73
MONSTER
Second Sight is primarily stealth-action, using psychic abilities to stealthily move through levels. Due to it's dark atmosphere, it could be considered a psychological thriller. The game focuses on John Vattic's exploration of his own mind, discovering psychic abilities and a dark history before his amnesia.
Game analysis
Monster Scorecard
Scorecard Coming Soon
We're still gathering data and reviews for this game. Once we have enough information, we'll provide a detailed scorecard breaking down all aspects of the game.
Reviews
19 reviews found100
Detroit Free Press
Jan 1, 1970
Summary and quote unavailable.
82
Game Chronicles
Jan 1, 1970
Summary and quote unavailable.
80
GamerFeed
Jan 1, 1970
It's got a unique blend of gameplay quirks between its stealth, telekinesis, and shooting, and the presentation is well done, even by the standards of Free Radical Design. Sigh...but if only they fixed the game's general difficulty and replayability. Would a multiplayer mind-fest have been out of the question? As is, it's still insane on the brain. Extended Review It seems last year had a little face-off between those warriors who used their minds just as much as their might.
80
GameSpy
Jan 1, 1970
Summary and quote unavailable.
80
AltGaming
Jan 1, 1970
Summary and quote unavailable.
78
Worth Playing
Jan 1, 1970
Summary and quote unavailable.
77
ActionTrip
Jan 1, 1970
Summary and quote unavailable.
75
GameZone
Jan 1, 1970
Just don’t expect a revolutionary, mind-blowing title.
75
IGN
Jan 1, 1970
Summary and quote unavailable.
73
GameSpot
Jan 1, 1970
It's got some flaws and it's not very long or replayable--you'll probably finish it in 12 to 15 hours, without much incentive to go back to the beginning--but it's fun while it lasts.