82
MONSTER
Wield psychic powers against fearsome foes in this epic 5 game comedy saga. In The Devil’s Playhouse series, a mysterious power calls to the strongest and strangest who might wield it - intergalactic warlords and eldritch gods, under-dwellers and scholars of the arcane. This first episode starts with a bang as gorilla invader Skunk'ape sets his sights on Max’s mysterious abilities. While mastering his future sight, teleportation, shape shifting and mind reading powers - and investigating their source - Sam & Max must fend off villainous Skunk’ape and get him banished to The Penal Zone. The saga plays out in a surreal symphony of mayhem that gets deeper and more twisted with each episode. * Episode 1: The Penal Zone * Episode 2: The Tomb of Sammun-Mak * Episode 3: They Stole Max's Brain! * Episode 4: Beyond the Alley of the Dolls * Episode 5: The City That Dares Not Sleep
Game analysis
Monster Scorecard
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Reviews
30 reviews found100
1UP
Jan 1, 1970
Summary and quote unavailable.
100
Gaming Nexus
Jan 1, 1970
Summary and quote unavailable.
95
GameCritics
Jan 1, 1970
The first chapter of Sam & Max: The Devil's Playhouse shows us that storytelling in games doesn't have to be a luxury, and perhaps shouldn't be. In The Penal Zone, good writing isn't just an added bonus: it infuses every aspect of play. Without its story or characters—without Sam and Max—Sam & Max would be nothing.
91
Game Revolution
Jan 1, 1970
Summary and quote unavailable.
90
My Gamer
Jan 1, 1970
The Penal Zone is a really good adventure game, and has the chances of being the best Season of Sam & Max that has come along, but it still has some minor bugs to work out with the interface. Aside from making everything feel like it should be played with the controller instead of mouse and keyboard, the first ten or so minutes of the story unfold in a rather odd way that hangs over the rest of the episode.
90
Armchair Empire
Jan 1, 1970
Summary and quote unavailable.
90
Eurogamer
Jan 1, 1970
With the trademark sharp witticisms layered onto challenging and inventive puzzles, this is the best possible start to the new season. 9/10 Greed Corp - Xbox Live Arcade / 800 Microsoft Points (£5.60 / 8) - PlayStation Network (PS3) / £7.99 / 9.99 - PC / coming soon Released a few weeks back, this land-grab turn-based strategy title has been lavished with praise, and it's easy to see why. Built around the delicate balance between harvesting and destruction, the game sees each player occupying a series of hexagonal columns and aiming to be the last man standing.
88
PC Zone UK
Jan 1, 1970
Summary and quote unavailable.
87
Gamers' Temple
Jan 1, 1970
Summary and quote unavailable.
85
Gamervision
Jan 1, 1970
Not that the other games in the series were slouches when it came to their style, but the new season blows them all out of the water, with enhanced graphics and gameplay improvements that move the series in a wonderful direction. It's apparent that they've pulled out all of the stops this time around, putting together an introductory episode that should prove as a great opening for newcomers, and a fantastic follow-up for those who have been following the series for some time now.