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73

MONSTER

Star Icon

Sable

2021
GenresAdventure, Indie, Science Fiction and Futuristic, Third Person Perspective, Platformer, Open World, Puzzle and Logic, RPG, Single Player
AvailableSep 23, 2021
PlatformXbox Series X, Xbox One, PlayStation 4, PC, PlayStation 5
DeveloperShed-Works
Overview

Sable is a coming-of-age tale of discovery through exploration across a strikingly rendered open world desert. Go on a deeply personal journey across an alien planet while learning its history and discovering Sable’s place in the world.

Elsewhere
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Game analysis

Monster Scorecard

EXPAND ALL

77

TL;DR

Critics laud Sable's meditative exploration of self-discovery and environmental storytelling, praising its immersive desert world and the Gliding mechanic as a standout journey. Yet, scattered narratives, convoluted quests, and underdeveloped missions undermine engagement, leaving some frustrated by sparse plot progression despite its philosophical depth and aesthetic beauty. A poignant, uneven triumph.

SCORE DISTRIBUTION FOR STORY

Story Score

77

Positive Reviews (80-100)

71%

Mixed Reviews (50-79)

27%

Negative Reviews (0-49)

2%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The majority of critics praise Sable for its thoughtful exploration of self-discovery, coming-of-age themes, and immersive world-building. Reviewers like IGN, PC Gamer, and Game Informer highlight the game’s unique narrative structure, emphasizing its focus on personal growth, environmental storytelling, and the protagonist’s journey through a mysterious desert landscape. The rite of passage known as The Gliding is frequently noted as a central mechanic that drives the story, with critics such as PlayStation Country and Hobby Consolas appreciating how interactions with characters and dialogue add depth to Sable’s quest for identity. The game’s meditative pace and emphasis on exploration resonate strongly, with VG247 calling it a “meditative journey” and GamingBolt praising its strong environmental storytelling despite the absence of voice acting. Themes of freedom, responsibility, and connection to the environment are consistently highlighted as standout elements by outlets like NME, The Guardian, and GameSkinny. However, several critics point out notable flaws, particularly around narrative cohesion and gameplay mechanics. Gaming Age and Noisy Pixel criticize the story for being “scattered” or lacking impactful moments, while TheGamer and VGC describe the quest structure as convoluted and dull. Some reviewers, like SpazioGames and PC Games, note a lack of narrative depth, with sparse storytelling relying heavily on environmental cues rather than explicit plot progression. Additionally, IGN Italia mentions that while the game’s themes are compelling, its missions feel underdeveloped compared to the broader journey. These critiques suggest that while Sable excels in atmosphere and thematic resonance, its execution of player engagement and structured narrative may fall short for some audiences. Overall, the consensus among critics leans positive, with IGN, PC Gamer, and Game Informer celebrating Sable as a poignant, visually striking coming-of-age experience that prioritizes introspection over traditional conflict. While there are valid concerns about its narrative structure and quest design, many reviewers acknowledge the game’s ability to evoke emotional depth and philosophical reflection. The balance between exploration and storytelling is seen as a strength by most, with Checkpoint Gaming and Guardian praising how the mechanics and themes intertwine seamlessly. Despite mixed feedback on specific elements, Sable is widely regarded as a memorable, if occasionally uneven, journey that resonates through its focus on personal growth and the beauty of quiet, open-ended storytelling.

TL;DR

story and narrative

Critics laud Sable's meditative exploration of self-discovery and environmental storytelling, praising its immersive desert world and the Gliding mechanic as a standout journey. Yet, scattered narratives, convoluted quests, and underdeveloped missions undermine engagement, leaving some frustrated by sparse plot progression despite its philosophical depth and aesthetic beauty. A poignant, uneven triumph.

69

TL;DR

Sable delivers serene exploration and elegant mechanics but falters with repetitive tasks, shallow puzzles, and a directionless narrative, offering a peaceful yet underdeveloped open-world experience that prioritizes ambiance over depth.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

69

Positive Reviews (80-100)

24%

Mixed Reviews (50-79)

68%

Negative Reviews (0-49)

8%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The gameplay of Sable is widely praised for its emphasis on exploration, fluid movement mechanics, and meditative pacing. Critics highlight the freedom to traverse vast, visually striking environments, with many noting the satisfaction of climbing, gliding, and riding the customizable hoverbike. PlayStation Universe and IGN (Xbox Series X) commend the hoverbike’s evolution from a basic vehicle to a graceful tool for traversal, while Push Square and Gaming Age appreciate the simplicity and elegance of movement. The game’s focus on non-violent problem-solving—such as environmental puzzles and mask collection—resonates with reviewers like We Got This Covered and PC Gamer, who praise its unique approach to open-world design. Additionally, the lack of combat and emphasis on self-expression through customization (e.g., masks, outfits) are seen as refreshing, offering a tranquil experience akin to The Legend of Zelda: Breath of the Wild (Game Informer, PC Games). However, several critics point to repetitive mechanics and underdeveloped systems that detract from the experience. Fetch quests and fetch-like tasks dominate the narrative structure, with PlayStation Country and GamingBolt criticizing their monotony. Puzzles are frequently described as simplistic or unchallenging, with IGN (Xbox Series X) and Metro GameCentral noting a lack of excitement or depth. The absence of a structured story is another recurring issue, as highlighted by Hey Poor Player and Slant Magazine, who feel the game’s directionless quest design leaves players adrift. Technical issues, such as climbing mechanics flaws (SpazioGames) and navigation interface shortcomings (Shacknews), further undermine immersion for some. While the open-world design is lauded, its reliance on repetitive tasks and minimal progression systems risks alienating players seeking more complexity. Overall, critics agree that Sable excels as a peaceful, exploration-driven experience but struggles with repetition and underdeveloped gameplay elements. The consensus leans toward appreciation for its atmospheric design and intuitive mechanics—endorsed by outlets like IGN (PC) and PC Gamer—but acknowledges that the lack of challenge and structured narrative limits its appeal. While some reviewers, such as Xbox Achievements and GamingBolt, find the game rewarding despite its flaws, others, like Metro GameCentral and TheGamer, feel it falls short of delivering a compelling or engaging experience. Ultimately, Sable is seen as a niche title that prioritizes ambiance over substance, appealing to fans of slow-paced exploration but leaving room for improvement in depth and variety.

TL;DR

gameplay mechanics

Sable delivers serene exploration and elegant mechanics but falters with repetitive tasks, shallow puzzles, and a directionless narrative, offering a peaceful yet underdeveloped open-world experience that prioritizes ambiance over depth.

87

TL;DR

Praise for Sable’s dreamlike, Moebius-inspired art style dominates, with critics hailing its surreal visuals and emotional resonance—yet technical glitches and navigational hiccups temper its brilliance.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

87

Positive Reviews (80-100)

86%

Mixed Reviews (50-79)

14%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The majority of critics lauded Sable’s graphics and visual design as a standout feature, praising its unique and evocative art style. The game’s cel-shaded aesthetic, inspired by artists like Moebius and Studio Ghibli, was frequently highlighted for its dreamy, surreal quality. Critics such as Gaming Age described the world as resembling “a Moebius painting brought to life,” while IGN noted the “stylish, cell-shaded environments” that feel “visually stunning.” The game’s color palette—ranging from vibrant hues in daytime to muted tones at night—was celebrated for creating a dynamic and immersive atmosphere. Push Square praised the “gorgeous” landscapes of Midden, and TheGamer highlighted the “beautiful design” that evokes a sense of wonder. Many reviewers, including PC Gamer and We Got This Covered, emphasized the graphic novel-like quality, with meticulous line work, bold outlines, and atmospheric details that transport players into a poetic, otherworldly setting. The art direction’s ability to balance minimalism with intricate environmental storytelling also drew praise, as noted by Multiplayer.it and Shacknews, who compared it to a “storybook” experience. Despite the widespread acclaim, several critics pointed out technical and design flaws that occasionally detracted from the visual experience. PlayStation Country and Xbox Achievements both mentioned frame rate issues and occasional freezes, while Hobby Consolas noted vegetation glitches and collision errors. Metro GameCentral critiqued character animations and nighttime color shifts, and GamingBolt argued that the art style’s “lack of clarity” made navigation challenging. Slant Magazine warned that technical issues could “ruin the experience,” while TheGamer found the night-time visuals “drab and grey” compared to the vibrant daytime. Additionally, some reviewers, like COGconnected, felt the art style’s emotional distance and repetitive elements might wear thin over time. These critiques, though varied, underscored that while Sable’s visuals are visually arresting, they are not without their imperfections. Overall, the consensus among critics was overwhelmingly positive, with the game’s graphics and visual design being a major selling point. Despite minor technical hiccups and occasional navigation challenges, the art direction was consistently praised for its originality, influence from iconic artists, and ability to create an immersive, emotionally resonant world. IGN, PC Gamer, and Game Informer all highlighted the game’s “visually stunning” environments, while NME and Guardian emphasized its dreamlike, Moebius-inspired aesthetic. Even critics who noted flaws acknowledged that Sable’s visual identity is one of its strongest attributes, with many calling it a “stunning indie game” (as per PC Games) or a “unique and distinctive visual identity” (per Gfinity). The combination of artistic ambition and technical execution—despite its shortcomings—solidified Sable as a visually compelling experience that leaves a lasting impression.

TL;DR

graphics and visual design

Praise for Sable’s dreamlike, Moebius-inspired art style dominates, with critics hailing its surreal visuals and emotional resonance—yet technical glitches and navigational hiccups temper its brilliance.

83

TL;DR

Critics hail Sable’s sound design as a masterclass in atmosphere, with Japanese Breakfast’s sparse, ambient score perfectly mirroring its serene, desolate world. Minimalist piano, nomadic tunes, and DualSense rumble create an immersive, meditative experience, though some note occasional repetition or technical hiccups—flaws that pale against the soundtrack’s haunting, hypnotic power, which elevates the game’s emotional core.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

83

Positive Reviews (80-100)

87%

Mixed Reviews (50-79)

13%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The majority of critics praise Sable’s sound design and music as a cornerstone of its immersive, meditative experience. Reviewers consistently highlight the soundtrack’s ability to complement the game’s serene, desolate atmosphere, with Japanese Breakfast’s compositions serving as a central pillar. PlayStation Country notes the “mellow vibe” and how the music “adds to the overall experience,” while Gaming Age and Hey Poor Player emphasize its “sparse” and “ambient” qualities, perfectly suiting the game’s “weird, desolate world.” Inverse and NME describe the score as minimalist and atmospheric, with Inverse calling it “serene” and NME noting its “haunting” depth. The use of sparse piano chords (VideoGamer) and a mix of “nomadic tunes and contemporary synth” (Windows Central) further underscores the soundtrack’s versatility. Additionally, Push Square applauds the DualSense controller’s immersive rumble effects, enhancing the tactile connection to the game’s world. These elements collectively create a soundscape that feels both intimate and expansive, reinforcing Sable’s contemplative tone. While the overwhelming consensus is positive, some critics point to minor drawbacks. TrueGaming acknowledges the “beautiful music” but notes its limitations in certain scenes, while COGconnected critiques the “repetitive” nature of the acoustic, understated tracks. Screen Rant mentions technical issues, such as “bugs with sound cues occurring at the wrong times,” which slightly detract from the experience. These criticisms are relatively isolated, however, and do not overshadow the general acclaim. The repetitive aspects seem to stem from the intentionally minimalist approach, which some reviewers find occasionally lacking in variety, though this aligns with the game’s deliberate pacing and mood. Overall, the critics overwhelmingly agree that Sable’s sound design and music are a standout feature, significantly enhancing its atmospheric and emotional impact. PC Gamer emphasizes how the “relaxing and immersive atmosphere” is bolstered by Japanese Breakfast’s work, while KeenGamer calls the soundtrack “impactful, memorable, and crisp.” Shacknews and TheSixthAxis highlight the “impressive original soundtrack” and “haunting title music,” respectively, as defining elements of the game. Even with minor critiques about repetition or technical glitches, the consensus remains that the music is a vital component of Sable’s identity. As VG247 notes, the “hypnotic” quality of the score and its ability to “tranquilize the mood” solidify its role as a key factor in the game’s success. The majority of reviewers, from PlayStation Country to PC Gamer, affirm that the soundtrack not only matches but elevates Sable’s unique vision, making it a memorable auditory experience.

TL;DR

music and sound design

Critics hail Sable’s sound design as a masterclass in atmosphere, with Japanese Breakfast’s sparse, ambient score perfectly mirroring its serene, desolate world. Minimalist piano, nomadic tunes, and DualSense rumble create an immersive, meditative experience, though some note occasional repetition or technical hiccups—flaws that pale against the soundtrack’s haunting, hypnotic power, which elevates the game’s emotional core.

NA

Summary unavailable

TL;DR

voice acting

Description unavailable

50

TL;DR

Sable stumbles on technical hurdles across platforms—PS5’s frame drops, Xbox One’s chaos, PC’s crashes—but its artful charm and developer fixes offer flickers of hope, leaving a divisive legacy of beauty vs. broken systems.

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

50

Positive Reviews (80-100)

0%

Mixed Reviews (50-79)

55%

Negative Reviews (0-49)

45%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

The technical performance of Sable across platforms reveals mixed but generally manageable issues, with some positives noted despite widespread criticism. On PS5, while PlayStation Country highlighted erratic frame rates and freezes, others like PlayStation Universe acknowledged that players could adapt to minor hiccups, and Push Square’s mention of stuttering frame rates was tempered by the game’s artistic charm. For Xbox Series X, critics like Inverse noted occasional janky animations but emphasized their rarity, while Xbox Achievements praised the “hypnotic exploration” as a compensatory factor for technical flaws. On PC, some reviewers, such as But Why Tho? and PC Gamer, acknowledged minor graphical bugs or stuttering but pointed to developer patches addressing issues post-launch, suggesting optimism about long-term stability. These positives indicate that while technical problems exist, they often don’t overshadow the game’s core appeal. However, the negatives across platforms are more pronounced, with significant performance issues reported. On PS5, critics like PlayStation Country and Push Square emphasized persistent frame rate drops and bugs (e.g., missing stock, disappearing hoverbikes), which disrupted immersion. For Xbox Series X, the consensus was stark: IGN, Metro GameCentral, and VG247 all cited frequent bugs, camera glitches, physics problems, and stuttering that hindered flow. On Xbox One, the issues were more severe, with GamingBolt and TrueGaming reporting “severe technical issues” like poor controls, frame rate drops, and broken quests, making the experience frustrating. PC saw a flood of complaints from critics like Game Rant, KeenGamer, and PC Invasion, who detailed crashes, stuttering, UI glitches, and even game-breaking bugs. These platforms collectively highlight Sable’s technical instability, particularly on older hardware or less optimized systems. Overall, the critical consensus is that Sable suffers from widespread technical issues across all platforms, but these problems are often mitigated by the game’s artistic strengths and developer responsiveness. While PS5 and Xbox Series X reviewers noted persistent bugs (e.g., PlayStation Country, IGN), many acknowledged that the game’s exploration and atmosphere could outweigh these flaws. On Xbox One, however, the technical shortcomings were more severe, as highlighted by TrueGaming and GamingBolt, making it the least polished experience. For PC, despite reports of performance issues (e.g., PC Gamer, Game Rant), there was a sense that fixes were in progress, as noted by Noisy Pixel and Screen Rant. The game’s technical flaws are undeniable, but critics like Xbox Achievements and PC Gamer suggest that its charm and developer support offer hope for improvement, even if the initial release left much to be desired.

TL;DR

technical performance

Sable stumbles on technical hurdles across platforms—PS5’s frame drops, Xbox One’s chaos, PC’s crashes—but its artful charm and developer fixes offer flickers of hope, leaving a divisive legacy of beauty vs. broken systems.

68

TL;DR

Sable’s serene exploration and customization shine, but repetitive mechanics and lack of depth limit replayability, appealing mainly to fans of meditative, open-ended experiences over structured narratives.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

68

Positive Reviews (80-100)

14%

Mixed Reviews (50-79)

79%

Negative Reviews (0-49)

7%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The reviews of Sable highlight its strong emphasis on exploration, customization, and open-ended gameplay as key strengths contributing to its replay value. Critics like PC Gamer and NME praise the game’s vast open world, diverse tasks, and opportunities for player-driven discovery, noting that the freedom to explore ancient starships, uncover ruins, and customize gear (such as the bike and outfits) encourages multiple playthroughs. Xbox Achievements and Windows Central emphasize additional content like masks, side quests, and hidden secrets, which extend gameplay beyond the main story. Checkpoint Gaming and DualShockers also highlight how puzzles, lore, and mask customization create varied experiences, while TheSixthAxis points to multiple choices and secrets that could prolong engagement. These elements collectively suggest that Sable appeals to players who value atmospheric exploration over structured narratives. However, several critics express concerns about the game’s repetitive core mechanics and lack of substantial incentives for replaying. Metro GameCentral criticizes the absence of tangible rewards and engaging gameplay elements, calling the experience “dispiriting,” while Noisy Pixel outright states there is “no replayability factor.” GameSkinny notes that repetitive quests and limited content may hinder replay value, and Hey Poor Player argues the lack of a structured story diminishes motivation to return. Even IGN (multiple mentions) acknowledges that core activities remain largely unchanged across playthroughs, which could frustrate players seeking variety. Additionally, Inverse and Washington Post observe that the game’s brevity—completed in under three hours for some—may leave certain audiences unsatisfied, particularly those expecting deeper narratives or challenges. The overall consensus among critics is mixed but leans toward Sable offering moderate replay value, contingent on player preferences. While many praise its open-ended design and atmospheric exploration (PC Gamer, NME, Checkpoint Gaming), others find it lacking in depth or structure (Metro GameCentral, Noisy Pixel, GameSkinny). The game seems to cater most to fans of slow-paced, meditative experiences rather than those seeking high-stakes narratives or repetitive challenges. IGN Italia and We Got This Covered acknowledge its unique appeal for specific audiences, emphasizing that Sable’s replayability hinges on individual enjoyment of its minimalist, exploratory approach. Ultimately, the game’s replay value is seen as a matter of personal taste, with some critics celebrating its freedom while others feel it falls short of sustained engagement.

TL;DR

replay value

Sable’s serene exploration and customization shine, but repetitive mechanics and lack of depth limit replayability, appealing mainly to fans of meditative, open-ended experiences over structured narratives.

Overall verdict

Overall Verdict

73

MONSTER

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OVERALL SCORE DISTRIBUTION

Monster Score

73

Positive Reviews (80-100)

46%

Mixed Reviews (50-79)

52%

Negative Reviews (0-49)

2%

Based on analyzing all available reviews that scored and critiqued the game.

The overall reception of Sable highlights its strengths in visual design, atmosphere, and immersive exploration. Critics consistently praise its "gorgeous" art style, with PlayStation Country noting its "unique visual style and relaxing soundtrack," while IGN and PC Gamer describe it as a "stunning debut" and a "visually captivating world." The game’s emphasis on self-discovery and meditative exploration resonates deeply, with But Why Tho? and Checkpoint Gaming calling it a "unique and meditative experience" and a "serene and immersive journey." The minimalist narrative and evocative soundtrack also stand out, as highlighted by Washington Post and Guardian, who emphasize its ability to evoke calmness and personal connection. Many reviewers, including GAMINGbible and Xbox Achievements, commend the game’s focus on exploration over traditional gameplay mechanics, framing it as a refreshing departure from conventional open-world titles. However, several critics point to significant flaws that detract from the experience. Technical issues are a recurring concern, with PlayStation Universe and Windows Central noting "technical hitches" and performance problems that hinder immersion. The game’s quest design is criticized for being repetitive and lacking challenge, as GamingBolt and Slant Magazine argue it feels "dull" and "underwhelming." Some reviewers, like VGC and PC Games, highlight a lack of meaningful progression or emotional depth, with COGconnected suggesting the narrative feels "emotionally distant." Additionally, Metro GameCentral and GameSkinny point to a barren world and weak endings, while TrueGaming and Gfinity note that the Xbox One version’s technical shortcomings significantly impact enjoyment. These issues create a divide between those who prioritize aesthetics and atmosphere versus those seeking substantive gameplay. Despite these criticisms, the overall consensus leans toward appreciation for Sable’s artistic vision and relaxing pace. While GamingBolt and Slant Magazine are more critical, many reviewers, including IGN, PC Gamer, and We Got This Covered, argue that its strengths outweigh its flaws, calling it a "remarkable experience" or a "spiritual successor to Breath of the Wild." The game’s ability to evoke introspection and wonder is widely acknowledged, with Inverse and Guardian noting its personal resonance. However, the technical issues and repetitive elements mean it may not appeal to all players. Ultimately, Sable is seen as a bold, visually striking title that prioritizes atmosphere over traditional gameplay, offering a unique but imperfect journey that many critics recommend for those seeking a contemplative adventure.

TL;DR

Sable dazzles with stunning visuals, serene atmosphere, and meditative exploration but stumbles with technical glitches, repetitive quests, and emotional distance—a bold, imperfect journey praised for its artistic vision over traditional gameplay.

73

MONSTER

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Reviews

108 reviews found

93

PC Gamer

PC

Sep 22, 2021

AI-generated summary • May contain inaccuracies • See full review for precise details

Sable is praised as a stunning debut from Shedworks, offering a unique open world RPG experience inspired by The Legend of Zelda: Breath of the Wild. Despite some technical issues, the game's focus on self-discovery, exploration, and relaxation in a visually captivating world makes it a highly enjoyable and memorable experience.

Read full review

Full review

90

Wccftech

PC

Sep 22, 2021

AI-generated summary • May contain inaccuracies • See full review for precise details

Sable is a fantastic game that offers a unique and interesting exploration experience.

Read full review

Full review

90

But Why Tho?

PC

Sep 22, 2021

AI-generated summary • May contain inaccuracies • See full review for precise details

Playing Sable is a unique and meditative experience, with gorgeous visuals, comforting music, and intuitive game design. It is highly recommended.

Read full review

Full review

90

Inverse

Xbox Series X

Sep 28, 2021

AI-generated summary • May contain inaccuracies • See full review for precise details

Sable is an unforgettable adventure that can elicit a deeply personal connection to the player

Read full review

Full review

90

GamingTrend

PC

Sep 22, 2021

AI-generated summary • May contain inaccuracies • See full review for precise details

Sable is an immersive and incredible game with a few technical issues, offering a unique and open-ended experience that is well worth playing.

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