. The lack of innovation and underdeveloped content ultimately limits its long-term viability despite occasional positives.

TL;DR

replay value

EA Sports UFC delivers addictive multiplayer and online thrills with dynamic tournaments and replayable battles, but its shallow, repetitive career mode and technical flaws tank long-term appeal, leaving it as a niche pick for fans of competitive play over depth.

Overall verdict

Overall Verdict

68

MONSTER

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OVERALL SCORE DISTRIBUTION

Monster Score

68

Positive Reviews (80-100)

22%

Mixed Reviews (50-79)

77%

Negative Reviews (0-49)

1%

Based on analyzing all available reviews that scored and critiqued the game.

The overall verdict for EA Sports UFC highlights its strong foundation in visual design, combat mechanics, and multiplayer engagement. Critics like Critical Hit praised its "strong potential with stand-up mechanics and visual design," while DarkStation noted it as a "solid debut" with "strong mechanics and visuals." Gaming Nexus and Shacknews emphasized its promising start, citing "strong visuals, controls, and multiplayer" and "impressive visuals and mechanics" respectively. The game’s immersive combat, detailed physics, and accessibility for newcomers were frequently lauded, with PlayStation LifeStyle highlighting its "presentation, accessibility, and depth." Many reviewers, including IGN and SpazioGames, acknowledged the game’s ambition in simulating MMA’s complexity and realism, even if it fell short of perfection. These positives suggest a game that, while imperfect, successfully captures the essence of UFC with technical prowess and engaging gameplay. However, the negatives revolve around underdeveloped systems, repetitive structures, and technical shortcomings. Game Over Online called it "disappointing" due to "lackluster gameplay, technical issues, and failure to meet expectations," while Gamereactor Denmark criticized its "complexity, unrealistic mechanics, and technical inconsistency." IGN and The Digital Fix pointed to a lack of tension and danger in fights, with IGN noting the game “fails to create tension or danger,” which is critical for an MMA experience. Other issues included a shallow career mode (DarkStation, Hardcore Gamer), repetitive gameplay (Game Over Online, Joystiq), and technical flaws like lag and unpolished controls (JeuxActu, NZGamer). Critics also highlighted omissions such as the absence of cut/leg stoppages (GamingTrend) and gender exclusions in Career Mode (PlayStation Universe), which limited its appeal. These critiques underscore a game that, while technically impressive, struggled with depth and polish. Despite mixed reactions, the consensus leans toward EA Sports UFC being a promising but flawed debut for the franchise. Most critics agreed it laid a solid foundation for future improvements, with Gaming Nexus and Shacknews noting its potential to "compete with previous iterations" if refined. While some, like Level7.nu and PlayStation Universe, found it too niche or generic, others, such as IGN Italia and The SixthsAxis, acknowledged its ambition and room for growth. The divide between hardcore fans (who appreciated the depth and realism) and broader audiences (deterred by complexity or repetition) reflects a game that is "exciting and worthwhile" (NowGamer) but requires significant iteration to fully realize its vision. Ultimately, EA Sports UFC is seen as a step forward for MMA gaming, albeit one with notable gaps that future updates could address.

TL;DR

EA Sports UFC delivers a visually stunning, mechanically solid MMA experience but suffers from underdeveloped systems, repetitive gameplay, and technical flaws, offering a promising debut with room for growth.

68

MONSTER

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Reviews

91 reviews found

87

Gamers' Temple

Xbox One

Jul 6, 2014

AI-generated summary • May contain inaccuracies • See full review for precise details

The review concludes with a final rating of 87%


85

JeuxActu

Xbox One

Jun 24, 2014

AI-generated summary • May contain inaccuracies • See full review for precise details

The review praises EA Sports UFC for its immersive visuals, detailed gameplay, and authentic atmosphere but criticizes technical flaws (e.g., lag) and the lack of punch impact. Overall, it's seen as a strong entry in the fighting genre with room for improvement.


82

LevelUp

PlayStation 4

Jun 24, 2014

AI-generated summary • May contain inaccuracies • See full review for precise details

The review concludes that EA Sports UFC is the best MMA game, praising its depth, combat realism, and career mode despite technical flaws. It expresses anticipation for future improvements.


80

SpazioGames

PlayStation 4

Jun 20, 2014

AI-generated summary • May contain inaccuracies • See full review for precise details

EA Sports UFC is a technically impressive entry with a deep combat system and strong online features, though it struggles with narrative depth and repetitive elements. It succeeds as a solid MMA experience but falls short of the highs of its predecessors due to its simplified career mode and technical hiccups.


80

TheSixthAxis

PlayStation 4

Jun 23, 2014

AI-generated summary • May contain inaccuracies • See full review for precise details

Despite flaws like repetitive career mode and technical issues, the game is praised for its improved striking mechanics and AI, marking a strong effort by EA Canada to maintain the UFC series' quality.


80

Gaming Nexus

PlayStation 4

Jun 30, 2014

AI-generated summary • May contain inaccuracies • See full review for precise details

The game is seen as a promising start for EA's UFC franchise, with strong visuals, controls, and multiplayer. However, it needs more gameplay modes and refinements to compete with previous iterations and retain long-term interest.


78

Game Over Online

PlayStation 4

Jun 23, 2014

AI-generated summary • May contain inaccuracies • See full review for precise details

The game is deemed disappointing despite its potential, with criticisms focusing on its lackluster gameplay, technical issues, and failure to meet expectations set by previous UFC games. It's seen as a rushed product that falls short of being the definitive MMA experience.


77

IGN Italia

PlayStation 4

Jun 23, 2014

AI-generated summary • May contain inaccuracies • See full review for precise details

A promising debut with strong graphics and physics, but technical flaws and incomplete mechanics prevent it from being a top-tier MMA simulation. It has potential for growth but needs significant improvements to satisfy both newcomers and veterans.


75

NowGamer

PlayStation 4

Jun 19, 2014

AI-generated summary • May contain inaccuracies • See full review for precise details

Despite flaws in complexity, explanation of systems, and some mechanics, the game is deemed exciting and worthwhile, with potential for future improvements.


75

Vandal

PlayStation 4

Jun 23, 2014

AI-generated summary • May contain inaccuracies • See full review for precise details

EA Sports UFC is praised for its high production values and realistic portrayal of MMA, despite some flaws in tutorial design and accessibility. It is recommended for UFC fans but may require a learning curve for newcomers.

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