MonsterCritic
Sorry We're Closed cover image
Links
Steam Icon
Steam
Twitch Icon
Twitch

79

MONSTER

Star Icon

Sorry We're Closed

2024
GenresAdventure, Indie, Action, Third Person Perspective, Single Player
AvailableNov 14, 2024
PlatformPC, PlayStation 4, Xbox One, Xbox Series X, PlayStation 5, Nintendo Switch
DeveloperA La Mode
Overview

Sorry We're Closed is a nostalgic single player survival horror game with rich lore and character interactions that allow multiple endings. Following the end days of Michelle, explore unsettling locations using the environment to hide and survive. Use your demon gun to defend in first person.

Elsewhere
Score icon

Game analysis

Monster Scorecard

EXPAND ALL

82

TL;DR

Sorry We're Closed is a bold, thematically rich narrative blending survival horror, romance, and supernatural elements, celebrated for its innovative queer love story, emotional depth, and branching choices. While a few critics found dialogues weak and pacing uneven, the game's surreal, nightmarish London and demonic hotel settings, mature handling of toxic relationships, and personal growth solidify its reputation as a compelling, if imperfect, standout experience.

SCORE DISTRIBUTION FOR STORY

Story Score

82

Positive Reviews (80-100)

78%

Mixed Reviews (50-79)

22%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The majority of critics praised Sorry We're Closed for its rich, thematic narrative that intertwines love, relationships, and supernatural elements with depth and creativity. Reviewers like Checkpoint Gaming and Eurogamer highlighted the game’s exploration of queer love and emotional growth, with GameCritics and GameGrin emphasizing its unique portrayal of LGBTQIA+ challenges and the protagonist Michelle’s struggles in a world of angels and demons. Multiplayer.it and TheXboxHub commended the game’s branching storylines and multiple endings, which reflect the complexity of choices and relationships, while Creative Bloq and Final Weapon noted its compelling supernatural mystery and mature handling of themes like toxic relationships and self-worth. The narrative’s blend of survival horror with romantic and psychological elements, as described by The Jimquisition and TheSixthAxis, was frequently lauded for its originality, with GamesRadar+ and Xbox Tavern appreciating how character interactions drive the story’s emotional resonance and personal transformation. The game’s setting—often a surreal, nightmarish London or a demonic hotel—added layers of atmosphere, as mentioned by Shacknews and TheXboxHub, enhancing its immersive quality. However, a smaller subset of critics pointed to narrative shortcomings. Vandal found the story “somewhat lacking” and “not fully engaging,” while Combo Infinito criticized the dialogues as “weak,” detracting from immersion. PlayStation Country felt the themes of love and relationships “lacked depth,” and Try Hard Guides noted the narrative’s difficulty in following due to “quick transitions and a lack of buildup.” These critiques often focused on pacing, character development, or the execution of symbolic elements, suggesting that while the game’s premise was strong, its delivery occasionally fell short. XboxEra and ElDesmarque (who mentioned a different protagonist name, Melissa) acknowledged the story’s potential but hinted at inconsistencies in its storytelling or world-building, with XboxEra emphasizing the protagonist’s struggle against a “powerful demon” and Xbox Tavern highlighting trauma and forgiveness as key themes. Despite these issues, such criticisms were less prevalent compared to the overall acclaim. Despite the mixed feedback, the overall consensus among critics was overwhelmingly positive, with the narrative being a standout feature. The game’s ability to merge survival horror with intimate, character-driven storytelling—particularly its focus on queer themes and emotional complexity—resonated strongly, as noted by Eurogamer, GamesRadar+, and IGN Brasil. While some reviewers, like Vandal and Combo Infinito, expressed reservations, the majority celebrated its creativity, depth, and the way player choices shape the outcome. Gamezebo and Loot Level Chill praised the engaging, natural dialogue and relatable themes, even on Nintendo Switch, while Finger Guns highlighted its “mature and personal touch” in addressing serious issues. The story’s blend of surrealism, horror, and romance, along with its emphasis on personal growth and societal challenges, solidified its reputation as a compelling and innovative narrative, even if not without its flaws.

TL;DR

story and narrative

Sorry We're Closed is a bold, thematically rich narrative blending survival horror, romance, and supernatural elements, celebrated for its innovative queer love story, emotional depth, and branching choices. While a few critics found dialogues weak and pacing uneven, the game's surreal, nightmarish London and demonic hotel settings, mature handling of toxic relationships, and personal growth solidify its reputation as a compelling, if imperfect, standout experience.

75

TL;DR

"Sorry We’re Closed" is a bold, retro-inspired survival horror experiment blending isometric and first-person perspectives with inventive 'Third Eye' mechanics, offering dynamic combat and engaging boss battles. However, clunky controls, repetitive enemy encounters, and simplistic puzzles frustrate, with uneven difficulty and platform-specific issues undermining its potential. A divisive title that rewards genre fans with creativity but stumbles on execution.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

75

Positive Reviews (80-100)

59%

Mixed Reviews (50-79)

38%

Negative Reviews (0-49)

3%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The gameplay of Sorry We’re Closed receives praise for its innovative mechanics and nostalgic design, with critics highlighting its unique blend of perspectives and systems. Multiple reviewers, including Eurogamer and GamesRadar+, emphasize the game’s dynamic combat and puzzle-solving, noting features like the “third-eye ability” that allows players to switch between realities or target enemy weak points. GameGrin and TheSixthAxis commend the mix of isometric and first-person perspectives, which enhance both exploration and tactical depth. The game’s survival horror roots are evident in its environmental puzzles and resource management, with GameCritics and Impulsegamer praising the strategic layer added by the “Third Eye” mechanic. Additionally, GameOver.gr and TheXboxHub highlight engaging boss battles and varied combat systems, suggesting the game successfully merges arcade-style action with RPG elements. However, several critics point to flaws in execution that detract from the experience. XboxEra and ElDesmarque criticize clunky controls and frustrating mechanics, particularly in combat scenarios where precision is critical. Multiplayer.it and Shacknews note that puzzles feel simplistic or overly linear, while Slant Magazine and TheJimquisition argue that combat becomes tedious due to repetitive enemy encounters and a lack of meaningful strategy. IGN Brasil and PlayStation Country also mention that the game’s survival horror elements, while immersive, are undermined by a lack of challenge and engaging puzzles. Xbox Tavern and Finger Guns acknowledge the unique mechanics but suggest that the balance between challenge and control is uneven, with some players finding the combat system overly complex or frustrating. Despite these criticisms, the overall reception leans toward appreciation for the game’s ambition and retro-inspired design. While Creative Bloq and Final Weapon note some shortcomings, many reviewers, including Checkpoint Gaming and GameGrin, praise the game’s creativity and nostalgic nods to classic survival horror. The mixed feedback reflects a divide between those who value the game’s unique mechanics and those who find its flaws frustrating. Ultimately, Sorry We’re Closed is seen as a bold experiment that succeeds in blending old-school horror with modern twists, though its execution on certain platforms and mechanics leaves room for improvement. Critics like TheSixthAxis and GameCritics suggest that, despite its issues, the game’s core ideas and engaging combat make it a worthwhile experience for fans of the genre.

TL;DR

gameplay mechanics

"Sorry We’re Closed" is a bold, retro-inspired survival horror experiment blending isometric and first-person perspectives with inventive 'Third Eye' mechanics, offering dynamic combat and engaging boss battles. However, clunky controls, repetitive enemy encounters, and simplistic puzzles frustrate, with uneven difficulty and platform-specific issues undermining its potential. A divisive title that rewards genre fans with creativity but stumbles on execution.

86

TL;DR

Sorry We're Closed dazzles with its retro-inspired, neon-soaked visuals that evoke PS1/PS2 horror and punk aesthetics, creating a stylish, surreal, and immersive experience. While a few critics found the design lacking in terror or clashing with tone, the overwhelming consensus celebrates its originality, charm, and atmospheric brilliance.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

86

Positive Reviews (80-100)

84%

Mixed Reviews (50-79)

16%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The majority of critics praised the graphics and visual design of Sorry We're Closed for their nostalgic, retro-inspired aesthetic and creative execution. Many highlighted its PS1/PS2-era influences, with Checkpoint Gaming and Eurogamer noting its "striking visual style reminiscent of PS2 horror games" and "PS1-era visuals with a distinct style that enhances dark themes," respectively. GameCritics and TheSixthAxis emphasized its "neon-soaked PSX aesthetics" and "neon colors and angular character models," while GameGrin and Finger Guns celebrated its "sensationally surreal" and "vibrant" designs, blending grimy London-inspired environments with dreamlike interiors. The game’s character art was frequently lauded, with Slant Magazine and Creative Bloq pointing to "bold colors," "imaginative designs," and "beautifully painted dialogue portraits" that reflect personalities. Combo Infinito and Final Weapon noted its "retro-punk psychedelic aesthetic" and "vibrant aesthetic inspired by modern TV shows," respectively, while Xbox Tavern and IGN Brasil appreciated its "impressive" visuals and "nostalgic style with a modern touch." These elements collectively create a visually engaging and atmospheric experience that resonates with fans of classic horror and indie design. While the overall reception was overwhelmingly positive, some critics pointed to minor flaws. Vandal noted that enemy designs were "uninspired," and IGN Brasil felt the "overall atmosphere fails to create a sense of terror," suggesting the visual approach might not fully deliver on horror expectations. Additionally, PlayStation Country mentioned that the "campy" and "vibrant" aesthetic could clash with the game’s grim themes, and the androgynous character designs might not appeal to all. These critiques, though limited, indicate that while the game’s visual identity is strong, its ability to evoke fear or align with traditional horror tropes was occasionally questioned. However, such points were exceptions rather than the norm, as most reviewers focused on the style’s originality and charm. The consensus among critics is that Sorry We're Closed’s graphics and visual design are a standout feature, with its retro-inspired art direction earning widespread acclaim. The game’s ability to blend nostalgic elements—such as low-poly models, hand-drawn textures, and neon palettes—with modern creativity and unique world-building (like the "dual-world design" mentioned by GameOver.gr and the "Third Eye" mechanic by TheXboxHub) was seen as a key strength. While a few noted specific shortcomings, the majority emphasized its "impressive," "stylish," and "visually stunning" presentation, with GamesRadar+ and Xbox Tavern highlighting how the visuals enhance the gameplay and narrative. The game’s distinct identity, rooted in 90s horror and punk influences, was consistently praised for its originality and ability to create an immersive, memorable experience, solidifying its visual design as a major highlight.

TL;DR

graphics and visual design

Sorry We're Closed dazzles with its retro-inspired, neon-soaked visuals that evoke PS1/PS2 horror and punk aesthetics, creating a stylish, surreal, and immersive experience. While a few critics found the design lacking in terror or clashing with tone, the overwhelming consensus celebrates its originality, charm, and atmospheric brilliance.

82

TL;DR

Most critics hailed Sorry We’re Closed’s sound design and music as a standout, immersive force, blending eerie rap, hip-hop, and lo-fi to amplify its surreal horror. While minor critiques about blunt sound effects and missing voice acting lingered, the soundtrack’s emotional depth and thematic cohesion were universally acclaimed, cementing it as the game’s defining, unforgettable heartbeat.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

82

Positive Reviews (80-100)

86%

Mixed Reviews (50-79)

14%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The majority of critics praised the sound design and music of Sorry We’re Closed as a standout element that significantly enhances the game’s atmosphere and immersion. Reviewers highlighted the game’s original rap music during boss fights, which many described as memorable and impactful. For instance, Checkpoint Gaming noted that the rap tracks “enhance the gameplay experience and create memorable moments,” while GameGrin and The Jimquisition emphasized how the soundtrack’s “eerie tones” and “engaging lyrics” align with the game’s surreal and horror-infused themes. The use of atmospheric music, such as the “dreamlike” and “nostalgic” soundscapes mentioned by PlayStation Country and TheXboxHub, further reinforced the game’s mood. Additionally, the integration of hip-hop and lo-fi elements, as noted by Finger Guns and Impulsegamer, was seen as a unique and effective complement to the game’s aesthetic. Critics like GameCritics and GamesRadar+ also praised the soundtrack’s thematic coherence, with the Okumura Collective’s work described as “fitting” and “emotional.” These positive remarks collectively underscore the music’s role in elevating the game’s overall experience. While the majority lauded the soundtrack, a smaller number of critics pointed to specific shortcomings. Movies Games and Tech criticized the sound effects as “odd and blunt,” suggesting they detracted from immersion, while XboxEra noted that “some sounds were found annoying.” Additionally, Nintendo Life mentioned the absence of voice acting as a missed opportunity to deepen character engagement, though this was framed as a minor critique. These negative points were relatively isolated compared to the widespread acclaim, and many reviewers acknowledged that the music’s strengths outweighed these flaws. For example, Vandal praised the soundtrack’s “well-received” quality despite the lack of voiceovers, and XboxEra still highlighted the sound design as a “strong point.” While these critiques highlight areas for improvement, they did not overshadow the general consensus on the music’s effectiveness. Overall, the critical reception of Sorry We’re Closed’s sound design and music was overwhelmingly positive, with reviewers consistently praising its creativity, atmosphere, and thematic integration. The game’s use of rap, hip-hop, and lo-fi elements, as emphasized by Checkpoint Gaming, Finger Guns, and Combo Infinito, was seen as a defining feature that set it apart. Even critics who noted minor flaws, such as Movies Games and Tech and Nintendo Life, acknowledged the soundtrack’s broader strengths. The consensus was that the music and sound design were not just complementary but integral to the game’s identity, with GameGrin and TheXboxHub highlighting how they “enhance the game’s themes and mood.” This strong, unified praise reflects the sound design’s success in creating an immersive and memorable experience, solidifying its role as one of the game’s most praised aspects.

TL;DR

music and sound design

Most critics hailed Sorry We’re Closed’s sound design and music as a standout, immersive force, blending eerie rap, hip-hop, and lo-fi to amplify its surreal horror. While minor critiques about blunt sound effects and missing voice acting lingered, the soundtrack’s emotional depth and thematic cohesion were universally acclaimed, cementing it as the game’s defining, unforgettable heartbeat.

NA

Summary unavailable

TL;DR

voice acting

Description unavailable

71

TL;DR

Sorry We’re Closed earns hard-hitting praise for its polished, stable performance across platforms, with PC praised for smooth gameplay despite combat quirks, PS5 and Switch ports shining with tweaks, and all platforms showcasing indie resilience. Critics call it a technically sound title with minor flaws, framing them as tolerable for its retro charm and indie pedigree.

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

71

Positive Reviews (80-100)

19%

Mixed Reviews (50-79)

81%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

The technical performance of Sorry We’re Closed receives generally positive feedback across platforms, with critics highlighting stability and polish. On PC, multiple reviewers note a smooth experience, with Multiplayer.it praising its stability and frequent saves, while Shacknews observed no technical issues. TheSixthAxis commended the Steam Deck port for solid performance, despite minor font adjustments. For PS5, Creative Bloq and Final Weapon acknowledged improvements like motion controls and quality-of-life updates, while Impulsegamer described the port as “well-polished.” On Nintendo Switch, Loot Level Chill praised the port’s smoothness despite loading times, and Nintendo Life noted swift in-game transitions, even with a 30fps cap compared to PC’s 60fps. These positives suggest the game meets expectations for technical reliability, particularly for an indie title. However, platform-specific technical challenges are evident. On PC, Eurogamer and Metro GameCentral pointed to unclear damage indicators and awkward combat mechanics, while GamesRadar+ highlighted controller issues. GameCritics noted “awkward FPS mechanics,” and Gameliner mentioned a steep learning curve. For PS5, Final Weapon acknowledged minor gameplay hiccups, and Creative Bloq’s motion controls were a mixed bag. On Switch, Gamezebo criticized tricky controls, and Nintendo Life cited long initial load times and a frame rate dip. While these issues are generally minor, they underscore the game’s technical imperfections, particularly in control responsiveness and optimization. Overall, critics agree that Sorry We’re Closed is technically sound for an indie title, with most platforms receiving praise for stability and polish. The PC version, despite some combat and control quirks, is largely stable, while PS5 and Switch ports face fewer major issues, though each has unique challenges. Multiplayer.it and Impulsegamer emphasized the game’s reliability, and Loot Level Chill called the Switch port “impressive” despite loading times. While technical flaws exist, they are often framed as tolerable given the game’s retro aesthetic and indie roots. The consensus leans toward a positive assessment, with critics acknowledging the game’s strengths while noting room for refinement.

TL;DR

technical performance

Sorry We’re Closed earns hard-hitting praise for its polished, stable performance across platforms, with PC praised for smooth gameplay despite combat quirks, PS5 and Switch ports shining with tweaks, and all platforms showcasing indie resilience. Critics call it a technically sound title with minor flaws, framing them as tolerable for its retro charm and indie pedigree.

73

TL;DR

Players rave about Sorry We're Closed's branching narratives, four endings, and replay modes like New Game+—but its six-hour runtime and limited choice impact spark debate. While praised for dynamic story depth, critics question if the brevity justifies the polish. Most agree it’s a compelling pick for narrative fans, despite flaws.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

73

Positive Reviews (80-100)

43%

Mixed Reviews (50-79)

57%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The majority of critics highlight the game’s strong replay value, primarily driven by its multiple endings and player-driven choices. Checkpoint Gaming, Eurogamer, and GamesRadar+ emphasize that the game’s narrative branches based on decisions, encouraging players to revisit it to uncover different outcomes. Gameliner and TheSixthAxis note the presence of four distinct endings, while Multiplayer.it and Shacknews point to the scoring system and character interactions as additional motivators for replaying. ElDesmarque and Movies Games and Tech also praise the exploration of alternate paths and the inclusion of New Game+ and Time Attack modes, which add layers to the experience. These elements collectively create a sense of discovery, with critics like Nintendo Life and Xbox Tavern appreciating how social choices and relationships influence the story, making the game feel dynamic and worth revisiting. However, some critics express concerns about the game’s brevity and its impact on replayability. Metro GameCentral and GameOver.gr both mention that the six-hour runtime may limit the appeal for players seeking longer engagement, despite the game’s compelling story and characters. IGN Brasil adds that the lack of engaging social gameplay could dampen replay value, while Slant Magazine and Finger Guns note that the replayability is implied but not explicitly detailed. Additionally, Gameliner points out that while there are multiple endings, the choices made during gameplay don’t significantly alter the overall experience, which might reduce the incentive for some players. These critiques suggest that while the game’s structure supports replayability, its short length and certain gameplay limitations could deter those looking for extended content. Overall, the consensus among critics leans positive, with most acknowledging that the game’s branching narratives, multiple endings, and optional mechanics like New Game+ and Time Attack modes provide a solid foundation for replayability. While some, such as Metro GameCentral and GameOver.gr, caution that the short duration might not satisfy all players, others like TheSixthAxis and Final Weapon argue that the engaging gameplay loop and challenge-oriented design justify the length. The game’s emphasis on player agency and exploration of different realities, as noted by Combo Infinito and Creative Bloq, further reinforces its appeal for those interested in uncovering all possibilities. Despite minor reservations, the majority of reviews agree that "Sorry We're Closed" offers enough variety and depth to warrant multiple playthroughs, particularly for fans of narrative-driven experiences.

TL;DR

replay value

Players rave about Sorry We're Closed's branching narratives, four endings, and replay modes like New Game+—but its six-hour runtime and limited choice impact spark debate. While praised for dynamic story depth, critics question if the brevity justifies the polish. Most agree it’s a compelling pick for narrative fans, despite flaws.

Overall verdict

Overall Verdict

79

MONSTER

Star Icon

OVERALL SCORE DISTRIBUTION

Monster Score

79

Positive Reviews (80-100)

77%

Mixed Reviews (50-79)

23%

Negative Reviews (0-49)

0%

Based on analyzing all available reviews that scored and critiqued the game.

The majority of critics lauded Sorry We’re Closed as a standout title in the survival horror genre, emphasizing its unique blend of nostalgic and modern elements. Reviewers like Checkpoint Gaming and GamesRadar+ highlighted its "incredible debut," praising the game’s vibrant aesthetics, deep storytelling, and creative richness. GameGrin and TheXboxHub noted its ability to merge retro influences with fresh gameplay, calling it a "must-have" and "nostalgic yet fresh experience" respectively. The game’s original style, engaging narrative, and innovative mechanics were frequently cited, with Eurogamer and TheSixthAxis appreciating its thematic and mechanical challenges. Final Weapon and Impulsegamer commended its exploration of emotional depth and polished execution, while XboxEra and Combo Infinito celebrated its punk-inspired visuals and modern take on classic survival horror. Many critics, including Nintendo Life, described it as a "standout title" that leaves a lasting impression through its striking visuals and compelling gameplay. Despite these accolades, several reviewers pointed out notable flaws. GameCritics and Shacknews critiqued the game’s boss fights and combat mechanics, calling them "frustrating" or "weak." IGN Brasil and PlayStation Country noted a lack of terror and engaging puzzles, with the latter describing it as "stylish yet shallow." Multiplayer.it and Finger Guns mentioned gameplay shortcomings and pacing issues, while Combo Infinito highlighted a "weak narrative" and absence of Portuguese localization. Gamezebo and Loot Level Chill pointed to minor control issues and difficulty spikes, and Slant Magazine acknowledged "mechanical shortcomings" despite its artistic vision. These critiques, while varied, often framed the game’s flaws as minor trade-offs rather than deal-breakers, with many emphasizing that they didn’t detract from its overall appeal. The overall consensus among critics is overwhelmingly positive, with Sorry We’re Closed being celebrated as a memorable and innovative entry in the survival horror genre. While some reviewers, such as Eurogamer and Gameliner, acknowledged limitations in choice impact or gameplay depth, the majority agreed that its strengths—particularly its artistic vision, storytelling, and genre-blending mechanics—outweigh its weaknesses. GamesRadar+ and TheJimquisition praised its heartfelt narrative and engaging character interactions, while PlayStation Universe and Nintendo Life highlighted its world-building and unique appeal. Even critics who noted frustrations, like Xbox Tavern and Creative Bloq, ultimately recommended it to fans seeking a "different" experience. The game’s ability to balance retro charm with modern innovation, coupled with its strong narrative and aesthetic design, solidified its reputation as a noteworthy indie title, with TheXboxHub and GameGrin declaring it a "must-have" for survival horror enthusiasts.

TL;DR

Sorry We’re Closed is a bold, stylish survival horror debut that blends retro charm with modern flair, earning praise for its art, story, and innovation—though its combat and pacing have some flaws, they’re minor compared to its overall impact. A must-have for genre fans.

79

MONSTER

Star Icon

Reviews

67 reviews found

100

Impulsegamer

PlayStation 5

Mar 10, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Sorry We’re Closed is a unique and engaging horror action adventure game that combines innovative gameplay with a rich narrative and polished execution.

Read full review

Full review

100

GameGrin

PC

Jan 6, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

The game is highly recommended as a standout title that combines nostalgic elements with modern gameplay, making it a must-have for fans of the genre.

Read full review

Full review

100

Try Hard Guides

PC

Nov 14, 2024

AI-generated summary • May contain inaccuracies • See full review for precise details

Overall, the game is recommended for its unique blend of punk aesthetics and survival horror mechanics, making it a standout in its genre.

Read full review

Full review

90

Final Weapon

PlayStation 5

Aug 9, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Sorry We're Closed is a standout indie horror game that successfully explores themes of love through a unique narrative and engaging gameplay. Despite some minor issues, it offers a memorable experience that resonates with players.


90

GameCritics

PC

Jan 23, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Sorry We’re Closed is a unique survival horror experience that blends genres with a charming aesthetic and engaging gameplay, despite some weaknesses in boss fights.

Read full review

Full review

90

Nintendo Life

Mar 6, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Sorry We're Closed is a standout title in the survival horror genre, blending unique storytelling with engaging gameplay and striking visuals. It leaves a lasting impression and is highly recommended.

Read full review

Full review

90

Checkpoint Gaming

PC

Nov 14, 2024

AI-generated summary • May contain inaccuracies • See full review for precise details

Sorry We’re Closed is hailed as an incredible debut that combines horror with vibrant aesthetics and deep storytelling, making it a standout title in the genre.

Read full review

Full review

90

GamesRadar+

PC

Nov 14, 2024

AI-generated summary • May contain inaccuracies • See full review for precise details

Sorry We're Closed is a creatively rich survival horror game that combines emotional depth with innovative gameplay mechanics, making it a must-try for fans of the genre.

Read full review

Full review

90

PlayStation Universe

PlayStation 5

Mar 6, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Overall, Sorry, We’re Closed is highly recommended for horror fans, praised for its storytelling, world-building, and unique gameplay elements.

Read full review

Full review

90

Gameliner

PC

Nov 14, 2024

AI-generated summary • May contain inaccuracies • See full review for precise details

Overall, Sorry We’re Closed is a unique horror shooter that effectively combines classic audiovisual techniques with engaging gameplay, despite some limitations in choice impact.

Read full review

Full review
Similar Games
left arrow
left arrow
sliderImage
Star Icon

69

No Man's Sky

2016
sliderImage
Star Icon

67

Ancestors: The Humankind Odyssey

2019
sliderImage
Star Icon

75

The Flame in the Flood

2016
sliderImage

74

Tormented Souls

2021
sliderImage

75

Deliver Us The Moon

2019
sliderImage

59

Daymare: 1998

2019
sliderImage

73

Portal Knights

2017
sliderImage

63

ARK: Survival Evolved

2017
sliderImage

68

Genesis Alpha One

2019
sliderImage

66

Outward

2019
sliderImage

71

Remothered: Tormented Fathers

2018
sliderImage

65

Dead by Daylight

2016
sliderImage

77

Neo Cab

2019
sliderImage

81

Bramble: The Mountain King

2023
sliderImage
Star Icon

79

Last Train Home

2023
sliderImage

78

Orcs Must Die! 3

2021
sliderImage

85

Risk of Rain 2

2019
sliderImage

74

Dice Legacy

2021

About

Contact Us

Privacy Policy

Terms of Use

Navigation

Home

Search

Games


Follow Us

© 2025 MonsterCritic