72
MONSTER
Sequel to the award-winning game Lume, Lumino City begins where that game left off. Begin by exploring the city, and using your ingenuity piece together all sorts of puzzling mechanisms to help the people who live in its unique world. Discover gardens in the sky, towers marooned high on an immense waterwheel, and houses dug precariously into cliffs. To create the environment, a ten foot high model city was built by hand and by laser cutter, with each motor and light wired up individually, bringing the scenes to luminous life.
Game analysis
Monster Scorecard
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Reviews
17 reviews found100
LEVEL (Czech Republic)
Feb 2, 2015
Summary and quote unavailable.
90
Games.cz
Jan 5, 2015
Summary and quote unavailable.
80
VGChartz
Dec 7, 2014
Summary and quote unavailable.
80
Adventure Gamers
Dec 22, 2014
Summary and quote unavailable.
80
Kill Screen
Dec 9, 2014
And so it’s a strange mix. Lumino City is a real world filled with relationships as thin as its papercraft inhabitants. Whether intentional or not, it seems to be the focus, given that there’s not much in the way of “adventure” in this point-and-click adventure. You roam a path and rarely if ever see the same characters more than once.
80
GamesVillage.it
Jan 20, 2015
Summary and quote unavailable.
80
TheSixthAxis
Jan 13, 2015
Issues with the sound design aside, Lumino City is truly wonderful. The writing sparkles, puzzles are well put together and fun while requiring you to work for the solution just the right amount, and the visuals really do feel special.
75
Game Informer
Dec 10, 2014
It toes the point-and-click line with its mechanics, characters, and story but its hand-crafted aesthetic is what elevates it into the realm of something special worth experiencing.
70
Everyeye.it
Feb 6, 2015
Summary and quote unavailable.
70
Games(TM)
Feb 6, 2015
Meta-gamers might be frustrated as the tiresome task of getting from one section to the next becomes increasingly irritating, but the puzzles will have you thinking and the art style will have you hooked. Sometimes, that’s all it needs.