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MONSTER
In the land of Gaarth there are five families of warlocks, each with its own unique ability. Our character is a young witch belonging to the family that dominates levitation. The villain seeks to control the other powers to establish himself as absolute ruler. To this end, she invites our character to her castle with the premise of a celebration by way of deception. At the entrance she is arrested. She wakes up in a dungeon and must find a way to escape using her abilities. At all times we will be supported by our inseparable companion, the raven. To face the challenges of the dungeons, including enemies and puzzles of all kinds, Brenda will strengthen herself before her final battle against the evil leader Kenot.
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