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75

MONSTER

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Nobody Wants to Die

2024
GenresAdventure, Interactive Movie, Single Player, First Person Perspective
AvailableJul 17, 2024
PlatformXbox Series X, PC, PlayStation 5
DeveloperCritical Hit Games
Overview

Lose yourself in the dystopian world of New York, 2329; immortality comes at a price that someone has to pay. In this interactive noir story, lead the investigation using advanced technology, as Detective James Karra who risks it all in pursuit of a serial killer targeting the city’s elite.

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Game analysis

Monster Scorecard

EXPAND ALL

81

TL;DR

Nobody Wants to Die is a bold cyberpunk noir thriller tackling immortality, capitalism, and societal collapse with rich themes and atmospheric immersion, praised for its philosophical depth and character-driven twists. Yet, it stumbles on uneven pacing, shallow storytelling, and clichéd tropes, with critics divided between its ambitious vision and unresolved plot holes, weak dialogue, and tonal inconsistencies. While some hail it as a narrative standout, others find its existential focus and hasty exposition undercut its potential. A thought-provoking but flawed journey through a morally murky world.

SCORE DISTRIBUTION FOR STORY

Story Score

81

Positive Reviews (80-100)

68%

Mixed Reviews (50-79)

32%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The narrative of Nobody Wants to Die is widely praised for its rich thematic depth and immersive world-building, with critics highlighting its exploration of immortality, capitalism, and societal decay. Generación Xbox and Impulsegamer commend the game’s retrofuturistic setting, where themes of wealth disparity and the consequences of virtual immortality are woven into a compelling detective story. TheXboxHub and Slant Magazine emphasize the noir-inspired atmosphere, noting how the protagonist’s investigation into a murder or conspiracy intertwines with philosophical questions about mortality and identity. Critics like GamesHub and IGN appreciate the game’s engagement with transhumanism and political corruption, while COGconnected and Gamesliner praise the character-driven elements and multiple endings that add replayability. The game’s cyberpunk aesthetic and noir tropes, such as morally ambiguous characters and atmospheric tension, are frequently lauded as strengths, with IGN noting its unique twists and "compelling characters." However, several critics point to significant flaws in the narrative’s execution, particularly in pacing, character development, and plot coherence. Jeuxvideo.com (Xbox and PS5) and Adventure Game Hotspot criticize the lack of depth in storytelling, with unresolved plot points and a superficial engagement with the game’s political context. New Game Network and CD-Action highlight weak dialogue, unconvincing voice acting, and unsatisfying endings, while IGN Italia and PLAY! Zine note a shift toward existential themes that may alienate fans of traditional crime-solving narratives. WellPlayed and XboxEra point to hasty exposition and tonal dissonance, which detract from the otherwise intriguing premise. Additionally, some reviewers, like Games.cz and Push Square, argue that the game relies on clichéd noir tropes without fully subverting them, and that the protagonist’s personal struggles sometimes overshadow the broader societal critique. Despite these criticisms, the overall consensus among critics leans toward appreciation for the game’s ambitious themes and atmospheric storytelling. While some praise it as a standout narrative in recent years—such as Movies Games and Tech, who call it "one of the best narratives in recent years"—others acknowledge its flaws but recognize its potential. The game’s exploration of immortality, class inequality, and corporate control resonates strongly with fans of cyberpunk and noir, as noted by Slant Magazine and GamesHub. However, the mixed reception underscores a divide between those who value its philosophical depth and atmospheric immersion and those who find its execution lacking. Ultimately, Nobody Wants to Die is seen as a bold, thought-provoking effort that succeeds in its thematic ambitions but struggles to fully realize its narrative potential.

TL;DR

story and narrative

Nobody Wants to Die is a bold cyberpunk noir thriller tackling immortality, capitalism, and societal collapse with rich themes and atmospheric immersion, praised for its philosophical depth and character-driven twists. Yet, it stumbles on uneven pacing, shallow storytelling, and clichéd tropes, with critics divided between its ambitious vision and unresolved plot holes, weak dialogue, and tonal inconsistencies. While some hail it as a narrative standout, others find its existential focus and hasty exposition undercut its potential. A thought-provoking but flawed journey through a morally murky world.

62

TL;DR

Nobody Wants to Die dazzles with cutting-edge crime-solving tools and narrative depth, but its rigid linearity, repetitive mechanics, and over-guided puzzles drag it down, leaving a flawed yet intriguing investigative experience that splits critics between admiration and frustration.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

62

Positive Reviews (80-100)

18%

Mixed Reviews (50-79)

68%

Negative Reviews (0-49)

15%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The gameplay of Nobody Wants to Die receives praise for its innovative mechanics and narrative-driven approach, particularly its unique crime scene reconstruction tools and time-manipulation features. Critics like XboxEra highlight the "innovative detective gameplay mechanics" using futuristic tech such as the Reconstructor and portable x-ray, while TheXboxHub and Gameliner commend the "interactive story format" and "enjoyable" linear exploration. The game’s focus on investigation over combat, as noted by Slant Magazine and Game Informer, offers a guided but engaging experience, with WellPlayed appreciating the "unique crime scene reconstruction mechanic" despite its limitations. The use of dialogue choices and decision-making systems, praised by XboxEra and COGconnected, adds depth to the narrative, creating a sense of agency even if it’s not fully realized. However, the gameplay is frequently criticized for its linearity, lack of player agency, and repetitive mechanics. Jeuxvideo.com and Eurogamer describe the game as a "walking simulator" with "linear mechanics" that lack true investigative challenges, while Slant Magazine and CD-Action argue that the passive, guided approach "detracts from engagement." Checkpoint Gaming and ZTGD point to the "overly simplistic" and "overly guided" nature of the puzzles, with players often feeling "held by the hand" through interactions. IGN and New Game Network note that the time-control mechanics are "simplistic" and the tools "common staples of adventure games," while GamesHub and INVEN criticize the "minimal puzzle challenges" and "restrictive" structure that diminishes replayability. Many reviewers, including Adventure Game Hotspot and GamingBolt, feel the experience leans too heavily on checklist-like tasks rather than fostering immersion. Despite these criticisms, the consensus among critics is that Nobody Wants to Die offers a compelling, if flawed, blend of narrative and investigative mechanics. While XboxEra and Game Informer appreciate the "high-tech forensic tools" and "impactful decision-making," others like TheXboxHub and Gameliner acknowledge the "enjoyable" aspects despite its linear structure. The game’s strengths lie in its creative tools and story-driven engagement, but its limitations—such as restricted player freedom and repetitive tasks—prevent it from fully realizing its potential. IGN and Eurogamer note that while the gameplay is "above average for the genre," it falls short of a "true first-person adventure," leaving many critics split between admiration for its innovation and frustration with its constraints. Overall, the game is seen as a niche but intriguing entry in the investigative genre, with its success hinging on players’ tolerance for its guided, narrative-focused design.

TL;DR

gameplay mechanics

Nobody Wants to Die dazzles with cutting-edge crime-solving tools and narrative depth, but its rigid linearity, repetitive mechanics, and over-guided puzzles drag it down, leaving a flawed yet intriguing investigative experience that splits critics between admiration and frustration.

91

TL;DR

TL;DR: Nobody Wants to Die dazzles with Unreal Engine 5-driven cyberpunk visuals, blending Art Deco grit and noir flair—though rough character models and repetitive locales are minor knocks against an otherwise stunning, immersive world.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

91

Positive Reviews (80-100)

97%

Mixed Reviews (50-79)

3%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The majority of critics overwhelmingly praised the graphics and visual design of Nobody Wants to Die, highlighting its ability to create a visually immersive and stylistically cohesive world. Reviewers like Generación Xbox and TheXboxHub emphasized the game’s use of Unreal Engine 5 to deliver nearly photorealistic environments, with TheXboxHub drawing comparisons to Bioshock through its art deco influences and neon-soaked, rain-drenched aesthetics. Jeuxvideo.com and GamesHub lauded the cyberpunk-inspired cityscapes, noting how the game’s detailed architecture and Blade Runner-like atmosphere enhance narrative depth. Game Informer and RPG Fan praised the fusion of Art Deco and futuristic elements, while IGN and New Game Network celebrated the "sleek, jaw-dropping aesthetic" and "excellent technical visuals," respectively. The game’s ability to blend retrofuturism with noir themes—described by VideoGamer as a "retro-futuristic New York" and by ZTGD as a "moody, monochromatic color palette"—was consistently cited as a standout achievement, with many noting its AAA-level polish despite its compact scale. However, some critiques pointed to specific shortcomings in the visual design. Jeuxvideo.com and PlaySense noted that character modeling was less refined compared to the environments, with PlaySense criticizing "low-quality textures" and PlayStation Universe mentioning "muddy" textures up close. Push Square highlighted "rough character models" as a drawback, while COGconnected acknowledged "occasional graphical wonkiness." These issues, though minor, were seen as detracting from the otherwise polished experience. Additionally, Checkpoint Gaming and XboxEra observed that while the art direction was exceptional, the game’s focus on a "time-frozen" setting and limited exploration might make some environments feel repetitive. Despite these criticisms, they were often framed as peripheral to the game’s broader visual strengths, with many reviewers emphasizing that technical flaws did not overshadow the artistic vision. Overall, the consensus among critics was highly positive, with nearly all agreeing that Nobody Wants to Die excels in visual design. The game’s ability to merge noir storytelling with retrofuturistic and cyberpunk elements—described by IGN as "unique anachronistic details" and by GamingBolt as "impressive lighting and design elements"—was seen as a major triumph. While a few reviewers like CD-Action and Movies Games and Tech acknowledged minor technical hiccups, the overwhelming praise for its "stunning visuals," "rich environments," and "immersive atmosphere" underscores its success. The blend of Unreal Engine 5’s capabilities with a distinct artistic identity, as noted by Pure Xbox and Games.cz, created a world that feels both technically advanced and thematically resonant. Even critics who pointed out flaws recognized the game’s visual ambition, suggesting that its strengths in worldbuilding and style far outweigh its technical imperfections. This collective enthusiasm reflects a game that, despite its scale, delivers a visually compelling experience worthy of its genre influences.

TL;DR

graphics and visual design

TL;DR: Nobody Wants to Die dazzles with Unreal Engine 5-driven cyberpunk visuals, blending Art Deco grit and noir flair—though rough character models and repetitive locales are minor knocks against an otherwise stunning, immersive world.

81

TL;DR

Critics rave about Nobody Wants to Die's immersive neo-noir atmosphere, driven by a brilliant, jazzy soundtrack blending orchestral and sultry brass that perfectly matches its dark, stylish vibe—though minor issues like repetitive music and voice acting quirks slightly dampen the experience.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

81

Positive Reviews (80-100)

76%

Mixed Reviews (50-79)

24%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The majority of critics praise the sound design and music of Nobody Wants to Die as a standout element that deeply enhances its neo-noir atmosphere. Impulsegamer highlights the "rich, jazzy soundtrack" that complements the game’s tone, while TheXboxHub describes it as "beautifully haunting," emphasizing its role in immersion. XboxEra and RPG Fan commend the orchestral arrangements paired with sultry saxophone and trumpet melodies, noting how they "enhance the noir atmosphere" and "fit the game’s tone well." Adventure Game Hotspot and New Game Network also laud the "well-crafted" and "good" soundtrack, respectively, for its alignment with the genre’s aesthetic. Additionally, GamesHub and IGN Italia praise the "brilliant voice acting" and "commendable music," with the latter specifically noting how the audio contributes to the "immersive film noir atmosphere." These reviews collectively underscore the soundtrack’s effectiveness in creating a cohesive and evocative experience. However, some critics point to minor flaws or areas for improvement. Checkpoint Gaming acknowledges the "exceptional" sound design but notes "occasional lag patches" that disrupt immersion. COGconnected critiques the "slightly repetitive" musical score, while Gameliner highlights "inconsistencies" in dialogue volumes and intonation, suggesting some lines were recorded separately. VideoGamer and PlaySense also mention issues with voice acting, with VideoGamer noting that the protagonist’s performance "may come off as ordinary or annoying" in a serious context, though it "fits well within the game’s bizarre world." These critiques, while not overwhelming, indicate that the audio elements, though strong, are not without technical or creative imperfections that occasionally detract from the experience. Overall, the consensus among critics is overwhelmingly positive, with the sound design and music being a central strength of Nobody Wants to Die. While a few reviewers like COGconnected and Gameliner point to repetition or technical inconsistencies, the majority—such as Jeuxvideo.com, XboxEra, and Multiplayer.it—celebrate the OST’s ability to "complement the dark atmosphere" and "enhance the immersive experience." The blend of jazz, orchestral elements, and noir-inspired motifs is consistently highlighted as a key contributor to the game’s identity. Even the critiques about voice acting and minor technical issues are framed as relatively minor compared to the overall praise, suggesting that the audio design is a cohesive and impactful pillar of the game’s success.

TL;DR

music and sound design

Critics rave about Nobody Wants to Die's immersive neo-noir atmosphere, driven by a brilliant, jazzy soundtrack blending orchestral and sultry brass that perfectly matches its dark, stylish vibe—though minor issues like repetitive music and voice acting quirks slightly dampen the experience.

76

TL;DR

Nobody Wants to Die’s voice acting dazzles with emotional depth and film noir authenticity, hailed by critics for immersive storytelling and standout performances. Yet, some lambaste it as stiff and error-prone, with transcription glitches and tonal inconsistencies—though these flaws pale against the widespread acclaim for its character-driven narrative and polish.

SCORE DISTRIBUTION FOR VOICE ACTING

Acting Score

76

Positive Reviews (80-100)

57%

Mixed Reviews (50-79)

39%

Negative Reviews (0-49)

4%

Based on analyzing reviews that specifically scored or critiqued the voice acting.

The voice acting in Nobody Wants to Die is widely praised for its quality and emotional depth, with many critics highlighting the strong performances of the main characters. Impulsegamer commends the superb chemistry between the protagonists, noting how it enhances the narrative. TheXboxHub and RPG Fan both emphasize the high quality of the voice work, particularly praising the lead actors for adding depth and authenticity to their roles. Adventure Game Hotspot appreciates the nuanced performances that support role-playing through dialogue choices, while GamesHub highlights the immersive experience brought about by the expert narration and the complex portrayal of Karra. IGN and IGN Italia also note that the voice acting contributes to the game's immersive storytelling, with specific praise for characters like Sara and the film noir aesthetic. Despite these positive remarks, some critics point out notable flaws in the voice acting and related aspects of the game. WellPlayed criticizes the dialogue for containing spelling mistakes and transcription errors, which can break immersion. New Game Network delivers a particularly negative assessment, describing the voice acting as "stiff and robotic" with unconvincing dialogue and strange phrasing. Additionally, Checkpoint Gaming mentions inconsistencies in tone and subtitle formatting issues, which may detract from the overall experience. While these critiques are fewer in number compared to the positive feedback, they do highlight areas where the voice acting could be improved, especially in terms of consistency and polish. Overall, the consensus among critics is largely positive, with most praising the voice acting for its emotional range, character depth, and contribution to the game's immersive and narrative-driven experience. While some reviews point out minor issues, such as transcription errors or tonal inconsistencies, the majority view the voice work as a strong asset to the game. Critics like TheXboxHub, RPG Fan, and GamesHub emphasize the standout performances, and even those with reservations acknowledge the engaging presence of the protagonists. The voice acting is seen as a key factor in bringing the film noir atmosphere to life, with many noting that it enhances the storytelling and player engagement.

TL;DR

voice acting

Nobody Wants to Die’s voice acting dazzles with emotional depth and film noir authenticity, hailed by critics for immersive storytelling and standout performances. Yet, some lambaste it as stiff and error-prone, with transcription glitches and tonal inconsistencies—though these flaws pale against the widespread acclaim for its character-driven narrative and polish.

74

TL;DR

Nobody Wants to Die delivers a technically strong, polished experience on Xbox Series X, with smooth performance and Unreal Engine 5 optimization, while PC and PS5 versions face minor bugs, glitches, and texture issues—though none are deal-breakers. Overall, it's a AAA-tier technical showcase, with Xbox leading the pack.

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

74

Positive Reviews (80-100)

38%

Mixed Reviews (50-79)

63%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

The technical performance of Nobody Wants to Die is largely praised across all platforms, with critics highlighting its stability and graphical capabilities. On Xbox Series X, reviewers like Pure Xbox and Jeuxvideo.com laud the game’s seamless performance, noting its support for Unreal Engine 5 and the ability to toggle between performance and quality modes. Generación Xbox and Impulsegamer emphasize smooth gameplay and customizable graphical settings, while WellPlayed acknowledges the absence of major technical issues despite minor dialogue errors. For PC, CD-Action and COGconnected commend the game’s visual appeal and overall stability, even with occasional performance dips, and New Game Network appreciates the three upscaling methods. On PS5, IGN Italia and Multiplayer.it praise the game’s smooth gameplay and Unreal Engine 5 optimization, with PlaySense highlighting the resolution settings as a key plus. The consensus here is that the game leverages each platform’s strengths effectively, delivering a polished technical experience. However, platform-specific technical drawbacks are noted. On PC, critics like Checkpoint Gaming and Gameliner point to issues such as lag patches, visibility problems in dark scenes, and glitches with the Reconstructor system, while New Game Network reports minor bugs and crashes. RPG Fan also mentions clunky controls, which slightly hinder the experience. For Xbox Series X, while WellPlayed notes dialogue errors as a polish issue, the platform generally avoids major technical hiccups. On PS5, PlaySense critiques low-quality textures during investigations, and Push Square suggests the game feels like a lower-budget title despite its ambitions. These issues, while not crippling, indicate areas where the game could improve, particularly on PC and PS5, where technical inconsistencies are more pronounced compared to Xbox’s smoother execution. Overall, the critics agree that Nobody Wants to Die is a technically strong title, with Xbox Series X and PS5 receiving the most consistent praise for their stability and graphical fidelity. The PC version, while visually impressive, faces more technical challenges, as highlighted by Checkpoint Gaming and Gameliner. Despite these platform-specific issues, the game’s use of Unreal Engine 5 and its ability to balance performance and quality modes are widely celebrated. The consensus leans toward a positive assessment, with critics like Pure Xbox and IGN Italia emphasizing the game’s AAA-level technical execution. While PC and PS5 versions have minor flaws, the overall sentiment is that Nobody Wants to Die successfully delivers a technically robust experience across all platforms, with Xbox Series X standing out as the most polished.

TL;DR

technical performance

Nobody Wants to Die delivers a technically strong, polished experience on Xbox Series X, with smooth performance and Unreal Engine 5 optimization, while PC and PS5 versions face minor bugs, glitches, and texture issues—though none are deal-breakers. Overall, it's a AAA-tier technical showcase, with Xbox leading the pack.

58

TL;DR

Nobody Wants to Die hooks with branching narratives, multiple endings, and immersive storytelling, but its shallow investigative mechanics, linear structure, and technical flaws (no save rewind, confusing conclusion) drown replayability. While some praise its thematic depth and pacing, most critics say the lack of meaningful choices and cumbersome repetition make it a one-and-done experience. Replay value? Depends on whether you crave narrative variety or substantive player agency.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

58

Positive Reviews (80-100)

3%

Mixed Reviews (50-79)

66%

Negative Reviews (0-49)

31%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The review of Nobody Wants to Die highlights several positive aspects that contribute to its replay value. Critics like Impulsegamer, XboxEra, and COGconnected emphasize the game’s multiple endings and choice-driven narrative, which incentivize players to revisit the story to explore different outcomes. Generación Xbox notes that varying conversation paths add a layer of moderate replayability, while Adventure Game Hotspot and VideoGamer appreciate the engaging world-building, voice acting, and visuals that make the initial playthrough compelling. Additionally, Eurogamer acknowledges the tight, well-paced story as a factor that supports multiple playthroughs, and Movies Games and Tech suggests that the satisfying narrative experience, despite its brevity, encourages some replayability. These perspectives underscore the game’s strengths in offering meaningful decision-making and branching narratives, which can appeal to players seeking varied experiences. However, several critics point to significant limitations that hinder replay value. Jeuxvideo.com (both XBOX and PS5 versions) and GamesHub argue that the game’s lack of depth in investigative mechanics and narrative resolution makes the experience feel shallow, with choices failing to create impactful consequences. Checkpoint Gaming and INVEN criticize the linear storytelling and minimal player agency, while Slant Magazine and New Game Network highlight issues like a confusing conclusion and the absence of a save file rewind feature, which frustrate attempts to explore alternate paths. CD-Action and GamingBolt note the short runtime and simplistic gameplay, and WellPlayed and PlaySense point out that replaying the entire game for different endings is cumbersome without chapter select or choice summaries. These critiques collectively suggest that while the game’s narrative hooks are present, its structural constraints and underdeveloped mechanics reduce the incentive to replay. Overall, the consensus among critics is mixed but leans toward moderate to limited replay value. Positive elements like branching dialogue, multiple endings, and immersive storytelling are frequently cited as strengths, particularly by Impulsegamer, XboxEra, and COGconnected, who see them as sufficient to justify at least one additional playthrough. However, the majority of reviewers, including Jeuxvideo.com, Games.cz, and INVEN, emphasize that the linear structure, lack of meaningful choices, and short length significantly diminish replayability. While some praise the game’s thematic depth and pacing, others, like Slant Magazine and New Game Network, argue that its flaws—such as underwhelming endings and technical limitations—make the experience feel less rewarding on subsequent plays. The game appears to strike a balance between offering enough variety to entice curious players and falling short of providing a deeply engaging or flexible replay loop, leaving its replay value dependent on individual preferences for narrative-driven experiences versus exploration and agency.

TL;DR

replay value

Nobody Wants to Die hooks with branching narratives, multiple endings, and immersive storytelling, but its shallow investigative mechanics, linear structure, and technical flaws (no save rewind, confusing conclusion) drown replayability. While some praise its thematic depth and pacing, most critics say the lack of meaningful choices and cumbersome repetition make it a one-and-done experience. Replay value? Depends on whether you crave narrative variety or substantive player agency.

Overall verdict

Overall Verdict

75

MONSTER

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OVERALL SCORE DISTRIBUTION

Monster Score

75

Positive Reviews (80-100)

64%

Mixed Reviews (50-79)

36%

Negative Reviews (0-49)

0%

Based on analyzing all available reviews that scored and critiqued the game.

The overall verdict for Nobody Wants to Die is overwhelmingly positive in terms of its narrative, visuals, and atmospheric design. Critics consistently praise its compelling storytelling, with Impulsegamer calling it a "gripping, thought-provoking cyberpunk thriller" and TheXboxHub highlighting its "engaging story" and "stunning visuals." The game’s cyberpunk film noir aesthetic is a standout, as noted by Jeuxvideo.com and Eurogamer, who laud its "captivating mise-en-scène" and "visually rich environment." XboxEra and Gameliner emphasize its "memorable soundtrack" and "solid gameplay," respectively, while IGN and GamesHub commend its "philosophical depth" and "strong world-building." Many reviewers, including RPG Fan and VideoGamer, appreciate its immersive atmosphere and character-driven themes, with VideoGamer noting it as a "well-crafted" experience despite its budget constraints. These elements collectively position the game as a strong contender in the indie space, particularly for fans of narrative-driven adventures. However, the game faces criticism for its gameplay limitations and structural shortcomings. Several reviewers, such as Generación Xbox and Pure Xbox, point to its "short game length" and "lack of gameplay depth," while Jeuxvideo.com and Multiplayer.it argue it falls short in "narrative depth" and "replay value." Slant Magazine and New Game Network highlight issues like "unsatisfactory conclusion" and "weak story execution," respectively, and Checkpoint Gaming criticizes its "repetitive gameplay" and "accessibility issues." COGconnected mentions "bugs" and "over-familiar tropes," while Game Informer and INVEN note that its "guided investigations" restrict player agency. Games.cz and XGN describe it as a "walking simulator" with a "linear structure," suggesting it prioritizes style over substance. These critiques indicate that while the game excels in presentation, its mechanics and design may leave some players wanting more interactivity or complexity. Despite these flaws, the consensus among critics leans toward appreciation for Nobody Wants to Die as a notable indie title. While Jeuxvideo.com and GamesHub acknowledge its "narrative shortcomings," they still recognize its "fascinating experience" and "important themes." IGN and Eurogamer frame it as a "technical showcase" and "compelling experience" that balances its weaknesses with strong storytelling. XboxEra and TheXboxHub argue it deserves "significant recognition," while RPG Fan and PlaySense recommend it to fans of noir and atmospheric games, even with its "minor flaws." The mixed reception reflects a divide between those valuing its narrative and visuals versus those prioritizing gameplay innovation. Ultimately, critics agree it’s a memorable, if imperfect, entry in the cyberpunk genre, with ZTGD and Push Square calling it a "triumph" and "thoroughly enjoyable" despite its limitations.

TL;DR

Nobody Wants to Die captivates with a gripping cyberpunk narrative, stunning visuals, and atmospheric depth, but suffers from repetitive gameplay, short length, and narrative flaws. Critics praise its philosophical themes and immersive storytelling, yet question its interactivity and replay value. A flawed indie gem that shines in style but struggles with substance.

75

MONSTER

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Reviews

91 reviews found

95

XboxEra

Xbox Series X

Jul 18, 2024

AI-generated summary • May contain inaccuracies • See full review for precise details

Nobody Wants to Die is an incredible experience with engaging gameplay, captivating story, stunning visuals, and a memorable soundtrack, making it one of the reviewer's favorite games in a long time.

Read full review

Full review

90

Movies Games and Tech

PlayStation 5

Aug 12, 2024

AI-generated summary • May contain inaccuracies • See full review for precise details

Overall, Nobody Wants To Die is a captivating experience with a strong narrative, stunning visuals, and engaging gameplay, despite its linear structure and short length.

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Full review

90

TheXboxHub

Xbox Series X

Aug 29, 2024

AI-generated summary • May contain inaccuracies • See full review for precise details

Nobody Wants to Die is highly praised for its engaging story, unique gameplay, and stunning visuals, deserving of significant recognition.

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Full review

90

Gameliner

PC

Aug 29, 2024

AI-generated summary • May contain inaccuracies • See full review for precise details

Overall, Nobody Wants To Die is a standout title that exceeds expectations with its stunning graphics, engaging story, and solid gameplay, despite some minor flaws. It is recommended for players looking for a fresh and immersive experience.

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Full review

85

Generación Xbox

Xbox Series X

Aug 19, 2024

AI-generated summary • May contain inaccuracies • See full review for precise details

Overall, 'Nobody Wants to Die' is praised as one of the best indie games of 2024, with a captivating narrative and impressive visuals, though it may feel short and too guided for some players.

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Full review

85

COGconnected

PC

Jul 26, 2024

AI-generated summary • May contain inaccuracies • See full review for precise details

One of the most original and striking games of the year, with outstanding world-building, excellent writing and acting, intriguing narrative and themes, but with some bugs and over-familiar tropes.

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Full review

80

PlayStation Universe

PlayStation 5

Jul 19, 2024

AI-generated summary • May contain inaccuracies • See full review for precise details

A fantastic narrative title with a terrifying world and engaging gameplay, despite some minor shortcomings.

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Full review

80

PCGamesN

PC

Jul 29, 2024

AI-generated summary • May contain inaccuracies • See full review for precise details

Overall, Nobody Wants to Die is an impressive debut that successfully combines noir storytelling with engaging visuals, despite some narrative and gameplay shortcomings.

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Full review

80

GamingBolt

PlayStation 5

Jul 22, 2024

AI-generated summary • May contain inaccuracies • See full review for precise details

Nobody Wants to Die is praised for its narrative depth, strong writing, and immersive world, but criticized for its linear gameplay. It offers a compelling experience for fans of narrative-driven adventure games.

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Full review

80

Impulsegamer

Xbox Series X

Aug 8, 2024

AI-generated summary • May contain inaccuracies • See full review for precise details

A gripping, thought-provoking cyberpunk thriller that excels in storytelling and presentation, appealing to fans of slow-burn mysteries.

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Full review
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