83
MONSTER
With an internet crisis looming and a viral video game holding its players hostage, Sam & Max will need to slip into a new reality to set things right. But can the Freelance Police crack this virtual case in time to avoid worldwide system failure? One of six self-contained cases with an overarching story arc.
Game analysis
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Reviews
23 reviews found90
Adventure Gamers
Jan 1, 1970
Summary and quote unavailable.
90
GameDaily
Jan 1, 1970
Summary and quote unavailable.
90
AceGamez
Jan 1, 1970
Summary and quote unavailable.
90
GamesRadar+
Jan 1, 1970
Summary and quote unavailable.
90
Armchair Empire
Jan 1, 1970
Summary and quote unavailable.
89
Gaming Nexus
Jan 1, 1970
Summary and quote unavailable.
88
Gamers' Temple
Jan 1, 1970
Summary and quote unavailable.
88
PC Gamer
Jan 1, 1970
Summary and quote unavailable.
86
PC Gameworld
Jan 1, 1970
Summary and quote unavailable.
85
Jolt Online Gaming UK
Jan 1, 1970
Particularly welcome though is the increasing comfort Telltale are apparently gaining when it comes to handling the scripts and situations – it really is starting to feel more and more like the Sam & Max of ye olden days. After countless hints of the duo’s flexible morality and Max’s psychopathic tendencies, Episode 5 finally sees it put to more than fleeting use as the pair rough up Jimmy Two-Teeth on more than one occasion and inflict various injuries to Sybil and Bosco throughout the course of the story.