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76

MONSTER

Star Icon

Lost in Random

2021
GenresAdventure, Action, Cards & Board Games, Third Person Perspective, Horror, RPG, Single Player
AvailableSep 10, 2021
PlatformPlayStation 5, Nintendo Switch, PC, Xbox Series X, Xbox One, PlayStation 4
DeveloperZoink
Overview

Welcome to the world of Random, a dark kingdom where every citizen’s future is determined by the roll of a dice. Will you be defeated by your fate or embrace chaos and learn to make it work in your favor? Embark on a journey with Even and her sidekick Dicey to play the odds and break the curse of Random.

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Game analysis

Monster Scorecard

EXPAND ALL

84

TL;DR

Lost in Random dazzles with its whimsical, Tim Burton-esque world-building and bold themes of rebellion against fate, but its narrative falters under predictable pacing and verbose dialogue, though its creative vision and emotional depth keep it compelling despite flaws.

SCORE DISTRIBUTION FOR STORY

Story Score

84

Positive Reviews (80-100)

89%

Mixed Reviews (50-79)

11%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The story of Lost in Random is widely praised for its imaginative world-building, thematic depth, and creative execution. Critics consistently highlight its unique premise—a whimsical yet dark fairy tale where fate is dictated by dice rolls—and its engaging narrative framework. TheXboxHub lauds the "rock-solid writing" and "captivating world-building," while Metro GameCentral appreciates the "dark and comical narrative with a gothic kingdom built on chance." Many reviewers, such as GameMAG and GameGrin, emphasize the game’s exploration of themes like destiny, rebellion, and self-determination, with GameMAG noting its "whimsical kingdom" and Slant Magazine calling it a "compelling narrative about a world where self-determination is suppressed." The story’s Tim Burton-esque aesthetic, quirky characters, and richly detailed realms—such as the six distinct regions of Azar or Aléa—are frequently praised for their creativity and charm. Critics like GameGrin and IGN Japan also highlight the game’s ability to blend humor with darker elements, creating a "weird and wonderful" atmosphere that keeps players engaged. Despite these strengths, some critics point to flaws in the story’s execution. GameGrin criticizes the narrative as "the weakest aspect of the game," citing predictable events and unremarkable storytelling, while TheGamer notes pacing issues and a lack of variety in later chapters. Similarly, Easy Allies describes the story as "awkwardly told," and GameOver.gr mentions that dialogue can be "verbose at times." Others, like GameMAG, acknowledge that the narrative "lacks depth in later chapters," suggesting that the initial intrigue wanes as the game progresses. These critiques often focus on repetitive structures or underdeveloped secondary plots, though they are generally overshadowed by the overall enthusiasm for the game’s creative vision and thematic ambition. The majority of critics agree that Lost in Random’s story is a standout feature, even if it isn’t without its flaws. While some reviewers, like GameGrin and TheGamer, point to specific shortcomings, the consensus leans heavily toward praise for its originality, emotional resonance, and immersive world. TheXboxHub, Metro GameCentral, and AusGamers all highlight the narrative as a strength, with the latter calling it the game’s "strongest element." Even critics who note minor issues, such as pacing or dialogue length, acknowledge the story’s broader appeal and creativity. As noted by Game Informer and Inverse, the tale of sisterhood, rebellion, and fate is both emotionally engaging and thematically rich, making it a memorable experience despite its occasional imperfections. Ultimately, the story’s unique vision and execution have left a strong impression on most reviewers, solidifying its place as one of the game’s defining qualities.

TL;DR

story and narrative

Lost in Random dazzles with its whimsical, Tim Burton-esque world-building and bold themes of rebellion against fate, but its narrative falters under predictable pacing and verbose dialogue, though its creative vision and emotional depth keep it compelling despite flaws.

73

TL;DR

Lost in Random is a bold, inventive mix of action and strategy, praised for its creative dice-driven combat and hybrid gameplay, but undermined by repetitive battles, clunky controls, and undercooked mechanics that leave it feeling uneven and frustrating over time.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

73

Positive Reviews (80-100)

31%

Mixed Reviews (50-79)

67%

Negative Reviews (0-49)

2%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The gameplay of Lost in Random receives praise for its innovative and unique mechanics, particularly its blend of real-time action with card-based strategy and dice rolls. Critics highlight the creative integration of these elements, such as the "dice meter" system that dictates card availability (Gfinity) and the strategic deck-building that allows players to experiment with combinations (IGN France, God is a Geek). The game’s hybrid approach—merging hack-and-slash combat with board game sequences and tactical pauses for card usage (Everyeye.it, Shacknews)—is frequently noted as a standout feature. Reviewers like GameGrin and Metro GameCentral laud the "brilliant" and "innovative" gameplay formula, emphasizing its originality in combining chance and skill. The semi-open world exploration and variety of side quests (e.g., fetch quests and talk-a-thons) also add depth, though some critics note these elements are underdeveloped compared to the core combat system (Screen Rant, GameMAG). However, several critics criticize the game’s repetitive nature and lack of variety in combat. Multiple reviewers, including COGconnected and Screen Rant, describe the gameplay as "dull" and "repetitive," with battles feeling monotonous due to limited enemy diversity and over-reliance on dice mechanics (Games.cz, MGG Spain). The card system, while praised for its strategic depth, is often criticized for having "limited variety" and "undercooked" mechanics (Worth Playing, GamePro Germany). Issues like awkward controls (Checkpoint Gaming), floaty combat (TheXboxHub), and the frustration of drawing useless cards (Pure Xbox) further detract from the experience. Additionally, the game’s reliance on randomness—such as dice rolls determining card availability—can feel tedious, especially in later stages (Ragequit.gr, Inverse). These flaws are compounded by a lack of progression in combat systems, leaving players stuck in repetitive loops despite initial promise. Overall, critics agree that Lost in Random is a bold and creative experiment with its gameplay mechanics, but its execution falls short in sustaining engagement. While the card-based combat and hybrid design are celebrated for their originality (GameGrin, Metro GameCentral), the repetition of battles and limited variety in enemy encounters (COGconnected, GameMAG) create a divisive experience. The game’s strengths lie in its unique blend of strategy and action, yet its flaws—such as clunky controls, underdeveloped side content, and repetitive mechanics—prevent it from fully realizing its potential. As IGN notes, the combat system is "well-executed" but ultimately "monotonous over time," reflecting a consensus that Lost in Random is an intriguing but uneven experience, balancing innovation with significant shortcomings.

TL;DR

gameplay mechanics

Lost in Random is a bold, inventive mix of action and strategy, praised for its creative dice-driven combat and hybrid gameplay, but undermined by repetitive battles, clunky controls, and undercooked mechanics that leave it feeling uneven and frustrating over time.

87

TL;DR

Critics raved about Lost in Random's Tim Burton-inspired visuals, calling its whimsical, gothic art style "stunning" and "enchanting," with claymation-like charm and distinct environments. Yet technical flaws—blurry graphics, repetitive design, and hardware limitations—detracted from the experience, though most agreed the creative vision overshadowed these issues.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

87

Positive Reviews (80-100)

85%

Mixed Reviews (50-79)

13%

Negative Reviews (0-49)

2%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The majority of critics praised Lost in Random’s graphics and visual design as a standout feature, emphasizing its unique artistic direction and thematic cohesion. Many highlighted the game’s Tim Burton-esque aesthetic, with reviewers like GameGrin and TheGamer noting its "Tim Burton-inspired" style, while AusGamers described it as a "fantastical and hand-made art style" with "impressive 3D environments." The claymation-like visuals, reminiscent of Nightmare Before Christmas and Laika films, were frequently lauded for their whimsical yet dark charm. WellPlayed and SomosXbox praised the "pseudo-stop motion treatment" and "diverse characters," respectively, while Jeuxvideo.com and IGN France celebrated the game’s "stunning art direction" and "enchanting gothic atmosphere." The creative use of environments—such as distinct towns and regions with unique identities—was a recurring highlight, with Checkpoint Gaming noting each realm offers "a peculiar story" and GameInformers commending the "gloomy but beautifully sculpted visual style." However, several critics pointed out technical and design shortcomings that detracted from the experience. Gaming Age, reviewing on Nintendo Switch, criticized the game’s "blurry and unfocused" visuals, noting "assets not fully materializing" and a "game from an older-gen system" feel. Others, like MGG Spain and WellPlayed, mentioned issues such as outdated level design, repetitive color palettes, and technical flaws like "fog," "aliasing," and "low shadow quality." Noisy Pixel noted occasional "camera angles and framerate dips," while GameSpew pointed to a lack of lip syncing. Additionally, some felt the game’s reliance on brown and purple tones (per Easy Allies) or repetitive character designs (as noted by GamePro Germany) slightly diminished its impact. These issues were often tied to hardware limitations, with Nintendo Life noting the art style "looks fantastic on more powerful hardware." Despite these critiques, the overall consensus among critics was overwhelmingly positive, with the game’s visual design being a major strength. While technical flaws and minor design issues were acknowledged, they were frequently overshadowed by praise for its creative direction and thematic consistency. IGN, GamePro Germany, and Push Square all highlighted how the art style effectively enhances the game’s storytelling and atmosphere, even if some elements felt "samey" or "budgetary" (as per Shacknews). The Tim Burton-inspired aesthetic, combined with a hand-crafted, stop-motion feel, resonated strongly with reviewers, making Lost in Random a visually memorable experience. As GameGrin put it, the game’s graphics are "highly praised," and while imperfections exist, they did little to detract from the broader acclaim for its artistic vision.

TL;DR

graphics and visual design

Critics raved about Lost in Random's Tim Burton-inspired visuals, calling its whimsical, gothic art style "stunning" and "enchanting," with claymation-like charm and distinct environments. Yet technical flaws—blurry graphics, repetitive design, and hardware limitations—detracted from the experience, though most agreed the creative vision overshadowed these issues.

82

TL;DR

Critics rave about Lost in Random's immersive, whimsical sound design and hauntingly beautiful score, which elevate its eerie atmosphere and storytelling—though minor hiccups in animation-sync and voice acting tone slightly temper the acclaim.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

82

Positive Reviews (80-100)

84%

Mixed Reviews (50-79)

16%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The overwhelming consensus among critics is that Lost in Random’s sound design and music are a standout element of the game, consistently praised for their immersive quality and thematic cohesion. Multiple reviewers highlighted the soundtrack’s ability to enhance the game’s whimsical yet eerie atmosphere, with Jeuxvideo.com noting “delightful sound design with enchanting melodies by Blake Robinson, reminiscent of Danny Elfman’s style.” The orchestral score, described as “gorgeous and whimsical” by Shacknews, was frequently lauded for its emotional depth and alignment with the game’s visual aesthetic. Voice acting also received high marks, with GameSpew calling it “excellent” and Worth Playing emphasizing that “high-quality voice acting and soundtrack contribute to the impressive presentation.” The gravelly narrator, mentioned by several critics including Jeuxvideo.com, added a unique layer of immersion, while Nintendo Life praised the environmental sound design for its tactile textures. These elements collectively created a cohesive world that many felt was integral to the game’s charm. While the majority of reviews were overwhelmingly positive, some critiques pointed to minor issues. Easy Allies noted that only a quarter of scenes were fully animated, which might hint at inconsistencies in how audio and visuals align, though this wasn’t explicitly tied to sound design. Shacknews mentioned “issues with music transitions and lip-syncing,” suggesting occasional technical hiccups that detracted from the experience. Additionally, PlayStation Universe observed that the “eerie and creepy voice acting” might not appeal to all players, indicating a potential divide in how the tone is received. These criticisms, however, were relatively isolated and did not overshadow the general acclaim for the audio elements. Overall, the critical reception of Lost in Random’s sound design and music was overwhelmingly positive, with only minor reservations. The majority of reviewers, including GamePro Germany, Impulsegamer, and SpazioGames, emphasized how the soundtrack and voice work elevated the game’s atmosphere and storytelling. While some technical or stylistic issues were noted, they were far outweighed by the praise for the immersive, emotionally resonant audio experience. As Jeuxvideo.com and Nintendo Life highlighted, the sound design not only complemented the visuals but also became a defining feature of the game’s identity, making it a memorable aspect of the overall adventure.

TL;DR

music and sound design

Critics rave about Lost in Random's immersive, whimsical sound design and hauntingly beautiful score, which elevate its eerie atmosphere and storytelling—though minor hiccups in animation-sync and voice acting tone slightly temper the acclaim.

74

TL;DR

Praised for its creative, immersive voice acting that elevates storytelling and character depth, Lost in Random faces criticism over technical flaws like poor lip-sync and incomplete voicework, yet remains a standout element despite imperfections.

SCORE DISTRIBUTION FOR VOICE ACTING

Acting Score

74

Positive Reviews (80-100)

50%

Mixed Reviews (50-79)

50%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the voice acting.

The voice acting in Lost in Random receives widespread praise for its quality, creativity, and ability to enhance the game’s storytelling and character depth. Multiple critics highlight the strong performances of the cast, with GamingTrend emphasizing Even’s dynamic dialogue and the overall "quality of the voice actors," while COGconnected, Everyeye.it, and Games.cz describe it as "well done" or "excellent." The narrative is bolstered by a "well-selected voice cast" (TierraGamer) and "expertly crafted voice acting" (NintendoWorldReport), which brings characters to life with distinct personalities. For instance, Push Square praises the "strong performances" that contribute to the game’s "love for the strange world," while Video Chums notes that the voice cast makes even nonsensical dialogue "come to life." The English narration is also lauded for its role in enriching the storytelling experience (GamePro Germany), and the whimsical tone is complemented by a "cheeky narrator" (Shacknews) that aligns with the game’s quirky aesthetic. However, several critics point out technical and narrative shortcomings in the voice acting. Multiplayer.it criticizes Even’s lack of full voice acting during interactions, which they argue detracts from her charm despite her character's appeal. Synchronization issues are a recurring concern, with TierraGamer noting "synchronization issues in dialogue" and Jeuxvideo.com (PS5/Xbox/Switch) mentioning "lip-syncing can be lacking at times." GameGrin and GAMINGbible highlight the absence of voice acting for the protagonist, which they find immersion-breaking, while Nintendo Life describes some dialogue as "hammy but always fun," suggesting uneven delivery. Additionally, Metro GameCentral points to "patchy voice work" and overly chatty characters, and PlayStation Universe notes that the eerie tone, though fitting, may not appeal to all players. These critiques underscore a disconnect between the vocal performances and their technical execution. Despite these criticisms, the overall consensus among critics leans heavily toward appreciation for Lost in Random’s voice acting. While issues like lip-syncing and incomplete voicework are acknowledged, the majority of reviews emphasize its strengths in character development and narrative immersion. GamingTrend, COGconnected, and GameSpew all celebrate the "high-quality" performances, while Jeuxvideo.com (PS5) and others note that the voice acting "adds depth to the characters." Even with technical flaws, the vocal work is seen as a key component of the game’s identity, blending creativity with emotional resonance. The mixed feedback reflects a balance between admiration for the talent and frustration with execution, but the overarching sentiment remains positive, positioning the voice acting as a standout element that enriches the experience despite its imperfections.

TL;DR

voice acting

Praised for its creative, immersive voice acting that elevates storytelling and character depth, Lost in Random faces criticism over technical flaws like poor lip-sync and incomplete voicework, yet remains a standout element despite imperfections.

64

TL;DR

Lost in Random shines on next-gen consoles and high-end PCs with smooth performance and optimization, but struggles with glitches, graphical flaws, and control issues on older systems like PS4, Switch, and some PC builds—highlighting a mixed technical experience despite its core charm.

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

64

Positive Reviews (80-100)

11%

Mixed Reviews (50-79)

86%

Negative Reviews (0-49)

4%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

The technical performance of Lost in Random varies across platforms, with notable positives highlighted by several critics. On PS5, GamePro Germany praised its smooth gameplay with no significant bugs, while MondoXbox noted support for HDR and Quick Resume features, enhancing the next-gen experience. Xbox Series X reviewers like MondoXbox also emphasized seamless performance, and Nintendo Life acknowledged solid performance on Switch despite some graphical limitations. On PC, SpazioGames highlighted excellent optimization across configurations, and Worth Playing commended its 60fps stability, though with minor visual flaws. These positives suggest the game leverages platform-specific strengths effectively, particularly on newer hardware. However, technical issues persist across platforms. On PS4, critics like Areajugones and GamingTrend reported glitches such as stuck buttons, screen tearing, and NPC spawning problems, while TierraGamer cited combat animation and dialogue synchronization flaws. PS5 faced minor camera quirks (Jeuxvideo.com) and occasional interface glitches (Metro GameCentral), though these were deemed less severe than on other systems. Xbox Series X saw issues like incomplete side quests (Pure Xbox) and lip-sync problems (SomosXbox), while Nintendo Switch struggled with blurry graphics (Gaming Age) and a handheld mode downgrade (Nintendo Life). On PC, Checkpoint Gaming criticized control design, and Shacknews noted animation glitches, though some critics like Ragequit.gr found the game stable on modern systems. These issues highlight uneven optimization across platforms. Overall, the consensus is that Lost in Random delivers a generally polished experience, particularly on next-gen consoles and high-end PCs, but suffers from platform-specific technical hiccups. PS5 and Xbox Series X reviewers largely praised stability despite minor bugs, while Switch and PC versions faced more noticeable flaws. Critics like GamePro Germany and MondoXbox emphasized the game’s strong foundation, whereas issues like camera behavior (Jeuxvideo.com) and control design (Checkpoint Gaming) underscored areas needing refinement. While technical imperfections exist, they rarely overshadow the game’s core appeal, suggesting a balanced but imperfect release across platforms.

TL;DR

technical performance

Lost in Random shines on next-gen consoles and high-end PCs with smooth performance and optimization, but struggles with glitches, graphical flaws, and control issues on older systems like PS4, Switch, and some PC builds—highlighting a mixed technical experience despite its core charm.

64

TL;DR

Mixed reviews: Lost in Random offers engaging collectibles, deck-building, and exploration but falters with repetitive combat, limited variety, and structural flaws, making its replayability feel more like a casual revisit than a deep dive.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

64

Positive Reviews (80-100)

4%

Mixed Reviews (50-79)

91%

Negative Reviews (0-49)

4%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The reviewers generally acknowledge several positive aspects of Lost in Random’s replay value. Areajugones highlights optional side objectives that extend gameplay, while LevelUp notes the 18-hour playtime for near-100% completion, suggesting a solid foundation for revisiting the game. PlayStation Universe and Jeuxvideo.com (PS5) praise elements like collectibles, side quests, forbidden tale pages, and deck-building mechanics, which add layers of engagement. Multiplayer.it and Checkpoint Gaming also emphasize exploration, combat variety, and strategic depth through card systems, with the latter noting that deck-building allows players to experiment with different strategies. These critics see the game as offering enough content and unique mechanics to justify multiple playthroughs, particularly for fans of its narrative and creative design. However, several critics point to significant limitations in replayability. Easy Allies and GameMAG criticize the absence of a New Game Plus or training modes, which could enhance long-term appeal. Multiplayer.it, GamePro Germany, and Nintendo Life highlight repetitive combat mechanics and a lack of enemy variety, arguing that these issues diminish engagement over time. MGG Spain and Shacknews further note that the game’s level design and pacing falter in later stages, while Jeuxvideo.com (XBOX) and Ragequit.gr mention tedious battles and limited card diversity. Additionally, some reviewers, like Video Chums and Worth Playing, point to missable side quests and a lack of direction, which could frustrate players seeking deeper exploration. These critiques suggest that the game’s replay value is constrained by its repetitive core systems and structural shortcomings. Overall, the consensus among critics is mixed but leans toward moderate replayability. While many praise the game’s collectibles, deck-building, and side content as engaging hooks, others argue that repetitive combat and limited variety ultimately hinder long-term appeal. Reviewers like PlayStation Universe and Jeuxvideo.com (PS5) recognize the game’s strengths in fostering exploration and strategy, but critics such as GamePro Germany and Shacknews caution that these elements may not sustain interest beyond a single playthrough. The divide reflects differing priorities: some players may appreciate the game’s unique mechanics and narrative depth, while others find its repetitive nature a significant drawback. Ultimately, Lost in Random offers enough content for casual revisits but struggles to maintain momentum for dedicated fans of replayable experiences.

TL;DR

replay value

Mixed reviews: Lost in Random offers engaging collectibles, deck-building, and exploration but falters with repetitive combat, limited variety, and structural flaws, making its replayability feel more like a casual revisit than a deep dive.

Overall verdict

Overall Verdict

76

MONSTER

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OVERALL SCORE DISTRIBUTION

Monster Score

76

Positive Reviews (80-100)

61%

Mixed Reviews (50-79)

39%

Negative Reviews (0-49)

0%

Based on analyzing all available reviews that scored and critiqued the game.

The majority of critics praise Lost in Random for its unique art style, engaging narrative, and inventive gameplay mechanics. The game’s Tim Burton-esque whimsy and macabre charm are frequently highlighted, with Shacknews noting its “Tim Burton-like grimdark whimsy” and GameGrin applauding its “stellar writing.” The story is consistently lauded as compelling, with IGN Japan calling it a “well-crafted game with high-quality graphics, engaging gameplay, and a compelling story,” while Gfinity emphasizes its “captivating story, excellent art style, and solid gameplay mechanics.” The combat system, though not flawless, is often praised for its originality—GameGrin calls it “addictive,” and Impulsegamer notes it appeals even to those uninterested in “card battle” games. Additionally, the game’s visual design and atmospheric depth are celebrated by outlets like PlayStation Universe and GamePro Germany, who describe it as a standout in the action-adventure genre. However, several critics point to repetitive gameplay, pacing issues, and underdeveloped content as significant drawbacks. TheGamer criticizes the “front-loaded enjoyment” and lack of variety, while GameMAG and MGG Spain note that the six cities feel underutilized and repetitive. COGconnected and NintendoWorldReport describe the gameplay as “disappointing” and “hindered by clunky movement,” respectively. Combat repetition is a recurring issue, with IGN Japan citing “limited card variety” and Jeuxvideo.com mentioning “combat redundancies.” Technical flaws also surface, such as crashes (Screen Rant) and performance issues on Switch (Gaming Age). Critics like TheXboxHub and GameGrin acknowledge the game’s “padding” and “lack of depth,” suggesting that while the core experience is enjoyable, it struggles to maintain engagement over its 15-hour runtime. Despite these criticisms, the overall consensus leans toward appreciation for Lost in Random’s ambition and charm, with many calling it a worthwhile experience. Gfinity and IGN argue that the positives “outweigh the negatives,” while GameGrin and Checkpoint Gaming describe it as an “engaging” and “worthwhile investment.” While some critics, like TheGamer and GamingTrend, view it as an “okay” or “decent” title, others—such as MGG and Areajugones—praise its originality and value for fans of indie games. The game’s unique blend of storytelling, art, and mechanics has left a strong impression, even if its flaws prevent it from achieving universal acclaim. As GamePro Germany notes, Lost in Random “stands out in the action-adventure genre,” offering a memorable, if imperfect, journey that many recommend to enthusiasts of its style.

TL;DR

Praised for its Tim Burton-esque whimsy, stellar storytelling, and inventive gameplay, Lost in Random captivates with unique art and atmospheric depth, but repetitive mechanics, clunky combat, and pacing issues undermine its 15-hour runtime, leaving a mixed yet ultimately worthwhile experience.

76

MONSTER

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Reviews

104 reviews found

86

Impulsegamer

PlayStation 5

Oct 12, 2021

AI-generated summary • May contain inaccuracies • See full review for precise details

Lost in Random is a refined and lovingly crafted adventure that will appeal to even those who are generally turned off by 'card battle' games. Recommended.

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Full review

85

Areajugones

PlayStation 4

Sep 21, 2021

AI-generated summary • May contain inaccuracies • See full review for precise details

Lost in Random is praised as a successful indie game from EA Originals, with an interesting story, innovative gameplay, and overall being highly enjoyable and worth considering.

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Full review

85

LevelUp

PlayStation 4

Sep 10, 2021

AI-generated summary • May contain inaccuracies • See full review for precise details

Lost in Random is a must-play for fans of fantasy, featuring a captivating story, unique gameplay, and impressive art direction. It offers great value for its price.

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Full review

85

WellPlayed

PlayStation 5

Sep 10, 2021

AI-generated summary • May contain inaccuracies • See full review for precise details

Lost in Random is worth playing, with its weird and grim world, stellar writing, and addictive combat hook. It may not be the studio's strongest effort in every area, but it's their biggest and most ambitious title yet.

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Full review

85

SomosXbox

Xbox Series X

Sep 28, 2021

AI-generated summary • May contain inaccuracies • See full review for precise details

Fun experience with humor, solid visuals, and sound design, worth considering for players interested in unique features.


85

Noisy Pixel

PlayStation 5

Sep 20, 2021

AI-generated summary • May contain inaccuracies • See full review for precise details

The game is praised as a great experience with engaging gameplay and a well-crafted story, despite some technical issues that may be fixed over time.

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Full review

85

Everyeye.it

PlayStation 5

Sep 10, 2021

AI-generated summary • May contain inaccuracies • See full review for precise details

Lost in Random is a captivating dark fairy tale that successfully combines engaging gameplay, stunning visuals, and a rich narrative, making it a recommended title for fans of the genre.

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Full review

85

PlayStation Universe

PlayStation 5

Sep 15, 2021

AI-generated summary • May contain inaccuracies • See full review for precise details

Lost in Random is praised for its uniqueness, engaging gameplay mechanics, beautiful art style, and thematic elements. Despite minor rough edges, the game's world and combat system elevate it to an enjoyable experience that is worth taking a chance on.

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Full review

83

Game Informer

PlayStation 5

Sep 10, 2021

AI-generated summary • May contain inaccuracies • See full review for precise details

Lost in Random offers a unique and engaging experience with its well-crafted story, evocative art style, and clever combat system. It is highly recommended, especially for the Halloween season.

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Full review

80

Push Square

PlayStation 5

Sep 10, 2021

AI-generated summary • May contain inaccuracies • See full review for precise details

Lost in Random is a delight to play from beginning to end, with a masterfully crafted world and a unique battle system.

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Full review
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