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73

MONSTER

Star Icon

Not a Hero

2015
GenresAdventure, Indie, Action, Shooter, Side View Perspective, Military and Warfare, Single Player
AvailableMay 14, 2015
PlatformNintendo Switch, Xbox One, PC, PlayStation 4
Developerroll7
Overview

Professional assassin turned amateur campaign manager Steve is charged with cleaning up the city by an anthropomorphic rabbit and mayoral candidate from the future named BunnyLord. Now Steve and his expanding roster of dubious heroes must wield their unique skills to shoot, slide, dive and take cover behind a political platform built on ethics, accountability, and an inordinate amount of gunfire. Eliminate the criminal underworld of the city’s three major districts and persuade undecided voters to your cause, tackling the issues that matter by putting a gun in the mouth of those issues. Through the power of ISO-Slant technology and a wasted youth, London-based developer Roll7 (OlliOlli) delivers the greatest 2¼D cover-based indie shooter of all-time, ever.

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Game analysis

Monster Scorecard

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73

TL;DR

Critics have mixed opinions on the story of Not a Hero. Some appreciate its light-hearted, throwaway narrative and use of pop culture references and dark humor, adding to the entertainment value. However, others criticize elements like forced humor, repetitive dialogue, and lack of depth. Overall, the story is seen as humorous and absurd, with a focus on gameplay over narrative. While some find it charming and fun, others feel it falls short.

SCORE DISTRIBUTION FOR STORY

Story Score

73

Positive (80-100)

17%

Mixed (50-79)

83%

Negative (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The opinions of the critics regarding the story of Not a Hero are quite varied. Some critics, such as Digital Spy and Telegraph, appreciate the light-hearted and throwaway narrative of the game. They acknowledge that the story is not meant to be deep or life-changing, but rather serves as a backdrop for the gameplay. Additionally, critics like GameStar and GameTrailers highlight the use of pop culture references and dark humor in the story, which adds to the overall entertainment value. On the other hand, several critics express some negative aspects of the story. TheSixthAxis criticizes the writing for BunnyLord, stating that it is too determined to be random and hard to connect with. GameOver.gr mentions that the humor in the game can feel forced and often falls flat. Game Revolution and Pure Xbox note that the humor and dialogue in the game can become repetitive, which may diminish the overall enjoyment of the story. Overall, the consensus among the critics is that the story of Not a Hero is light-hearted, humorous, and often absurd. While some critics appreciate the comedic and satirical elements of the story, others find it lacking in depth and substance. The game's focus on action and gameplay is evident, with the story often taking a backseat. However, the use of pop culture references, dark humor, and surrealism adds to the game's charm and entertainment value. Critics such as Vooks and Eurogamer Italy highlight the unique and twisted nature of the story, while GameSpot and The Jimquisition praise it for being fun and entertaining. Despite the mixed opinions, it is clear that the story of Not a Hero contributes to the overall experience of the game, even if it may not be the main highlight for some players.

TL;DR

story and narrative

Critics have mixed opinions on the story of Not a Hero. Some appreciate its light-hearted, throwaway narrative and use of pop culture references and dark humor, adding to the entertainment value. However, others criticize elements like forced humor, repetitive dialogue, and lack of depth. Overall, the story is seen as humorous and absurd, with a focus on gameplay over narrative. While some find it charming and fun, others feel it falls short.

82

TL;DR

Critics praise Not a Hero's fast-paced gameplay with strategic cover mechanics, shooting, and movement. The variety of characters and abilities add depth, while power-ups and objectives boost replayability. However, some criticize its lack of depth, repetitive gameplay, difficulty spikes, and finicky cover system. Overall, Not a Hero offers an engaging and rewarding experience, showcasing a mix of positive and negative feedback from critics.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

82

Positive (80-100)

86%

Mixed (50-79)

14%

Negative (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The opinions of the critics regarding the gameplay of Not a Hero are generally positive, with several key strengths highlighted. The gameplay is described as fast-paced, challenging, and rewarding, with a focus on cover mechanics, shooting, and movement. The cover system is often praised for adding depth to the combat, allowing players to strategically navigate through levels and execute enemies. The ability to slide and take cover adds a sense of flow and excitement to the gameplay, creating a dynamic and engaging experience. The variety of characters with unique abilities and playstyles is also appreciated, providing different approaches and strategies for each level. The inclusion of power-ups, weapons, and additional objectives adds variety and replayability to the game. However, there are also some criticisms regarding the gameplay of Not a Hero. One common complaint is the lack of depth and variety, with some critics noting that the gameplay can become repetitive over time. The difficulty spikes in later levels are also mentioned as a negative aspect, potentially frustrating players and disrupting the flow of the game. The cover mechanic is praised by some critics but criticized by others, with some finding it finicky or problematic at times. The lack of weapon variety is also mentioned as a drawback, potentially contributing to the repetitive nature of the gameplay. Overall, the consensus among the critics is that Not a Hero offers a fast-paced, challenging, and enjoyable gameplay experience. The combination of cover mechanics, shooting, and movement creates a strategic flow to the combat, with the ability to slide and take cover adding excitement to the action. The inclusion of unique characters, power-ups, and additional objectives enhances the variety and replayability of the game. However, the lack of depth and variety, difficulty spikes, and occasional issues with the cover mechanic are noted as potential drawbacks. Despite these criticisms, the overall sentiment is positive, with the gameplay of Not a Hero being praised for its engaging and rewarding nature. Critics such as LaPS4 and Vandal highlight the depth and satisfaction provided by the 2D cover system, while critics like Game Revolution and Hardcore Gamer appreciate the fast-paced combat and different character abilities.

TL;DR

gameplay mechanics

Critics praise Not a Hero's fast-paced gameplay with strategic cover mechanics, shooting, and movement. The variety of characters and abilities add depth, while power-ups and objectives boost replayability. However, some criticize its lack of depth, repetitive gameplay, difficulty spikes, and finicky cover system. Overall, Not a Hero offers an engaging and rewarding experience, showcasing a mix of positive and negative feedback from critics.

74

TL;DR

Critics generally praise the pixel art visuals of Not a Hero for creating a retro and comedic atmosphere with vibrant colors and unique sprites. However, some critics note a lack of visual variety and interactivity in the environments, leading to repetitive level designs. Overall, the game's graphics are well-received for their charm and attention to detail, despite some shortcomings in diversity.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

74

Positive (80-100)

26%

Mixed (50-79)

74%

Negative (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The opinions of the critics regarding the Graphics and Visual Design of Not a Hero are generally positive. Many critics praise the game's use of pixel art, with several mentioning that it creates a retro visual style that fits well with the gameplay and tone of the game. Critics like EGM and Pure Xbox specifically mention the pixel art as creating a fun and comedic atmosphere, with brightly colored buildings, unique sprites, and humorous effects. The visuals are also described as energetic and off the wall by Brash Games, and as having a charming and stylish aesthetic by VideoGamer and Nintendo Life. The game's graphics are also praised for their attention to detail, with IncGamers and Hooked Gamers mentioning unique animations and level of detail in the pixel art. However, there are some criticisms regarding the Graphics and Visual Design of Not a Hero. Some critics mention a lack of visual variety in the environments, with COGconnected and TheSixthAxis specifically pointing out that some rooms and buildings feel copy-pasted from one level to the next. Gaming Nexus and Destructoid mention a lack of interactivity with the environment, which can be seen as a downside. Additionally, GameCrate and Vandal mention a lack of diversity across the different sets of levels, which can make the stages feel familiar and repetitive. Overall, the consensus among the critics is that the Graphics and Visual Design of Not a Hero are generally well-received. The pixel art style is praised for its retro aesthetic and ability to create a fun and comedic atmosphere. The visuals are described as vibrant, playful, and stylish, with clean menus and attention to detail. However, there are some criticisms regarding the lack of visual variety and interactivity with the environment, as well as a sense of repetition in the level designs. Despite these drawbacks, the overall sentiment is positive, with critics appreciating the game's pixel art and its ability to create a visually appealing and engaging experience.

TL;DR

graphics and visual design

Critics generally praise the pixel art visuals of Not a Hero for creating a retro and comedic atmosphere with vibrant colors and unique sprites. However, some critics note a lack of visual variety and interactivity in the environments, leading to repetitive level designs. Overall, the game's graphics are well-received for their charm and attention to detail, despite some shortcomings in diversity.

78

TL;DR

Critics generally praise the Sound Design and Music of Not a Hero, with many highlighting the excellent, energetic, and catchy soundtrack that enhances gameplay. Positive mentions include high quality, fitting nature of the soundtrack, and well-crafted voice acting. Some critics find BunnyLord's voice annoying and criticize the game's humor as childish. Overall, Not a Hero's strong Sound Design and Music greatly contribute to its immersive experience, despite minor flaws.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

78

Positive (80-100)

61%

Mixed (50-79)

39%

Negative (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The opinions of the critics regarding the Sound Design and Music of Not a Hero are generally positive. Many critics praise the game's soundtrack, describing it as excellent, energetic, varied, and catchy. They highlight how the music enhances the intensity of the shootouts and complements the gameplay and aesthetics. Critics such as 3DJuegos, COGconnected, and The Games Machine specifically mention the high quality and fitting nature of the soundtrack for each level. The sound design is also positively mentioned by some critics, with Hobby Consolas and The Escapist highlighting the well-crafted voice acting and recognizable character voices. The retro-inspired chiptune soundtrack is a standout feature, with Brash Games, Everyeye.it, and Vandal appreciating its comedic value and contribution to the game's overall experience. While the majority of critics have positive opinions, there are a few negatives mentioned regarding the Sound Design and Music of Not a Hero. Some critics express dissatisfaction with BunnyLord's voice, finding it annoying or grating. Brash Games and Grab It Magazine specifically mention this aspect, suggesting that it detracts from the overall audio experience. Additionally, The Escapist criticizes the game's sense of humor, finding it childish and not consistently funny. The repetitive gibberish audio accompanied by subtitles is also mentioned as potentially annoying by Gamers' Temple. Overall, the consensus among the critics is that Not a Hero has a strong Sound Design and Music. The positive aspects of the soundtrack, including its energetic and varied nature, its ability to enhance the gameplay and aesthetics, and its fittingness for each level, are widely appreciated. The retro-inspired chiptune soundtrack is particularly praised for its comedic value and contribution to the overall experience. The well-crafted voice acting and recognizable character voices also receive positive mentions. However, there are a few criticisms regarding BunnyLord's voice and the game's sense of humor, suggesting that these aspects may not appeal to everyone. Despite these minor flaws, the overall sentiment is that the Sound Design and Music of Not a Hero greatly contribute to the game's enjoyment and immersive experience.

TL;DR

music and sound design

Critics generally praise the Sound Design and Music of Not a Hero, with many highlighting the excellent, energetic, and catchy soundtrack that enhances gameplay. Positive mentions include high quality, fitting nature of the soundtrack, and well-crafted voice acting. Some critics find BunnyLord's voice annoying and criticize the game's humor as childish. Overall, Not a Hero's strong Sound Design and Music greatly contribute to its immersive experience, despite minor flaws.

69

TL;DR

Not a Hero's voice acting receives mixed reviews: Critics praise humor and style, particularly Bunnylord's comical nature, while some find it annoying and lacking impact. Overall, voices add to game's humor, but some criticize repetitive jokes and irritating tones.

SCORE DISTRIBUTION FOR VOICE ACTING

Acting Score

69

Positive (80-100)

15%

Mixed (50-79)

80%

Negative (0-49)

5%

Based on analyzing reviews that specifically scored or critiqued the voice acting.

The voice acting in Not a Hero has received a mixed response from the critics. Many reviewers praised the voice acting for adding to the humor and style of the game. CGMagazine and GameGrin both highlighted the comical and self-referential nature of the voice acting, particularly with the character Bunnylord. Gameplanet also mentioned that the over-the-top British accents of the characters added to the humor of the game. Additionally, Hobby Consolas and MondoXbox commended the well-crafted voice acting and sound design, with the latter specifically mentioning the nonsensical and colorful speeches of the protagonist. However, there were also critics who expressed negative opinions about the voice acting. EGM and Brash Games found Bunnylord's voice to be non-sensical, wearing on the reviewer, annoying, and incoherent. The Escapist mentioned that the strange squeaking noise of Bunnylord's speech and the slow moving text made the speeches feel dragging. Grab It Magazine described Bunnylord's voice as annoying and lazy. These criticisms suggest that the voice acting, particularly for Bunnylord, may not have resonated with all players, and some found it to be grating or lacking impact. Overall, the consensus among the critics is that the voice acting in Not a Hero contributes to the humor and comedic presentation of the game. The voices of the characters, including Bunnylord, are often described as funny, entertaining, and fitting well with the game's style. However, there are also criticisms regarding repetitive jokes, annoying voices, and a lack of impact in some instances. It is clear that the voice acting in Not a Hero is a subjective aspect of the game, with some players finding it enjoyable and adding to the experience, while others may find it irritating or lacking in certain areas.

TL;DR

voice acting

Not a Hero's voice acting receives mixed reviews: Critics praise humor and style, particularly Bunnylord's comical nature, while some find it annoying and lacking impact. Overall, voices add to game's humor, but some criticize repetitive jokes and irritating tones.

62

TL;DR

Critics have mixed opinions on the technical performance of Not a Hero on PlayStation 4, praising smooth gameplay but criticizing control flaws and lack of features. On PC, feedback is more negative, citing floaty controls, bugs, and issues with game interruptions. Overall, while the game offers some positives like smooth gameplay on PS4, improvements are needed for tighter controls and bug fixes on both platforms.

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

62

Positive (80-100)

13%

Mixed (50-79)

81%

Negative (0-49)

6%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

The opinions of the critics regarding the Technical Performance of Not a Hero on the PlayStation 4 platform are mixed. Brash Games praises the smooth and slick gameplay, with the control scheme working well with the DualShock controller. LaPS4 also commends the game for running smoothly and fluidly, providing a delightful experience on a big screen. However, there are some negative aspects mentioned by other critics. COGconnected points out issues with the cover mechanic, occasional control flaws, and the lack of automatic reloading and a checkpoint system, which can be frustrating. God is a Geek criticizes the sensitivity issues with the cover system and the quick deterioration of health. Metro GameCentral and Digital Spy also highlight minor but irritating control flaws. On the PC platform, the opinions regarding the Technical Performance of Not a Hero are more negative. COGconnected mentions floaty controls that could be tightened up with patches and the game's lack of support for Steam Achievements. Critical Hit reports several bugs, including drops, rubber-banding enemies, invisible walls, and skips in gameplay. GameCritics points out odd control choices, hitches when loading stages, and stuttering in the main menu. The Escapist criticizes the game for being easily interrupted by external factors, leading to dropped inputs and player actions being ignored. The Jimquisition mentions glitches and technical issues that hamper progress, such as enemies teleporting and doors failing to open, as well as occasional stutters or skips that can lead to unfair deaths. Twinfinite suggests that gamepad support could use some fine-tuning. Overall, the consensus among the critics is that Not a Hero has some positive aspects in terms of technical performance, such as smooth gameplay on the PlayStation 4 platform. However, there are notable negatives on both platforms, including control flaws, sensitivity issues, lack of reloading and checkpoint systems, and various bugs and technical issues on the PC platform. It is clear that the game's technical performance could be improved, particularly on the PC platform, with tighter controls, bug fixes, and better optimization.

TL;DR

technical performance

Critics have mixed opinions on the technical performance of Not a Hero on PlayStation 4, praising smooth gameplay but criticizing control flaws and lack of features. On PC, feedback is more negative, citing floaty controls, bugs, and issues with game interruptions. Overall, while the game offers some positives like smooth gameplay on PS4, improvements are needed for tighter controls and bug fixes on both platforms.

69

TL;DR

Critics are divided on the replay value of Not a Hero. Positive aspects include main and secondary objectives, unlocking new characters, and diverse gameplay approaches. Some critics praise the random objectives and challenging secondary objectives that enhance replayability. However, others criticize the lack of character progression, limited level variety, short game length, and repetitive missions. While some appreciate the game's replay value, others find it lacking in incentives for multiple playthroughs. Ultimately, whether to replay the game depends on individual preferences and tolerance for repetition.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

69

Positive (80-100)

24%

Mixed (50-79)

72%

Negative (0-49)

4%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The opinions of the critics regarding the replay value of Not a Hero are mixed. Several critics highlight the positive aspects of the game's replayability. Critics such as Vooks and TrueAchievements mention the presence of main and secondary objectives, which provide reasons to replay the game. They also mention the unlocking of new characters as an incentive for replaying. JeuxActu praises the game for its random objectives, multiple characters, and challenging secondary objectives, which contribute to its replay value. Other critics, like Digital Spy and Attack of the Fanboy, appreciate the variety of gameplay approaches and the discovery of different strategies and playstyles through multiple playthroughs. These positive aspects contribute to the overall replay value of the game. However, there are also critics who point out the negative aspects of the game's replayability. DarkStation and GameSpot mention the lack of a character progression system and limited variety in levels as factors that decrease the replay value. 3DJuegos and Eurogamer Italy criticize the short length of the game, stating that it can be completed in a few hours with few incentives to replay it. GameTrailers and Games.cz mention the repetitive nature of the missions and lack of variety in objectives and environments, which can diminish the desire to replay the game. These negative aspects highlight the limitations and potential drawbacks of the game's replay value. Overall, the consensus among the critics is that Not a Hero offers some replay value, but it may not be enough to satisfy all players. The presence of main and secondary objectives, multiple characters with unique abilities, and the challenge of completing difficult objectives are mentioned as positive aspects that contribute to the game's replayability. However, the lack of a character progression system, limited variety in levels, and repetitive nature of missions are mentioned as potential drawbacks that may discourage replaying. While some critics appreciate the game's replay value, others feel that it falls short in providing enough incentives for repeated playthroughs. Ultimately, the decision to replay the game will depend on the individual player's preferences and tolerance for repetition.

TL;DR

replay value

Critics are divided on the replay value of Not a Hero. Positive aspects include main and secondary objectives, unlocking new characters, and diverse gameplay approaches. Some critics praise the random objectives and challenging secondary objectives that enhance replayability. However, others criticize the lack of character progression, limited level variety, short game length, and repetitive missions. While some appreciate the game's replay value, others find it lacking in incentives for multiple playthroughs. Ultimately, whether to replay the game depends on individual preferences and tolerance for repetition.

Overall verdict

Overall Verdict

73

MONSTER

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OVERALL SCORE DISTRIBUTION

Monster Score

73

Positive (80-100)

46%

Mixed (50-79)

54%

Negative (0-49)

0%

Based on analyzing all available reviews that scored and critiqued the game.

In analyzing the opinions of multiple videogame reviewers regarding the overall verdict of Not a Hero, it is clear that the game has both positive and negative aspects. The positive aspects highlighted by the critics include the game's humor, entertaining story, memorable cast of characters, addictive gameplay, and enjoyable retro aesthetics. Critics such as DarkStation, Gameblog.fr, and Gamestyle appreciate the game's entertaining story and memorable characters, which add to the overall enjoyment. The humor of the game is praised by critics like Game Revolution, Attack of the Fanboy, and The Jimquisition, who find it funny and entertaining. The addictive gameplay is commended by critics such as Hobby Consolas, Gaming Nexus, and TrueAchievements, who find it challenging and enjoyable. The retro aesthetics are appreciated by critics like Twinfinite and The Games Machine, who find them nostalgic and visually appealing. On the other hand, there are some negative aspects mentioned by the critics. The most common criticisms include the game's difficulty spikes, repetitive levels, lack of variety in objectives and environments, and technical issues. Critics such as Gamers' Temple, Vooks, and Polygon express frustration with the difficulty spikes in the game, finding them more frustrating than enjoyable. Repetitive levels are mentioned by critics like GameStar, NintendoWorldReport, and Arcade Sushi, who feel that the game becomes linear and repetitive after playing levels multiple times. Lack of variety in objectives and environments is criticized by critics like GameTrailers and Eurogamer Italy, who feel that it may wear thin after a while. Technical issues are mentioned by critics like Critical Hit and The Jimquisition, who find them to be a downside. Overall, the consensus among the critics is that Not a Hero is an enjoyable game with its unique sense of humor, addictive gameplay, and entertaining story. Critics such as DarkStation, Gamestyle, and TheSixthAxis praise the game for its enjoyable retro aesthetics, challenging gameplay, and superb soundtrack. However, there are some criticisms regarding the game's difficulty spikes, repetitive levels, lack of variety, and technical issues. Critics like GameCritics, Shacknews, and Polygon express reservations about certain aspects of the game. Despite these criticisms, the majority of the critics find Not a Hero to be a fun and entertaining experience, recommended for fans of 2D shooters and those who enjoy fast-paced action.

TL;DR

Critics are divided on Not a Hero: they love its humor, addictive gameplay, and retro aesthetics, but criticize difficulty spikes, repetitive levels, lack of variety, and technical issues. Overall, it's an enjoyable game recommended for fans of 2D shooters and fast-paced action.

73

MONSTER

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Reviews

97 reviews found

92

The Games Machine

PlayStation 4

Feb 11, 2016

AI-generated summary • May contain inaccuracies • See full review for precise details

Not a Hero is a thrilling action game with a mix of strategy and retro aesthetics. The gameplay is engaging and the comedic storyline adds to the enjoyment. It offers good replay value and is recommended for fans of fast-paced action games.

Read full review

Full review

92

IGN Italia

PC

May 18, 2015

AI-generated summary • May contain inaccuracies • See full review for precise details

The game is described as hilarious and fun, with a unique sense of humor and enjoyable gameplay. The reviewer recommends it to those who enjoy fast-paced action and pixel art graphics.

Read full review

Full review

91

COGconnected

Xbox One

May 23, 2016

AI-generated summary • May contain inaccuracies • See full review for precise details

The review states that Not A Hero: Super Snazzy Edition is a slightly snazzier version of Roll7's great shooter, but expresses disappointment with the lack of new content and features.

Read full review

Full review

90

GameGrin

PlayStation 4

Feb 4, 2016

AI-generated summary • May contain inaccuracies • See full review for precise details

The game is highly enjoyable with addictive gameplay and clever political satire. It takes a light-hearted approach to social issues and keeps the conversation fun.

Read full review

Full review

90

Level7.nu

PC

Aug 26, 2015

AI-generated summary • May contain inaccuracies • See full review for precise details

Not a Hero is a must-play for anyone interested in arcade games.


90

Gaming Nexus

PC

Aug 6, 2015

AI-generated summary • May contain inaccuracies • See full review for precise details

Not a Hero is described as one of the best indie games of 2015, with relentless action, strong gameplay variety, and a killer wit.

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Full review

90

Gamestyle

PC

May 16, 2015

AI-generated summary • May contain inaccuracies • See full review for precise details

Not A Hero is a wonderful game that showcases the strengths of the indie scene, with a combination of writing and gameplay that surpasses many big budget titles. It is well-made and solid, but it is over too quickly.


90

We Got This Covered

PlayStation 4

Feb 2, 2016

AI-generated summary • May contain inaccuracies • See full review for precise details

Not A Hero is a versatile game that showcases Roll7's ability to excel in different genres. It is challenging, addictive, and a complete experience.

Read full review

Full review

90

God is a Geek

PC

May 14, 2015

AI-generated summary • May contain inaccuracies • See full review for precise details

The game is described as brilliantly funny, easy to learn, and addictive, but with some extreme difficulty spikes and being a bit short.

Read full review

Full review

85

Vandal

PC

May 14, 2015

AI-generated summary • May contain inaccuracies • See full review for precise details

Not a Hero is a solid and addictive action game that requires skill and strategy. It is recommended for those looking for a different and intelligent action experience.

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