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67

MONSTER

Star Icon

The Last Case of Benedict Fox

2023
GenresAdventure, Indie, Action, Third Person Perspective, Platformer, Side View Perspective, Single Player
AvailableApr 27, 2023
PlatformPC, PlayStation 5, Xbox Series X, Xbox One
DeveloperPlot Twist
Overview

Take on the last case of Benedict Fox and dive into a twisted world of secret organizations, forbidden rituals, and cold-blooded murders. Explore the memories of deceased victims as you search for clues and fight demons in this fantastical Lovecraftian Metroidvania.

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Game analysis

Monster Scorecard

EXPAND ALL

69

TL;DR

Ambitious Lovecraftian mystery blends cosmic horror and detective work with immersive atmosphere, but struggles with narrative clarity, unresolved lore, and uneven pacing—praise for bold vision clashes with frustration over incoherent structure.

SCORE DISTRIBUTION FOR STORY

Story Score

69

Positive Reviews (80-100)

45%

Mixed Reviews (50-79)

50%

Negative Reviews (0-49)

5%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The critical reception of The Last Case of Benedict Fox highlights its strengths in atmospheric storytelling and thematic depth. Many reviewers praise its Lovecraftian undertones, intricate world-building, and immersive investigative mechanics. BaziCenter emphasizes the game’s exploration of secret organizations, forbidden rituals, and demonic encounters, while GameMAG describes it as a narrative-driven adventure set in 1925 Boston, where players delve into victims’ purgatories with a demon companion. IGN Italia and TheXboxHub commend its mysterious tone and engaging mystery, noting the protagonist’s investigation into his father’s death and the supernatural elements that keep players intrigued. GamingBolt and GamingTrend highlight the game’s twisted narratives and interconnected stories, while GamesRadar+ and God is a Geek appreciate its unique ideas and morbid twists. These critiques underscore the game’s ambition in blending cosmic horror with detective work, creating a compelling, if occasionally dense, experience. However, several critics point to significant flaws in execution, particularly around narrative clarity and pacing. GameSpot acknowledges that the plot becomes engaging later but struggles early on, while GamesRadar+ and IGN France criticize its lack of direction and confusing structure. PC Gamer and SpazioGames note the obtuse storytelling and rushed prologue, with the latter describing a "lacking" story despite a strong premise. Multiplayer.it and KeenGamer express frustration with unsatisfying endings and uninteresting pacing, while SECTOR.sk and IGN France highlight incoherent character motivations and unclear faction dynamics. Additionally, some reviewers, like GameGrin and Games.cz, feel the game’s complex lore fails to deliver satisfying explanations, leaving players grappling with unresolved threads. These critiques suggest that while the game’s ambition is evident, its narrative execution often falls short of its potential. Despite mixed feedback on structure and clarity, the overall consensus leans toward appreciation for The Last Case of Benedict Fox’s unique vision and atmospheric depth. Critics like GameSpew and Digital Chumps praise its moody, Lovecraftian universe and open-ended storytelling, while TrueGaming and MeuPlayStation highlight its exploration of family secrets and cosmic horror. However, the game’s polarizing nature is clear: while some celebrate its bold narrative choices (e.g., IGN Italia’s "intriguing story" or GamingTrend’s "compelling narrative"), others find it overly convoluted (e.g., PC Gamer’s "obtuse storytelling" or KeenGamer’s "uninteresting" moments). Ultimately, the game is seen as a flawed but fascinating experiment in blending mystery, horror, and metroidvania mechanics, with its strengths in atmosphere and ambition outweighing its narrative shortcomings for many reviewers.

TL;DR

story and narrative

Ambitious Lovecraftian mystery blends cosmic horror and detective work with immersive atmosphere, but struggles with narrative clarity, unresolved lore, and uneven pacing—praise for bold vision clashes with frustration over incoherent structure.

61

TL;DR

A Metroidvania standout in puzzles and exploration, but clunky combat, unresponsive controls, and repetitive mechanics derail its promise—flawed execution clashes with ambitious design, leaving fans divided between its cerebral charm and frustrating core.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

61

Positive Reviews (80-100)

16%

Mixed Reviews (50-79)

66%

Negative Reviews (0-49)

18%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The gameplay of The Last Case of Benedict Fox receives praise for its engaging puzzles, exploration, and Metroidvania-style progression. Critics like GameSpot highlight the "engaging puzzles and environmental exploration," while IGN Italia notes that the "exploration is intriguing" and puzzles add interest despite their difficulty. GamingTrend appreciates the challenging yet enjoyable platforming, emphasizing a sense of accomplishment when solving puzzles, and TheXboxHub describes it as a "classic Metroidvania with exploration, combat, and puzzles." The game’s blend of mystery and investigative elements is also highlighted, with XboxEra praising its detective mechanics and MondoXbox celebrating the immersive mix of mystery, exploration, and puzzle-solving. Additionally, some reviewers, such as GameGrin and GameSpot, acknowledge customization options for difficulty, making the experience more accessible to varied players. However, the gameplay faces significant criticism for its clunky combat mechanics, imprecise controls, and repetitive elements. BaziCenter finds the combat "tiresome," while Everyeye.it and GameMAG criticize the "refinement" and "clunky controls" of combat, calling it "repetitive" and "unrewarding." GameSpot and GamingBolt both describe the combat as "disjointed" and "frustrating," with IGN France noting "strange animations" and SpazioGames pointing to "unresponsive actions" that lead to unfair game overs. Platforming issues are also widespread, with GameSpot citing "imprecise jumps," GamesRadar+ calling the platforming "intermittent and temperamental," and Games.cz criticizing "frustrating and unreliable" jumping mechanics. Additionally, Multiplayer.it highlights excessive backtracking and unclear progression, while PLAY! Zine and Checkpoint Gaming criticize repetitive puzzles and a lack of depth in combat. Overall, critics agree that The Last Case of Benedict Fox has a strong foundation in Metroidvania design, with its exploration and puzzle-solving elements earning consistent praise. However, the game’s execution is hampered by flawed combat systems, imprecise controls, and repetitive mechanics. While some platforms, like the PS5 Definitive Edition, saw improvements in responsiveness and combat fluidity (as noted by Digital Chumps and GamingTrend), many reviewers feel these issues detract from the experience. The mixed reception reflects a game with ambitious ideas but significant technical and design shortcomings, leaving players divided between its engaging core and frustrating mechanics. Despite this, the game’s puzzle-driven narrative and exploration still resonate with fans of the genre, even if its execution falls short of expectations.

TL;DR

gameplay mechanics

A Metroidvania standout in puzzles and exploration, but clunky combat, unresponsive controls, and repetitive mechanics derail its promise—flawed execution clashes with ambitious design, leaving fans divided between its cerebral charm and frustrating core.

78

TL;DR

Critics rave about The Last Case of Benedict Fox’s hauntingly beautiful art direction, vibrant hand-painted worlds, and atmospheric Lovecraftian vibes, calling it a technical marvel. But clunky animations, repetitive environments, and jarring glitches undermine its ambition, leaving a polarizing mix of awe and frustration.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

78

Positive Reviews (80-100)

61%

Mixed Reviews (50-79)

39%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The critical reception of The Last Case of Benedict Fox’s graphics and visual design is overwhelmingly positive, with many reviewers praising its atmospheric art direction and technical execution. Critics like BaziCenter highlight the game’s “exceptional” art design and Unity engine performance, noting how each environment carries a distinct atmosphere and visual style. GameSpot and TheXboxHub commend the unsettling yet beautiful horror of the Lovecraftian-inspired world, while Movies Games and Tech lauds its “stunningly unique and visually captivating worlds” with smooth animations and eye-catching bosses. The game’s hand-painted aesthetic, vibrant color palettes, and attention to detail—such as IGN Italia’s mention of a “unique and well-crafted style”—are frequently celebrated, particularly in how they enhance the eerie, dreamlike tone. GameGrin and God is a Geek also note the effective use of dark elements and occult-inspired visuals that align with the game’s thematic core. However, several critics point to notable flaws in the visual design, particularly in technical execution and creative consistency. PC Gamer criticizes the lack of distinct “sense of place” and unimpressive monster designs, while SpazioGames highlights issues like poor polygonal modeling, clipping, and glitches that detract from immersion. Gamereactor UK mentions awkward camera movements that disrupt the experience, and Hey Poor Player critiques the art style for hindering gameplay visibility. Additionally, some reviewers, such as Games.cz, note that the environments become repetitive over time, while PC Gamer and PLAY! Zine point to inconsistent enemy designs and a lack of originality in certain aspects. These criticisms suggest that while the game’s visuals are ambitious, they occasionally fall short in polish and creativity. Overall, the consensus leans heavily toward admiration for The Last Case of Benedict Fox’s visual identity, with most critics acknowledging its artistic ambition and atmospheric strength. IGN, GameGrin, and SECTOR.sk praise its Lovecraftian-inspired aesthetics and vibrant, fairytale-like environments, while XboxEra and MeuPlayStation highlight the technical prowess of the engine in creating immersive, detailed worlds. However, the game’s visual design is not without flaws, as noted by SpazioGames, PC Gamer, and others who point to technical issues and creative shortcomings. Despite these critiques, the majority of reviewers agree that the game’s art direction is a standout element, even if it occasionally struggles to fully realize its ambitious vision. The mixed feedback reflects a balance between appreciation for its stylistic choices and frustration with execution gaps.

TL;DR

graphics and visual design

Critics rave about The Last Case of Benedict Fox’s hauntingly beautiful art direction, vibrant hand-painted worlds, and atmospheric Lovecraftian vibes, calling it a technical marvel. But clunky animations, repetitive environments, and jarring glitches undermine its ambition, leaving a polarizing mix of awe and frustration.

72

TL;DR

Chilling voice acting, immersive atmosphere, and period-perfect music elevate The Last Case of Benedict Fox’s audio design, but uneven dialogue, audio bugs, and minimalistic tunes in limbo sequences create jarring contrasts—ultimately, its eerie cohesion outweighs flaws.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

72

Positive Reviews (80-100)

53%

Mixed Reviews (50-79)

42%

Negative Reviews (0-49)

5%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The critical reception of The Last Case of Benedict Fox’s sound design and music is largely positive, with several reviewers highlighting its atmospheric depth and immersive qualities. The voice acting receives widespread praise, particularly for the enigmatic Companion character, whose chilling performance is noted by Everyeye.it, Movies Games and Tech, and TheXboxHub. These critics emphasize how the dialogue enhances the game’s narrative tension and eerie tone. The soundtrack also garners acclaim for its period-appropriate style and thematic cohesion. GamingTrend appreciates the inclusion of records and a piano puzzle, while Gamereactor UK and TrueGaming commend the music for its ability to mirror the game’s dark, twisted atmosphere. Additionally, Movies Games and Tech praises the “uncomfortably sinister interactions” with the demon companion, underscoring how sound design amplifies the horror elements. The ambient effects and era-specific jazz influences, as noted by Multiplayer.it, further contribute to the game’s immersive world-building. However, some criticisms emerge regarding specific aspects of the audio. Checkpoint Gaming and GameGrin express dissatisfaction with the voice acting, calling it “bland” and noting that the Limbo-world soundtrack lacks creativity. KeenGamer points out audio bugs that disrupt the experience, while Digital Chumps observes that the music is minimal and subtle, relying more on ambient sounds than memorable melodies. Additionally, PLAY! Zine highlights inconsistent voice acting quality, and Hey Poor Player finds the demon companion’s dialogue “annoying” at times. These critiques suggest that while the overall audio design is effective, certain elements—particularly in the Limbo sequences and vocal performances—fail to meet expectations, creating uneven experiences across different playstyles or platforms. Despite these mixed elements, the consensus among critics leans toward appreciation for The Last Case of Benedict Fox’s sound design. The majority praise its ability to enhance the game’s mysterious and dark atmosphere through well-crafted voice acting, period-specific music, and immersive environmental sounds. While some reviewers, like SECTOR.sk and God is a Geek (PS5), emphasize the “fantastic” or “excellent” audio quality, others acknowledge room for improvement in specific areas. The game’s audio succeeds in creating an unsettling yet cohesive experience, with its strengths in narrative-driven voice work and atmospheric design outweighing occasional flaws. As noted by The Games Machine, the sound design is “well-managed,” contributing meaningfully to the overall gameplay, even if not every aspect resonates equally with all critics.

TL;DR

music and sound design

Chilling voice acting, immersive atmosphere, and period-perfect music elevate The Last Case of Benedict Fox’s audio design, but uneven dialogue, audio bugs, and minimalistic tunes in limbo sequences create jarring contrasts—ultimately, its eerie cohesion outweighs flaws.

71

TL;DR

Praised for its atmospheric immersion and haunting Companion voice work, The Last Case of Benedict Fox’s voice acting dazzles with eerie charm but stumbles on uneven performances, bland moments, and underwhelming character depth—splitting critics between awe and frustration.

SCORE DISTRIBUTION FOR VOICE ACTING

Acting Score

71

Positive Reviews (80-100)

50%

Mixed Reviews (50-79)

36%

Negative Reviews (0-49)

14%

Based on analyzing reviews that specifically scored or critiqued the voice acting.

The voice acting in The Last Case of Benedict Fox receives largely positive acclaim from multiple reviewers, particularly highlighting its atmospheric and immersive qualities. Critics like Everyeye.it praise the "chilling performance" of the mysterious Companion character, while Generación Xbox notes that each character has a "unique personality," contributing to the game’s narrative depth. IGN Italia specifically commends the demonic entity’s voice work, and Movies Games and Tech calls it "excellent." TheXboxHub emphasizes the "top-notch" quality, with the Companion’s voice standing out as "particularly excellent." Additionally, SECTOR.sk highlights the "excellent voice acting" paired with well-written dialogue, and God is a Geek lauds its ability to "enhance the narrative and overall immersion." The Companion’s performance, in particular, emerges as a recurring highlight, with MeuPlayStation noting how it adds depth to the game’s atmosphere. These reviews collectively underscore the voice acting as a strong, cohesive element that enriches the game’s storytelling. However, some critics point to inconsistencies and shortcomings in the voice acting. Checkpoint Gaming criticizes it as "bland," arguing it undermines dramatic tension, while Multiplayer.it notes "inconsistent quality" among characters. PLAY! Zine specifically calls out the protagonist’s actor as "inexperienced," and Digital Chumps describes the cast as "serviceable" but lacking standout performances, with some actors seeming "detached." Hey Poor Player acknowledges the voice acting as a "strong point" but finds the Companion’s voice "bothersome," while KeenGamer notes that though the demonic companion’s performance is "entertaining," the overall character depth feels lacking. These critiques suggest that while the voice work is generally effective, it occasionally falters in consistency and emotional resonance, particularly for certain characters or performances. The overall consensus leans toward a positive assessment of the voice acting, with most critics agreeing it enhances the game’s atmosphere and narrative despite some flaws. The Companion’s performance is universally praised as a standout element, though opinions on other characters vary. Reviewers on XBOX SERIES X (e.g., Everyeye.it, TheXboxHub) and PS5 (e.g., Digital Chumps, God is a Geek) largely agree on its strengths, while some PC-based critics like Checkpoint Gaming and PLAY! Zine express more reservations. While there are valid criticisms about inconsistency and lack of depth in certain roles, the voice acting remains a notable strength for most reviewers, contributing significantly to the game’s immersive experience. The mixed feedback reflects differing expectations but ultimately underscores its role as a key component of The Last Case of Benedict Fox’s design.

TL;DR

voice acting

Praised for its atmospheric immersion and haunting Companion voice work, The Last Case of Benedict Fox’s voice acting dazzles with eerie charm but stumbles on uneven performances, bland moments, and underwhelming character depth—splitting critics between awe and frustration.

51

TL;DR

The Last Case of Benedict Fox stumbles on Xbox and PC with crashes, bugs, and unstable performance, while PS5’s Definitive Edition shines despite minor hiccups—proving technical polish matters most.

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

51

Positive Reviews (80-100)

13%

Mixed Reviews (50-79)

48%

Negative Reviews (0-49)

39%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

The technical performance of The Last Case of Benedict Fox varies across platforms, with some improvements noted on specific systems. On Xbox Series X, while several critics highlighted persistent issues like frame-rate drops (MondoXbox) and crashes (Everyeye.it), The Games Machine praised post-patch stabilization at 60fps, and GamingTrend acknowledged a quick fix for a time-adding bug. For PC, the experience was more inconsistent, with GameGrin citing a game-breaking bug and Gamereactor UK noting choppy graphics, though IGN France suggested potential if given more development time. On PS5, the Definitive Edition saw notable improvements: Hey Poor Player praised stable frame rates and no bugs, while God is a Geek highlighted resolved control issues, and GamingTrend noted effective bug fixes despite minor late-game frame drops. Negatively, Xbox Series X faced widespread criticism for technical flaws, including freezing (Gamer.no), save bugs (XboxEra), and collision issues (The Games Machine). On PC, the game struggled with severe performance problems: GameGrin reported lag and a critical bug, while SECTOR.sk and SpazioGames cited graphical limitations and glitches. PS5 also had its share of issues, such as stuttering (GameSpew) and frame drops during boss fights (PlayStation Universe), alongside audio bugs noted by KeenGamer. Despite some patches, critics like Xbox Tavern and Multiplayer.it emphasized persistent problems that disrupted gameplay, with the latter mentioning crashes and progress loss upon death. Overall, the consensus leans toward PS5 offering a more polished experience post-updates, though not without flaws, while Xbox Series X and PC faced more significant technical hurdles. Critics like The Games Machine and GamingTrend acknowledged fixes for Xbox, but issues like crashes and frame-rate instability (Everyeye.it) remained. On PC, the lack of consistent optimization was a recurring complaint, with GameGrin and SpazioGames highlighting critical flaws. While PS5’s Definitive Edition saw improvements, the game’s technical shortcomings across platforms suggest it required more refinement, leaving players on Xbox and PC with mixed experiences compared to the relatively smoother PS5 version.

TL;DR

technical performance

The Last Case of Benedict Fox stumbles on Xbox and PC with crashes, bugs, and unstable performance, while PS5’s Definitive Edition shines despite minor hiccups—proving technical polish matters most.

62

TL;DR

Mixed reviews on replay value: Some praise side content, difficulty options, and exploration, suggesting 1-2 playthroughs for fans of puzzles and challenges, while others dismiss it as too short, repetitive, or flawed in combat/navigation, leaving its appeal dependent on individual preferences for depth vs. narrative length.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

62

Positive Reviews (80-100)

22%

Mixed Reviews (50-79)

67%

Negative Reviews (0-49)

11%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The overall sentiment toward The Last Case of Benedict Fox’s replay value is mixed, with several critics highlighting its potential for multiple playthroughs through exploration, difficulty options, and side content. TrueGaming emphasizes that side missions and collectibles add depth, extending the total playtime to around 15 hours, while God is a Geek notes that unlocking new abilities and facing tougher challenges enhances replayability. Generación Xbox points out the game’s accessibility via an easy mode and opportunities for secret-hunting, which could entice players to revisit its world. Similarly, GamingTrend praises the game’s engaging gameplay and incentives to explore lore and items, suggesting that dedicated fans might find value in returning. These positives collectively indicate that while the core campaign is brief, the game offers enough variety and challenges to justify at least one or two additional playthroughs for certain players. However, several critics express skepticism about the game’s replayability, citing its short main story and repetitive elements. PLAY! Zine outright states that the game lacks significant replay value, while MeuPlayStation argues that even with collectibles and side missions, the experience doesn’t strongly encourage replays due to its brevity. Digital Chumps criticizes slow combat and navigation issues as potential deterrents, noting that these flaws might overshadow the game’s puzzle-solving appeal for some players. Additionally, MondoXbox acknowledges that the main story loses much of its allure after completion, requiring a shift to harder difficulty modes to regain interest—a solution that may not resonate with all audiences. These critiques suggest that while the game has mechanics that could support replayability, its execution falls short for many. The consensus among critics is split, reflecting the game’s polarizing nature. While TrueGaming, God is a Geek, and GamingTrend see merit in its side content and difficulty scaling, others like PLAY! Zine and MeuPlayStation find it lacking in sustained engagement. The disparity may stem from differing expectations: players who prioritize exploration and puzzles might appreciate the game’s depth, whereas those seeking a longer, more immersive narrative could feel underwhelmed. Ultimately, The Last Case of Benedict Fox appears to offer moderate replay value for fans of its specific mechanics but may not satisfy those looking for a more expansive experience. The mixed reviews underscore that its appeal hinges on individual preferences for challenge, exploration, and narrative depth.

TL;DR

replay value

Mixed reviews on replay value: Some praise side content, difficulty options, and exploration, suggesting 1-2 playthroughs for fans of puzzles and challenges, while others dismiss it as too short, repetitive, or flawed in combat/navigation, leaving its appeal dependent on individual preferences for depth vs. narrative length.

Overall verdict

Overall Verdict

67

MONSTER

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OVERALL SCORE DISTRIBUTION

Monster Score

67

Positive Reviews (80-100)

22%

Mixed Reviews (50-79)

76%

Negative Reviews (0-49)

2%

Based on analyzing all available reviews that scored and critiqued the game.

The critical reception of The Last Case of Benedict Fox highlights several compelling strengths that resonate with fans of the metroidvania genre and narrative-driven experiences. Multiple reviewers praise its atmospheric world-building, intricate puzzles, and rich storytelling. GameSpot emphasizes the game’s "fascinating world and deep lore," while IGN Italia notes its "captivating atmosphere" and "satisfying exploration." TheXboxHub describes it as a "challenging and involving game with great aesthetics," and Movies Games and Tech lauds its "fantastic story, captivating visuals, and addictive gameplay." Critics like The Games Machine and Generación Xbox highlight the engaging puzzles and immersive environments, suggesting that the game’s creative design and artistic direction are standout features. Even those who acknowledge flaws often commend its ambition, with GamingTrend calling it a "worthwhile metroidvania" for genre enthusiasts. However, the game faces significant criticism regarding technical polish, gameplay mechanics, and pacing. Many reviewers point to clunky controls, unpolished combat systems, and frustrating platforming challenges. Checkpoint Gaming criticizes the "unsatisfying combat, clunky controls, and bland voice acting," while PC Gamer calls it an "awkward and frustrating experience." IGN France notes a lack of "engaging gameplay" despite strong world-building, and GamesRadar+ describes it as a "disappointing experience overall." Technical issues such as bugs and imprecise mechanics are recurring concerns, with GamingBolt acknowledging "flaws in combat mechanics" and SpazioGames stating the game "falls short in terms of gameplay, technical refinement, and precision." Even the PS5 Definitive Edition, while improved, still struggles with "slow combat and navigation issues," per Digital Chumps. Despite these mixed reviews, there is a general consensus that The Last Case of Benedict Fox is a flawed but ultimately worthwhile experience for fans of metroidvania and puzzle-driven adventures. While some critics, like GamingTrend and TheXboxHub, praise its improvements and engaging elements, others, such as Checkpoint Gaming and PC Gamer, find it underwhelming. The game’s potential is often acknowledged—IGN Italia notes it "surpasses the minimum expectations," while TrueGaming calls it "a worthwhile experience for fans of Metroidvania." However, its technical shortcomings and uneven gameplay prevent it from achieving broader acclaim. Ultimately, the verdict hinges on player tolerance for imperfections, with many suggesting it’s best suited for genre enthusiasts who prioritize exploration and storytelling over flawless mechanics.

TL;DR

A flawed but immersive metroidvania masterpiece: stunning atmosphere, rich lore, and addictive puzzles thrill fans, yet clunky combat, technical hiccups, and uneven pacing undermine its potential—worth it for genre lovers who prioritize story over polish.

67

MONSTER

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Reviews

63 reviews found

90

GamingTrend

PlayStation 5

Apr 15, 2024

AI-generated summary • May contain inaccuracies • See full review for precise details

The Last Case of Benedict Fox: Definitive Edition is a highly addictive and enjoyable Metroidvania that successfully improves upon its predecessor, making it one of the best in the genre.

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Full review

90

TheXboxHub

Xbox Series X

May 15, 2023

AI-generated summary • May contain inaccuracies • See full review for precise details

A challenging and involving game with great aesthetics.

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Full review

85

God is a Geek

PlayStation 5

Mar 26, 2024

AI-generated summary • May contain inaccuracies • See full review for precise details

The Last Case of Benedict Fox on PS5 is highly recommended for fans of Metroidvania games, with significant improvements and a captivating story.

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Full review

85

GamingTrend

Xbox Series X

May 19, 2023

AI-generated summary • May contain inaccuracies • See full review for precise details

The Last Case of Benedict Fox is recommended for fans of puzzle games, platformers, and lore. The reviewer found it challenging and fun, despite moments of feeling directionless.

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Full review

80

Movies Games and Tech

Xbox Series X

May 23, 2023

AI-generated summary • May contain inaccuracies • See full review for precise details

The Last Case of Benedict Fox lives up to the hype with a fantastic story, captivating visuals, atmospheric audio, and addictive gameplay. It is recommended.

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Full review

80

GamingBolt

Xbox Series X

May 3, 2023

AI-generated summary • May contain inaccuracies • See full review for precise details

Engrossing and intriguing, despite flaws in combat mechanics.

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Full review

80

MondoXbox

Xbox Series X

May 15, 2023

AI-generated summary • May contain inaccuracies • See full review for precise details

The game offers an engaging and immersive experience, but falls short in delivering a truly impactful emotional connection. Recommended for players who appreciate beautiful environments and enjoy puzzle-solving.

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Full review

75

The Games Machine

Xbox Series X

May 10, 2023

AI-generated summary • May contain inaccuracies • See full review for precise details

The Last Case of Benedict Fox is an interesting and engaging game with a captivating story, well-designed puzzles, and impressive art direction. However, it could have taken more risks and the combat system lacks polish. Recommended for genre lovers and those who enjoy experimentation.

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Full review

75

PlayStation Universe

PlayStation 5

Mar 26, 2024

AI-generated summary • May contain inaccuracies • See full review for precise details

Despite some technical issues and frustrating puzzles, the game offers satisfying exploration and combat, making it an enjoyable experience overall.

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Full review

75

BaziCenter

Xbox Series X

Jun 14, 2023

AI-generated summary • May contain inaccuracies • See full review for precise details

The Last Case of Benedict Fox may not be groundbreaking, but it has the potential to appeal to a wider audience and showcase the possibilities of the metroidvania genre in the future.

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Full review
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