74
MONSTER
Game analysis
Monster Scorecard
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Reviews
4 reviews found85
GameGrin
Feb 28, 2023
Nightmare of Decay knows exactly what it wants to be, ticking off the list of necessary survival horror requirements with ease; it’s simply a fabulous slice of retro-themed action-horror.
80
GameCritics
May 23, 2022
To be honest, I bought this game on a whim thinking its homage to classic survival-horror and deliberate Playstation 2-era graphics would coalesce into a somewhat janky indie experience with a lot of heart but little technical prowess. I’m happy to be proven wrong as Nightmare of Decay scratched that itch from horror games of my youth in a way that is just modern enough to feel good but not so updated that it loses its nostalgic flavor. It lacks the length of classic horror games as it only clocks in at about 3 hours, but it still feels complete. People looking for a quick and clever trip down survival-horror memory lane likely won’t be disappointed. Disclosures: This game is developed and published by Checkmaty.
80
Everyeye.it
May 13, 2022
Summary and quote unavailable.
50
DarkZero
Jul 11, 2022
It’s a real shame that the two halves of gameplay, the action and the puzzling/exploration, differ so greatly in quality or this would be an easy recommendation to any 90s nostalgia-hunters. Instead there’s a clear divide and the fun often comes crashing to a halt, constraining the player to slowly back up and work a row of dawdling dummies with a pipe for five minutes to conserve resources. To make it worse there are actually two extra modes, a classic wave-based survival challenge with a shop between each round and a procedurally generated labyrinth, that both rely on this exact approach to play: aggro the mass of dopes and painstakingly beat them to death with a melee weapon in order to save any important armaments for the real problems. I still say it’s worth giving a shot if you’re into this style of retro horror, more so because of how exceptionally cheap it is, as long as you’re aware of the few clumsy design choices that all too often get in the way of the experience.