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56

MONSTER

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Space Hulk: Deathwing

2016
GenresFantasy, Adventure, Action, Science Fiction and Futuristic, Shooter, Single Player, Multiplayer, First Person Perspective
AvailableDec 14, 2016
PlatformPC, PlayStation 4
DeveloperStreum On Studio
Overview

Space Hulk: Deathwing is a First-Person Shooter experience of Games Workshop's classic Space Hulk boardgame set in the universe of Warhammer 40,000, developed on Unreal Engine 4 by Streum On Studio, the team behind E.Y.E: Divine Cybermancy. Published by Focus Home Interactive and co-produced by Cyanide Studio, Space Hulk: Deathwing offers players the chance to experience a desperate battle against Genestealers in the claustrophobic tunnels of a Space Hulk, as they will gain skills, new abilities and new equipment thanks to experience earned during perilous missions. Space Hulks drift along the currents of the Warp, the immaterial dimension of Chaos. Made up of gigantic mangled asteroids, derelict ship wrecks and other spatial debris, they sometimes grow to the size of a moon and often contain treasured and ancient lost technologies. However, they are ripe with danger including infestations of the lethal Genestealers. Players take on the role of a Space Marine from one of the most secret and most feared Space Marine Companies: the Deathwing from the Dark Angels. Strap on your Terminator armour and equip the emblematic weaponry of the Space Marines to overcome the threats awaiting you in the Space Hulk. As a Librarian, you will also master the destructive powers of the Psykers. Your skills and performance in battle grant you Fervor Points, to spend on 4 skill trees allowing you to improve your abilities, unlock new powers, access powerful relics and devastating new weapons.

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Game analysis

Monster Scorecard

EXPAND ALL

50

TL;DR

Praises for immersive Warhammer 40k atmosphere and fan-service lore, but critics pounce on shallow storytelling, repetitive missions, and lifeless writing that squanders the universe’s potential.

SCORE DISTRIBUTION FOR STORY

Story Score

50

Positive Reviews (80-100)

6%

Mixed Reviews (50-79)

45%

Negative Reviews (0-49)

48%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The story of Space Hulk: Deathwing is praised by several critics for its immersive connection to the Warhammer 40,000 universe and its ability to evoke the grimdark atmosphere of the franchise. GameSpace highlights that the linear narrative effectively conveys the experience of being a Space Marine, while God is a Geek notes that it appeals to fans with lore-rich references without alienating newcomers. The game’s use of communications systems, cutscenes, and environmental storytelling—such as the claustrophobic setting of a derelict Space Hulk—creates a sense of tension and immersion. Critics like PlayStation Universe and PC PowerPlay acknowledge the narrative’s focus on exploration and survival, with some praising its atmospheric design and voice acting. Additionally, IGN Italia and Vandal recognize the game’s engagement for Warhammer enthusiasts, even if it leans heavily on established lore to drive the plot. However, the majority of critics criticize the story for its lack of depth, repetitive structure, and underdeveloped characters. Eurogamer Italy and Gamers Heroes describe the narrative as simplistic, with mission objectives that feel generic and disconnected from meaningful stakes. Jeuxvideo.com and Push Square emphasize the monotonous campaign, where repetitive combat and minimal storytelling fail to sustain engagement. IGN and New Game Network point out that the plot relies too heavily on exposition and prior knowledge of Warhammer lore, leaving newcomers confused or disengaged. Trusted Reviews and Wccftech criticize the narrative as unimpressive, with a confusing plot and lifeless writing that fails to capitalize on the universe’s potential. Even critics like PC Gamer and SpazioGames note that the story feels like a backdrop for action rather than a central element, with minimal character development or emotional investment. Overall, the consensus among critics is that Space Hulk: Deathwing succeeds in capturing the aesthetic and lore of Warhammer 40,000 but falls short as a compelling narrative experience. While some praise its atmospheric immersion and accessibility for fans (GameSpace, God is a Geek), the majority agree that the story lacks depth, originality, and emotional resonance. The repetitive mission structures and reliance on established lore without expansion—highlighted by Eurogamer Italy, IGN, and Jeuxvideo.com—underscore a disconnect between the game’s setting and its narrative execution. Despite occasional positive remarks about environmental storytelling (Twinfinite) or atmospheric design (PC PowerPlay), the critical reception leans heavily toward disappointment, with many viewing the story as a missed opportunity to elevate the gameplay experience.

TL;DR

story and narrative

Praises for immersive Warhammer 40k atmosphere and fan-service lore, but critics pounce on shallow storytelling, repetitive missions, and lifeless writing that squanders the universe’s potential.

56

TL;DR

Space Hulk: Deathwing shines in cooperative multiplayer with tactical depth, customization, and dynamic encounters but is weighed down by repetitive single-player grind, flawed AI, and technical hiccups, offering a mixed experience that appeals more to co-op enthusiasts than casual players.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

56

Positive Reviews (80-100)

9%

Mixed Reviews (50-79)

71%

Negative Reviews (0-49)

21%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The gameplay of Space Hulk: Deathwing receives praise for its cooperative multiplayer elements, tactical combat mechanics, and customization options. Eurogamer Italy highlights the emphasis on teamwork, character switching, and resource management, while Gamers Heroes notes that multiplayer offers progressive components and class-based rewards that enhance engagement. GameSpace commends the weapon variety and customization, allowing players to adopt aggressive or explosive playstyles, and God is a Geek appreciates the focus on psychic abilities and team coordination. PlayStation Universe and Push Square also praise the dynamic enemy spawning and Special Missions, which add replayability through altered levels and increased difficulty. These positives suggest that the game’s core mechanics, particularly in co-op scenarios, provide depth and variety for players seeking strategic challenges. However, critics widely criticize the gameplay for being repetitive, tedious, and plagued by technical flaws. Eurogamer Italy points to an uneven rhythm with intense moments followed by lulls, while IGN Italia and Trusted Reviews condemn the monotonous combat, poor AI behavior, and unbalanced mechanics. GameSpot and PC Gamer highlight the tedium of wave-based encounters and linear mission structures, and PlayStation LifeStyle criticizes the frustrating checkpoint systems and lack of progression. Many also note issues with AI companions—God is a Geek and God is a Geek criticize their awkward control transitions, while GameStar and Games.cz describe them as poorly designed or unreliable. The slow movement mechanics (GameSpace) and unresponsive weapon systems (The Digital Fix) further detract from the experience, creating a sense of frustration despite the game’s tactical ambitions. Overall, critics agree that Space Hulk: Deathwing has potential in its cooperative multiplayer and tactical design but is undermined by repetitive single-player content and technical shortcomings. While Eurogamer Italy and GameSpace acknowledge the game’s strengths in teamwork and customization, they also recognize its flaws, such as uneven pacing and AI issues. The consensus leans toward a mixed reception, with many reviewers (e.g., IGN Italia, PC Gamer) praising co-op elements but dismissing single-player as lackluster. Despite some improvements in the Enhanced Edition (Jeuxvideo.com), the game’s repetitive mechanics and unbalanced systems prevent it from fully realizing its tactical vision. Ultimately, it appeals more to fans of cooperative play but struggles to deliver a cohesive or satisfying experience for all players.

TL;DR

gameplay mechanics

Space Hulk: Deathwing shines in cooperative multiplayer with tactical depth, customization, and dynamic encounters but is weighed down by repetitive single-player grind, flawed AI, and technical hiccups, offering a mixed experience that appeals more to co-op enthusiasts than casual players.

66

TL;DR

Space Hulk: Deathwing nails Warhammer 40K’s grimdark soul with spine-chilling atmosphere, gothic architecture, and immersive environmental storytelling—yet its last-gen visuals, repetitive design, and technical glitches undermine its potential, splitting fans between stylistic devotion and modern polish disappointment.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

66

Positive Reviews (80-100)

30%

Mixed Reviews (50-79)

61%

Negative Reviews (0-49)

9%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The reviews of Space Hulk: Deathwing consistently praise its atmospheric and stylistic strengths, particularly its ability to evoke the grimdark aesthetic of the Warhammer 40K universe. Critics like Eurogamer Italy and GameSpace highlight the game’s claustrophobic corridors, gothic-futuristic architecture, and richly detailed environments that immerse players in a bleak, industrial sci-fi setting. God is a Geek and Games.cz commend the meticulous attention to detail in spaces like cathedral-like interiors and medieval-military hybrid designs, while DualShockers and PC Gamer note the effectiveness of environmental storytelling and lighting in creating an oppressive, immersive atmosphere. The use of Unreal Engine 4 by SpazioGames is praised for enhancing visual fidelity, even if some texture issues persist. Many reviewers, including Worth Playing, argue that the game’s visuals are the best in the Space Hulk series to date, with a strong focus on authenticity and lore-appropriate design. However, several critics point out significant technical shortcomings and repetitive elements that detract from the experience. Jeuxvideo.com and The Digital Fix criticize the graphics as "far from current standards," noting last-gen visuals, monotonous grey corridors, and a lack of polish. Wccftech and IGN (US) highlight frame rate issues and unimpressive graphical fidelity, while DarkZero and New Game Network lament repetitive level design and a sterile, underdeveloped environment. Trusted Reviews and Vandal point to poor optimization and performance problems, even on high-end hardware, which undermine the game’s visual potential. Additionally, Push Square and DualShockers note that the reliance on shadows and dim lighting masks technical limitations, while PC PowerPlay criticizes the functional but unpolished UI as a minor flaw in an otherwise strong visual design. Overall, there is broad consensus that Space Hulk: Deathwing succeeds in capturing the dark, gothic atmosphere of Warhammer 40K through its environmental design and artistic direction, even if it falls short in technical execution. While Eurogamer Italy, GameSpace, and PC Gamer celebrate its immersive, lore-driven visuals, critics like Jeuxvideo.com and The Digital Fix argue that the game’s dated graphics and repetitive structures hinder its impact. The divide between those who prioritize stylistic authenticity over modern polish versus those who expect higher technical fidelity reflects a mixed reception. Despite these criticisms, many reviewers acknowledge that the game’s visual design remains a standout aspect of its appeal, particularly for fans of the Warhammer universe.

TL;DR

graphics and visual design

Space Hulk: Deathwing nails Warhammer 40K’s grimdark soul with spine-chilling atmosphere, gothic architecture, and immersive environmental storytelling—yet its last-gen visuals, repetitive design, and technical glitches undermine its potential, splitting fans between stylistic devotion and modern polish disappointment.

68

TL;DR

Space Hulk: Deathwing’s sound design masterfully amplifies horror with claustrophobic ambient noise, visceral weapon effects, and terrifying Genestealer screeches—headphones are non-negotiable. Yet its minimalistic, forgettable score and jarring audio glitches undermine immersion, leaving a mixed legacy of atmospheric brilliance overshadowed by musical underachievement.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

68

Positive Reviews (80-100)

25%

Mixed Reviews (50-79)

67%

Negative Reviews (0-49)

8%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The majority of reviewers praised the sound design of Space Hulk: Deathwing for its immersive and atmospheric qualities, which significantly enhance the game’s horror and tension. Critics like God is a Geek highlighted the intensity of environmental audio, such as the Genestealers’ terrifying screeches and claustrophobic ambient sounds, emphasizing that headphones are essential to fully appreciate the experience. PlayStation Universe and DarkStation commended the satisfying weapon sounds, clanking pipes, and impactful explosions, which contribute to a visceral combat feel. SpazioGames and Twinfinite noted how ambient noises—like metallic echoes, steam pipes, and enemy war cries—create an oppressive atmosphere that deepens immersion. Even Vandal acknowledged the realism of audio effects, though they described the orchestral score as minimalistic and secondary to environmental cues. These positives collectively underscore the sound design’s success in fostering a tense, immersive experience. However, several critics pointed out shortcomings in the musical elements and specific audio details. New Game Network criticized the soundtrack as "minimal and forgettable," with dull ambient sounds and jarring flash effects during combat that could disrupt immersion. DualShockers found gun sounds lacking "manly" impact, while Worth Playing noted that music was forgettable and the absence of surround sound diminished the experience. 3DJuegos mentioned decent voice acting but no elaboration on music or sound design, and PC Games acknowledged immersive audio elements but omitted specifics about musical scores. These critiques suggest that while the game excels in environmental and combat sounds, its musical composition and certain audio details fell short of expectations. Overall, the consensus among critics is that Space Hulk: Deathwing’s sound design effectively creates a tense, immersive atmosphere through environmental audio and impactful effects, but its musical score and some specific sound elements were less impressive. While God is a Geek, PlayStation Universe, and Twinfinite celebrated the atmospheric depth, others like New Game Network and DualShockers highlighted flaws in the music and audio execution. The game’s success lies in its ability to use sound to amplify horror and claustrophobia, but its musical components were seen as a weaker aspect. This mixed reception reflects a balance between strong environmental audio and underdeveloped musical elements, leaving the soundtrack as a less memorable but functional part of the experience.

TL;DR

music and sound design

Space Hulk: Deathwing’s sound design masterfully amplifies horror with claustrophobic ambient noise, visceral weapon effects, and terrifying Genestealer screeches—headphones are non-negotiable. Yet its minimalistic, forgettable score and jarring audio glitches undermine immersion, leaving a mixed legacy of atmospheric brilliance overshadowed by musical underachievement.

58

TL;DR

Praised for its immersive, Warhammer-authentic tone but plagued by repetitive dialogue and underdeveloped characters, Space Hulk: Deathwing's voice acting delivers a mixed, unremarkable experience.

SCORE DISTRIBUTION FOR VOICE ACTING

Acting Score

58

Positive Reviews (80-100)

10%

Mixed Reviews (50-79)

80%

Negative Reviews (0-49)

10%

Based on analyzing reviews that specifically scored or critiqued the voice acting.

The voice acting in Space Hulk: Deathwing receives a mix of praise, particularly for its atmospheric contributions and authenticity. IGN Italia highlights how "esclamazioni guerrafondaie dei propri compagni di squadra" (warlike exclamations from teammates) enhance the game’s immersive combat experience, while 3DJuegos commends the use of established Warhammer franchise actors, which adds a layer of authenticity and quality to the dialogue and narration. Trusted Reviews notes "mostly decent voicework" paired with "solid writing," suggesting that the voice acting effectively supports the game’s fan-service appeal. Additionally, IGN acknowledges the over-the-top, earnest tone of the voice acting as fitting for the Warhammer 40K universe, even if it leans into melodrama. These positives underscore the effort to align the audio elements with the game’s thematic identity. However, several critics point out significant shortcomings in the voice acting’s execution and depth. The Digital Fix explicitly calls it "atrocious," a harsh critique that reflects broader concerns about its quality. DarkStation notes that while the voice work is generally well-executed, the exposition can confuse players unfamiliar with Warhammer lore, and characters are underwritten, limiting emotional engagement. IGN criticizes the lack of distinct personalities among squadmates, citing repetitive dialogue and generic lines that diminish immersion. Worth Playing adds that teammates’ repeated phrases become annoying over time, highlighting a flaw in the script’s variety. These critiques suggest that while the voice acting meets basic expectations, it falls short in delivering nuanced or memorable performances. Overall, the consensus leans toward a balanced but unremarkable assessment of Space Hulk: Deathwing’s voice acting. While some critics praise its atmospheric contributions and authenticity—particularly 3DJuegos’ emphasis on Warhammer actors and IGN’s acknowledgment of tonal appropriateness—the recurring issues of repetition, underdeveloped characters, and uneven quality (as noted by The Digital Fix and Worth Playing) temper these positives. The mixed reception reflects the game’s broader struggles to balance fan service with technical polish, leaving voice acting as a functional but unexceptional component of the experience. Despite its flaws, the voice work remains a key part of the game’s identity, even if it fails to elevate the overall narrative or emotional impact.

TL;DR

voice acting

Praised for its immersive, Warhammer-authentic tone but plagued by repetitive dialogue and underdeveloped characters, Space Hulk: Deathwing's voice acting delivers a mixed, unremarkable experience.

43

TL;DR

Space Hulk: Deathwing launched with severe technical issues on PS4 (long load times, frame drops, crashes) and PC (optimization disasters, unstable multiplayer), though patches improved some aspects; core flaws lingered, overshadowing its tactical strengths.

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

43

Positive Reviews (80-100)

0%

Mixed Reviews (50-79)

41%

Negative Reviews (0-49)

59%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

The technical performance of Space Hulk: Deathwing received mixed feedback across platforms, with some improvements noted over time. On PS4, critics like GameSpace acknowledged that the AI functioned well overall, despite occasional glitches such as squad members getting stuck or failing to take cover. Trusted Reviews highlighted that the Enhanced Edition addressed many bugs and improved stability, offering a more polished experience compared to the original release. For PC, some reviewers, including PC Gamer and Gameplanet, noted that the game ran smoothly on their systems with no crashes or bugs, though this was not universal. The Enhanced Edition also brought improvements for PC users, as mentioned by God is a Geek, who pointed out smoother performance despite lingering issues like sound clipping. These positives suggest that while technical flaws were prevalent at launch, updates and patches helped mitigate some of the most severe problems. However, the PS4 version faced widespread criticism for persistent technical issues. Eurogamer Italy and IGN Italia highlighted long loading times (over 40 seconds) and frame rate drops below 30fps during intense combat, while PlayStation Country and PlayStation Universe criticized freezes, multiplayer disconnects, and crashes on PS4 Pro. Auto-save mechanics were particularly frustrating, with PlayStation LifeStyle and Push Square noting that the game saved just before death, leading to lost progress. On PC, optimization problems dominated reviews: 3DJuegos and COGconnected cited frequent crashes, poor performance even on high-end systems, and unstable multiplayer servers. DarkZero and Vandal emphasized that frame rate drops and crashes persisted despite patches, while DualShockers and New Game Network criticized co-op multiplayer instability and checkpoint issues. These flaws underscored the game’s uneven technical polish across platforms, with PC users facing more severe optimization challenges. Overall, critics agreed that Space Hulk: Deathwing suffered from significant technical shortcomings at launch, particularly on PS4 (long load times, frame rate inconsistencies) and PC (poor optimization, crashes, and multiplayer instability). While the Enhanced Edition brought some improvements—such as bug fixes for PC (Trusted Reviews) and smoother performance for select users—the core issues remained unresolved for many. The consensus was that the game’s technical flaws, especially on PS4, detracted from its tactical depth and overall experience, though some players found relief in patches or higher-end hardware. Despite these challenges, the game’s design and mechanics were often praised as compelling, suggesting that the technical problems overshadowed its potential rather than defining it entirely.

TL;DR

technical performance

Space Hulk: Deathwing launched with severe technical issues on PS4 (long load times, frame drops, crashes) and PC (optimization disasters, unstable multiplayer), though patches improved some aspects; core flaws lingered, overshadowing its tactical strengths.

46

TL;DR

Space Hulk: Deathwing’s replayability hinges on sparse multiplayer perks and procedural quirks, but its repetitive campaigns, lackluster AI, and shallow systems drown out charm, leaving most players adrift in tedium.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

46

Positive Reviews (80-100)

0%

Mixed Reviews (50-79)

59%

Negative Reviews (0-49)

41%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The reviewers generally acknowledge that Space Hulk: Deathwing offers some elements that contribute to its replayability, particularly through multiplayer modes and procedural content. Gamers Heroes highlights the progressive rewards and class variety in multiplayer, while PlayStation Universe notes that Special Missions provide altered level layouts and increased difficulty, encouraging players to revisit completed levels. GameSpace and The Digital Fix commend the customization options and progression systems, with the latter pointing to procedural Special Missions as a source of limited variety. Additionally, co-op play is seen as a redeeming factor by critics like COGconnected and Twinfinite, who note that hidden relics, varied weapon loadouts, and dynamic enemy waves add some depth. These features suggest the game has pockets of appeal for players seeking challenge or social interaction. However, the majority of critiques focus on the game’s repetitive structure and lack of engaging content, which significantly hinder long-term replayability. IGN Italia and 3DJuegos criticize the monotonous campaign and repetitive combat mechanics, while Eurogamer Poland and GameSpot highlight linear mission design and minimal rewards for exploration. The multiplayer modes are often deemed underwhelming: PlayStation LifeStyle describes them as “empty,” and Worth Playing points to a dead multiplayer scene and lack of progress persistence between modes. Even the Special Missions, while praised by some, are seen as insufficient to offset the flawed AI (God is a Geek) and shallow progression systems (Metro GameCentral). These issues create a sense of tedium that deters repeated playthroughs. Overall, the critics’ consensus leans toward a lukewarm assessment of Space Hulk: Deathwing’s replay value. While a few reviewers, like PlayStation Universe and Twinfinite, recognize moderate replayability through procedural content and co-op, the overwhelming majority argue that the game’s repetitive mission structures, lack of variety, and technical flaws undermine its longevity. Eurogamer Italy and GameSpace acknowledge some positives in customization and Special Missions, but these are often overshadowed by critiques of uneven pacing (Eurogamer Italy), poor AI (God is a Geek), and shallow engagement (GameStar). The game’s appeal seems to be confined to fans of the Warhammer 40,000 universe or those who prioritize multiplayer co-op, but for most players, its flaws significantly limit its replayability.

TL;DR

replay value

Space Hulk: Deathwing’s replayability hinges on sparse multiplayer perks and procedural quirks, but its repetitive campaigns, lackluster AI, and shallow systems drown out charm, leaving most players adrift in tedium.

Overall verdict

Overall Verdict

56

MONSTER

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OVERALL SCORE DISTRIBUTION

Monster Score

56

Positive Reviews (80-100)

4%

Mixed Reviews (50-79)

84%

Negative Reviews (0-49)

12%

Based on analyzing all available reviews that scored and critiqued the game.

The overall verdict for Space Hulk: Deathwing highlights its strengths as a tactical FPS rooted in Warhammer 40K lore, with critics praising its immersive atmosphere, faithful adaptation of the franchise’s aesthetic, and engaging multiplayer elements. Eurogamer Italy and God is a Geek both commend the game’s atmospheric tension and enemy encounters, while GameSpace notes that the Enhanced Edition improves visuals and lore depth, appealing to core fans. The tactical combat system, particularly in co-op scenarios, is frequently highlighted as a standout feature, with Push Square and PC Gamer acknowledging its potential for strategic gameplay. Additionally, the game’s dedication to Warhammer 40K’s grimdark themes and Dark Angels lore resonates strongly with enthusiasts, as seen in reviews from GameStar and SpazioGames, who appreciate its thematic authenticity despite other shortcomings. However, the negatives are equally prominent, with critics consistently pointing to technical flaws, repetitive gameplay, and a lack of polish that hinder the experience. Wccftech and 3DJuegos criticize the game’s "boring combat" and "technical shortcomings," while COGconnected and DualShockers highlight crashes, optimization issues, and underdeveloped mechanics. The single-player campaign is often deemed unengaging or poorly structured, with Eurogamer Poland and New Game Network noting its "uninspiring story" and "tedious" pacing. Additionally, the game’s reliance on co-op for enjoyment—as emphasized by Gamers Heroes and PlayStation Country—leaves solo players feeling underserved. Issues like repetitive level design, shallow progression systems, and poor AI (mentioned by GameSpot and Merlin'in Kazanı) further detract from its appeal, making it feel incomplete despite its ambitious premise. The overall consensus among critics is mixed but leans toward disappointment, with the game seen as a niche title that excels for dedicated Warhammer 40K fans but falls short for broader audiences. While titles like GameSpot and Twinfinite acknowledge its "thrilling combat" and atmospheric design, they also stress that technical issues and repetitive gameplay prevent it from being a standout entry in the franchise. Reviews from Trusted Reviews and PC PowerPlay emphasize that the game’s potential is undermined by polish problems, making it more of a "semi-decent co-op shooter" than a polished experience. Ultimately, while Space Hulk: Deathwing succeeds in capturing the essence of Warhammer 40K for its core audience, its flaws—particularly on PC and in single-player modes—mean it remains a divisive title that appeals most to those already invested in the universe.

TL;DR

Tactical FPS glory meets grimdark grit in Space Hulk: Deathwing, a Warhammer 40K love letter with stellar co-op combat and atmospheric tension—but technical clunkiness, repetitive design, and a hollow single-player campaign leave it feeling half-baked. Fans will cherish its lore depth and strategic flair, but polish issues and uninspired mechanics make it a divisive, niche experience.

56

MONSTER

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Reviews

86 reviews found

80

Twinfinite

PC

Dec 16, 2016

AI-generated summary • May contain inaccuracies • See full review for precise details

The review concludes that Space Hulk: Deathwing is a solid entry in the Warhammer 40,000 franchise with thrilling combat and atmospheric design. Despite flaws like incoherent mission structures and technical issues, the game's strengths in action and immersion make it a worthwhile experience.

Read full review

Full review

70

PC PowerPlay

PC

Mar 21, 2017

AI-generated summary • May contain inaccuracies • See full review for precise details

Despite its flaws, the game is praised as a favorite among Warhammer 40,000 fans for its atmospheric design and tactical combat. However, it struggles to appeal to casual players due to its steep learning curve and lack of polish.


70

GameSpace

PlayStation 4

May 22, 2018

AI-generated summary • May contain inaccuracies • See full review for precise details

The Enhanced Edition improves upon the original with deeper lore, better visuals, and customization, but combat mechanics and progression systems have mixed reception. It appeals more to core Warhammer 40K fans than casual players.

Read full review

Full review

70

Jeuxvideo.com

PlayStation 4

Jun 1, 2018

AI-generated summary • May contain inaccuracies • See full review for precise details

The review concludes with a mixed assessment, acknowledging improvements and enthusiasm for the franchise while critiquing repetitiveness. It recommends the game to fans but notes its flaws.

Read full review

Full review

70

PC Games

PC

Dec 23, 2016

AI-generated summary • May contain inaccuracies • See full review for precise details

The game is a decent but unremarkable wave shooter with strong Warhammer 40K atmosphere. It has notable flaws in gameplay balance, AI, and multiplayer, but its setting and visuals make it a recommendable purchase for fans of the franchise.

Read full review

Full review
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