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67

MONSTER

Star Icon

Shadow Warrior 3

2022
GenresAdventure, Indie, Action, Shooter, Comedy, RPG, Single Player, First Person Perspective
AvailableMar 1, 2022
PlatformPC, Xbox One, Xbox Series X, PlayStation 4
DeveloperFlying Wild Hog
Overview

Shadow Warrior 3 launches the offbeat first-person shooter series to the next level with a seamless blend of fast-paced gunplay, razor-sharp melee combat, and a spectacular free-running movement system.

Elsewhere
Score icon

Game analysis

Monster Scorecard

EXPAND ALL

60

TL;DR

Shadow Warrior 3’s story is a chaotic mess—half the critics praise its snappy humor and fast-paced antics, but the rest call it shallow, clichéd, and soulless, with laughable dialogue and hollow characters that fail to elevate the game beyond mindless carnage.

SCORE DISTRIBUTION FOR STORY

Story Score

60

Positive Reviews (80-100)

12%

Mixed Reviews (50-79)

60%

Negative Reviews (0-49)

29%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The story of Shadow Warrior 3 receives mixed reactions, with several critics acknowledging its humor and pacing as redeeming qualities. SpazioGames highlights that the protagonist’s humor helps engage players despite the narrative’s shortcomings, while The Games Machine praises the amusing and light-hearted tone, noting engaging interactions between Lo Wang and supporting characters. Eurogamer Italy commends the well-developed and humorous characters, even if the plot serves more as a backdrop for combat. Additionally, IGN Italia notes that cutscenes, though infrequent, are well-executed and contribute to the game’s chaotic energy. These positives suggest that while the story isn’t deeply complex, its irreverent tone and character dynamics provide some entertainment value. However, the majority of critics panned the narrative for being shallow, clichéd, and lacking depth. PC Gamer criticizes the story as “shallow and unengaging,” leading to a sense of depression, while Shacknews calls it “forgettable” with jarring cutscenes that disrupt immersion. GamesHub and New Game Network describe the plot as hollow, rushed, or one-dimensional, with weak character development and underwhelming stakes. We Got This Covered and NME lambaste the writing as “terrible,” “cheesy,” and “uninspired,” while Hardcore Gamer finds the humor “underwhelming” and the narrative lacking lasting impact. Many also note that the story feels like an afterthought, serving mainly to justify gameplay mechanics rather than offering meaningful progression or emotional investment. Overall, the consensus among critics is that Shadow Warrior 3’s story is a significant weakness, with most agreeing it fails to match the depth of previous entries in the series. While some praise its humor and pacing—such as SpazioGames’ acknowledgment of Lo Wang’s comedic appeal or Xbox Achievements’ description of the game as a “retina-scorching… cavalcade of gun-toting ultra-violence”—the majority view it as a shallow, formulaic experience. Critics like PC Gamer, Shacknews, and GamesHub emphasize its lack of narrative innovation, while others, such as Eurogamer Italy and IGN Italia, note that even well-executed elements like cutscenes or character interactions can’t compensate for the story’s overall lack of substance. The game’s narrative is seen as a missed opportunity, prioritizing action over meaningful storytelling.

TL;DR

story and narrative

Shadow Warrior 3’s story is a chaotic mess—half the critics praise its snappy humor and fast-paced antics, but the rest call it shallow, clichéd, and soulless, with laughable dialogue and hollow characters that fail to elevate the game beyond mindless carnage.

78

TL;DR

Shadow Warrior 3 delivers blistering combat and fluid movement but falls flat with repetitive, formulaic design that feels like a watered-down DOOM Eternal, trading innovation for frantic, shallow action.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

78

Positive Reviews (80-100)

60%

Mixed Reviews (50-79)

36%

Negative Reviews (0-49)

4%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The gameplay of Shadow Warrior 3 is widely praised for its fast-paced, action-oriented design and engaging combat mechanics. Critics like IGN France and Gamepressure highlight its fluid movement, with features such as double jumps, dashes, grappling hooks, and wall-running creating a dynamic experience reminiscent of modern shooters like DOOM Eternal. The game’s emphasis on melee and ranged combat, combined with environmental traps and varied weapon upgrades, is seen as a strong point by reviewers such as ZTGD and God is a Geek, who note the satisfying interplay between swordplay, gunplay, and parkour. PlayStation Country also commends the game’s blend of gun and sword mechanics, while Xbox Tavern praises its "over-the-top" combat that feels like a fresh take on the DOOM reboot. These elements collectively create an adrenaline-fueled experience that keeps players engaged during early and mid-game sessions. However, the gameplay faces significant criticism for its repetitive nature and lack of innovation. Multiple reviewers, including PLAY! Zine, Everyeye.it, and GameCritics, describe the linear structure as stifling, with combat encounters feeling monotonous due to limited weapon variety and predictable enemy patterns. Multiplayer.it and SECTOR.sk note that the game’s reliance on arena-style battles and simplified mechanics reduces strategic depth, while Riot Pixels and IGN Italia point out that the lack of exploration and complex level design makes the experience feel rushed. The platforming elements are also frequently criticized—Everyeye.it calls them "monotonous," and Gameblog.fr mentions a "lack of exploration" despite fast-paced mechanics. Even positive reviews, like those from Dexerto and GamingBolt, acknowledge that repetition sets in over time, diminishing the initial excitement. Overall, critics agree that Shadow Warrior 3 delivers a thrilling, high-octane gameplay experience rooted in its fast-paced combat and fluid movement systems, but struggles with repetition and a lack of originality. While GameSpew and TheXboxHub praise its "frantic" energy and variety of abilities, the consensus leans toward the game feeling like a diluted or scaled-down version of DOOM Eternal, as noted by TrueGaming and Gamepressure. The balance between innovation and familiarity is uneven, with many reviewers—such as Vandal and PC Invasion—acknowledging strong mechanics but questioning their longevity. Despite its flaws, the game’s core gameplay remains a standout feature for fans of action-oriented shooters, though it falls short of delivering a truly unique or deeply engaging experience.

TL;DR

gameplay mechanics

Shadow Warrior 3 delivers blistering combat and fluid movement but falls flat with repetitive, formulaic design that feels like a watered-down DOOM Eternal, trading innovation for frantic, shallow action.

76

TL;DR

Shadow Warrior 3 dazzles with vibrant, culturally rich visuals and imaginative design, but its technical flaws—outdated graphics, repetitive levels, and chaotic execution—undermine its artistic ambition, leaving a mixed legacy of beauty and frustration.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

76

Positive Reviews (80-100)

48%

Mixed Reviews (50-79)

45%

Negative Reviews (0-49)

6%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The visual design of Shadow Warrior 3 receives praise for its vibrant art direction, imaginative environments, and cultural aesthetics. Many reviewers highlight the game’s colorful, Japanese-inspired landscapes, such as temples, bamboo forests, and feudal-era settings, which create a visually engaging world. Critics like IGN France and Gameblog.fr commend the "beautiful" environments and "vibrant special effects during combat," while SECTOR.sk and Vgames note the detailed monster designs and atmospheric visuals. The game’s blend of supernatural elements with feudal Japan and modern technology is also celebrated, as seen in Noisy Pixel’s observation of "Japanese cultural aesthetics woven throughout the world." Additionally, Xbox Achievements and Gaming Nexus praise the smooth performance and seamless transitions between action and cutscenes, reinforcing the game’s visual appeal despite its linear structure. However, several critics point to technical shortcomings and repetitive design elements that detract from the experience. PC Gamer criticizes the "stereotypical and exaggerated portrayal of Asian culture," while Wccftech and Malditos Nerds describe the graphics as "last-gen" with outdated textures and glitches. CD-Action mentions a "chaotic visual presentation," and Everyeye.it notes that enemy and environment designs lack detail despite using Unreal Engine 4. Issues like oversaturation, forced chromatic aberration effects (Shacknews), and poor texture quality (Generación Xbox) further highlight the game’s technical limitations. Additionally, Game Revolution and Hobby Consolas criticize repetitive level design and underdeveloped environmental traps, while Dexerto points to problematic cutscenes that "suffer from technical issues." These critiques suggest a disconnect between the game’s artistic ambitions and its execution. Overall, critics are divided but largely acknowledge Shadow Warrior 3’s visual strengths despite its flaws. While many praise its vibrant art style, imaginative enemy designs, and atmospheric environments (JeuxActu, Noisy Pixel, XboxEra), others argue that technical limitations and repetitive elements hinder its potential. The game’s cultural aesthetics are a double-edged sword: while some appreciate its creative fusion of feudal Japan and supernatural themes (GamesHub, Meristation), others find it superficial or stereotypical (PC Gamer). Ultimately, the consensus leans toward a mixed reception—celebrating the game’s artistic vision but acknowledging its technical shortcomings and lack of polish. As Eurogamer Italy notes, while "last-gen limitations" are evident, the "artistic direction and effects compensate," suggesting that Shadow Warrior 3 is visually appealing but not without significant room for improvement.

TL;DR

graphics and visual design

Shadow Warrior 3 dazzles with vibrant, culturally rich visuals and imaginative design, but its technical flaws—outdated graphics, repetitive levels, and chaotic execution—undermine its artistic ambition, leaving a mixed legacy of beauty and frustration.

68

TL;DR

Shadow Warrior 3's sound design dazzles with hyper-energetic Asian-metal fusion and comedic flair, but clunky voice acting, cultural clichés, and technical hiccups muddy its chaotic charm—ultimately a bold, if flawed, audio package that matches the game’s over-the-top vibe.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

68

Positive Reviews (80-100)

32%

Mixed Reviews (50-79)

59%

Negative Reviews (0-49)

9%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The sound design and music of Shadow Warrior 3 received generally positive feedback from several critics, with many praising its energetic and culturally inspired approach. Attack of the Fanboy highlighted the blend of Asian influences and "energetic beats" that enhance gameplay, while Eurogamer Italy noted the heavy metal soundtrack's fit for fast-paced action. Gamersky described a mix of "quirky and rock music" that aligns with the game’s unique style, and SpazioGames emphasized how varying melodies match gameplay intensity. The Games Machine praised the music’s ability to complement comedic elements, while Xbox Tavern celebrated the "impressive audio design" and satisfying gunplay sounds. Additionally, Hobby Consolas and SomosXbox appreciated the fusion of hard rock and traditional Asian melodies, with the latter noting that the protagonist’s humor added to the experience. These reviews collectively underscore a soundtrack that feels dynamic and thematically cohesive, even if not universally groundbreaking. However, several critics pointed out notable drawbacks. PC Gamer criticized the "East Asian musical stereotypes" as feeling "out of place," while Malditos Nerds lamented "irritating voice acting" and excessive dialogue that detracted from immersion. JeuxActu and Gameblog.fr highlighted issues with localization, such as poor French translations or the absence of non-English voice options, which could hinder accessibility. Games.cz noted that the soundtrack was often overshadowed by combat sound effects, and GRYOnline.pl expressed concern over a jarring change in Lo Wang’s voice actor. Meanwhile, Multiplayer.it called the soundtrack "unremarkable," and XboxEra criticized "mostly bad" voice acting despite praising the music. These critiques reveal concerns about cultural sensitivity, technical execution, and consistency in vocal performances, which some felt undermined the overall audio experience. The overall consensus among critics is mixed but leans toward appreciation for the game’s energetic and stylistically bold sound design, even if it falls short of exceptionalism. While many praised its ability to match the game’s chaotic, humorous tone—such as Gaming Nexus’ commendation of "clear sound effects" and "balanced sounds during gameplay"—others felt it lacked originality or suffered from technical flaws. For instance, PC Invasion noted that dialogue often "lacked humor," while GameGrin missed the classic rock elements of its predecessor. Despite these criticisms, the soundtrack’s cultural flair and dynamic pacing resonated with fans of the series, as seen in Ragequit.gr’s praise for its "dynamic and atmospheric" quality. Ultimately, Shadow Warrior 3’s audio design is viewed as a fitting but imperfect complement to its over-the-top gameplay, with its strengths in energy and style outweighing some of its flaws.

TL;DR

music and sound design

Shadow Warrior 3's sound design dazzles with hyper-energetic Asian-metal fusion and comedic flair, but clunky voice acting, cultural clichés, and technical hiccups muddy its chaotic charm—ultimately a bold, if flawed, audio package that matches the game’s over-the-top vibe.

67

TL;DR

Voice acting in Shadow Warrior 3 splits critics: Mike Moh’s Lo Wang shines with sharp, humorous energy for fans, but repetitive jokes, grating delivery, and uneven performances undermine its impact, leaving reception polarized between charm and cringe.

SCORE DISTRIBUTION FOR VOICE ACTING

Acting Score

67

Positive Reviews (80-100)

29%

Mixed Reviews (50-79)

54%

Negative Reviews (0-49)

17%

Based on analyzing reviews that specifically scored or critiqued the voice acting.

The voice acting in Shadow Warrior 3 received generally positive feedback, particularly for its humor and character-driven delivery. Critics like Attack of the Fanboy praised Mike Moh’s performance as Lo Wang, noting his ability to inject modern references and comedic timing that align with the game’s tone. AusGamers highlighted the protagonist’s “amusing and joyous” one-liners, while Eurogamer Italy commended the sharp, well-executed dialogue. GameSpace and Meristation specifically praised the voices of Lo Wang and Hoji, emphasizing their contributions to the game’s humor and character dynamics. Multiplayer.it and XboxAddict also noted that Moh’s portrayal added charm, with his “wisecracks” enhancing the experience for fans of the series. These reviews suggest that the voice acting effectively supported the game’s comedic and action-oriented style, particularly in delivering Lo Wang’s signature banter. However, several critics found the voice acting to be a mixed bag, with repetitive or grating elements undermining its impact. IGN and PC Gamer criticized Lo Wang’s performance as “irritating” and filled with “inappropriate humor,” while Malditos Nerds called it “grating and poorly executed.” XboxEra described the voice acting as “mostly bad,” citing issues with dialogue or delivery, and TheGamer noted that jokes often fell flat. GRYOnline.pl and SECTOR.sk pointed out that the new actor for Lo Wang, while energetic, failed to match the depth of previous iterations, leading to a perceived decline in character nuance. Additionally, some reviewers, like Gamepressure and GamingBolt, mentioned that while the voice acting was competent, it couldn’t fully compensate for the game’s weaker dialogue or repetitive one-liners. These critiques highlight concerns about consistency and overreliance on humor that didn’t always land. Overall, the critical reception of Shadow Warrior 3’s voice acting reflects a split between appreciation for its comedic energy and frustration with its repetition or uneven execution. While GameSpot and Worth Playing celebrated Mike Moh’s performance as a highlight, others like IGN France and PC Invasion found the humor inconsistent, with some jokes falling flat. The consensus seems to hinge on personal tolerance for the game’s lowbrow style: fans of Lo Wang’s antics may enjoy the voice acting’s charm, while critics who found the dialogue cringeworthy or tiresome were less impressed. Despite mixed reactions, many acknowledged that the voice actors, particularly Moh and SungWon Cho as Zilla, brought a level of enthusiasm that aligned with the game’s over-the-top personality, even if it didn’t fully elevate the experience for all players.

TL;DR

voice acting

Voice acting in Shadow Warrior 3 splits critics: Mike Moh’s Lo Wang shines with sharp, humorous energy for fans, but repetitive jokes, grating delivery, and uneven performances undermine its impact, leaving reception polarized between charm and cringe.

66

TL;DR

Shadow Warrior 3’s tech is uneven: PC plagued by bugs, Xbox stable but flawed, PS5 mixed; all platforms improved post-launch, but PC’s instability lingers.

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

66

Positive Reviews (80-100)

21%

Mixed Reviews (50-79)

60%

Negative Reviews (0-49)

19%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

The technical performance of Shadow Warrior 3 varies across platforms, with notable positives highlighted by several reviewers. On PC, critics like AusGamers and Gamepressure praised the game’s rock-solid performance and smooth frame rates at max settings, while IGN Italia noted improvements after a patch that enhanced fluidity. For Xbox Series X, Generación Xbox and TheXboxHub commended its stable 60fps performance, with SomosXbox emphasizing its ability to run smoothly on older hardware. On PS4/PS5, Shindig and PlayStation Country highlighted the game’s responsiveness and lack of major frame drops, though Wccftech acknowledged solid PS5 performance despite visual glitches. These platforms generally received praise for their stability and optimization, with some critics noting post-launch fixes that improved the experience. However, technical issues plagued multiple platforms, particularly on PC, where Attack of the Fanboy and CD-Action criticized bugs like enemies getting stuck in surfaces and broken checkpoints. Gameblog.fr and GameSpew highlighted corrupted saves, stuttering cutscenes, and performance drops on lower-end systems, while Eurogamer Italy noted visual limitations despite a stable frame rate. On Xbox Series X, Generación Xbox and SomosXbox pointed to texture and lighting flaws, and XboxAddict mentioned abrupt transitions between gameplay and cutscenes. For PS4/PS5, Dexerto and Impulsegamer reported frame rate issues and glitches, while PlayStation Country noted auto-aim problems on PS5. These negatives underscored the game’s uneven technical polish across platforms. Overall, critics agreed that Shadow Warrior 3 had significant technical flaws, particularly on PC, where bugs and performance inconsistencies were widespread. While some reviewers like IGN Italia and Player 2 acknowledged post-patch improvements, others such as Gameblog.fr and MGG emphasized the need for further polishing. The Xbox Series X received more consistent praise for its stability, though graphical limitations persisted, while PS4/PS5 performance was mixed, with some glitches despite smooth gameplay. Despite these issues, many critics acknowledged the game’s core mechanics and potential, suggesting that technical shortcomings were mitigated by frequent updates and platform-specific optimizations. The consensus leaned toward a "good but flawed" experience, with PC suffering the most from instability compared to consoles.

TL;DR

technical performance

Shadow Warrior 3’s tech is uneven: PC plagued by bugs, Xbox stable but flawed, PS5 mixed; all platforms improved post-launch, but PC’s instability lingers.

49

TL;DR

Shadow Warrior 3’s fleeting fun is drowned by its linear, repetitive design and lack of post-game content, leaving critics calling it a one-and-done experience despite minor praise for its core mechanics and difficulty variety.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

49

Positive Reviews (80-100)

2%

Mixed Reviews (50-79)

45%

Negative Reviews (0-49)

53%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The critics who acknowledge some positive aspects of Shadow Warrior 3’s replay value highlight its engaging core gameplay mechanics and varied difficulty levels. For instance, But Why Tho? notes that the game’s fun core mechanics provide a degree of replayability despite its short length, while Wccftech points out that higher difficulty settings offer a reason to revisit the campaign. Additionally, Gaming Nexus suggests that the game’s potential for DLC and different difficulty modes could encourage players to return, though this remains speculative. Some reviewers also praise the fast-paced action and streamlined experience, with Games.cz mentioning that the variety of challenges keeps players engaged despite the relatively short runtime. These positives, however, are often overshadowed by broader criticisms of the game’s structure and content. The overwhelming consensus among critics is that Shadow Warrior 3 suffers from significant limitations in replay value due to its linear design, repetitive gameplay, and lack of additional content. Multiple outlets, including Everyeye.it, PC Invasion, and Multiplayer.it, emphasize the game’s short campaign duration (ranging from 4–10 hours) and absence of features like New Game Plus, co-op modes, or horde modes. Eurogamer Italy and IGN France criticize the lack of secondary activities or collectibles, while Attack of the Fanboy and Digital Chumps highlight the tedious nature of achieving 100% completion without clear indicators for secrets. The repetitive combat arenas and limited variety in enemy encounters, as noted by The Games Machine and Hobby Consolas, further diminish incentives to replay. Even GameGrin admits that players may feel “short-changed” after completing the game, underscoring a widespread sense of underwhelming long-term appeal. Overall, the critics’ analysis reveals a strong consensus that Shadow Warrior 3 falls short in delivering meaningful replay value. While a few reviewers (like Gaming Nexus) suggest minor potential for multiple playthroughs through difficulty modes or DLC, the majority agree that the game’s linear structure, lack of post-game content, and repetitive design make it a one-time experience. Critics such as IGN and XboxEra explicitly state that there is “little to no replayability,” while New Game Network and GamingBolt note that the game fails to meet expectations set by its predecessor. Despite occasional praise for its humor, pacing, or core mechanics, the lack of incentives to return—such as co-op, procedural generation, or dynamic content—leaves many players unsatisfied. The game’s appeal seems largely confined to those seeking a quick, enjoyable experience rather than a lasting one.

TL;DR

replay value

Shadow Warrior 3’s fleeting fun is drowned by its linear, repetitive design and lack of post-game content, leaving critics calling it a one-and-done experience despite minor praise for its core mechanics and difficulty variety.

Overall verdict

Overall Verdict

67

MONSTER

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OVERALL SCORE DISTRIBUTION

Monster Score

67

Positive Reviews (80-100)

28%

Mixed Reviews (50-79)

70%

Negative Reviews (0-49)

1%

Based on analyzing all available reviews that scored and critiqued the game.

The overall verdict for Shadow Warrior 3 highlights several positive aspects that resonate with fans of fast-paced action and humor. Critics like IGN praised its "intense and fun experience" with "great graphics and engaging gameplay," while Xbox Achievements described it as "sheer, unapologetic fun" with "ludicrously overblown monster-dismembering violence." The game’s combat mechanics, humor, and chaotic set pieces were frequently lauded, with Gaming Nexus calling it a "must-play for fans of the genre" and TheXboxHub noting its "engaging combat" and "beautiful visuals." Even critics who acknowledged flaws, such as GameSkinny, admitted it offers "a fun and enjoyable game with a mix of action and absurdism," suggesting that its over-the-top style and adrenaline-fueled gameplay provide significant entertainment value for those seeking a no-frills shooter. However, the negatives surrounding Shadow Warrior 3 are equally prominent, with many critics pointing to its shortcomings in depth, length, and originality. PC Gamer called it "tasteless and embarrassing," recommending Doom 2016 instead, while Malditos Nerds criticized its "poor character design" and "repetitive gameplay." Issues like a "short length" (noted by JeuxActu, Gamepressure, and GamesHub), lack of content, and technical flaws such as bugs and linearity were recurring complaints. Wccftech and TrueGaming highlighted its "uninspired design" and "lack of originality," while New Game Network and Meristation pointed to a "weak story" and "limited content." Many felt the game underdelivered compared to its predecessors, with GameCritics calling it a "step backwards for the series" and SECTOR.sk expressing a desire to return to older entries rather than replay this one. The overall consensus among critics is mixed, reflecting a divide between those who appreciate its chaotic energy and those frustrated by its lack of substance. While many praised its "fun gameplay" (e.g., GamesHub, GameMAG) and "enjoyable combat" (e.g., Gaming Nexus, TheXboxHub), the recurring criticisms of brevity, repetition, and underdeveloped mechanics created a polarizing reception. IGN Italia acknowledged its "linear structure" but praised its "intense and chaotic combat," while Hey Poor Player gave it a 4/5 for its "joyous and colorful experience." Despite these contradictions, the game seems to cater more to fans of the genre who prioritize action over narrative depth, with Xbox Achievements noting its appeal as an "old-school shooter" and God is a Geek calling it a "cathartic power fantasy." Ultimately, Shadow Warrior 3 is seen as a flawed but entertaining entry that delivers on spectacle but falls short of expectations for innovation or longevity.

TL;DR

Shadow Warrior 3 is a chaotic, over-the-top shooter brimming with absurd humor, flashy combat, and vibrant visuals—but its shallow mechanics, repetitive design, and undercooked story leave it feeling hollow, offering short-term thrills at the expense of depth or originality.

67

MONSTER

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Reviews

138 reviews found

95

GameSpace

PC

Feb 28, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

The reviewer enjoyed the comedic interactions, combat, and character development in the story. The lack of controller support was a downside.

Read full review

Full review

90

TheXboxHub

Xbox Series X

Mar 7, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

Shadow Warrior 3 is praised for its engaging combat, beautiful visuals, and fun gameplay, making it one of the best modern ninja games despite its linearity.

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Full review

90

Games.cz

PC

Feb 28, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

Shadow Warrior 3 is a thrilling, action-packed game that successfully combines humor and intense gameplay, making it a standout title for fans of the genre.

Read full review

Full review

85

Gaming Nexus

PC

Mar 17, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

Shadow Warrior 3 is a highly enjoyable game that combines humor, engaging gameplay, and stunning visuals. It's a must-play for fans of the genre.

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Full review

85

AusGamers

PC

Feb 28, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

The game is described as a gem of a first-person shooter, an interactive rollercoaster, and one hell of a good time. It is highly enjoyable despite its relatively short campaign.

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Full review
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