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65

MONSTER

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Shadow Labyrinth

2025
GenresAdventure, Action, Science Fiction and Futuristic, Platformer, Single Player
AvailableJul 18, 2025
PlatformNintendo Switch, Xbox Series X, PlayStation 5, PC
DeveloperBandai Namco Games
Overview

Shadow Labyrinth is a 2D action platformer and a genre-twisting alternate take on the iconic Pac-Man. As Swordsman No. 8, awoken by a floating yellow orb, PUCK, on a mysterious planet where relics from past wars remain, you are chosen to become the instrument of its will. To survive you will discover many secrets, start preying on your enemies, and become the apex predator as embrace your true purpose. Search the remnants of an age-old intergalactic conflict, started long before your arrival, and discover new powers and abilities. Use them to traverse an alien world as you battle dangerous creatures and evolved monstrosities. Team up with PUCK, and dive deeper into the maze of a mysterious alien world. Find out the truth behind your presence in this world, what does PUCK want and why it chose you.

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Game analysis

Monster Scorecard

EXPAND ALL

68

TL;DR

Shadow Labyrinth features a potentially engaging story with rich connections to the Bandai Namco universe, highlighted by intriguing characters and a unique setting. However, critics overwhelmingly agree that its execution is convoluted and cliché-ridden, marred by confusing jargon and a lack of clarity. Ultimately, the narrative leaves players more confused than satisfied, failing to deliver a cohesive and compelling experience.

SCORE DISTRIBUTION FOR STORY

Story Score

68

Positive Reviews (80-100)

30%

Mixed Reviews (50-79)

45%

Negative Reviews (0-49)

26%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The opinions regarding the story of Shadow Labyrinth reflect a mix of intriguing elements and connections to the broader Bandai Namco universe. Critics like Combo Infinito and MondoXbox highlight the narrative's complexity and its ties to the Pac-Man lore, suggesting that it offers a rich backdrop that can engage players who appreciate deeper storytelling. Gamereactor UK notes the gradual unfolding of the plot, creating intrigue about the protagonist Swordsman No. 8 and his enigmatic companion Puck. Additionally, Cultura Geek mentions the unique creatures and post-apocalyptic setting, which adds an atmospheric layer to the narrative. Some reviewers, such as But Why Tho?, found the story's basic premise intriguing, hinting at a potential for mystery and interconnectedness with other Bandai Namco properties. However, the overall sentiment leans heavily toward criticism, particularly regarding the execution of the story. Many critics, including Push Square and Metro GameCentral, describe the narrative as convoluted and filled with clichés, which diminishes its emotional impact. The use of nonsensical names and jargon, as pointed out by IGN Benelux and Vandal, contributes to a confusing experience that can alienate players. Critics like PC Gamer and PlayStation Universe express disappointment in the lack of clarity and depth, with the story being perceived as overly serious and derivative. Furthermore, several reviews mention that the narrative feels disjointed and poorly constructed, leading to a lack of engagement, as noted by Siliconera and Voxel. Overall, the consensus among critics is that while Shadow Labyrinth has an ambitious and potentially engaging story, it ultimately falters due to its convoluted execution and reliance on clichés. The narrative's complexity, as highlighted by IGN Spain and GamingBolt, may intrigue some players, but the overwhelming amount of exposition and lack of clear objectives, as pointed out by Critical Hits, detracts from the overall experience. While there are moments of intrigue and connection to the Pac-Man universe, many reviewers agree that the story fails to deliver a cohesive and compelling narrative, leaving players with a sense of confusion rather than satisfaction.

TL;DR

story and narrative

Shadow Labyrinth features a potentially engaging story with rich connections to the Bandai Namco universe, highlighted by intriguing characters and a unique setting. However, critics overwhelmingly agree that its execution is convoluted and cliché-ridden, marred by confusing jargon and a lack of clarity. Ultimately, the narrative leaves players more confused than satisfied, failing to deliver a cohesive and compelling experience.

74

TL;DR

Shadow Labyrinth delivers a mixed gameplay experience, blending Pac-Man-inspired mechanics with Metroidvania elements. While praised for its engaging exploration, combat depth, and unique abilities, critics highlight serious flaws like imprecise controls, clunky mechanics, and slow pacing that mar the overall enjoyment. Despite its innovative ideas and potential for rewarding gameplay, it's seen as more appealing to genre enthusiasts than casual players looking for a polished experience.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

74

Positive Reviews (80-100)

30%

Mixed Reviews (50-79)

62%

Negative Reviews (0-49)

9%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The gameplay of Shadow Labyrinth has garnered a mixed reception from critics, with several positive aspects highlighted across various reviews. Many reviewers, such as Gamereactor UK and IGN Spain, appreciate the game's integration of unique mechanics inspired by Pac-Man within a Metroidvania framework, which offers a fresh take on familiar gameplay elements. Critics like Gameliner and Hobby Consolas commend the engaging exploration and combat systems, noting that players can unlock various abilities and navigate a labyrinthine world filled with challenges. The combat mechanics, particularly the combination of swordplay and special powers, have been praised for their depth, as mentioned by Nintenderos and MondoXbox, creating an addictive gameplay loop that keeps players invested. However, numerous criticisms have emerged regarding the gameplay experience, pointing to significant issues that detract from its overall enjoyment. Reviewers such as Siliconera and CGMagazine have noted problems with imprecise controls and clunky mechanics, leading to frustrating moments during exploration and combat. Critics like Metro GameCentral and Critical Hits argue that the game lacks originality and suffers from unbalanced progression, with tedious exploration and poorly designed level layouts. Additionally, several reviewers, including Eurogamer Germany and TheSixthAxis, have pointed out that the pacing can feel slow and repetitive, particularly in the early stages, which may deter players from fully engaging with the game. The overall consensus among critics suggests that while Shadow Labyrinth has the potential to deliver an engaging Metroidvania experience with its unique mechanics and exploration elements, it is hampered by several execution flaws. The game has been described as a mixed bag, with some critics like Vandal and GamingTrend acknowledging its enjoyable aspects while also highlighting the need for improvements in controls and pacing. Ultimately, while the game offers some rewarding moments and innovative ideas, the consensus leans towards a recognition of its shortcomings, indicating that it may appeal more to dedicated fans of the genre than to casual players seeking a polished experience.

TL;DR

gameplay mechanics

Shadow Labyrinth delivers a mixed gameplay experience, blending Pac-Man-inspired mechanics with Metroidvania elements. While praised for its engaging exploration, combat depth, and unique abilities, critics highlight serious flaws like imprecise controls, clunky mechanics, and slow pacing that mar the overall enjoyment. Despite its innovative ideas and potential for rewarding gameplay, it's seen as more appealing to genre enthusiasts than casual players looking for a polished experience.

65

TL;DR

Shadow Labyrinth's visuals spark mixed reviews; while some praise its unique 2D art and varied environments, critics widely lament its cheap, inconsistent graphics and awkward animations, likening them to low-quality Flash games. Overall, the game fails to meet expectations for a polished visual experience, leaving many disappointed.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

65

Positive Reviews (80-100)

26%

Mixed Reviews (50-79)

48%

Negative Reviews (0-49)

26%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The graphics and visual design of Shadow Labyrinth have garnered a mix of opinions, with some critics highlighting notable strengths. Nintenduo praises the game for its unique 2D art style, which combines hand-drawn environments with 3D-like character elements, creating an immersive atmosphere. Similarly, Loot Level Chill appreciates the varied environments, including forests and mechanized bases, which contribute to an engaging visual experience. Critics like Noisy Pixel and Combo Infinito also commend the visual design for its strong character and environment aesthetics, with Noisy Pixel specifically noting the vibrant character designs that enhance the game's overall appeal. However, the negatives surrounding the graphics are quite pronounced and frequently mentioned across various reviews. CGMagazine describes the visuals as cheap, likening them to a mid-tier Flash game aesthetic, while Eurogamer Germany criticizes the graphics as primitive and lacking elegance. Many critics, such as Gamereactor UK and Nintendo Insider, echo sentiments about the graphics feeling budget or inconsistent, with environments often appearing monotonous or poorly textured. The animations, in particular, have drawn criticism for being awkward or cheap, as highlighted by Shacknews and Siliconera, detracting from the overall experience. Overall, the consensus among critics leans towards disappointment regarding the visual presentation of Shadow Labyrinth. While there are pockets of praise for specific artistic choices and immersive environments, the general sentiment is that the game fails to deliver a polished visual experience. Critics like Metro GameCentral and Vandal describe the graphics as austere and reminiscent of early indie games, indicating a lack of sophistication compared to contemporary titles. The mixed feedback suggests that while there is potential in the game's artistic direction, it ultimately falls short of expectations, leaving many reviewers feeling that the visuals do not do justice to the game's concept.

TL;DR

graphics and visual design

Shadow Labyrinth's visuals spark mixed reviews; while some praise its unique 2D art and varied environments, critics widely lament its cheap, inconsistent graphics and awkward animations, likening them to low-quality Flash games. Overall, the game fails to meet expectations for a polished visual experience, leaving many disappointed.

66

TL;DR

Shadow Labyrinth's sound design and music receive mixed reviews. While some critics praise its atmospheric qualities and thematic integration during boss fights, many highlight its shortcomings—describing the soundtrack as passive, generic, and lacking memorable tracks. Overall, the experience falls short of expectations, offering moments of brilliance but ultimately failing to deliver a consistently immersive auditory experience.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

66

Positive Reviews (80-100)

29%

Mixed Reviews (50-79)

54%

Negative Reviews (0-49)

17%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The sound design and music of Shadow Labyrinth have garnered a mix of positive feedback from various critics, particularly regarding the atmospheric qualities of the soundtrack. CGMagazine praised the impressive music, highlighting the area themes that create an "otherworldly atmosphere" and the intense techno-metal during boss fights, which enhances the overall gaming experience. Similarly, Shacknews noted the unique tone set by rustic jazz, contributing to the eerie atmosphere and complementing the narrative effectively. Critics like Nintendo Insider and BaziCenter also acknowledged the well-integrated music that enhances immersion, especially during key moments such as boss fights, indicating that there are elements within the soundtrack that resonate positively with players. However, the majority of reviews pointed out significant shortcomings in the soundtrack and sound design. Cultura Geek criticized the music as passive and lacking ambition, while Eurogamer Germany described it as generic and unobtrusive, failing to enhance the gaming experience. Critical Hits echoed this sentiment, stating that the soundtrack is "almost nonexistent" and contributes to a lack of immersion. Several critics, including Vgames and Game8, mentioned that while the music serves its purpose, it often lacks memorable tracks, leaving players with a feeling of emptiness. This sentiment was further reinforced by COGconnected, who noted that the sound design felt subdued and detracted from the overall experience. Overall, the consensus among critics is that while Shadow Labyrinth features some effective sound design elements, particularly during boss encounters, it largely falls short in delivering a memorable and immersive auditory experience. Many reviewers, including Nintenduo and Atomix, acknowledged the effective sound effects and atmospheric music, yet the general sentiment leans towards disappointment regarding the lack of standout tracks and the overall passivity of the soundtrack. This mixed reception suggests that while there are moments of brilliance, the sound design and music ultimately do not reach the heights expected from a major studio like Bandai Namco, leading to a somewhat underwhelming contribution to the game's overall atmosphere.

TL;DR

music and sound design

Shadow Labyrinth's sound design and music receive mixed reviews. While some critics praise its atmospheric qualities and thematic integration during boss fights, many highlight its shortcomings—describing the soundtrack as passive, generic, and lacking memorable tracks. Overall, the experience falls short of expectations, offering moments of brilliance but ultimately failing to deliver a consistently immersive auditory experience.

47

TL;DR

Shadow Labyrinth excels in localization with strong translations into Spanish and Italian, but the lack of voice acting is a major flaw. Critics deem it a "missed opportunity," with poor performances detracting from immersion, culminating in a general consensus that the voice work fails to meet player expectations.

SCORE DISTRIBUTION FOR VOICE ACTING

Acting Score

47

Positive Reviews (80-100)

0%

Mixed Reviews (50-79)

29%

Negative Reviews (0-49)

71%

Based on analyzing reviews that specifically scored or critiqued the voice acting.

The opinions regarding the voice acting in Shadow Labyrinth reveal a few positive aspects, particularly in terms of localization. Critics such as Nintenderos and Gamesurf commend the game's efforts to provide good translations of text into Spanish and Italian, respectively. This attention to localization suggests that while the voice acting may be lacking, the developers have made strides to ensure that players can understand the narrative through well-translated text. Additionally, Hobby Consolas notes that although the game lacks voice acting, the text is translated, which implies that the developers have at least made an effort to cater to a broader audience. However, the overall sentiment surrounding the voice acting in Shadow Labyrinth is predominantly negative. Several critics, including Atomix and PlayStation Universe, highlight the absence of voice acting as a significant drawback, with Atomix describing it as a "missed opportunity" that could have enriched the storytelling experience. Furthermore, PlayStation Universe specifically criticizes the performance of the character Puck, indicating that it detracts from the game's immersion. Eurogamer Germany's description of Pac-Man's voice as akin to a "sick and hoarse cat" further emphasizes the dissatisfaction with the voice work present in the game, suggesting that even minimal voice acting may not be well-received. Overall, the consensus among critics is that the voice acting in Shadow Labyrinth is a notable weakness. While there are commendable efforts in localization, the absence of quality voice acting is seen as a significant flaw that impacts the game's narrative delivery. Critics like Atomix and PlayStation Universe underscore the potential that voice acting could have brought to the game, while others point out that the existing voice work, when present, fails to enhance the experience. This combination of missed opportunities and subpar performances leads to a general agreement that the voice acting in Shadow Labyrinth does not meet the expectations of players and critics alike.

TL;DR

voice acting

Shadow Labyrinth excels in localization with strong translations into Spanish and Italian, but the lack of voice acting is a major flaw. Critics deem it a "missed opportunity," with poor performances detracting from immersion, culminating in a general consensus that the voice work fails to meet player expectations.

66

TL;DR

"Shadow Labyrinth" impresses on Nintendo Switch and PlayStation 5 with stable performance, hitting 60 FPS on Switch despite some resolution compromises. Critics praise overall execution but highlight issues: Switch players face loading delays and navigation hiccups, while PS5 users report control responsiveness and collision detection problems. Despite a solid foundation, both platforms need technical refinements to elevate the gaming experience.

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

66

Positive Reviews (80-100)

21%

Mixed Reviews (50-79)

71%

Negative Reviews (0-49)

8%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

The technical performance of "Shadow Labyrinth" varies across different platforms, with generally positive feedback for the Nintendo Switch and PlayStation 5. Critics like Nintenduo and Hobby Consolas praised the Nintendo Switch version for maintaining a stable 60 FPS, even if it doesn't achieve full 1080p resolution. Gamereactor UK also noted that the Switch 2 version is stable and contributes positively to the gaming experience. On the PlayStation 5, reviews from GamingBolt and Noisy Pixel highlighted smooth performance without frame drops or crashes, indicating a polished technical experience. Despite some minor criticisms, the overall impression for both platforms leans towards a satisfactory technical execution. However, several negative aspects have been pointed out by critics across platforms. For the Nintendo Switch, Cultura Geek mentioned issues with loading screens and map formats, while Nintendo Insider noted performance variations with specific problems in docked mode on the Switch 2. Critics like Loot Level Chill and Shacknews hinted at gameplay mechanics affecting navigation and stability, which could detract from the overall experience. On the PlayStation 5, issues with control responsiveness were highlighted by Combo Infinito and Saudi Gamer, particularly during platforming and combat, while SpazioGames pointed out potential problems with collision detection. This indicates that, despite a generally stable performance, there are underlying technical flaws that could impact gameplay. Overall, the consensus among critics suggests that while "Shadow Labyrinth" performs well on both the Nintendo Switch and PlayStation 5, there are notable technical shortcomings that need addressing. The Nintendo Switch versions, especially the Switch 2, received mixed reviews regarding performance stability, with some critics like Nintendo Insider pointing out specific issues that could hinder the experience. On the PlayStation 5, while the performance is largely praised, concerns about control responsiveness and collision detection were raised, indicating that the game may lack the polish expected from a debut studio. Critics across platforms seem to agree that while the game has a solid foundation, further refinements are necessary to enhance the overall gameplay experience.

TL;DR

technical performance

"Shadow Labyrinth" impresses on Nintendo Switch and PlayStation 5 with stable performance, hitting 60 FPS on Switch despite some resolution compromises. Critics praise overall execution but highlight issues: Switch players face loading delays and navigation hiccups, while PS5 users report control responsiveness and collision detection problems. Despite a solid foundation, both platforms need technical refinements to elevate the gaming experience.

65

TL;DR

Shadow Labyrinth splits critics down the middle: some praise its depth, secrets, and potential for exploration, suggesting solid replay value for completionists. However, many others slam it for repetitiveness and frustrating mechanics, arguing it lacks the fun and engagement needed for true replayability. In short, while some players may enjoy revisiting the game, significant barriers exist that could deter the broader audience. Proceed with caution if you’re not a die-hard explorer.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

65

Positive Reviews (80-100)

17%

Mixed Reviews (50-79)

63%

Negative Reviews (0-49)

20%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The opinions regarding the replay value of Shadow Labyrinth reveal a mix of positive sentiments, particularly from critics who appreciate the game's depth and content. For instance, Hobby Consolas highlights the game's abundance of secrets and upgrades, which fosters exploration and encourages players to aim for 100% completion. Similarly, Nintenderos points out the game's 15 to 20-hour duration, suggesting that the potential for exploration and unlocking upgrades appeals to players who enjoy revisiting challenges. Critics like Loot Level Chill and Nintendo Insider also note the game's engaging elements, with the former emphasizing the numerous abilities and hidden upgrades that suggest a good level of replayability. Overall, these positive remarks indicate that there is a segment of players who may find value in exploring the game's content multiple times. Conversely, several critics express concerns about the game's replayability, citing issues such as repetitiveness and a lack of engaging gameplay. CGMagazine describes the game as laborious and discouraging for replay, while Critical Hits echoes this sentiment by stating that the game does not offer significant replay value due to its repetitiveness and lack of fun. Eurogamer Germany also mentions that the game does not stand out in the Metroidvania genre, implying low replayability. Other critics, like Atomix and But Why Tho?, highlight frustrating gameplay mechanics that may deter players from revisiting the game. This negative feedback suggests that while some aspects may encourage replay, significant barriers exist that could prevent players from returning. Overall, the consensus among critics appears to be divided. While a portion of reviewers, such as MondoXbox and IGN Spain, recognize the game's substantial content and potential for replayability, many others emphasize the game's shortcomings, particularly its repetitiveness and frustrating mechanics. Critics like Shacknews and GamingBolt point to the challenging nature of the game as a potential draw for replay, but the overall sentiment leans towards skepticism regarding its long-term appeal. Thus, Shadow Labyrinth may cater well to completionists and players seeking exploration, but the mixed reviews suggest that its replay value is not universally compelling, with many players likely to find it lacking in depth and engagement.

TL;DR

replay value

Shadow Labyrinth splits critics down the middle: some praise its depth, secrets, and potential for exploration, suggesting solid replay value for completionists. However, many others slam it for repetitiveness and frustrating mechanics, arguing it lacks the fun and engagement needed for true replayability. In short, while some players may enjoy revisiting the game, significant barriers exist that could deter the broader audience. Proceed with caution if you’re not a die-hard explorer.

Overall verdict

Overall Verdict

65

MONSTER

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OVERALL SCORE DISTRIBUTION

Monster Score

65

Positive Reviews (80-100)

31%

Mixed Reviews (50-79)

67%

Negative Reviews (0-49)

2%

Based on analyzing all available reviews that scored and critiqued the game.

The opinions surrounding "Shadow Labyrinth" reveal a mixture of positive sentiments, particularly regarding its innovative approach to the Metroidvania genre and its homage to the classic Pac-Man franchise. Critics such as Hobby Consolas and Loot Level Chill praised the game for successfully integrating Pac-Man elements, with the former highlighting its entertaining and challenging gameplay at a reasonable price. Nintenduo also commended the game for its rewarding exploration and strategic combat, indicating that it may resonate well with fans of the genre. Furthermore, some reviewers, like GamingBolt and Gameliner, noted the game's engaging storytelling and rich visual design, suggesting that it offers a compelling experience despite certain flaws. However, the game is not without its criticisms, as many reviewers pointed out significant shortcomings that detract from the overall experience. CGMagazine and Cultura Geek expressed disappointment, stating that the game feels like a "checklist product" lacking innovation and fun. Critical Hits and TheSixthAxis echoed this sentiment, citing frustrating mechanics and a slow pace that hinder enjoyment. Additionally, several critics, including Eurogamer Germany and Siliconera, described "Shadow Labyrinth" as forgettable, with uneven gameplay and poor execution that overshadow its potential. These negative aspects suggest that while the game has interesting ideas, its execution leaves much to be desired. Overall, the consensus among critics indicates that "Shadow Labyrinth" is a game of mixed quality, with both commendable elements and notable flaws. While some reviewers, like Gamereactor UK and Nintendo Insider, found it to be a solid entry in the Metroidvania genre, others, such as Metro GameCentral and PlayStation Universe, deemed it bland and uninspired. The game appeals to a specific audience, particularly nostalgic fans of Pac-Man, but struggles to stand out in a crowded market filled with superior titles. As a result, many critics recommend it with caution, suggesting that it may be worth exploring for genre enthusiasts but may not satisfy a broader gaming audience.

TL;DR

"Shadow Labyrinth" garners mixed reviews, praised for its innovative Metroidvania elements and homage to Pac-Man but criticized for execution flaws, slow pacing, and lack of originality. While it offers rewarding exploration and engaging visuals for genre fans, many reviewers find it forgettable and uninspired, leading to cautious recommendations for potential players.

65

MONSTER

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Reviews

113 reviews found

90

Loot Level Chill

Jul 17, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Shadow Labyrinth is praised as one of the best Metroidvanias of the year, combining clever ideas and challenging gameplay, making it a must-play for fans of the genre.


90

Gameliner

PlayStation 5

Jul 17, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Shadow Labyrinth is a surprising and engaging twist on the PAC-MAN formula, successfully blending genres and offering a rewarding exploration experience, despite some control issues.


90

Noisy Pixel

PlayStation 5

Jul 17, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Despite some gameplay refinements needed, Shadow Labyrinth is a stellar action metroidvania that pays homage to its roots while standing out in the genre.


85

MondoXbox

Xbox Series X

Jul 17, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Overall, Shadow Labyrinth is a well-crafted game that combines engaging storytelling, deep gameplay mechanics, and a rich visual design, making it a worthy addition to the metroidvania genre.


85

Hobby Consolas

Nintendo Switch

Jul 17, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Shadow Labyrinth is praised as a solid metroidvania that successfully integrates Pac-Man elements, providing an entertaining and challenging experience at a reasonable price. It is recommended for fans of the genre.


80

Combo Infinito

PlayStation 5

Jul 18, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Shadow Labyrinth is a bold and creative reimagining of PAC-Man, delivering an engaging Metroidvania experience despite some control issues. It's a promising new chapter for the franchise.


80

Nintenduo

Nintendo Switch

Jul 18, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Shadow Labyrinth presents a well-executed, dark metroidvania experience with rewarding exploration and strategic combat, though its difficulty may challenge less experienced players.


80

Gamesurf

PlayStation 5

Jul 17, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Shadow Labyrinth is a solid and ambitious game that successfully introduces the Pactroidvania genre, offering a rich experience that should not be underestimated.


80

GamingTrend

PlayStation 5

Jul 22, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Shadow Labyrinth is a well-designed game that successfully integrates Namco's arcade legacy, though it can feel overstuffed at times. It is a challenging and engaging experience.


80

GamingBolt

PlayStation 5

Jul 19, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Shadow Labyrinth is a successful reimagining of Pac-Man, offering excellent visuals, challenging gameplay, and a solid narrative that keeps players entertained.

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