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81

MONSTER

Star Icon

Batman: Arkham Knight

2015
GenresAdventure, Action, Third Person Perspective, Crime, Open World, Fighting, Stealth, Single Player
AvailableJun 23, 2015
PlatformNintendo Switch, Xbox One, PC, PlayStation 4
DeveloperRocksteady Studios
Overview

Batman: Arkham Knight brings the award-winning Arkham trilogy from Rocksteady Studios to its epic conclusion. Developed exclusively for New-Gen platforms, Batman: Arkham Knight introduces Rocksteady's uniquely designed version of the Batmobile. The highly anticipated addition of this legendary vehicle, combined with the acclaimed gameplay of the Arkham series, offers gamers the ultimate and complete Batman experience as they tear through the streets and soar across the skyline of the entirety of Gotham City. In this explosive finale, Batman faces the ultimate threat against the city that he is sworn to protect, as Scarecrow returns to unite the super criminals of Gotham and destroy the Batman forever.

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Game analysis

Monster Scorecard

EXPAND ALL

81

TL;DR

Praise for psychological depth and narrative ambition clashes with criticism of plot holes, underdeveloped villains, and uneven pacing, making Arkham Knight a bold, flawed finale that polarizes fans despite its emotional impact.

SCORE DISTRIBUTION FOR STORY

Story Score

81

Positive Reviews (80-100)

65%

Mixed Reviews (50-79)

33%

Negative Reviews (0-49)

2%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The story of Batman: Arkham Knight received significant praise for its psychological depth, emotional resonance, and narrative ambition. Many critics highlighted its exploration of Batman’s mental state, with IGN Spain noting the game’s focus on his relationship with the Joker and Eurogamer Italy commending its portrayal of dark antagonists. The narrative’s complexity was also celebrated, as Gameblog.fr praised its depiction of Gotham’s chaos and AusGamers called it a "work of narrative art," emphasizing its transcendence beyond typical video game storytelling. Additionally, the game’s ability to deliver twists and character-driven moments was noted by SpazioGames, which described a story that blurs reality and illusion, while Gamestyle lauded its excellent writing and exploration of Batman’s unraveling psyche. The conclusion of Rocksteady’s Arkham series was seen as satisfying by several critics, including USgamer and Xbox Achievements, who framed it as a "towering achievement" that ties together the franchise’s themes. However, numerous reviewers criticized the story for its narrative inconsistencies and uneven pacing. EGM and PCWorld called the plot a "mess" with "silly" twists and "plot holes," while PSX Extreme found it predictable and lacking subtlety. The handling of multiple antagonists, particularly the Arkham Knight and Scarecrow, was frequently criticized: Gamers’ Temple noted the story’s struggle to juggle characters, and GRYOnline.pl pointed out that the Arkham Knight felt underdeveloped compared to Scarecrow. Others, like The Jimquisition, lamented stereotypical kidnapping tropes and unconvincing villains, while GameWatcher and Critical Hit criticized forced side-missions and confusing plot developments. The Joker’s role also drew mixed reactions; while some appreciated his presence, others, like EGM, felt he overshadowed the narrative in a way that felt unbalanced. Despite these criticisms, the overall consensus among critics was largely positive, with many acknowledging the game’s strengths despite its flaws. While EGM and PCWorld found the story disappointing, GameCrate and USgamer praised its emotional depth and conclusion to Batman’s journey. The narrative’s ability to engage players through character moments and twists was highlighted by Digital Spy, which called it "one of the game’s greatest strengths," while COGconnected celebrated its psychological intensity. However, the mixed reception reflects a divide: some critics, like GameOver.gr and Worth Playing, saw it as a fitting finale, while others, such as TheSixthAxis and Hardcore Gamer, felt it fell short of previous entries in the series. Ultimately, Arkham Knight was viewed as a bold, if imperfect, entry in the Arkham saga, with its storytelling earning both acclaim and critique for its ambition and execution.

TL;DR

story and narrative

Praise for psychological depth and narrative ambition clashes with criticism of plot holes, underdeveloped villains, and uneven pacing, making Arkham Knight a bold, flawed finale that polarizes fans despite its emotional impact.

84

TL;DR

Batman: Arkham Knight dazzles with refined combat, inventive gadgets, and immersive stealth, yet its overused, repetitive Batmobile mechanics overshadow an otherwise stellar experience.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

84

Positive Reviews (80-100)

77%

Mixed Reviews (50-79)

23%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The gameplay of Batman: Arkham Knight is widely celebrated for its refined combat mechanics, innovative gadget integration, and immersive stealth elements. Critics consistently praise the game’s fluid hand-to-hand combat, with IGN noting "improved strike-and-counter brawling" and Game Informer highlighting "satisfying hand-to-hand combat." The introduction of new tools like the Disruptor and Fear Takedowns adds variety, while the Predator mode remains a standout feature for its tactical depth. Shacknews lauds the "plethora of fantastic gadgets," and PCWorld emphasizes how playing as Batman feels "fantastic" with "fluid" mechanics. The Batmobile, despite its controversies, is acknowledged as a fun addition by several reviewers, including Nintendo Life and PCWorld, who appreciate its role in expanding exploration and combat possibilities. Additionally, the game’s emphasis on skill trees and upgrades, as noted by NZGamer and GamesRadar+, creates a rewarding progression system that keeps players engaged. However, the gameplay is not without its flaws, particularly around the Batmobile’s overuse and repetitive vehicular mechanics. Multiple critics, including Game Revolution and PC Gamer, argue that the Batmobile “dominates too much of the experience,” with its tank battles feeling “repetitive” and “tiresome.” The Digital Fix and InsideGamer.nl criticize the forced reliance on vehicular combat, while Hardcore Gamer notes that players spend “more time in the Batmobile than being Batman.” Additionally, some reviewers, like Nintendo Life and GRYOnline.pl, find mandatory tank battles dull, and others, such as 3DJuegos and PC Invasion, feel the Batmobile’s controls are imprecise or redundant. While the combat system remains strong, a few critics, including GameWatcher and Vandal, suggest it lacks the innovation seen in earlier entries, with some mechanics feeling “sameness” compared to previous games. Despite these criticisms, the majority of reviewers agree that Batman: Arkham Knight delivers an exceptional gameplay experience. IGN, Game Informer, and Eurogamer Italy highlight the game’s polished combat and exploration, while critics like Game Revolution and Shacknews acknowledge its strengths despite the Batmobile’s issues. The consensus is that the game successfully balances its core mechanics—stealth, combat, and gadget-based puzzles—with new elements that enhance the Batman universe. While the Batmobile’s flaws are a recurring point of contention, they do not overshadow the overall enjoyment, as noted by GameWatcher, who calls it a “love-it-or-hate-it” addition, and PCWorld, which praises its “freshness.” Ultimately, the game is seen as a strong entry in the series, with its gameplay mechanics earning widespread acclaim despite some design missteps.

TL;DR

gameplay mechanics

Batman: Arkham Knight dazzles with refined combat, inventive gadgets, and immersive stealth, yet its overused, repetitive Batmobile mechanics overshadow an otherwise stellar experience.

91

TL;DR

Batman: Arkham Knight dazzles with its breathtaking Gotham City visuals—seamless urban sprawl, rain-slicked gothic detail, and dynamic lighting—but stumbles on PC performance, clunky Batmobile controls, and technical glitches, proving ambition can clash with execution.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

91

Positive Reviews (80-100)

90%

Mixed Reviews (50-79)

9%

Negative Reviews (0-49)

1%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The graphics and visual design of Batman: Arkham Knight received widespread acclaim from critics, with many praising its immersive and detailed portrayal of Gotham City. Reviewers consistently highlighted the game’s atmospheric rendering, noting its "seamless and beautiful" urban environment, "impressive texture detail," and "gorgeous rain-slicked Gothicism." The city’s design was lauded for its "dark, rainy, dirty, and downtrodden" aesthetic, which felt both authentic and visually striking. Critics like IGN and Giant Bomb emphasized the game’s "visually stunning experience," with dynamic lighting effects, neon-lit streets, and intricate character models that brought Batman and his world to life. The attention to detail in environments—such as the "minute details" of Gotham’s architecture and the "fluid and realistic" animations—was frequently cited as a standout feature. DarkStation even called gliding over the city "one of the most beautiful things in video games today," while GameCrate praised its "gorgeous looking" visuals on PC. The game’s ability to blend comic book-inspired artistry with technical fidelity earned it comparisons to "a near-mint condition copy of Detective Comics #27" (Critical Hit), underscoring its visual ambition. Despite the praise, several critics pointed out technical and design flaws that detracted from the experience. Performance issues were a recurring concern, particularly on PC, where Softpedia called the PC version "unplayable on most PCs" due to massive optimization problems, and GameStar noted persistent frame drops despite graphical enhancements. The Batmobile, while visually impressive, faced criticism for its "poor controls" (The Jimquisition) and "unrealistic physics," with some reviewers feeling it disrupted the game’s flow. Additionally, minor technical limitations such as "occasional lower-quality textures" (Multiplayer.it), "slightly indifferent portrayal of Gotham" (GameOver.gr), and "inconsistent frame rates during driving sequences" (Vandal) were mentioned. While these issues didn’t overshadow the overall visual quality, they highlighted the challenges of balancing ambitious design with technical execution, particularly on less powerful hardware. The majority of critics agreed that Batman: Arkham Knight represents a significant leap in visual design for the series, even if it wasn’t without flaws. The game’s ability to create a "living postcard" (AusGamers) of Gotham City, with its "dense and perfect open-world" (AusGamers) and "distinct gothic architecture" (Pure Xbox), cemented its status as one of the most visually impressive games of its era. While technical hiccups and design choices like the Batmobile’s mechanics were critiqued, these issues didn’t detract from the broader consensus that the game’s visuals were "stunning," "breathtakingly well designed," and a testament to Rocksteady’s artistic vision. As GameWatcher noted, the game was the "ultimate culmination of everything Rocksteady has been doing with Batman," reflecting a near-unanimous appreciation for its graphical ambition and atmospheric depth.

TL;DR

graphics and visual design

Batman: Arkham Knight dazzles with its breathtaking Gotham City visuals—seamless urban sprawl, rain-slicked gothic detail, and dynamic lighting—but stumbles on PC performance, clunky Batmobile controls, and technical glitches, proving ambition can clash with execution.

84

TL;DR

Critics hailed Batman: Arkham Knight's sound design and music as a masterclass in immersion, with Nick Arundel and David Buckley’s haunting score, Kevin Conroy and Mark Hamill’s iconic performances, and meticulous audio details like the Batmobile’s thunderous roar and cape rustle creating an atmospheric triumph. While some noted minor flaws—uninspired tracks, uneven voice acting—the overwhelming praise for its emotional depth and sonic innovation cemented it as a benchmark for audio in action-adventure games.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

84

Positive Reviews (80-100)

84%

Mixed Reviews (50-79)

16%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The sound design and music of Batman: Arkham Knight received widespread acclaim from critics, with many highlighting their immersive and atmospheric contributions to the game. Reviewers consistently praised the game’s ability to create a rich auditory experience that complements its storytelling and action sequences. For instance, 3DJuegos and Atomix noted the “impressive sound design” and how the soundtrack enhances the game’s atmosphere, while Gameblog.fr and Game Informer emphasized the “immersive sound design” and “aural storytelling at its best.” The music, composed by Nick Arundel and David Buckley, was frequently lauded for its emotional depth and thematic cohesion. Multiplayer.it highlighted the “exceptional audio design,” with impactful sound effects and a musical score that elevated the gameplay. Additionally, the voice acting—particularly from veteran actors like Kevin Conroy as Batman and Mark Hamill as the Joker—was celebrated for its authenticity and emotional resonance, with IGN and Impulsegamer noting the “strong performances” and “Hollywood lineup of stars.” The game’s attention to detail, such as the rustling of Batman’s cape or the thunderous Batmobile sequences, further solidified its reputation as a technical and artistic triumph in audio design. While the majority of critics praised Arkham Knight’s sound design and music, some pointed to minor shortcomings. Everyeye.it noted that the soundtrack lacked “standout ideas” compared to previous entries in the series, while Hardcore Gamer criticized the music for not matching the “epic feel” of earlier games. Similarly, GameWatcher found the score “boring” relative to the first two titles, and Worth Playing (XBOX ONE) mentioned uneven voice acting, with some villains’ performances detracting from the experience. Vandal also highlighted questionable casting choices in Spanish voice acting, while The Escapist critiqued stilted dialogue and Batman’s “annoying” internal monologue. These critiques, though less frequent, suggest that while the audio elements were largely successful, they did not entirely meet the high expectations set by the series’ earlier installments. Overall, the consensus among critics was overwhelmingly positive, with the sound design and music of Batman: Arkham Knight being a standout feature. The majority of reviews—such as those from GameSpot, Impulsegamer, and Xbox Achievements—celebrated the game’s “top-notch” audio, noting its ability to immerse players in Gotham’s dark world. While some critics pointed to specific flaws, these were largely overshadowed by the praise for the soundtrack’s emotional impact, the voice acting’s authenticity, and the meticulous attention to sound effects. Even Worth Playing (XBOX ONE) acknowledged that the “voice acting is commended for its ability to convey emotions,” reinforcing the idea that Arkham Knight’s audio elements were a critical success. The game’s auditory design not only met but often exceeded expectations, cementing its place as a benchmark for sound in action-adventure games.

TL;DR

music and sound design

Critics hailed Batman: Arkham Knight's sound design and music as a masterclass in immersion, with Nick Arundel and David Buckley’s haunting score, Kevin Conroy and Mark Hamill’s iconic performances, and meticulous audio details like the Batmobile’s thunderous roar and cape rustle creating an atmospheric triumph. While some noted minor flaws—uninspired tracks, uneven voice acting—the overwhelming praise for its emotional depth and sonic innovation cemented it as a benchmark for audio in action-adventure games.

84

TL;DR

Critics hailed Batman: Arkham Knight's voice acting as a masterpiece, with Kevin Conroy’s Batman, John Noble’s Scarecrow, and Mark Hamill’s Joker called "brilliant," "menacing," and "genius" respectively. Veteran performances and international dubs elevated cinematic storytelling, though minor flaws—like inconsistent villains or unmemorable side characters—were noted. Overall, the cast’s excellence overshadowed exceptions, cementing the game’s reputation as a vocal standout.

SCORE DISTRIBUTION FOR VOICE ACTING

Acting Score

84

Positive Reviews (80-100)

74%

Mixed Reviews (50-79)

26%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the voice acting.

The voice acting in Batman: Arkham Knight received widespread acclaim, with critics consistently praising its quality and impact on the game’s immersive storytelling. Multiple reviewers highlighted the stellar performances from veteran actors, particularly Kevin Conroy as Batman, whose portrayal was described as “brilliant” by ActionTrip and “phenomenal” by GameCrate. John Noble’s Scarecrow was frequently lauded for his “menacing” and “creepy” delivery, with IGN noting his standout performance, while GameSpot praised the game’s “well-developed characters with excellent voice acting.” The cast’s dedication extended to other roles, such as Jonathan Banks’ Commissioner Gordon, whose “grizzled turn” was celebrated by The Telegraph, and Mark Hamill’s Joker, whose “stroke of genius” delivery was highlighted by The Digital Fix. Additionally, the game’s international voice tracks, including Italian and Spanish versions, were praised for their authenticity, with Multiplayer.it and SpazioGames noting the emotional depth added by actors like Marco Balzarotti. These performances collectively created a sense of cinematic grandeur that elevated the game’s narrative. While the majority of reviews celebrated the voice acting, some critics pointed to specific flaws or inconsistencies. NZGamer criticized Commissioner Gordon’s “lack of emotion and off lip-synching” in the opening moments, while Gamer.no noted that minor characters like street thugs often sounded “uninspired.” Worth Playing expressed concern that some villains’ voice work “detracted from scenes,” suggesting a mismatch between casting choices and roles. PC Gamer singled out the Arkham Knight’s voice as “less intimidating” and “more like a dumb surfer,” a rare but notable critique. Additionally, Shacknews mentioned that supporting characters like Gordon and Oracle had “hit-or-miss” performances, and The Jimquisition noted that while John Noble’s Scarecrow was exceptional, other characters lacked memorability. These criticisms, though varied, generally focused on isolated issues rather than overarching failures, with many reviewers acknowledging that such flaws were overshadowed by the game’s strong lead performances. Overall, the critical consensus overwhelmingly favored Batman: Arkham Knight’s voice acting, with only minor reservations. The majority of reviews—such as those from Games.cz, GameSpot, and IGN—emphasized its “excellent,” “terrific,” and “pitch-perfect” quality, underscoring the impact of a star-studded cast and meticulous attention to character depth. While some critics like Worth Playing and PC Gamer pointed to unevenness in certain roles, these critiques were exceptions rather than the norm. The game’s voice acting was consistently praised for its ability to enhance storytelling, with GameCrate noting that John Noble “steals the show” and Push Square highlighting how it “keeps the player engaged.” Even when issues arose, they rarely detracted from the overall experience, as the lead performances and technical execution set a high bar. For most reviewers, Arkham Knight’s voice acting was a testament to the game’s commitment to cinematic excellence, solidifying its reputation as a standout entry in the Batman series.

TL;DR

voice acting

Critics hailed Batman: Arkham Knight's voice acting as a masterpiece, with Kevin Conroy’s Batman, John Noble’s Scarecrow, and Mark Hamill’s Joker called "brilliant," "menacing," and "genius" respectively. Veteran performances and international dubs elevated cinematic storytelling, though minor flaws—like inconsistent villains or unmemorable side characters—were noted. Overall, the cast’s excellence overshadowed exceptions, cementing the game’s reputation as a vocal standout.

67

TL;DR

PlayStation 4 and Xbox One versions shine with stability, while Nintendo Switch stumbles catastrophically and PC launches as a troubled mess despite later fixes.

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

67

Positive Reviews (80-100)

28%

Mixed Reviews (50-79)

51%

Negative Reviews (0-49)

21%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

The technical performance of Batman: Arkham Knight varies significantly across platforms, with the PlayStation 4 and Xbox One versions generally receiving praise for their stability and polish. On PS4, critics like ActionTrip and Eurogamer Italy highlighted smooth gameplay with only minor frame rate issues during high-speed Batmobile sequences, while Giant Bomb noted "nice and smooth performance" despite slight hitching in driving scenes. Pure Xbox and The Digital Fix commended the Xbox One version for its near-flawless open-world handling and minimal technical hiccups, though some frame rate dips were acknowledged. The Nintendo Switch port, however, faced severe criticism, with Nintendo Life calling it "appalling" due to stuttering, crashes, and input lag, rendering it unplayable. For PC, while some reviewers like GameCrate and Multiplayer.it noted improvements after patches, the launch was marred by widespread issues, as highlighted by GameStar and PC Gamer, who described a "disastrous" release with crashes, stuttering, and poor optimization. Despite these positives, technical flaws plagued multiple platforms. On PS4, Atomix and GamesVillage.it cited texture glitches and occasional frame rate drops, while Gamer.no mentioned performance struggles during intense car chases. The Xbox One version faced similar challenges, with X-ONE Magazine UK noting "some frame rate drops" and The Digital Fix pointing to frustrating control and camera issues. The PC port was the most problematic, with GameStar describing it as a "disastrous launch" and Softpedia calling it "terrible" due to crashes and errors. Even after patches, PC Invasion noted that some players, particularly those with AMD hardware or high-end systems, still experienced performance issues. The Switch’s technical shortcomings were the most severe, with Nintendo Life emphasizing its unplayability due to systemic instability. Overall, critics consensus leans toward the PlayStation 4 and Xbox One versions being the most reliable, despite minor hiccups. Eurogamer Italy, Giant Bomb, and Pure Xbox all praised their stability and polish, while the PC version’s initial launch was widely panned as a failure. The Switch port stood out as an exception, with Nintendo Life condemning its technical inadequacies. While some PC reviewers like Multiplayer.it noted post-patch improvements, the platform remained inconsistent, as highlighted by PC Gamer and Ragequit.gr, who criticized ongoing issues. The game’s technical performance ultimately reflected a mixed legacy, with consoles offering a smoother experience compared to the troubled PC release.

TL;DR

technical performance

PlayStation 4 and Xbox One versions shine with stability, while Nintendo Switch stumbles catastrophically and PC launches as a troubled mess despite later fixes.

77

TL;DR

Batman: Arkham Knight delivers massive replay value via dense side content, progression rewards, and New Game +, but repetitive missions and overdone collectibles risk burning out even completionists.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

77

Positive Reviews (80-100)

47%

Mixed Reviews (50-79)

53%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The majority of critics highlight the substantial replay value of Batman: Arkham Knight through its expansive side content and structured progression systems. Reviewers like IGN and GamesRadar+ praise the game’s "ton of side quests" and "almost universally fantastic" open-world missions, emphasizing their variety and narrative depth. The inclusion of challenge maps, Augmented Reality challenges, and a New Game + mode (noted by GameTrailers and Softpedia) adds layers of engagement, while AusGamers and SpazioGames commend the meaningful progression systems that reward players with upgrades and customization. Additionally, the game’s emphasis on completionism—such as Gameblog.fr’s mention of a 30-hour full playthrough and Xbox Achievements’ focus on achievements—creates strong incentives for revisiting the world. Critics like Digitally Downloaded and Worth Playing also highlight how side quests and collectibles provide "dozens of hours" of content, making it appealing to completionists. However, several critics point out limitations that could diminish replay value. ActionTrip and Destructoid note that repetitive mission design and busy-work side quests—such as the "mundane tasks" mentioned by Games.cz and the "repetitive vehicular combat" with the Batmobile (per Digital Spy)—can wear on players. While some praise the narrative-driven side missions (e.g., Game Revolution’s emphasis on supervillain missions for true endings), others like The Digital Fix argue that the "nagging sense of deja vu" and lack of surprises in secondary objectives reduce long-term appeal. Additionally, Game World Navigator Magazine and The Jimquisition critique the overwhelming amount of content, suggesting that excessive collectibles and repetitive tasks might deter players from replaying despite the game’s depth. Overall, the consensus leans toward a positive assessment of Batman: Arkham Knight’s replay value, particularly for fans of open-world exploration and completionist challenges. While critics like IGN and GamesRadar+ celebrate its "variety-packed gameplay" and "endless supply of things to do," others such as Destructoid and The Jimquisition acknowledge the trade-offs between depth and repetition. The game’s strengths—such as its rich side content, progression systems, and New Game + mode—outweigh its flaws for many, making it a standout title for those who enjoy immersive, story-driven experiences. However, the balance between engaging missions and repetitive mechanics remains a point of contention among reviewers.

TL;DR

replay value

Batman: Arkham Knight delivers massive replay value via dense side content, progression rewards, and New Game +, but repetitive missions and overdone collectibles risk burning out even completionists.

Overall verdict

Overall Verdict

81

MONSTER

Star Icon

OVERALL SCORE DISTRIBUTION

Monster Score

81

Positive Reviews (80-100)

82%

Mixed Reviews (50-79)

17%

Negative Reviews (0-49)

1%

Based on analyzing all available reviews that scored and critiqued the game.

The majority of critics praised Batman: Arkham Knight as a stellar conclusion to the Arkham series, highlighting its immersive storytelling, polished gameplay mechanics, and atmospheric design. Many lauded its emotional depth, with Game Informer calling it a "special experience" filled with cleverness and emotional moments, while The Digital Fix noted its "superb voice acting" and visual appeal. The game’s combat systems, stealth mechanics, and predator mode were frequently celebrated as refined extensions of the series’ strengths, with GamingTrend praising its "fantastic characters" and "loaded world." Critics like COGconnected and VideoGamer hailed it as the best Batman game ever made, emphasizing its fan-service moments and attention to detail. The Batmobile’s inclusion was seen as a creative addition by some, such as Pure Xbox, which described it as a "rock solid" gameplay element that expanded the open-world formula. Overall, the game’s ambition and dedication to the Batman universe resonated strongly with reviewers, even if not without flaws. However, several critics pointed to significant drawbacks that tempered their enthusiasm. Technical issues, particularly on PC, were a recurring concern, with Ragequit.gr and GameStar criticizing the "flawed" PC port for its performance problems and "technical issues." The overuse of the Batmobile was another frequent gripe, as TheSixthAxis and GRYOnline.pl noted it became repetitive and detracted from the core gameplay. Plot-related criticisms also emerged, with EGM calling the narrative "muddled" and The Escapist finding the story "predictable" and overly complex. Additionally, Nintendo Life highlighted that the Switch version felt "broken," while Gameplanet and GamingTrend mentioned side missions that felt like "busy-work." These issues, though varied in severity, collectively suggested that the game’s execution was not without flaws, particularly in its technical polish and design choices. Despite these criticisms, the overall consensus among critics was overwhelmingly positive, with many considering Batman: Arkham Knight a triumph for the series. Reviewers like Digital Trends and Worth Playing emphasized its "fun from start to finish" and "most complete Batman video game experience," while Atomix called it a "masterpiece" worthy of Game of the Year consideration. Even with technical hiccups and design missteps, the game’s strengths—its storytelling, gameplay variety, and dedication to the Batman mythos—resonated deeply. Pure Xbox and Digitally Downloaded argued that the flaws were overshadowed by the game’s "impeccable" design and "captivating" experience, reinforcing its status as a landmark entry in the superhero genre. While not perfect, the critical reception underscored its significance as a fitting and ambitious conclusion to the Arkham trilogy.

TL;DR

Critics hailed Batman: Arkham Knight as a stellar, emotionally rich finale to the Arkham series, praising its polished gameplay and immersive storytelling—though technical glitches and overused mechanics tarnished its perfection.

81

MONSTER

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Reviews

164 reviews found

100

Polygon

PlayStation 4

Jun 19, 2015

AI-generated summary • May contain inaccuracies • See full review for precise details

The review states that Batman: Arkham Knight is the best game of this console generation and that it has perfected the Batman experience. It also mentions that it is the last Batman game from Rocksteady.

Read full review

Full review

100

VideoGamer

PlayStation 4

Jun 19, 2015

AI-generated summary • May contain inaccuracies • See full review for precise details

The game is described as a masterpiece and the best Batman game ever made. It is praised for its impact, addictive nature, and being remembered for a long time to come.


100

Digital Spy

PlayStation 4

Jun 29, 2015

AI-generated summary • May contain inaccuracies • See full review for precise details

Batman: Arkham Knight is a fitting conclusion to the trilogy, combining classic heroes and villains with six years of work. It is the definitive Dark Knight offering that fans deserve.


100

AusGamers

PlayStation 4

Jun 19, 2015

AI-generated summary • May contain inaccuracies • See full review for precise details

The game is described as one of the most complete and perfect games ever played. It is engaging, challenging, and delivers in every aspect. It is recommended for Batman fans and even those who are not fans.

Read full review

Full review

100

God is a Geek

PlayStation 4

Jun 19, 2015

AI-generated summary • May contain inaccuracies • See full review for precise details

The review states that this is the best game the reviewer has played so far this year and one of the best comic-book games ever made. It is described as an incredible story, visuals, and voice acting, with a fitting end to a phenomenal trilogy.

Read full review

Full review

100

Impulsegamer

PlayStation 4

Jun 28, 2015

AI-generated summary • May contain inaccuracies • See full review for precise details

Batman Arkham Knight is a flawless Batman experience that surpasses its predecessors and sets a high standard for future superhero games.

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Full review

100

Attack of the Fanboy

PlayStation 4

Jun 22, 2015

AI-generated summary • May contain inaccuracies • See full review for precise details

The review praises the game's visual presentation, gameplay, and storytelling, and states that it captures the essence of Batman perfectly. It applauds Rocksteady Studios for their work.

Read full review

Full review

100

Twinfinite

PlayStation 4

Jun 27, 2015

AI-generated summary • May contain inaccuracies • See full review for precise details

The reviewer loves the game despite divided opinions from critics.


100

Guardian

PlayStation 4

Jun 25, 2015

AI-generated summary • May contain inaccuracies • See full review for precise details

Arkham Knight is a resounding delight and an exemplary superhero experience, with a rare misjudgment in expanding the gameplay.

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Full review

98

COGconnected

PlayStation 4

Jul 1, 2015

AI-generated summary • May contain inaccuracies • See full review for precise details

Batman: Arkham Knight is the best Batman game and the best superhero game to date, despite some issues with the Batmobile missions and focus on the Knight's militia in sidequests.

Read full review

Full review
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