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89

MONSTER

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God of War: Ragnarok

2022
GenresAdventure, Action, Third Person Perspective, Drama, Single Player
AvailableNov 9, 2022
PlatformPC, PlayStation 4, PlayStation 5
DeveloperSCE Santa Monica
Overview

God of War: Ragnarök is the ninth installment in the God of War series and the sequel to 2018's God of War. Continuing with the Norse mythology theme, the game is set in ancient Norway and feature series protagonists Kratos, the former Greek God of War, and his young son Atreus. The game is expected to kick off the events of Ragnarök, where Kratos and Atreus must journey to each of the Nine Realms in search of answers as they prepare for the prophesied battle that will end the world.

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Game analysis

Monster Scorecard

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91

TL;DR

God of War: Ragnarok is largely celebrated for its deep, emotional narrative and strong character development, particularly the father-son dynamic between Kratos and Atreus. Critics praise the game's engaging story and performances, calling it a masterpiece that builds on its predecessor. However, some point out issues with pacing and a lack of focus, noting that the narrative can feel unfocused and occasionally too light-hearted. Despite these flaws, the consensus is that the game delivers a compelling and intricate story that resonates powerfully with players.

SCORE DISTRIBUTION FOR STORY

Story Score

91

Positive Reviews (80-100)

90%

Mixed Reviews (50-79)

10%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The overall sentiment regarding the story of God of War: Ragnarok is predominantly positive, with many critics praising its depth, emotional weight, and character development. The narrative continues to explore the complex father-son relationship between Kratos and Atreus, with themes of grief, choice, and destiny woven throughout. Critics like GamingBolt and IGN Spain highlight the engaging nature of the story, noting how it evolves from its predecessor while introducing new characters that enrich the narrative. The performances of the main characters, along with the supporting cast, are frequently commended for their depth and relatability, as seen in the reviews by EGM and Hardcore Gamer, who emphasize the well-crafted arcs and emotional beats that resonate throughout the game. However, some critics have pointed out notable shortcomings in the storytelling. Inverse and PLAY! Zine express concerns about the narrative's focus, suggesting that it becomes unfocused and occasionally veers into overly light-hearted territory, which can undermine the stakes of the story. Others, such as Power Unlimited and Worth Playing, mention pacing issues, particularly in the first half, where the objectives may feel unclear or the plot spread too thin across multiple character arcs. The sentiment that the story sometimes lacks urgency is echoed by TheSixthAxis, who notes a "pedestrian pacing" that detracts from the overall tension. Despite these criticisms, the consensus among reviewers is that God of War: Ragnarok presents a compelling and intricate narrative that successfully builds on the established lore of the series. Critics like Game Rant and Everyeye.it describe the story as a masterpiece, rich with emotional nuances and character development that elevate the experience. The game's ability to balance epic storytelling with intimate character moments is a recurring theme in the reviews, suggesting that while there are areas for improvement, the overall narrative is a significant achievement that resonates with players and critics alike.

TL;DR

story and narrative

God of War: Ragnarok is largely celebrated for its deep, emotional narrative and strong character development, particularly the father-son dynamic between Kratos and Atreus. Critics praise the game's engaging story and performances, calling it a masterpiece that builds on its predecessor. However, some point out issues with pacing and a lack of focus, noting that the narrative can feel unfocused and occasionally too light-hearted. Despite these flaws, the consensus is that the game delivers a compelling and intricate story that resonates powerfully with players.

90

TL;DR

God of War: Ragnarok impresses with its refined combat and engaging exploration, earning praise for intense gameplay and strategic depth, especially with Atreus enhancing combat tactics. Critics applaud the variety in enemy encounters and RPG elements, making for a compelling experience. However, some lament a lack of innovation, feeling it doesn't significantly evolve from its predecessor, and note pacing issues. Overall, while it has its flaws, the game is celebrated as a strong contender for game of the year, successfully blending action and storytelling.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

90

Positive Reviews (80-100)

93%

Mixed Reviews (50-79)

7%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The gameplay of God of War: Ragnarok has garnered a largely positive reception among critics, highlighting its refined combat mechanics and engaging exploration elements. Reviewers like GameOver.gr and The Loadout praised the intense and visceral combat, emphasizing the need for quick reflexes and strategic thinking, particularly during boss fights. The introduction of Atreus as a more capable companion adds depth to combat, allowing players to utilize new tactics and strategies, as noted by critics such as Vgames and Player 2. Additionally, the game offers a diverse array of enemy types and challenges, with many critics, including Softpedia and Meristation, appreciating the Variety in gameplay and the satisfying feeling of each combat encounter. The RPG elements, including customization options and skill trees, further enhance the experience, making it compelling and engaging. However, not all reviews are uniformly positive. Some critics, like CD-Action and ZTGD, expressed concerns about the lack of innovation, noting that the core mechanics feel similar to those of the previous installment. Critics pointed out that while the combat remains enjoyable, it does not significantly evolve from the 2018 game, leading to a sense of repetitiveness in exploration and side quests. The pacing and flow of the gameplay were also criticized, with ZTGD mentioning that certain moments felt like obstacles rather than engaging gameplay. This sentiment was echoed by others who felt that while the game is solid, it could benefit from more substantial changes to its mechanics. Overall, the consensus among critics is that God of War: Ragnarok delivers an impressive gameplay experience that builds upon its predecessor while introducing new elements that enhance combat and exploration. Most reviewers, including IGN Japan and Digital Chumps, found the combat system to be compelling and satisfying, with a good balance of action and strategy. While some critics highlighted issues with innovation and pacing, the majority agreed that the game is a strong contender for game of the year, successfully blending action and storytelling in a captivating manner. The positive reception suggests that despite some criticisms, the gameplay experience is rich, engaging, and well-crafted, making it a worthy continuation of the franchise.

TL;DR

gameplay mechanics

God of War: Ragnarok impresses with its refined combat and engaging exploration, earning praise for intense gameplay and strategic depth, especially with Atreus enhancing combat tactics. Critics applaud the variety in enemy encounters and RPG elements, making for a compelling experience. However, some lament a lack of innovation, feeling it doesn't significantly evolve from its predecessor, and note pacing issues. Overall, while it has its flaws, the game is celebrated as a strong contender for game of the year, successfully blending action and storytelling.

94

TL;DR

God of War: Ragnarok dazzles with stunning graphics and intricate designs, earning widespread acclaim for its breathtaking environments and photo-realistic character modeling. Critics praise its cinematic presentation and artistic variety across the Nine Realms. However, some note technical limitations due to its cross-gen nature, suggesting it feels more like an extension of the previous title rather than a major leap forward. Overall, it's a visual triumph with some critiques on interactivity, affirming Santa Monica Studio's ability to set new standards in gaming graphics.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

94

Positive Reviews (80-100)

94%

Mixed Reviews (50-79)

6%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The consensus among critics regarding the graphics and visual design of God of War: Ragnarok is overwhelmingly positive, with many reviewers praising its stunning visuals and intricate design. Critics like CGMagazine and Areajugones highlighted the game's breathtaking environments, from the snow-covered forests of Midgard to the vibrant landscapes of Vanaheim, showcasing the game's high production quality. The character modeling received accolades for its detail, with Gaming Nexus noting the crisp, photo-realistic depictions that enhance immersion. The seamless presentation, reminiscent of a continuous one-shot film, was also commended, with GamesHub and Shindig emphasizing how this technique enriches the narrative experience. Overall, the artistic direction and Variety of the Nine Realms were celebrated, with many reviewers, including Comicbook.com and TheSixthAxis, acknowledging Santa Monica Studio's talent in creating diverse and visually captivating worlds. However, not all opinions were entirely positive. Some critics expressed concerns about the game's technical limitations, particularly in relation to its cross-gen nature. Digital Trends and Trusted Reviews pointed out that the game feels like a continuation of the previous title rather than a significant leap forward in graphics, suggesting that support for the PS4 may have hindered the full potential of the PS5. Metro GameCentral echoed this sentiment, describing some worlds as disappointingly uninteractive and artificial, which detracted from the overall immersion. While many praised the visuals, a few critics felt that the environments lacked the interactivity that could elevate the experience further. In summary, while the majority of critics hailed God of War: Ragnarok as a visual masterpiece, highlighting its stunning graphics, rich environments, and attention to detail, there were notable critiques regarding its technical execution and interactivity. The overall sentiment is one of admiration, with many reviewers, such as Screen Rant and Gfinity, asserting that it sets a new standard for graphics in gaming. Despite some concerns about its cross-gen limitations, the game's visual design is largely celebrated, affirming Santa Monica Studio's prowess in crafting an immersive and visually striking experience.

TL;DR

graphics and visual design

God of War: Ragnarok dazzles with stunning graphics and intricate designs, earning widespread acclaim for its breathtaking environments and photo-realistic character modeling. Critics praise its cinematic presentation and artistic variety across the Nine Realms. However, some note technical limitations due to its cross-gen nature, suggesting it feels more like an extension of the previous title rather than a major leap forward. Overall, it's a visual triumph with some critiques on interactivity, affirming Santa Monica Studio's ability to set new standards in gaming graphics.

89

TL;DR

God of War: Ragnarok impresses with outstanding sound design and a powerful orchestral score by Bear McCreary, praised for enhancing emotional depth. Critics hailed the voice acting of Christopher Judge (Kratos) and Sunny Suljic (Atreus) as top-notch, though some supporting performances fell short. While audio settings may need tweaks for optimal experience, the overall consensus celebrates the game's immersive audio that significantly elevates gameplay and narrative, marking it as a standout in the gaming world.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

89

Positive Reviews (80-100)

92%

Mixed Reviews (50-79)

8%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The sound design and music of God of War: Ragnarok have received overwhelmingly positive feedback from critics, highlighting the game's exceptional auditory experience. Many reviewers praised the orchestral score composed by Bear McCreary, noting its ability to enhance emotional moments and elevate the overall atmosphere of the game. For instance, GamingTrend remarked on the "incredible soundtrack," while IGN Adria emphasized the "exceptional music and performances." The voice acting also garnered significant acclaim, particularly for Christopher Judge as Kratos and Sunny Suljic as Atreus, with critics like Digital Chumps and GameByte noting their seamless portrayals of their characters. The sound design was described as immersive and impactful, with VG247 pointing out how the subtle audio cues naturally guide players in combat, while Everyeye.it commended the use of the DualSense controller to enhance the auditory experience. Despite the largely positive reception, some critics did express concerns regarding specific aspects of the sound design and voice acting. Gaming Age criticized the performances of certain supporting characters, suggesting that while the main cast delivered strong performances, others fell short. Additionally, Impulsegamer noted that the audio required adjustments for an optimal experience, indicating that not all players may find the sound settings perfect out of the box. Furthermore, while the localization was generally praised, The Enemy pointed out that it was "acceptable but not perfect," suggesting some room for improvement in this area. Overall, the consensus among critics is that God of War: Ragnarok excels in its sound design and music, creating an immersive and emotionally resonant experience for players. The majority of reviews reflect a strong appreciation for the orchestral score and the performances of the voice cast, with many critics highlighting the seamless integration of audio and gameplay. As noted by IGN, the game's sound design is "noteworthy," while Gamersky echoed this sentiment by stating that the sound effects and music are "excellent." Although there are minor criticisms regarding certain voice performances and localization, the overwhelming sentiment is that the game's auditory elements significantly enhance its narrative and gameplay, solidifying its status as a standout title in the gaming landscape.

TL;DR

music and sound design

God of War: Ragnarok impresses with outstanding sound design and a powerful orchestral score by Bear McCreary, praised for enhancing emotional depth. Critics hailed the voice acting of Christopher Judge (Kratos) and Sunny Suljic (Atreus) as top-notch, though some supporting performances fell short. While audio settings may need tweaks for optimal experience, the overall consensus celebrates the game's immersive audio that significantly elevates gameplay and narrative, marking it as a standout in the gaming world.

90

TL;DR

"God of War: Ragnarok" features stellar voice acting, with Christopher Judge's nuanced portrayal of Kratos and Sunny Suljic's matured Atreus earning widespread acclaim. The ensemble cast, including Richard Schiff as Odin and Ryan Hurst as Thor, enhances the game's emotional depth and storytelling. However, some critics noted issues with certain accents and performances, suggesting a few casting missteps. Overall, despite minor criticisms, the voice acting is hailed as a crucial element of the game's success, setting a new standard in video game performances.

SCORE DISTRIBUTION FOR VOICE ACTING

Acting Score

90

Positive Reviews (80-100)

93%

Mixed Reviews (50-79)

7%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the voice acting.

The voice acting in "God of War: Ragnarok" has received widespread acclaim from critics, highlighting the exceptional performances delivered by the cast. Christopher Judge's portrayal of Kratos continues to be a standout, with many reviewers, including GamingBolt and ComicBook, praising his ability to convey a range of emotions, from vulnerability to humor. Sunny Suljic's performance as Atreus has also been noted for its growth and maturity, with VGC stating that his performance represents a generational leap. Critics like CGMagazine and Daily Star emphasize the strength of the ensemble cast, which includes notable names such as Richard Schiff as Odin and Ryan Hurst as Thor, contributing to the game's rich character dynamics and emotional depth. The dialogue is often described as film-like, enhancing the overall narrative experience, with many reviewers commending the seamless integration of voice acting with motion capture technology (Push Square). Despite the overall positive reception, some critics have pointed out specific shortcomings in the voice acting. Metro GameCentral mentioned "bizarre choices in terms of accents," suggesting that not all character portrayals resonated well. Gaming Age echoed this sentiment by noting that while Kratos' voice is praised, some performances felt grating and mismatched to their roles. Additionally, MGG highlighted a particular disappointment with the French localization of Odin's voice actor, indicating that even amidst the strong performances, there were instances where the casting did not meet expectations. This mixed feedback suggests that while the majority of the cast excelled, there were notable exceptions that detracted from the overall experience. In summary, the consensus among critics is overwhelmingly positive regarding the voice acting in "God of War: Ragnarok." While some reviewers like Gaming Age and Metro GameCentral raised concerns about specific performances, the majority praised the cast's ability to bring depth and life to their characters. The emotional weight carried by Judge and Suljic's performances, alongside the strong supporting cast, has been recognized as a significant factor in the game's success. Overall, the voice acting is seen as a key element that enhances the storytelling and character development, solidifying "God of War: Ragnarok" as a benchmark in video game voice performances.

TL;DR

voice acting

"God of War: Ragnarok" features stellar voice acting, with Christopher Judge's nuanced portrayal of Kratos and Sunny Suljic's matured Atreus earning widespread acclaim. The ensemble cast, including Richard Schiff as Odin and Ryan Hurst as Thor, enhances the game's emotional depth and storytelling. However, some critics noted issues with certain accents and performances, suggesting a few casting missteps. Overall, despite minor criticisms, the voice acting is hailed as a crucial element of the game's success, setting a new standard in video game performances.

84

TL;DR

God of War: Ragnarok impresses with stellar technical performance, particularly on PS5, where it boasts outstanding graphics, fast load times, and smooth gameplay options. Critics commend its accessibility features but note that cross-gen limitations and some crashes mar the experience. The PC version faces optimization challenges, with mixed performance reviews depending on hardware. Despite these hiccups, the game is largely seen as a technical triumph and a must-play for fans.

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

84

Positive Reviews (80-100)

65%

Mixed Reviews (50-79)

34%

Negative Reviews (0-49)

1%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

The technical performance of God of War: Ragnarok has garnered a largely positive reception across both the PlayStation 5 and PC platforms. On the PS5, many critics praised the game's graphics and performance capabilities. IGN Adria highlighted the game's ability to support 4K and 60fps modes, while Eurogamer Italy noted the exceptional graphics and animations. The game is commended for its seamless loading times, with Gaming Nexus emphasizing the ultra-fast load times and minimal interruptions. Furthermore, critics like T3 and Attack of the Fanboy lauded the smooth gameplay experience, with T3 noting the choice between performance and resolution modes, which many players found beneficial. The implementation of accessibility features was also recognized as a significant improvement, enhancing the overall experience. However, there are notable criticisms regarding the technical performance on both platforms. On the PS5, reviewers like Hardcore Gamer and ZTGD pointed out that the game's design is somewhat constrained by cross-gen technology, leading to hidden loading screens and pacing issues. Inverse reported crashes during intense combat moments, particularly during the final boss fight, which detracted from the experience. On the PC side, critics such as PC Invasion and Vgames expressed concerns about the port's optimization, with high-end hardware requirements leading to performance issues. While some PC reviewers like Impulsegamer and Digital Chumps reported smooth gameplay, others mentioned shader compilation delays and VRAM management issues that could hinder performance on less capable systems. Overall, the consensus among critics is that God of War: Ragnarok delivers a commendable technical performance, particularly on the PS5, where the majority of reviews reflect a polished and immersive experience. While there are criticisms regarding optimization on PC and some technical limitations on the PS5 due to its cross-gen nature, the majority of reviewers agree that the game runs well with minimal bugs or issues. Critics like God is a Geek and CGMagazine emphasized the excellent performance on PC, while the PS5 version is celebrated for its visual fidelity and smooth gameplay. Despite some drawbacks, the game is recognized as a significant achievement in technical performance, appealing to both new players and long-time fans of the franchise.

TL;DR

technical performance

God of War: Ragnarok impresses with stellar technical performance, particularly on PS5, where it boasts outstanding graphics, fast load times, and smooth gameplay options. Critics commend its accessibility features but note that cross-gen limitations and some crashes mar the experience. The PC version faces optimization challenges, with mixed performance reviews depending on hardware. Despite these hiccups, the game is largely seen as a technical triumph and a must-play for fans.

81

TL;DR

God of War: Ragnarok shines with strong replay value thanks to rich content, engaging side quests, and character development that enhance the experience. Critics praise its beautiful map and varied gameplay, making exploration rewarding. However, concerns about pacing and repetitive elements exist, with some side quests feeling like chores. Despite these drawbacks, most reviewers agree the game is a compelling journey that rewards curiosity, making it a worthwhile adventure for players.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

81

Positive Reviews (80-100)

68%

Mixed Reviews (50-79)

30%

Negative Reviews (0-49)

2%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The overall sentiment regarding the replay value of God of War: Ragnarok is largely positive, with many critics praising the extensive content and engaging gameplay. Reviewers like Game Informer and Press Start Australia highlight the wealth of optional side quests and collectibles that significantly enhance the game’s replayability. Critics note that these side activities not only provide tangible rewards, such as new armor and abilities, but also contribute meaningfully to character development and lore, making the exploration feel rewarding. For instance, IGN Adria emphasizes the beauty of the game’s map and the engaging nature of the side quests, which encourage players to spend additional hours in the game world. Additionally, critics like GamingTrend and GameByte mention the flexibility in combat styles and the potential for varied gameplay experiences, which further incentivizes players to revisit the game. However, some critics express concerns about the game's pacing and repetitive elements that may detract from its replay value. CD-Action points out the repetitive nature of gameplay and exploration, suggesting that it could diminish the desire to replay the game. Digitally Downloaded criticizes the formulaic structure of the game, indicating that the puzzles can feel tedious and restrictive, which may lead to frustration rather than enjoyment. ZTGD also mentions that while the game offers a lot of content, some side quests can feel like chores, and the quality of content varies significantly. This sentiment is echoed by New Game Network, who notes that the slow pace and lack of urgency can make the experience feel dragged out at times. The overall consensus among critics indicates that God of War: Ragnarok offers a rich and expansive experience, with a significant amount of content that encourages replayability. While there are valid criticisms regarding pacing and repetitive gameplay elements, the majority of reviewers agree that the game’s engaging side quests, character development, and exploration opportunities provide a strong incentive for players to return. Critics like KeenGamer and Gaming Nexus highlight the potential for new game plus modes and additional content that can enhance the experience further. Ultimately, while some players may find aspects of the game less appealing, the overall impression is that God of War: Ragnarok is a game that rewards curiosity and exploration, making it a worthwhile endeavor for those looking to immerse themselves in its world.

TL;DR

replay value

God of War: Ragnarok shines with strong replay value thanks to rich content, engaging side quests, and character development that enhance the experience. Critics praise its beautiful map and varied gameplay, making exploration rewarding. However, concerns about pacing and repetitive elements exist, with some side quests feeling like chores. Despite these drawbacks, most reviewers agree the game is a compelling journey that rewards curiosity, making it a worthwhile adventure for players.

Overall verdict

Overall Verdict

89

MONSTER

Star Icon

OVERALL SCORE DISTRIBUTION

Monster Score

89

Positive Reviews (80-100)

97%

Mixed Reviews (50-79)

3%

Negative Reviews (0-49)

0%

Based on analyzing all available reviews that scored and critiqued the game.

The overall sentiment surrounding "God of War: Ragnarok" is predominantly positive, with many critics praising its impressive narrative, gameplay, and visual design. Reviewers like Digital Trends highlight the game's unmatched action and emotional storytelling, while GameSpot commends the narrative's exploration of family dynamics, noting its humor and emotional depth. Critics such as Shacknews and God is a Geek describe the game as a masterpiece, with Shacknews emphasizing its visual and narrative beauty. The game is also recognized for its technical prowess, with IGN Adria noting its excellent port on PC, and WellPlayed calling it a near-perfect blockbuster action-RPG. The consensus among many reviewers is that "Ragnarok" is a must-play experience, especially for fans of the franchise, as it builds upon the strengths of its predecessor. However, some critics pointed out areas where the game falls short. CD-Action expressed disappointment, stating that while technically impressive, it lacks the excitement of its predecessors, leading to a mixed impression. Digital Trends also mentioned that the game feels more like a PS4 title rather than fully utilizing the PS5's capabilities, indicating a lack of significant technical improvements. Other critiques include pacing issues noted by Worth Playing and a sense of familiarity in the narrative, as highlighted by NME. Critics like GamesBeat and Comicbook.com acknowledged that while the game is excellent, it does not innovate significantly in gameplay mechanics, which may leave some players wanting more. Overall, the consensus among critics is that "God of War: Ragnarok" is a highly commendable sequel that successfully expands upon the foundation laid by the 2018 title. Despite some criticisms regarding innovation and pacing, the majority of reviewers, including DualShockers and GameByte, regard it as a stellar addition to the series, rich in narrative depth and gameplay quality. The game is frequently described as a strong contender for Game of the Year, with many critics emphasizing its emotional resonance and engaging combat, solidifying its place as a standout title in the gaming landscape.

TL;DR

TLDR: "God of War: Ragnarok" receives widespread acclaim for its compelling narrative, intense gameplay, and stunning visuals, with many calling it a masterpiece and a must-play for fans. However, some critics note issues like pacing, a lack of innovation, and technical underutilization on PS5. Despite these drawbacks, it’s celebrated as a strong sequel and a top contender for Game of the Year, solidifying its status in the gaming world.

89

MONSTER

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Reviews

197 reviews found

100

Areajugones

PlayStation 5

Nov 3, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

God of War: Ragnarok is a masterpiece that exceeds all expectations, with excellent narrative, gameplay, graphics, and technical performance. It is a game that constantly surprises the player and is a must-play for fans of the franchise and video games in general.

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Full review

100

Game Rant

PlayStation 5

Nov 3, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

God of War Ragnarok is a once-in-a-generation game. It doesn't just live up to its high expectations, but it subverts them and expands beyond them all the same. There is nothing quite like it on PS4 or on the PS5 yet, and it would be hard for anything to live up to the same heights.

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Full review

100

MMORPG.com

PlayStation 5

Nov 3, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

God of War: Ragnarok is the complete package. It tells one of the best stories in video games, the combat system is mostly unchanged but with enough new and refined elements to help it stand on its own, the world of the Nine Realms is equally beautiful and dangerous, and the voice acting is one of the best performances for a full game cast you'll find today.

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Full review

100

BaziCenter

PlayStation 5

Nov 21, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

The latest installment of the God of War series features a variety of exciting bosses and creatures, as well as platforming and environmental puzzles that add balance to the gameplay. The author praises the game's use of Norse mythology and its masterful storytelling and character development, which make it a standout title in the series. The author also notes that the game successfully builds on the formula of its predecessor and is even better than the 2018 version. The author concludes by giving the game a perfect score and expressing excitement for the next installment in the series.

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Full review

100

GamingTrend

PlayStation 5

Nov 3, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

God of War: Ragnarök is an absolute masterclass in storytelling and combat balance. The game is the best the reviewer has played in a very, very long time, and is, in a word, perfect. The game is the frontrunner for Game of the Year.

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Full review

100

Digital Chumps

PC

Sep 25, 2024

AI-generated summary • May contain inaccuracies • See full review for precise details

God of War: Ragnarök is deemed a masterpiece, especially on PC, offering an unforgettable adventure with a compelling story, engaging gameplay, and stunning visuals. It is highly recommended for both new and returning players.

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100

Gaming Nexus

PlayStation 5

Nov 3, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

God of War Ragnarök is a masterful work of art, going above and beyond with world-class storytelling, in-depth combat mechanics, exquisite visuals, unparalleled performance, and a slew of modern accessibility features. It's more than just a video game – it's an entire journey that transcends the modern day gaming experience with its masterful amalgamation of so many different working pieces. This is the game of the generation.

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Full review

100

God is a Geek

PC

Oct 1, 2024

AI-generated summary • May contain inaccuracies • See full review for precise details

God of War: Ragnarok on PC is a fantastic port that maintains the quality of the original game, offering stunning visuals, excellent gameplay, and a powerful story. It is highly recommended for both new players and fans of the series.

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Full review

100

VGC

PlayStation 5

Nov 3, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

God of War Ragnarok is an incredibly special game. It's vital in a way few releases are. It is not only one of the most singularly powerful games of the modern era, it's a current-gen benchmark that other studios should aim to be within touching distance of. The story of Kratos and Atreus will surely be remembered as one of the best in the history of the medium, and Christopher Judge and Sunny Suljic deserve all of the acclaim possible for the characters they've brought to life.

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Full review

100

Dexerto

PlayStation 5

Nov 3, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

God of War Ragnarok is a complex, thoughtful game that takes everything that made its predecessor an unmissable experience to even greater heights. It is a triumph, and is easily reason enough to buy a PlayStation 5 thanks to a fantastic story, great characters, and combat that’s even better than its predecessor’s. The game is a stunning technical showcase for the PlayStation 5, with impressive graphics, animation, and audio design. The voice acting is also impressive, with nuanced and impressive performances from many of the cast. The game has plenty of replay value, with side quests to undertake and new combat trials with tougher enemies to seek out. The game is highly recommended, with a score of 10/10.

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