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72

MONSTER

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Trials of Mana

2020
GenresFantasy, Adventure, Action, Platformer, Shooter, Comedy, RPG, Top-Down Perspective, Anime and JRPG, Single Player, Multiplayer
AvailableApr 24, 2020
PlatformPC, Nintendo Switch, Xbox Series X, PlayStation 4
DeveloperXeen
Overview

Seiken Densetsu 3 is a 1995 action role-playing game developed and published by Square (now Square Enix) for the Super Nintendo Entertainment System. It is the sequel to the 1993 game Seiken Densetsu 2 (released outside Japan as Secret of Mana), and is the third game in the Mana series.

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Game analysis

Monster Scorecard

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71

TL;DR

Trials of Mana dazzles with a clever, replayable structure and rich character arcs, but its clichéd writing, outdated visuals, and shallow emotions drag it down, offering a nostalgic charm that feels more like a relic than a revival.

SCORE DISTRIBUTION FOR STORY

Story Score

71

Positive Reviews (80-100)

28%

Mixed Reviews (50-79)

63%

Negative Reviews (0-49)

10%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The story of Trials of Mana has been praised by several critics for its unique narrative structure and replayability. Multiple reviewers, such as GameSpot and RPG Fan, highlighted the game's character selection mechanic, which allows players to choose three out of six protagonists, each with their own distinct storylines and motivations. This approach adds personalization and contributes to a sense of narrative depth, as seen in Cubed3, which noted that the three main arcs explore themes of sacrifice and personal growth, giving the game a classic and theatrical quality. GameOver.gr and BaziCenter also appreciated the multiple endings and the variety of character arcs, which encourage replayability and provide a sense of engagement. Additionally, Nintendo Enthusiast and Digitally Downloaded pointed out that the story has serious undertones, such as environmentalism and the consequences of human ambition, which add a layer of thematic depth. GameCrate and TheSixthAxis praised the fairytale-like simplicity and the way different cutscenes and dungeons are tailored to each party, enhancing the overall experience. However, many critics found the story to be generic, clichéd, and lacking in emotional depth. Gamers Heroes and 3DJuegos described the narrative as dull and unoriginal, with limited character development and predictable plot points. Metro GameCentral and PC Invasion criticized the weak storytelling, poor dialogue, and outdated animations, which detracted from the game’s appeal. Push Square and Multiplayer.it noted that the plot felt trapped in an older era of RPGs, with one-dimensional characters and a lack of sophistication. IGN and CGMagazine pointed out that the game’s reliance on original content led to repetitive and cliché NPC dialogue, which hindered pacing and immersion. Vooks and GameSpew also mentioned that while the story is engaging, some elements can feel disjointed or linear, especially when the player's choices don't significantly alter the core plot. Overall, the critics’ opinions on the story of Trials of Mana are mixed, with a consensus that while the game offers a unique and replayable narrative structure, it struggles with depth, originality, and emotional engagement. The positives lie in the multiple storylines, character-driven arcs, and the ability to personalize the experience, as noted by GameSpot, Cubed3, and TheSixthAxis. On the other hand, the negatives revolve around the clichéd writing, dated animations, and lack of meaningful character development, as highlighted by Gamers Heroes, Metro GameCentral, and PC Invasion. Despite these criticisms, many reviewers acknowledged that the game’s storytelling, while not groundbreaking, still manages to be charming and accessible, offering a nostalgic yet flawed experience that appeals to fans of classic JRPGs.

TL;DR

story and narrative

Trials of Mana dazzles with a clever, replayable structure and rich character arcs, but its clichéd writing, outdated visuals, and shallow emotions drag it down, offering a nostalgic charm that feels more like a relic than a revival.

80

TL;DR

Trials of Mana dazzles with dynamic, action-packed combat and inventive class customization, but its shallow mechanics, repetitive gameplay, and reduced difficulty fail to satisfy veterans, despite being a polished, accessible RPG for newcomers.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

80

Positive Reviews (80-100)

70%

Mixed Reviews (50-79)

28%

Negative Reviews (0-49)

3%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The gameplay of Trials of Mana receives praise for its dynamic, action-oriented combat and engaging character customization. Many critics highlight the fluid, real-time battles and the ability to switch between characters mid-fight, which adds strategic depth. IGN and GameSpot note the "fluid and action-focused" combat, while Twinfinite and CGMagazine emphasize the class change system as a key innovation that introduces variety and freshness. The game’s emphasis on combos, special techniques, and class-specific abilities—such as "Class Strikes" and "light/dark class" transformations—creates a sense of progression and customization. Critics like Destructoid and GameSpew praise the snappy combos and responsive controls, while RPGamer and DualShockers appreciate the tactical elements and character development through skill trees. The game’s accessibility and modernized mechanics, as noted by IGN Japan and TheGamer, make it appealing to both casual and seasoned players, with many praising its "fun" and "satisfying" combat loops. However, several critics criticize the game’s lack of depth and repetitive elements. DarkStation and GameSkinny describe the combat as "shallow," "dated," or "simplistic," arguing that the absence of complex combos or alternative gameplay styles limits engagement. Meristation and PC Invasion point to the reduced difficulty, calling it "easier than before" and detracting from the challenge. Gamers Heroes and Slant Magazine note that the combat becomes repetitive, with "limited options" early on and "brief dungeons" that lack depth. Issues with AI performance, such as "problematic ally behavior" (3DJuegos) and "inconsistent difficulty" (Nintendo Insider), further detract from the experience. Additionally, camera and targeting frustrations, as highlighted by GameSpew and Atomix, disrupt immersion, while critics like Hobby Consolas and Easy Allies mention "overly easy" gameplay that may not satisfy hardcore fans. These criticisms suggest that while the core mechanics are solid, the game struggles to maintain engagement over time. Overall, the consensus among critics is mixed but leans toward appreciation for the game’s action-focused combat and class system, despite its flaws. While many praise the "dynamic" and "engaging" gameplay (Twinfinite, GameSpot), others feel it lacks the complexity and challenge of its predecessors. The class change system and character customization are widely seen as strengths, but issues like repetitive combat, AI inconsistencies, and reduced difficulty are recurring complaints. Critics like IGN and RPGamer acknowledge the balance between real-time action and party management, while others, such as DarkStation and GameSkinny, find it lacking in depth. The game’s accessibility and modernized mechanics make it a strong entry for newcomers, but its shortcomings in challenge and innovation may leave veteran players wanting more. Ultimately, Trials of Mana is viewed as a polished, enjoyable action RPG with room for improvement in areas like difficulty scaling and combat variety.

TL;DR

gameplay mechanics

Trials of Mana dazzles with dynamic, action-packed combat and inventive class customization, but its shallow mechanics, repetitive gameplay, and reduced difficulty fail to satisfy veterans, despite being a polished, accessible RPG for newcomers.

75

TL;DR

Trials of Mana’s visuals spark mixed reactions—celebrated for vibrant, nostalgic charm and 3D modernization by some, but criticized as repetitive, dated, and technically limited by others. While critics praise its colorful art, detailed environments, and cel-shaded style that nods to the SNES era, many argue it fails to meet modern standards, with "robotic animations," "generic fantasy" aesthetics, and "popping" graphics dragging down the experience. Nostalgia wins over some, but others feel the remake’s art falls flat, trapped in a chaotic middle ground between retro and contemporary.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

75

Positive Reviews (80-100)

42%

Mixed Reviews (50-79)

53%

Negative Reviews (0-49)

5%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The overall sentiment towards the graphics and visual design of Trials of Mana is mixed, with many critics acknowledging its charm and nostalgic appeal. Several reviewers praised the game’s vibrant and colorful art style, noting that it successfully modernizes the original SNES aesthetic while maintaining its retro feel. For instance, IGN highlighted the "gorgeous, colorful art style with hyper-saturated colors," and We Got This Covered described it as "visually entertaining and one of the prettiest games the reviewer has played in a long while." RPG Site and Digitally Downloaded also commended the detailed environments and unique character designs, with Digitally Downloaded specifically praising the "modern and inviting visuals" and "charming enemy designs." Additionally, Cubed3 noted that the 3D models and vibrant colors "successfully bring the original game to life in 3D," and Worth Playing appreciated the "cel-shaded character models and environments" that "capture the charm of the original SNES sprites." However, a significant number of critics pointed out the graphical limitations and dated visuals that detract from the experience. GamePro Germany and Gamer.nl both criticized the game for having "repetitive environments" and "uninteresting" landscapes, while Gameblog.fr and 3DJuegos noted that the visuals "do not fully meet modern standards" and "are technically limited." PC Invasion and TheGamer pointed out that the game "looks like a game from 10 years ago" and that "character animations feel outdated." DarkStation and IGN Italia also mentioned that the "graphical style is simple and dated looking" and that "environments suffer from repetitive assets." Nintenderos and Push Square noted issues like "popping" and "robotic animations," while CGMagazine and Shacknews acknowledged that while the environments are "beautiful and detailed," the game still feels "generic fantasy" and lacks the polish of more modern titles. Despite these criticisms, there is a general consensus that Trials of Mana retains the charm of its original 16-bit design while offering a visually appealing 3D update. While some reviewers, like GamePro Germany and Gamer.nl, felt the transition to 3D failed to capture the original’s magic, others, such as IGN, We Got This Covered, and RPG Site, praised the game for its nostalgic yet refined visuals. The game’s art style is seen as a strong point by many, even if it doesn’t push the boundaries of modern graphics. Overall, the visuals are considered a mixed bag—some critics found them charming and well-executed, while others felt they were underwhelming and technically limited. The remake’s success in translating the original’s aesthetic into 3D is a point of contention, but its ability to evoke nostalgia and maintain a distinct visual identity is widely recognized.

TL;DR

graphics and visual design

Trials of Mana’s visuals spark mixed reactions—celebrated for vibrant, nostalgic charm and 3D modernization by some, but criticized as repetitive, dated, and technically limited by others. While critics praise its colorful art, detailed environments, and cel-shaded style that nods to the SNES era, many argue it fails to meet modern standards, with "robotic animations," "generic fantasy" aesthetics, and "popping" graphics dragging down the experience. Nostalgia wins over some, but others feel the remake’s art falls flat, trapped in a chaotic middle ground between retro and contemporary.

74

TL;DR

Trials of Mana’s remastered soundtrack and orchestral flair were a nostalgic triumph, praised for blending 16-bit charm with modern brilliance—IGN, GameSpew, and Nintendo Enthusiast called it "phenomenal" and "beautifully remade." But English voice acting was a disaster: "terrible," "awkward," and "hilariously bad" (per DarkStation, CGMagazine, and others), with many urging players to switch to Japanese audio. The dual-track option saved it, but the voice work overshadowed the music’s strengths.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

74

Positive Reviews (80-100)

46%

Mixed Reviews (50-79)

44%

Negative Reviews (0-49)

10%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The sound design and music of Trials of Mana received widespread praise for their nostalgic and modernized appeal. Critics like IGN, GameSpew, and TheXboxHub highlighted the remastered soundtrack as a standout feature, with IGN noting that the modern arrangements of the original chiptune score "sound phenomenal" and GameSpew emphasizing the "excellent" new compositions from Hiroki Kikuta. Nintenderos and GameCrate commended the "superb fantasy orchestral soundtrack" and the option to toggle between remade and 16-bit versions, enhancing the game’s immersive experience. 3DJuegos and SpazioGames praised the "powerful and memorable" remixed tracks, while Nintendo Enthusiast and MMORPG.com celebrated the "gorgeous orchestration" and "beautifully remade" music, which evokes the charm of the original series. The ability to switch between original and updated soundtracks was frequently highlighted as a key strength, offering players a blend of retro and contemporary audio elements. However, the voice acting faced significant criticism across multiple reviews. DarkStation and Windows Central described the English voice work as "terrible," "annoying," and "inconsistent," with DarkStation specifically pointing out "poor sound direction" and "cheesy performances," while Windows Central noted Charlotte’s "baby voice" made her dialogue hard to understand. Push Square and RPG Fan criticized the English voice acting as "awkward" and "distracting," with Push Square recommending the Japanese version instead. GameOver.gr and Wccftech mentioned "stilted" and "absurd" performances, and CGMagazine called it "hilariously bad" for some characters. Easy Allies and Ragequit.gr echoed similar sentiments, with the latter stating the English voice-over was "unacceptable" and urging players to opt for the Japanese track. These critiques often overshadowed the music’s strengths, with many reviewers feeling the voice acting detracted from the overall experience. Despite mixed reactions to the voice acting, the consensus among critics leaned heavily toward appreciating the game’s musical and sound design elements. While Gameblog.fr and RPG Site noted the music lacked innovation, most praised its quality, with TheSixthAxis calling it "gorgeously remastered" and Video Chums highlighting "top-notch orchestral arrangements." The ability to switch between original and remixed tracks was a recurring positive, as seen in IGN’s and Hobby Consolas’ reviews. However, the voice acting remained a divisive issue, with TheXboxHub and IGN Japan offering more balanced takes, acknowledging the dual audio options and the Japanese voiceover’s superiority. Overall, while the soundtrack was celebrated as a triumph, the voice acting’s inconsistencies and poor execution were a notable flaw, with many critics suggesting players prioritize the Japanese audio for a more cohesive experience.

TL;DR

music and sound design

Trials of Mana’s remastered soundtrack and orchestral flair were a nostalgic triumph, praised for blending 16-bit charm with modern brilliance—IGN, GameSpew, and Nintendo Enthusiast called it "phenomenal" and "beautifully remade." But English voice acting was a disaster: "terrible," "awkward," and "hilariously bad" (per DarkStation, CGMagazine, and others), with many urging players to switch to Japanese audio. The dual-track option saved it, but the voice work overshadowed the music’s strengths.

55

TL;DR

Trials of Mana's English voice acting is a cringeworthy, inconsistent mess with stilted delivery and absurd accents, while the Japanese track delivers authentic charm and immersion—making it the clear, recommended choice for most critics.

SCORE DISTRIBUTION FOR VOICE ACTING

Acting Score

55

Positive Reviews (80-100)

7%

Mixed Reviews (50-79)

57%

Negative Reviews (0-49)

35%

Based on analyzing reviews that specifically scored or critiqued the voice acting.

The voice acting in Trials of Mana receives some commendation, particularly from critics who highlight its emotional depth and distinct character personalities. Atomix praised the English dub as "excellent," noting how it enhances storytelling despite visual limitations, while PlayStation LifeStyle appreciated the "campy storytelling" and found the voice acting fitting for the characters. Video Chums similarly lauded the English cast for "fleshing out everyone's distinct personalities," and TheXboxHub commended Charlotte’s performance as "commendable," suggesting it positively contributes to the experience. Additionally, some reviewers acknowledged that the Japanese voice track offers a more authentic feel, with CGMagazine, GameMAG, and SpazioGames recommending it for a richer, more immersive narrative. These positives, though fewer in number, indicate that certain aspects of the voice acting successfully elevate the game’s charm and character dynamics. However, the majority of critics found the English voice acting to be inconsistent, poorly executed, or even distracting. BaziCenter described it as "odd and sometimes absurd," while COGconnected called it "clumsy and hurting the reviewer inside." Game Informer criticized the "stilted" delivery and "horrible accents," and GamePro Germany likened it to a "children's audio play," detracting from narrative engagement. Many highlighted technical flaws, such as awkward pacing, mismatched animations, and "wooden" performances, with GameSpew and Vooks noting it felt like a "cheap 90s cartoon" or "amateur hour." Specific characters like Charlotte and Kevin faced direct criticism for over-the-top or irritating delivery, and some reviewers, like Twinfinite, called the English dub "terrible" and "abysmal," making the narrative "nearly unwatchable." These critiques underscore a widespread sense of disappointment in the English localization’s quality and execution. Overall, the consensus leans heavily toward the English voice acting being a mixed bag with significant shortcomings, while the Japanese track is consistently recommended as a superior alternative. Most critics, including CGMagazine, GameMAG, and Vandal, emphasized that the Japanese voices feel more authentic and better aligned with the game’s tone, even if some nuances are lost in translation. While a few reviewers, like Video Chums and TheXboxHub, found isolated strengths in the English dub, the overwhelming majority criticized its inconsistency, poor direction, and technical flaws. The Japanese option, though not flawless, is seen as a more reliable choice for immersion, with many suggesting it overcomes the English dub’s issues. Despite some praise for specific performances, the general sentiment reflects that the voice acting, particularly in English, fails to meet expectations and detracts from the game’s storytelling, making it a polarizing aspect of the experience.

TL;DR

voice acting

Trials of Mana's English voice acting is a cringeworthy, inconsistent mess with stilted delivery and absurd accents, while the Japanese track delivers authentic charm and immersion—making it the clear, recommended choice for most critics.

68

TL;DR

Trials of Mana delivers solid, mostly smooth performance on PS4 and Xbox Series X, with minor texture pop-in and loading hiccups, but the Switch version lags with frame drops, blurry textures, and 2D-era camera issues—playable but a portability trade-off. PC is stable but lacks graphical options, though mods help. While critics call out optimization flaws, most agree technical issues are forgivable, as the game’s charm and combat shine through.

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

68

Positive Reviews (80-100)

18%

Mixed Reviews (50-79)

75%

Negative Reviews (0-49)

7%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

The technical performance of Trials of Mana varies across platforms, with several critics highlighting its strengths. On the PlayStation 4, the game generally runs smoothly, maintaining a stable 60 fps according to Everyeye.it and IGN Italia, while GameOver.gr and Gamers Heroes note no crashes or frame drops. TheGamer and Vandal praise its overall responsiveness, and RPGamer acknowledges consistent frame rates despite minor character rendering delays. The Nintendo Switch version, though less powerful, is described as playable with GameCrate and Vooks pointing to smooth 60 fps in most scenarios, while Vgames and Cubed3 note rare slowdowns during intense battles. On PC, PCMag highlights a stable frame rate with customization options, and PC Invasion mentions a mod addressing graphical limitations, offering flexibility for players. TheXboxHub also commends the Xbox Series X version as polished, with only minor enemy pop-in issues. However, technical shortcomings are more pronounced on certain platforms. The PS4 faces criticism for texture pop-in (TheGamer, SpazioGames), camera control issues in tight combat spaces (Atomix), and frequent loading times (Impulsegamer, RPG Site). Easy Allies and RPG Fan specifically call out outdated models, blurry textures, and odd AI behavior, while RPG Site notes "oppressive" loading screens. The Switch version struggles with lower frame rates and resolution compared to other platforms (Cubed3, Vgames), and Gameblog.fr and Nintendo Life mention texture pop-in and immersion-breaking delays. GameSpace and GamingTrend highlight performance hiccups in intense battles, while Nintendo Enthusiast criticizes the camera for its 2D-era design. On PC, PCMag notes occasional stuttering, and PC Invasion points to the lack of graphical options, though a mod mitigates this. Overall, the consensus among critics is that Trials of Mana is technically solid on the PS4 and Xbox Series X, with most issues being minor or manageable, though IGN and IGN Italia acknowledge the PS4 Pro’s superior performance. The Switch version, while playable, faces more significant limitations, including frame rate drops and texture pop-in, as noted by Cubed3, Vgames, and Gameblog.fr, though GameCrate and Vooks argue these don’t ruin the experience. On PC, the game’s performance is stable but lacks customization, a gap filled by community mods. While some critics, like RPG Fan and Easy Allies, highlight optimization flaws, the majority agree that technical issues are not deal-breakers, and the game’s charm and combat improvements outweigh its flaws. The PS4 and PC versions are seen as more refined, while the Switch’s performance is a trade-off for portability, with TheXboxHub and IGN emphasizing that the core experience remains intact despite these challenges.

TL;DR

technical performance

Trials of Mana delivers solid, mostly smooth performance on PS4 and Xbox Series X, with minor texture pop-in and loading hiccups, but the Switch version lags with frame drops, blurry textures, and 2D-era camera issues—playable but a portability trade-off. PC is stable but lacks graphical options, though mods help. While critics call out optimization flaws, most agree technical issues are forgivable, as the game’s charm and combat shine through.

79

TL;DR

Trials of Mana's replay value thrives on six customizable heroes, branching narratives, and New Game Plus, but critics clash over its easy difficulty, repetitive mechanics, and locked content—yet fans still praise its nostalgic depth and variety for multiple playthroughs.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

79

Positive Reviews (80-100)

61%

Mixed Reviews (50-79)

38%

Negative Reviews (0-49)

1%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The overall sentiment from most reviewers highlights the strong positive aspects of Trials of Mana's replay value, particularly through its character customization and branching narratives. Multiple critics, including IGN, TheGamer, and RPG Fan, emphasize that the game allows players to choose from six distinct heroes, each with unique backstories, skillsets, and class systems, which significantly alters the gameplay experience and story progression. Nintendo Life and Attack of the Fanboy also note that the game encourages multiple playthroughs to explore different storylines and character paths. Additionally, GameSkinny and Cubed3 praise the variety of character combinations and the ability to unlock new content through class changes, making the game appealing for those who enjoy experimenting with different builds and strategies. The post-game content, such as New Game Plus and an epilogue chapter, is frequently highlighted as a key factor in keeping players engaged beyond the initial run. However, several critics point out notable drawbacks that could diminish the game's replayability. The Games Machine criticizes the game as "excessively easy and almost banal," which may reduce the incentive to replay. Vgames and Gameblog.fr mention that the lack of side quests and depth in the story can limit the desire to revisit the game. Gamer.nl and Wccftech also note the repetitive gameplay loop in the second half and locked content that requires specific conditions to access. TheSixthAxis expresses disappointment over the lack of full co-op capabilities in the remake, which could have enhanced the replay experience. Furthermore, Noisy Pixel and GameOver.gr suggest that while the game has enough content for one playthrough, the repetitive nature of certain mechanics might deter some players from returning. Despite these criticisms, the overall consensus among reviewers leans toward a positive assessment of Trials of Mana's replay value, with many acknowledging that the game's multiple character routes, class systems, and post-game features provide enough incentive for players to revisit. GameSpot and Multiplayer.it both praise the game for its strong replayability through character combinations and New Game Plus. While some critics, like The Games Machine, find the game too easy, the majority, including IGN, TheGamer, and RPG Site, believe that the game's variety and depth make it worth multiple playthroughs. The game's ability to offer different narratives and gameplay styles, even with some repetition and limitations, is seen as a significant strength, especially for fans of the original and those seeking a nostalgic yet evolving experience.

TL;DR

replay value

Trials of Mana's replay value thrives on six customizable heroes, branching narratives, and New Game Plus, but critics clash over its easy difficulty, repetitive mechanics, and locked content—yet fans still praise its nostalgic depth and variety for multiple playthroughs.

Overall verdict

Overall Verdict

72

MONSTER

Star Icon

OVERALL SCORE DISTRIBUTION

Monster Score

72

Positive Reviews (80-100)

53%

Mixed Reviews (50-79)

46%

Negative Reviews (0-49)

1%

Based on analyzing all available reviews that scored and critiqued the game.

The overall verdict on Trials of Mana highlights its strengths as a nostalgic and accessible remake, with many critics praising its faithful recreation of the original SNES experience. Reviewers like TheSixthAxis and GameCrate lauded its "gorgeous and delightful action RPG" presentation, emphasizing rewarding combat, vibrant visuals, and a "comforting RPG experience" that blends retro charm with modern upgrades. Vooks and Destructoid noted its fun combat mechanics, great music, and improved visuals, while Nintendo Life and Attack of the Fanboy celebrated its successful revival of a "lost classic," making it appealing to both newcomers and veterans. CGMagazine and IGN acknowledged its "great gameplay and graphics," with IGN specifically highlighting the "faithful recreation" of the original 16-bit design in a 3D format. These positives underscore the game’s ability to honor its roots while offering a polished, engaging experience for fans of the genre. However, several critics pointed out significant flaws that detract from its appeal. Gamers Heroes and DarkStation dismissed it as a "disappointing port" and a "mess," respectively, criticizing its rushed execution and lack of meaningful improvements. Slant Magazine and CGMagazine (on PS4) noted that the game "feels stuck in the past" and suffers from repetitive gameplay loops, while Gamer.nl and Windows Central highlighted dated visuals and overly simplistic combat. Twinfinite and TheGamer pointed to underdeveloped storytelling and cringey voice acting, with Windows Central calling the narrative "basic" and GamingTrend citing the absence of multiplayer as a drawback. GameSpot and Vooks also mentioned storytelling issues and pacing problems, suggesting that while the game has charm, its technical and design shortcomings limit its broader appeal. Despite these criticisms, the consensus among reviewers leans toward Trials of Mana being a solid, if imperfect, remake that caters primarily to fans of the Mana series and retro JRPGs. While Gamers Heroes and DarkStation were harsh, others like Nintendo Life, Vooks, and GameCrate emphasized its value as a "successful revival" and "fantastic remake," acknowledging its accessibility and replayability. The mixed reception reflects a divide between those who appreciate its nostalgic design and modern touches (e.g., TheSixthAxis, Attack of the Fanboy) and those who find it lacking in innovation or polish (e.g., CGMagazine, Slant Magazine). Ultimately, the game is seen as a worthwhile experience for its target audience, with many hoping for similar treatments of other classic titles, as noted by Digitally Downloaded. Its blend of charm and flaws leaves it as a divisive but ultimately respected entry in the remake landscape.

TL;DR

Trials of Mana is a nostalgic, accessible 3D remake that faithfully revives the SNES classic with vibrant combat and visuals, but dated design and repetitive gameplay spark mixed reviews—divisive yet respected, it’s a worthwhile JRPG revival for fans, not a groundbreaking leap.

72

MONSTER

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Reviews

133 reviews found

93

GameCrate

Nintendo Switch

Apr 29, 2020

AI-generated summary • May contain inaccuracies • See full review for precise details

Trials of Mana is praised as a fantastic remake that successfully captures the essence of the original game while introducing modern graphics and updated gameplay, offering a good RPG experience that is easy to access, fun, enjoyable, and replayable, making it a satisfying and comforting RPG experience.


90

Hardcore Gamer

PlayStation 4

Apr 22, 2020

AI-generated summary • May contain inaccuracies • See full review for precise details

Trials of Mana is a fantastic remake that surpasses the other Mana remakes. It offers a fun combat system, beautiful visuals, great music, and replay value. It is highly recommended for action RPG fans.


90

Cubed3

Nintendo Switch

May 13, 2020

AI-generated summary • May contain inaccuracies • See full review for precise details

Trials of Mana is praised as the best remake of 2020, successfully honoring its source material while expanding on its mechanics and design. It sets a new standard for video game remakes despite some technical issues on the Switch.

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Full review

90

Noisy Pixel

PlayStation 4

Apr 22, 2020

AI-generated summary • May contain inaccuracies • See full review for precise details

Trials of Mana is a traditional JRPG that retains the fantasy appeal of the original while updating systems for accessibility. Despite some issues with AI companions, it offers a satisfying adventure with plenty to explore.

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Full review

90

TheXboxHub

Xbox Series X

Oct 31, 2024

AI-generated summary • May contain inaccuracies • See full review for precise details

Trials of Mana is described as a delightful experience with engaging story, enjoyable combat, and charming presentation, making it a must-play for RPG fans.

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Full review

88

RPG Fan

PlayStation 4

Apr 28, 2020

AI-generated summary • May contain inaccuracies • See full review for precise details

Trials of Mana offers expanded storytelling, exciting combat, and loving recreation of artistic elements, harkening back to nostalgic gaming experiences, despite some flaws. A fun and joyous experience overall.


85

Nintendo Enthusiast

Nintendo Switch

Apr 22, 2020

AI-generated summary • May contain inaccuracies • See full review for precise details

Trials of Mana is a wonderful remake of a classic JRPG that most Westerners never experienced. From the story to the soundtrack to the gameplay, old fans and new will find something to love in this game.


85

Wccftech

PlayStation 4

Apr 22, 2020

AI-generated summary • May contain inaccuracies • See full review for precise details

Trials of Mana is praised for its modernization of the classic tale, offering a fresh experience despite some flaws in combat difficulty and voice acting.

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Full review

85

NintendoWorldReport

Nintendo Switch

Apr 22, 2020

AI-generated summary • May contain inaccuracies • See full review for precise details

The Trials of Mana remake is a compelling and worthwhile investment, with a brisk pace, vivid presentation, and multiple playable characters. It may lack variety and depth in some areas, but it is a definitive version of the classic game.

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Full review
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