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55

MONSTER

Star Icon

Gungrave G.O.R.E

2022
GenresAdventure, Action, Third Person Perspective, Shooter, Simulation, Fighting, Strategy, Single Player, First Person Perspective
AvailableNov 22, 2022
PlatformPC, Xbox Series X, Xbox One, PlayStation 4, PlayStation 5
DeveloperIGGYMOB
Overview

Gungrave G.O.R.E. is being developed for Playstation 4 and is planned to have a much larger scale than previous games. It is the second game in the Gungrave reboot and will cover new story content for the game series. The game is set to take place after Gungrave VR which is a remake of the PS2 Gungrave game that also covers the story of Gungrave Overdose to some extent.

Elsewhere
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Game analysis

Monster Scorecard

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48

TL;DR

Gungrave G.O.R.E.’s story is a chaotic, shallow mess drowning in nostalgia-tinged clichés, with repetitive action over substance, bland characters, and confusing lore that alienates newcomers despite its accessibility claims—its narrative feels like a half-baked sequel chasing style over soul.

SCORE DISTRIBUTION FOR STORY

Story Score

48

Positive Reviews (80-100)

2%

Mixed Reviews (50-79)

53%

Negative Reviews (0-49)

45%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The reviews of Gungrave G.O.R.E.’s story highlight a few positive aspects, particularly its nostalgic appeal and straightforward structure. Critics like IGN Italia and Cultured Vultures noted that the narrative leans on established franchise lore, offering a self-contained experience for newcomers while still nodding to the original anime. TheXboxHub praised its accessibility, stating that prior knowledge isn’t essential, though it acknowledges the game’s reliance on familiar tropes. Some reviewers, such as Digital Trends, framed the story as a “popcorn movie”-style narrative, prioritizing action over complexity, which could appeal to fans of pulpy, high-octane storytelling. Additionally, GameSpew and Wccftech acknowledged the game’s clear objectives—destroying the SEED drug trade and combating the Raven Clan—as a simple framework that avoids unnecessary convolutions. However, the majority of critics panned the story for its lack of depth, coherence, and emotional engagement. PC Invasion called it a “baffling mess” with incoherent plot twists and “embarrassing” dialogue, while GamingBolt criticized it as “mindless” and “lacking depth,” emphasizing that characters felt bland and uninteresting. JeuxActu and XboxEra pointed out the narrative’s reliance on prior knowledge, which left newcomers confused, and SECTOR.sk lamented its chaotic, poorly explained universe. Many reviewers, including Gamer Escape and TheSixthAxis, criticized the story for being repetitive, formulaic, and unoriginal, with shallow character development and underwhelming voice acting. Even Finger Guns admitted the plot felt “weird as any manga” but lacked meaningful resolution, while Xbox Tavern found the cutscenes “repetitive and uninformative.” Overall, the consensus among critics is that Gungrave G.O.R.E.’s story is a significant weakness, overshadowed by its focus on action over narrative substance. While some praised its nostalgic nods and simplicity—such as Cultured Vultures’ observation that it avoids needing prior knowledge—the overwhelming sentiment was one of disappointment. The plot’s reliance on clichés, lack of character depth, and confusing lore (as noted by SECTOR.sk and XboxEra) left many reviewers unimpressed. Even those who acknowledged the game’s entertainment value, like Digital Trends and GameSpew, emphasized that the story felt secondary to gameplay, failing to elevate the experience beyond its action-oriented roots. Ultimately, while the narrative wasn’t entirely devoid of merit, it was widely seen as a missed opportunity to deliver a more engaging or innovative storyline.

TL;DR

story and narrative

Gungrave G.O.R.E.’s story is a chaotic, shallow mess drowning in nostalgia-tinged clichés, with repetitive action over substance, bland characters, and confusing lore that alienates newcomers despite its accessibility claims—its narrative feels like a half-baked sequel chasing style over soul.

60

TL;DR

Gungrave G.O.R.E. dazzles with fast-paced, combo-driven combat and nostalgic 90s shmup flair but stumbles under repetitive design, clunky controls, and sluggish mechanics, leaving fans of retro action divided between its chaotic charm and modern shortcomings.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

60

Positive Reviews (80-100)

10%

Mixed Reviews (50-79)

67%

Negative Reviews (0-49)

23%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The gameplay of Gungrave G.O.R.E. receives mixed praise, with several critics highlighting its fast-paced action and unique mechanics. Many reviewers commend the game’s arcade-style combat, emphasizing its combo-driven systems, auto-aim features, and special moves like the “Coffin Cannon” and “Storm Barrage” (IGN France, TheXboxHub). The game’s emphasis on relentless shooting, rhythmic gunplay, and upgradeable weapons resonates with fans of classic action titles, with some noting its nostalgic appeal to 90s shmups and Devil May Cry-inspired mechanics (Digital Trends, Finger Guns). Additionally, the BEAT meter system and chaotic gunfights are praised for adding depth, as seen in Xbox Tavern’s acknowledgment of the “racecourse”-like level design and combo-based progression. Critics like IGN Adria and PC Invasion also appreciate the endless ammo, Demolition Shots, and the challenge of mastering high-score mechanics, suggesting the game succeeds in delivering a frenetic, skill-based experience for enthusiasts of arcade-style action. However, the majority of critiques focus on repetitive structures, clunky controls, and lack of innovation. Multiple reviewers criticize the gameplay’s monotony, with Hey Poor Player calling it “vanilla, frustrating, and uninspired,” while SECTOR.sk and Checkpoint Gaming describe it as “bland,” “one-note,” and “linear.” Issues like poor dodge mechanics (Hey Poor Player), sluggish special moves (GameSkinny), and unresponsive combat (TheXboxHub) hinder immersion, while repetitive enemy patterns and lack of strategic depth in boss fights (Digitally Downloaded, TheXboxHub) lead to tedium. Critics also point to design flaws, such as awkward platforming sections (PlaySense), frustrating difficulty spikes (PC Invasion), and inconsistent enemy interactions (Multiplayer.it). The reliance on auto-aim and limited exploration further detracts from the experience, with Digital Trends noting “missing air combos” and Softpedia criticizing Grave’s slow movement. These criticisms collectively paint a picture of a game that prioritizes speed over substance, leaving many feeling disconnected from its core mechanics. Overall, while Gungrave G.O.R.E. is lauded for its energetic combat and nostalgic flair, the consensus leans toward its shortcomings outweighing its strengths. The positives—such as unique abilities, combo systems, and fast-paced action—are frequently overshadowed by repetitive level design, clunky controls, and a lack of innovation (XboxEra, IGN France). Critics like Digital Trends and Destructoid acknowledge the game’s arcade roots but argue it feels outdated compared to modern standards, while others, such as GameGrin and PC Games, note its “tedious” repetition despite initial engagement. Though some reviewers find value in its challenge and mechanics (e.g., Xbox Tavern, WellPlayed), the majority agree that Gungrave G.O.R.E. struggles to evolve beyond its formulaic approach, leaving it as a polarizing experience that appeals more to fans of retro-style action than those seeking innovation.

TL;DR

gameplay mechanics

Gungrave G.O.R.E. dazzles with fast-paced, combo-driven combat and nostalgic 90s shmup flair but stumbles under repetitive design, clunky controls, and sluggish mechanics, leaving fans of retro action divided between its chaotic charm and modern shortcomings.

61

TL;DR

Gungrave G.O.R.E.'s visuals are a mixed bag of nostalgic flair and clunky, outdated design—praised for stylistic choices but criticized for generic enemies, PS3-era graphics, and underwhelming polish that leave its art direction stuck in a stale, inconsistent limbo between past and present.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

61

Positive Reviews (80-100)

9%

Mixed Reviews (50-79)

75%

Negative Reviews (0-49)

16%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The reviews of Gungrave G.O.R.E.’s graphics and visual design highlight several positive aspects, particularly its stylistic choices and nostalgic appeal. Critics like GamesHub praised the game’s diverse environments, including neon-lit streets, surreal buildings, and lush forests, while WellPlayed commended the bright colors, dynamic combat effects, and artistic contributions from Ikumi Nakamura. Cubed3 noted the stylish, exaggerated character designs and retro 2000s aesthetic with modern touches, and IGN France acknowledged inspired environments despite the game’s cross-gen limitations. Additionally, GameGrin praised the use of Unreal Engine 4, DLSS, and ray-tracing for a modern look, while PC Invasion and others recognized the series’ signature art direction in character designs, such as Yasuhiro Naito’s work. These elements suggest the game retains a distinct visual identity rooted in its predecessors’ flair. However, the negatives dominate the critique, with most reviewers criticizing the game’s outdated visuals and lack of modern polish. PC Invasion and Player 2 condemned the “dead” art style, generic enemies, and PS3-era graphics, while IGN Italia and COGconnected called out stagnant aesthetics reminiscent of PlayStation 2-era games. JeuxActu and GameSkinny highlighted dated assets, repetitive environments, and basic textures, with Xbox Tavern noting inconsistencies in destructible elements like non-exploding neon signs. Gamer Escape and TheSixthAxis criticized stiff character models, awkward animations, and poor cutscene quality, while Vandal and Checkpoint Gaming pointed to monotonous level themes and underdeveloped spatial awareness. Many felt the game failed to modernize its visual appeal effectively, despite its nostalgic ambitions. Overall, the consensus leans heavily toward criticism, with most reviewers agreeing that Gungrave G.O.R.E.’s graphics and art design fall short of modern standards while clinging to a dated aesthetic. While some praise specific elements like character designs (INVEN, Game Rant) or environmental variety (GamesHub, WellPlayed), the majority view the visuals as generic, repetitive, and technically underwhelming. The game’s attempt to blend retro styles with modern tech (e.g., ray-tracing, Unreal Engine 4) is seen as inconsistent, with IGN and Digital Trends noting that its “stylish” flair often feels hollow. Despite occasional nods to the series’ legacy, the overwhelming sentiment is that Gungrave G.O.R.E. fails to deliver a visually compelling experience, leaving its art direction stuck in a nostalgic limbo between past and present.

TL;DR

graphics and visual design

Gungrave G.O.R.E.'s visuals are a mixed bag of nostalgic flair and clunky, outdated design—praised for stylistic choices but criticized for generic enemies, PS3-era graphics, and underwhelming polish that leave its art direction stuck in a stale, inconsistent limbo between past and present.

62

TL;DR

Polarizing sound design: a high-octane mix of K-pop, metal, and jazz dazzles with energy but falters on repetition, glitches, and uneven voice acting, dividing critics between admiration for its bold style and frustration over flaws.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

62

Positive Reviews (80-100)

26%

Mixed Reviews (50-79)

48%

Negative Reviews (0-49)

26%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The sound design and music of Gungrave G.O.R.E. received mixed but generally positive reactions from critics, with several highlighting its energetic and genre-blending approach. GamersRD praised the "strong" sound effects and voice acting, which contributed to an action-packed atmosphere, while GamingTrend noted the soundtrack’s blend of jazz and action anthems, drawing comparisons to Devil May Cry for its ability to complement the game’s frenetic pace. PlaySense celebrated the “energetic mix of K-Pop and Heavy Metal” that enhanced the game’s intensity, and PlayStation Country lauded the “impactful sound effects” and “energetic music” that made their audio setup “heavily used.” Vandal highlighted the industrial metal tracks that matched the game’s intense action, while WellPlayed appreciated the eclectic mix of electro synth, electric strings, and saxophone by Shibata Tetsuya, which added to the game’s atmospheric depth. Cubed3 and Generación Xbox also praised the soundtrack’s chaotic energy and catchy themes, respectively, emphasizing its role in amplifying the game’s over-the-top, anime-inspired vibe. However, several critics criticized the sound design for repetition, inconsistency, and technical flaws. COGconnected called the audio “glitchy” with “uneven levels” and strange effects like a “birdlike tweet” during finishing moves, while Gamer Escape and GameSkinny both described the soundtrack as “forgettable,” “repetitive,” and lacking variation. God is a Geek found the thrash metal soundtrack “borderline unbearable,” clashing with gameplay and evoking “early-noughties teenage angst.” PlayStation Universe criticized the voice acting as “poor” and reminiscent of early PS1 games, while Press Start Australia noted inconsistent music loops and overly amplified cutscene audio. Siliconera pointed to muted audio on certain platforms and minimal, repetitive voice lines, and TierraGamer argued that ambient sounds disrupted immersion by failing to align with the sci-fi themes. IGN France and Xbox Achievements also highlighted repetitive tracks and a lack of cohesion, with the latter calling the music “headache-inducing” over time. Overall, critics were divided on Gungrave G.O.R.E.’s sound design and music, with praise for its energetic, genre-mixing approach and ability to match the game’s chaotic action, but significant criticism for repetition, technical issues, and uneven voice acting. While outlets like GamingTrend, PlaySense, and Cubed3 celebrated the soundtrack’s variety and intensity, others such as COGconnected, God is a Geek, and TierraGamer found it jarring or unoriginal. The consensus leaned toward acknowledging the music’s potential to enhance the game’s atmosphere but recognizing its shortcomings in execution, particularly in repetition and audio consistency. Voice acting was another recurring point of contention, with some critics like PlayStation Universe and Siliconera highlighting its subpar quality as a major drawback. Despite these flaws, the soundtrack’s bold stylistic choices and energetic presentation resonated with fans of high-octane, genre-blending soundtracks.

TL;DR

music and sound design

Polarizing sound design: a high-octane mix of K-pop, metal, and jazz dazzles with energy but falters on repetition, glitches, and uneven voice acting, dividing critics between admiration for its bold style and frustration over flaws.

43

TL;DR

Gungrave G.O.R.E.'s voice acting is a mixed bag of praise for localized tracks and some performances, but most critics panned it as inconsistent, poorly delivered, and emotionally flat, with English VO especially criticized for awkwardness and lack of depth.

SCORE DISTRIBUTION FOR VOICE ACTING

Acting Score

43

Positive Reviews (80-100)

4%

Mixed Reviews (50-79)

30%

Negative Reviews (0-49)

65%

Based on analyzing reviews that specifically scored or critiqued the voice acting.

The voice acting in Gungrave G.O.R.E. received mixed but notable praise from some critics, particularly for its stylistic choices and regional localization efforts. GamersRD highlighted the vocal performances as a standout feature, expressing enjoyment of the dialogue and character delivery, while Noisy Pixel and INVEN praised the Korean voice-over as a strong point, with the former noting that original language tracks enhanced immersion. PlaySense also acknowledged decent voice work for team members like Bunji and Quartz, though this contrasted with the underwhelming performances of boss characters. These positives suggest that certain aspects of the voice acting, particularly in non-English languages or specific character roles, were well-received, offering moments of engagement despite broader issues. However, the majority of critics criticized the voice acting as inconsistent, poorly executed, or outright subpar. COGconnected and TheSixthAxis lambasted Mika’s voice as annoying and repetitive, while Digitally Downloaded and IGN condemned the English voice acting for its lack of emotional depth, awkward translations, and failure to capture the game’s intended B-grade vibe. PlayStation Universe called it “horrible,” comparing it to early PS1 games, and Gamer Escape criticized the flat, phoned-in delivery that undermined the narrative. Additional complaints included excessive loudness in cutscenes (Press Start Australia), sparse dialogue (Siliconera), and unconvincing performances from secondary characters (Generación Xbox). These critiques paint a picture of voice acting that often detracted from the experience rather than elevated it. Overall, the consensus among critics leans heavily toward disappointment with Gungrave G.O.R.E.’s voice acting, despite occasional praise for specific elements. While some reviewers, like GamersRD and Noisy Pixel, found value in localized tracks or character-specific performances, the majority highlighted significant flaws: repetitive lines, poor delivery, and a lack of emotional resonance. The game’s reliance on English voice acting, which many deemed amateurish or poorly translated, further exacerbated these issues, though Korean and Japanese options offered slight relief for some. Ultimately, the voice acting was seen as a critical weakness that undermined the game’s stylistic ambitions and narrative cohesion, with only a handful of critics finding genuine merit in its execution.

TL;DR

voice acting

Gungrave G.O.R.E.'s voice acting is a mixed bag of praise for localized tracks and some performances, but most critics panned it as inconsistent, poorly delivered, and emotionally flat, with English VO especially criticized for awkwardness and lack of depth.

59

TL;DR

Gungrave G.O.R.E. delivers technically solid performance on PS5 and Xbox but is plagued by clunky controls, janky physics, and persistent bugs that undermine its polished potential.

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

59

Positive Reviews (80-100)

16%

Mixed Reviews (50-79)

66%

Negative Reviews (0-49)

18%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

The technical performance of Gungrave G.O.R.E. across platforms shows mixed results, with notable positives for stability and optimization. On PS5, critics like GameSpew praised smooth performance, quick load times, and decent DualSense support, while PlaySense highlighted stable frame rates in both 4K 60fps and ray-traced modes. For PC, Digital Trends noted responsive controls with no lag, and Wccftech emphasized the game running smoothly at 144 FPS on high settings, calling it a "low-spec title" but technically solid. On Xbox Series X, GamingBolt and Player 2 praised consistent framerates and stability, with IGN France acknowledging smooth performance even during intense action sequences. These positives suggest that the game’s core technical framework is functional, though not exceptional. However, the negatives across platforms reveal significant flaws. On PS5, COGconnected criticized glitchy audio and poor controls, while God is a Geek highlighted "janky movement" and physics issues like disappearing body parts. Critics like Hobby Consolas and Press Start Australia pointed to inconsistent frame rates (30fps vs. 60fps) and technical bugs such as stuck geometry or non-functional doors. On PC, Game Rant and Screen Rant noted clunky mechanics, unresponsive controls, and repetitive action, while PC Invasion downplayed bugs but acknowledged "archaic design choices." For Xbox Series X, Dexerto and GamingBolt criticized awkward animations and clunky movement, with XboxEra mentioning stuttering in Quality mode. These issues collectively paint a picture of a game that struggles with polish and optimization despite its technical capabilities. The overall consensus among critics is that Gungrave G.O.R.E. suffers from a lack of refinement across all platforms, with technical shortcomings overshadowing its core gameplay. While PS5 and Xbox Series X versions offer smoother performance (e.g., GameSpew’s praise for DualSense support or Player 2’s stable framerates), issues like poor physics, unresponsive controls, and design flaws persist. PC reviewers noted mixed experiences, with some praising responsiveness but others critiquing outdated mechanics. Despite minor positives, the game’s technical inconsistencies—ranging from AI glitches (Finger Guns) to "game-breaking bugs" (Hey Poor Player)—underscore a broader lack of polish. Critics like IGN Italia and TheXboxHub emphasized its "outdated" feel, suggesting that while the game functions technically, it fails to meet modern expectations for stability, optimization, or design cohesion.

TL;DR

technical performance

Gungrave G.O.R.E. delivers technically solid performance on PS5 and Xbox but is plagued by clunky controls, janky physics, and persistent bugs that undermine its polished potential.

49

TL;DR

Gungrave G.O.R.E. offers replayable mechanics like scoring systems and difficulty tiers but is buried by repetitive combat, generic enemies, and a short, unpolished campaign that fails to sustain interest beyond a single playthrough.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

49

Positive Reviews (80-100)

7%

Mixed Reviews (50-79)

42%

Negative Reviews (0-49)

51%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The reviews of Gungrave G.O.R.E. highlight several elements that could theoretically enhance its replay value, though these are often overshadowed by broader criticisms. Critics like GamingTrend and WellPlayed note that the game’s upgrade systems, difficulty tiers, and scoring mechanisms (such as Art Scores or Beat Count) provide some incentive for repeated playthroughs, particularly for fans of arcade-style challenges. Cubed3 praises the inclusion of multiple playable characters, character upgrades, and a lengthy 15-hour campaign, suggesting that these features could appeal to series enthusiasts. Similarly, IGN France acknowledges the Beat Count system as a minor draw, while Pure Xbox and Generación Xbox highlight score-based retries and difficulty settings as potential hooks for dedicated players. These positives indicate that Gungrave G.O.R.E. attempts to cater to replayability through progression systems and skill-based challenges, even if they fall short of fully addressing deeper issues. However, the overwhelming consensus among critics is that these features are insufficient to overcome the game’s repetitive and monotonous design. Checkpoint Gaming, COGconnected, and Cultured Vultures all criticize the lack of evolving combat mechanics, generic enemy encounters, and unchanging level layouts, which make repeated playthroughs feel tedious. Digitally Downloaded and GameSkinny describe the experience as exhausting due to its reliance on repetitive mechanics, while PC Invasion calls it “boring” and “soulless.” The short runtime (10–15 hours) and minimal post-game content further diminish appeal, with JeuxActu and XboxEra pointing out that the game’s old-school charm is undermined by its lack of polish and innovation. Even features like scoring systems or difficulty modes are framed as niche appeals rather than broad incentives, as noted by Game Rant and TierraGamer, who emphasize that the game’s repetitive nature limits long-term engagement. Overall, the critics’ assessments reveal a divided but largely negative view of Gungrave G.O.R.E.’s replay value. While a few reviewers, such as Cubed3 and WellPlayed, acknowledge specific mechanics that could encourage revisits—like progression systems or scoring challenges—the majority argue that these elements are outweighed by the game’s lack of variety, frustrating design, and short lifespan. PC Invasion and XboxEra explicitly label the experience as unengaging, while Gamer Escape and GamersRD suggest it is unlikely to be revisited beyond a single playthrough. The game’s reliance on arcade-style repetition and its failure to innovate within its genre create a paradox: it offers tools for replayability but lacks the depth or diversity to sustain interest. As a result, Gungrave G.O.R.E. appears to cater primarily to fans of its aesthetic and mechanics, leaving broader audiences unimpressed by its limited long-term appeal.

TL;DR

replay value

Gungrave G.O.R.E. offers replayable mechanics like scoring systems and difficulty tiers but is buried by repetitive combat, generic enemies, and a short, unpolished campaign that fails to sustain interest beyond a single playthrough.

Overall verdict

Overall Verdict

55

MONSTER

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OVERALL SCORE DISTRIBUTION

Monster Score

55

Positive Reviews (80-100)

7%

Mixed Reviews (50-79)

74%

Negative Reviews (0-49)

18%

Based on analyzing all available reviews that scored and critiqued the game.

The overall reception of Gungrave G.O.R.E. highlights its nostalgic appeal and stylistic strengths, with several critics acknowledging its commitment to the series’ roots. IGN France praised its arcade-style action and "stylish combat," while TheGamer noted the game’s "stylistic identity" and "arcade-style fun." TheGamesMachine and Pure Xbox highlighted enjoyable, fast-paced gameplay and a "flashy" experience, emphasizing its appeal to fans of old-school action games. Additionally, IGN Italia and ZTGD appreciated the art style and lore, calling it a "love letter to the series" despite its flaws. These positives suggest that Gungrave G.O.R.E. succeeds in capturing the essence of its predecessors through its visual flair, chaotic mechanics, and devotion to retro-inspired design. However, the negatives dominate the critical consensus, with repeated complaints about repetitive gameplay, technical issues, and a lack of innovation. Dexerto, Hey Poor Player, and Player 2 all criticized the game as a "bad experience" or "disappointment," citing tedium, poor design choices, and unfulfilled potential. GameSkinny called it a "failure that fails to meet expectations," while Everyeye.it described it as "empty" and "lacking ambition." Technical flaws like rigid controls (IGN France) and camera issues (IGN Adria) further undermined the experience, alongside criticisms of its high price for a "low-budget product" (Hey Poor Player). Even reviewers who acknowledged moments of fun, such as Destructoid and Finger Guns, emphasized that these were overshadowed by repetitive mechanics and uneven difficulty spikes. The overall consensus among critics is that Gungrave G.O.R.E. is a polarizing title, best suited for diehard fans of the franchise rather than general audiences. While it retains nostalgic charm and arcade-style action, its failure to modernize or innovate left many disappointed. IGN and Destructoid noted its "mixed" experience, balancing stylistic flair with technical shortcomings, while Cultured Vultures and INVEN acknowledged its niche appeal but criticized its stagnation compared to contemporary action games. Despite some praise for its unique mechanics and visual design, the game’s repetitive nature, accessibility issues, and lack of depth—highlighted by critics like GameSkinny and Everyeye.it—solidified its reputation as a missed opportunity. Ultimately, it feels like a "respectful homage" (IGN France) that struggles to evolve beyond its 2000s-era design, leaving most reviewers unconvinced of its broader relevance.

TL;DR

A love letter to 2000s action games, Gungrave G.O.R.E. dazzles with style and nostalgia but stumbles on repetition, technical issues, and a lack of innovation—resonating more with fans than newcomers.

55

MONSTER

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Reviews

99 reviews found

81

The Games Machine

PlayStation 5

Nov 22, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

The game is a decent TPS with enjoyable combat but falls short of being a standout title. It’s fun and flashy but lacks the polish and depth of its rivals like Devil May Cry or PlatinumGames titles. The review acknowledges its flaws but recommends it for fans of the genre.

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Full review

80

TrueAchievements

Xbox Series X

Nov 22, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

Gungrave G.O.R.E is a nostalgic, action-packed experience with strong gameplay and visual variety but suffers from technical issues and a lack of narrative depth. It appeals to fans of the series and score-chasing mechanics but may frustrate newcomers or those seeking polished execution.

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Full review

80

GamingTrend

PlayStation 5

Nov 29, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

Gungrave G.O.R.E. is praised as a return to form for the series, offering refined mechanics and stylistic flair while addressing some of its predecessor's flaws. However, it faces criticism for its uneven expansions and questionable design choices.

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Full review

75

Generación Xbox

Xbox Series X

Nov 22, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

The review concludes that Gungrave G.O.R.E is a fun, action-packed return to the series with flaws but worth trying, especially on Xbox Game Pass. It balances nostalgia with new mechanics and delivers an entertaining experience despite its shortcomings.

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Full review

75

INVEN

PlayStation 5

Nov 24, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

The game successfully revives the Gungrave series with nostalgic elements and improved mechanics but struggles with accessibility for newcomers and some outdated design choices. It is a meaningful entry for fans but has room for improvement in broader appeal.


72

Vandal

PlayStation 5

Nov 22, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

The review concludes that Gungrave G.O.R.E. is a nostalgic, formulaic title appealing to fans of the original series but not necessarily to broader audiences. It praises its commitment to retro-style gameplay despite flaws.


70

WellPlayed

PlayStation 5

Nov 22, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

The review praises Gungrave G.O.R.E as a passionate, niche title that revitalizes classic arcade-style shooters. While not an AAA contender, it is commended for its unique charm, depth through player choice, and dedication to its genre, despite minor flaws.

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Full review

70

Cubed3

Xbox Series X

Nov 23, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

A bold, nostalgic return to the Gungrave formula with stylish combat and a dense story, though its arcade-style gameplay and lack of innovation may not appeal to all. It’s an acquired taste but delivers a satisfying experience for fans.

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Full review

70

Destructoid

PlayStation 5

Nov 22, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

Gungrave G.O.R.E is a nostalgic, action-packed experience that shines once its mechanics click. While it has technical issues and repetitive elements, its stylish combat and devotion to old-school action may appeal to fans of the genre.

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Full review

70

Finger Guns

PlayStation 5

Nov 23, 2022

AI-generated summary • May contain inaccuracies • See full review for precise details

The review concludes that Gungrave G.O.R.E is a nostalgic, fun experience despite its flaws, with the reviewer enjoying it as a 'blast' but acknowledging its archaic elements and shortcomings. It's recommended for fans of old-school run-and-gun games but may not appeal to newer players.

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