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MONSTER
Eternal Lords is the major, second expansion for the acclaimed strategy game Age of Wonders III, marking one year of continuous development since its release. With the introduction of the Tigran and Frostling races and the new Necromancer class, players must adapt to a world on the brink of cataclysmic change. New features such as the Race Governance system, which allows players to tailor features of each race in their empire to meet their strategic needs, add new layers of depth to empire development and diplomacy. Embrace the forbidden powers and reign for eternity.
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10 reviews found90
GameWatcher
Apr 27, 2015
The big draw here is the inventive Necromancer class, which is just heaps of fun, but both the two new races and the range of smaller changes, like the new options for a peaceful victory, are smart additions that will make Age of Wonders 3 feel fresh again to even the most jaded player. Take note, developers; this is how you do a good expansion pack. TOP GAME MOMENT It’s nice not to feel like you have to murder everything to win.
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CGMagazine
Apr 20, 2015
In the end, this scratches my Necromancer itch pretty nicely. You feel like you’re raising the people of a nation to serve you as undead, and becoming an immortal god-mage in the process. Combining it with other schools of magic and even pursuing the ‘good’ alignment (necromancy is not truly bound to an alignment, and you can play good or evil if you wish) opens up quite a few possibilities.
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