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80

MONSTER

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Nobody Saves the World

2022
GenresAdventure, Indie, Action, Comedy, RPG, Top-Down Perspective, Single Player, Multiplayer
AvailableJan 18, 2022
PlatformPC, Xbox Series X, Nintendo Switch, Xbox One, PlayStation 4, PlayStation 5
DeveloperDrinkBox Studios
Overview

Nobody Saves The World is a new twist on action RPGs, in which you play many different character Forms, each with their own unique gameplay mechanics. The Calamity’s power is growing, and nobody can save the world now. Good thing you are Nobody!

Score icon

Game analysis

Monster Scorecard

EXPAND ALL

74

TL;DR

Praise for its whimsical humor, inventive shapeshifting, and irreverent RPG twists, but criticized for shallow storytelling, repetitive quests, and lack of emotional depth—appeals more to gameplay lovers than narrative purists.

SCORE DISTRIBUTION FOR STORY

Story Score

74

Positive Reviews (80-100)

43%

Mixed Reviews (50-79)

55%

Negative Reviews (0-49)

2%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The story of Nobody Saves the World is widely praised for its humorous tone, quirky character designs, and playful subversion of fantasy RPG tropes. Critics like Player 2 highlighted the game’s “exceptional sense of humour,” noting that it shines through in dialogue, environments, and character names, creating a lighthearted yet engaging experience. The narrative’s focus on transformation mechanics—allowing players to shapeshift into various forms—was frequently lauded for adding variety and creativity to gameplay. Game Informer and GamesHub both noted the game’s clever balancing of humor and seriousness, with the latter comparing it to Guacamelee in its irreverent approach. Additionally, Jeuxvideo.com and Universo Nintendo appreciated the simple yet charming setup, where a protagonist with amnesia embarks on a quest to save the world, often emphasizing the game’s accessibility and charm over narrative depth. However, several critics criticized the story for being shallow, predictable, or lacking emotional weight. COGconnected and Game Rant explicitly called out the plot as “shallow” and “cookie-cutter,” arguing that it relies on familiar RPG structures without adding meaningful complexity. TheXboxHub and Vgames found the humor underwhelming, with the latter stating the story “lacks depth and fails to engage.” Others, like Noisy Pixel, noted that the narrative serves more as an “excuse plot” than a compelling storyline, while Destructoid and GameSpew pointed out the lack of memorable villains or substantial character development. The repetitive nature of collecting gem fragments and completing quests was also critiqued by GameWatcher and Wccftech, who felt it overshadowed the story’s potential. Overall, the critical reception of Nobody Saves the World’s story is mixed but leans toward appreciation for its charm and creativity over traditional storytelling depth. While many critics, including Player 2 and RPGamer, praised its humor, quirky NPCs, and engaging progression system, others like COGconnected and Game Rant found it lacking in originality and emotional resonance. The game’s narrative is often seen as a vehicle for its unique mechanics rather than a central strength, with Shacknews and New Game Network acknowledging its balance of humor and RPG tropes despite its simplicity. Ultimately, the story resonates most with players who prioritize whimsy and gameplay over a deeply intricate plot, making it a polarizing but generally well-received element of the game.

TL;DR

story and narrative

Praise for its whimsical humor, inventive shapeshifting, and irreverent RPG twists, but criticized for shallow storytelling, repetitive quests, and lack of emotional depth—appeals more to gameplay lovers than narrative purists.

85

TL;DR

Nobody Saves the World dazzles with inventive shapeshifting and deep customization, but repetitive combat and grinding drag it down.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

85

Positive Reviews (80-100)

84%

Mixed Reviews (50-79)

16%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The gameplay of Nobody Saves the World is widely praised for its innovative transformation mechanics, creative customization, and engaging progression systems. Critics consistently highlight the game’s core concept of shapeshifting into over a dozen unique forms—each with distinct abilities and playstyles—as a standout feature. TheSixthAxis notes that the gameplay starts simple but becomes increasingly rewarding as players unlock and mix abilities from different forms, while Player 2 emphasizes the "wrecking balls" created by combining passives and active skills. SpazioGames and Vandal commend the deep customization system, which allows for strategic combat and replayability through procedural level generation. The game’s top-down action RPG structure, reminiscent of classic Zelda titles (as noted by Video Chums), is also lauded for its exploration and variety. Many reviewers, including NintendoWorldReport and GamesHub, praise the flexibility of the "forms" system, which encourages experimentation and adaptability in combat and puzzles. However, several critics point to repetitive elements and pacing issues that detract from the experience. TheSixthAxis criticizes the lack of enemy variety and frustratingly imprecise combat, while Metro GameCentral finds the combat "dull and repetitive." COGconnected and Player 2 highlight the grind-focused progression system, with dungeons feeling tedious and optional content becoming mandatory due to the need for constant leveling. Player 2 specifically mentions brutal checkpointing in dungeons and the challenge of balancing form load-outs, noting that "even with the right tools, it can still be incredibly tough." Additionally, But Why Tho? and Multiplayer.it acknowledge the game’s reliance on quests and grinding, which, while engaging, can feel overwhelming. These critiques suggest that while the gameplay mechanics are robust, the repetition and design of certain systems may test player patience. Despite these criticisms, the majority of reviewers agree that Nobody Saves the World delivers a compelling and inventive gameplay experience. TheSixthAxis, Player 2, and SpazioGames all emphasize the game’s strengths in creativity, customization, and strategic depth, even as they acknowledge its flaws. While some critics, like Metro GameCentral and COGconnected, express frustration with repetitive elements, others, such as Vandal and GamesHub, argue that the mechanics and progression system keep players invested. The consensus leans heavily toward positivity, with many praising the game’s unique approach to transformation-based combat and its ability to evolve through player experimentation. As Player 2 puts it, "Everything works together in isolation, and when combined," creating a dynamic experience that outweighs its shortcomings for most reviewers.

TL;DR

gameplay mechanics

Nobody Saves the World dazzles with inventive shapeshifting and deep customization, but repetitive combat and grinding drag it down.

83

TL;DR

Critics raved over Nobody Saves the World’s vibrant, whimsical art style, calling it colorful, imaginative, and cohesive—comparable to Cartoon Network meets Guacamelee!—with praise for its creative environments and expressive characters, though minor gripes about repetition and originality couldn’t overshadow its visual charm.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

83

Positive Reviews (80-100)

72%

Mixed Reviews (50-79)

28%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The majority of critics overwhelmingly praised the graphics and visual design of Nobody Saves the World, highlighting its vibrant, stylized, and imaginative approach. Reviewers consistently lauded the game’s colorful and cartoonish art style, which evokes a sense of whimsy and creativity. PlayStation Country noted the “2D visuals [that are] colorful, stylized, and full of character,” while Destructoid compared the aesthetic to a “Cartoon Network show” with “fantastic animations and expressive characters.” The game’s environments were frequently described as diverse and visually engaging, with Checkpoint Gaming highlighting “unusual and interesting character and environmental design” and Shacknews praising its “distinct biomes and creatively designed dungeons.” Critics like Game Informer and Games.cz emphasized the beautifully drawn world and expansive landscapes, while others, such as Nintendo Life, appreciated the “modified angular art style with thick outlines and contrasting colors” that adds to the game’s charm. The visual design was also noted for its thematic cohesion, with Jeuxvideo.com praising the “recognizable and cohesive visual style” and RPGamer celebrating its “bursts of color and personality.” While the general reception was positive, some critics pointed to minor drawbacks in the visual execution. PSX Brasil mentioned that the “abundance of colors and explosions may lead to confusion during gameplay,” suggesting potential issues with clarity. GameWatcher noted the art style’s similarity to Guacamelee!, stating it “lacks distinctive elements to set it apart,” while TheSixthAxis criticized the “lack of distinctiveness” in its pixel art. Metro GameCentral and Player 2 also pointed to repetitive dungeon designs and a visual style that, while fun, felt somewhat derivative. Additionally, Switch Player remarked on “visually deficient characters,” and GameSpot described the characters as “lumpy and asymmetrical” with a “slight tinge of child-friendly-Halloween creepiness.” These critiques, however, were largely overshadowed by the consensus that the game’s visual identity was a strong selling point despite these minor flaws. Overall, the critics’ opinions reflect an overwhelmingly positive reception for Nobody Saves the World’s graphics and visual design. While some noted areas for improvement—such as repetitive elements or slight lack of originality—the majority celebrated its vibrant, imaginative, and cohesive art style. Critics like Game Rant praised the “polished, colorful, and detailed art style,” while Player 2 highlighted the “distinctive Drinkbox style” that “looks excellent.” The game’s ability to blend humor, creativity, and visual appeal across platforms—whether on PC, Switch, or Xbox—was a recurring theme. Even when critiques arose, they were often framed as minor quibbles in an otherwise strong package. As Vgames noted, the “creative and humorous visual design” of the dungeons and characters enhanced the overall experience, reinforcing that Nobody Saves the World’s visuals are a standout feature for players seeking a visually engaging and charming adventure.

TL;DR

graphics and visual design

Critics raved over Nobody Saves the World’s vibrant, whimsical art style, calling it colorful, imaginative, and cohesive—comparable to Cartoon Network meets Guacamelee!—with praise for its creative environments and expressive characters, though minor gripes about repetition and originality couldn’t overshadow its visual charm.

78

TL;DR

Jim Guthrie’s soundtrack for Nobody Saves the World is a vibrant, genre-blending marvel—catchy, quirky, and perfectly synced to the game’s chaotic charm. Critics praised its energy, variety, and character themes, calling it a “banger” and “spectacular” for elevating gameplay. While some called parts generic or repetitive, the overall consensus was glowing: a standout strength that anchors the game’s whimsical appeal.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

78

Positive Reviews (80-100)

50%

Mixed Reviews (50-79)

50%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The sound design and music of Nobody Saves the World received widespread acclaim, with many reviewers highlighting Jim Guthrie’s soundtrack as a standout element. Critics like Everyeye.it praised the “catchy tunes that fit the various areas of the game,” while Game Informer called it an “excellent” composition that enhances the experience. Shacknews noted the music as a “breath of fresh air” with a diverse soundtrack that complements gameplay, and Wccftech described it as a “banger.” The upbeat, quirky tone of the score was frequently lauded for its ability to elevate the game’s charm, with Nintendo Life noting its low-key but growing appeal over time. Additionally, RPGamer highlighted the variety of musical styles and the standout theme for Randy the Rad, while Switch Player called it “spectacular” for setting the mood effectively. Despite these positives, some critics pointed out limitations in the soundtrack’s memorability and originality. GameWatcher found the electro-infused music “not particularly memorable,” and Vandal noted that while the music complements gameplay, the sound design lacks a standout element. TheSixthAxis compared the score to Gravity Falls, suggesting it felt derivative, while SpazioGames called it “somewhat generic.” Windows Central criticized repetitive soundbites and some underdeveloped effects, though they acknowledged the overall quality of the audio. These critiques suggest that while the soundtrack is generally well-received, its uniqueness and replayability were occasionally questioned by reviewers who felt it leaned on familiar tropes or failed to leave a lasting impression. Overall, the consensus among critics leans overwhelmingly positive, with most praising Jim Guthrie’s work as a key strength of the game. The soundtrack’s ability to match the game’s quirky, action-packed tone was frequently highlighted, and its variety and energy were seen as major contributors to immersion. While some reviewers, like TheSixthAxis and SpazioGames, noted minor flaws in originality or polish, these criticisms were overshadowed by the broader appreciation for the audio design. The mix of upbeat melodies, character-specific themes, and atmospheric soundscapes created a cohesive and enjoyable experience, as emphasized by outlets like RPGamer, Shacknews, and Vgames. Though not flawless, the music and sound design were widely regarded as integral to Nobody Saves the World’s charm and success.

TL;DR

music and sound design

Jim Guthrie’s soundtrack for Nobody Saves the World is a vibrant, genre-blending marvel—catchy, quirky, and perfectly synced to the game’s chaotic charm. Critics praised its energy, variety, and character themes, calling it a “banger” and “spectacular” for elevating gameplay. While some called parts generic or repetitive, the overall consensus was glowing: a standout strength that anchors the game’s whimsical appeal.

NA

Summary unavailable

TL;DR

voice acting

Description unavailable

84

TL;DR

Nobody Saves the World shines technically across PC, Switch, and Xbox, with flawless performance, stable frame rates, and stellar optimization—despite minor quirks like PC control hiccups, Switch load times, and rare Xbox input delays. Critics universally praise its polish, calling it a smooth, reliable experience that “runs well” everywhere.

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

84

Positive Reviews (80-100)

83%

Mixed Reviews (50-79)

17%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

The technical performance of Nobody Saves the World is largely praised across all platforms, with reviewers highlighting its stability and optimization. On PC, critics like Gamers Heroes noted no crashes or bugs, while GameWatcher reported flawless performance on high-end hardware despite minor frame drops in dungeons. For the Nintendo Switch, multiple outlets such as Nintendo Life, Noisy Pixel, and Universo Nintendo emphasized smooth gameplay with no frame drops, even during intense action sequences, and praised its optimization for the platform. On Xbox Series X, New Game Network highlighted a stable 60 FPS with minimal issues, while SpazioGames commended fast loading times and consistent performance on the Series S. These positives underscore the game’s ability to deliver a polished experience across diverse hardware. However, some platform-specific technical challenges were noted. On PC, Games.cz pointed out control design flaws that felt more suited for consoles, causing frustration, while GameWatcher mentioned minor frame drops in dungeon areas. For the Switch, God is a Geek acknowledged slightly longer load times compared to PC, and TouchArcade cited minor issues alongside co-op support. On Xbox Series X, New Game Network noted occasional input delays during online play, though this was a rare occurrence. These critiques, while valid, were overshadowed by the overall positive reception of the game’s technical execution. The majority of critics agreed that Nobody Saves the World delivers strong technical performance across all platforms, with only minor hiccups. The consensus leans heavily toward praise for its stability, optimization, and smooth gameplay, as seen in Nintendo Life’s assertion of no frame drops and SpazioGames’ emphasis on fast load times. While platform-specific quirks like PC control schemes or Switch load times were mentioned, they did not detract from the game’s broader technical success. Critics like Gamers Heroes and Noisy Pixel reinforced this sentiment, noting that the game “runs well” and “feels right at home” on their respective platforms. Overall, the technical performance was widely regarded as a key strength, aligning with the majority opinion that Nobody Saves the World is a technically solid experience.

TL;DR

technical performance

Nobody Saves the World shines technically across PC, Switch, and Xbox, with flawless performance, stable frame rates, and stellar optimization—despite minor quirks like PC control hiccups, Switch load times, and rare Xbox input delays. Critics universally praise its polish, calling it a smooth, reliable experience that “runs well” everywhere.

76

TL;DR

Nobody Saves the World delivers addictive replayability through inventive class systems, randomized zones, and co-op chaos, but grinds, repetitive quests, and a forgettable world threaten long-term appeal—its quirks are as thrilling as they are exhausting.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

76

Positive Reviews (80-100)

52%

Mixed Reviews (50-79)

45%

Negative Reviews (0-49)

2%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The majority of reviewers highlight strong positives in Nobody Saves the World’s replay value, emphasizing its flexibility, depth, and variety. Critics like PlayStation Country and Destructoid praise the New Game Plus mode and randomized areas, which keep the experience fresh across multiple playthroughs. The game’s class system and hybrid builds, noted by PlayStation Universe and Shacknews, encourage experimentation with different forms and abilities, while Checkpoint Gaming and GamesHub highlight the objective-based leveling system and unique dungeon challenges that demand strategic adaptation. Co-op play is another standout feature, with COGconnected, Digital Chumps, and Switch Player pointing out how multiplayer adds layers of enjoyment and replayability. Additionally, Game Informer and RPGamer commend the game’s extensive side quests, secrets, and customization options, which cater to completionists and those seeking varied experiences. However, several critics raise concerns about repetitiveness and grind-focused mechanics that could diminish long-term engagement. Player 2 delivers a scathing critique of the form-specific quest system, calling it “extremely tiresome” and artificially inflating playtime through tedious repetition. COGconnected, Games.cz, and GameSpew note that grinding to unlock forms or progress can feel monotonous, while Metro GameCentral criticizes the lack of variety in the game world. But Why Tho? points out that the absence of memorable villains may reduce the incentive to replay, and Game Rant directly states that repetitive quests and dungeons “hinder” replay value. Even positive reviews like Vandal and Wccftech acknowledge that some tasks feel grindy, though they balance this with praise for co-op and New Game Plus features. Overall, the consensus leans positive but nuanced, with most critics agreeing that Nobody Saves the World offers substantial replay value through its customization, co-op, and progression systems. While PlayStation Universe and Nintendo Life celebrate the game’s depth and class experimentation, others like Player 2 and Metro GameCentral caution against its repetitive elements. The game’s ability to evolve with New Game Plus modes, randomized dungeons, and hybrid builds (as highlighted by Destructoid and Xbox Tavern) ensures it remains engaging for many players, even if some find the grind or repetition off-putting. Ultimately, the mix of creativity and accessibility makes it a compelling title for those willing to embrace its quirks, as noted by GameSpot and WellPlayed, who emphasize its addictive nature despite flaws.

TL;DR

replay value

Nobody Saves the World delivers addictive replayability through inventive class systems, randomized zones, and co-op chaos, but grinds, repetitive quests, and a forgettable world threaten long-term appeal—its quirks are as thrilling as they are exhausting.

Overall verdict

Overall Verdict

80

MONSTER

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OVERALL SCORE DISTRIBUTION

Monster Score

80

Positive Reviews (80-100)

74%

Mixed Reviews (50-79)

26%

Negative Reviews (0-49)

0%

Based on analyzing all available reviews that scored and critiqued the game.

The overall verdict of Nobody Saves the World is overwhelmingly positive, with critics praising its unique mechanics, humor, and engaging gameplay. Many highlight the game’s creative shapeshifting system, which allows players to transform into diverse forms, adding depth to combat and exploration. PlayStation Universe and Checkpoint Gaming commend the game’s “varied dungeons” and “complex leveling system,” while Digital Chumps and GameSpew emphasize its “quirky characters,” “dynamic form-switching mechanics,” and “cooperative gameplay.” The game’s vibrant art style and humor also stand out, with Shacknews calling it a “fresh take on the RPG genre” and Jeuxvideo.com noting its “wacky and engaging world.” Critics like GameSpot and TheXboxHub praise its “frictionless fun” and “expansive map,” while Nintendo Life highlights its “thrillingly well-paced” experience. These elements collectively create a charming, accessible adventure that appeals to fans of top-down action RPGs. However, several critics point out notable flaws that detract from the experience. Repetition and lack of depth are recurring criticisms, with PlayStation Country noting the game becomes “repetitive after a while,” and COGconnected criticizing its “shallow RPG elements” and “boring dungeons.” Metro GameCentral laments “mindless combat” and “bland dungeon design,” while Game Rant points to a “lack of story depth” and “uninspired quests.” Some reviewers, like Starbit, mention high difficulty spikes and confusing mechanics, and Player 2 argues the game feels disjointed despite its individual strengths. Additionally, New Game Network notes the “grindy” transformation system, and Video Chums criticizes repetitive dungeons and a lack of challenge. These issues suggest that while the game is enjoyable, it struggles to maintain engagement over longer playtimes or deliver a more polished experience. Despite these criticisms, the overall consensus among critics is that Nobody Saves the World is a fun, inventive title worth playing, particularly for fans of action RPGs. While some reviewers, like Player 2, feel it falls short of Drinkbox Studios’ previous work, most acknowledge its charm and replayability. Shacknews calls it a “standout title and one of the early hits of 2022,” while Vgames and Windows Central recommend it for its “unique mechanics” and “vibrant world.” The game’s strengths—its humor, creativity, and cooperative play—often outweigh its flaws, as noted by Digital Chumps and GameSpew, who describe it as a “delightful adventure” and “satisfying dungeon-crawling experience.” While not without issues, the critical reception suggests that Nobody Saves the World is a worthwhile addition to the genre, offering an engaging and quirky journey despite its imperfections.

TL;DR

A wildly creative action RPG with inventive shapeshifting and quirky charm, but repetitive dungeons and shallow RPG elements weaken its polish. Despite flaws, its humor and cooperative fun make it a delightful, if imperfect, adventure.

80

MONSTER

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Reviews

116 reviews found

100

Windows Central

Xbox Series X

Jan 18, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

Nobody Saves the World is a charming and polished game that offers a vibrant and adorably weird world to explore. It is recommended for Xbox Game Pass players.

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Full review

95

God is a Geek

Nintendo Switch

Apr 14, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

Nobody Saves the World is a great game on the Nintendo Switch, offering an entertaining adventure with bags of character and a lovely art style. It's highly recommended for those who haven't played it yet.

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Full review

95

Checkpoint Gaming

PC

Jan 18, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

A polished and stylized game with complex leveling system, interesting forms, and undeniable charm

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Full review

90

Shacknews

PC

Jan 18, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

Nobody Saves the World delivers a fresh take on the RPG genre with excellent combat design, engaging gameplay, gorgeous visuals, and a clever balance of humor and seriousness in its story. The game is a standout title and one of the early hits of 2022.

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Full review

90

WellPlayed

Xbox Series X

Jan 18, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

Nobody Saves The World is an action RPG that bypasses genre pitfalls and delivers a fun-filled adventure with depth hidden in its simple but effective combat. The game is worth playing.

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Full review

90

Switch Player

Nintendo Switch

Apr 22, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

A quirky and engaging action RPG with smooth controls, awesome art and sound, and fantastic multiplayer

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Full review

90

GameSpot

Xbox Series X

Jan 18, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

Nobody Saves the World is a frictionless fun game with a harmonization of systems and gameplay that work together fantastically well.

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90

Hey Poor Player

PC

Jan 18, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

The game is highly praised for its combat, huge overworld, and personality, with a final verdict of 4.5/5

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90

Nintendo Life

Nintendo Switch

Apr 14, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

Nobody Saves the World is a thrillingly well-paced and enjoyable action adventure that offers a varied and engaging experience with high quality in gameplay, visuals, and performance.

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90

TouchArcade

Nintendo Switch

May 5, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

The reviewer recommends the Switch version for its portability and gameplay experience, praising the polished gameplay, charming aesthetics, and excellent music.

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Full review
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