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MONSTER

Fretless - The Wrath of Riffson

2025
GenresAdventure, Indie, Side View Perspective, RPG, Music and Dance, Top-Down Perspective, Anime and JRPG, Single Player
AvailableJul 17, 2025
PlatformPC
DeveloperRitual Studios
Overview

In this turned-based RPG, wield powerful legendary instruments, gather mighty riff attacks and save the land from Rick Riffson's devilish goons and musical hybrid monsters!

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Game analysis

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We're still gathering data and reviews for this game. Once we have enough information, we'll provide a detailed scorecard breaking down all aspects of the game.

Reviews

6 reviews found

95

Loot Level Chill

Jul 17, 2025

Summary and quote unavailable.


90

Niche Gamer

Jul 17, 2025

The only reason we can not give it a perfect score is due to the game’s teleport mechanic not working properly on multiple occasions and that there is only one difficulty to play the game on; there were a few times where we had to relaunch the game because we would teleport and end up glitched outside of the map unable to get back in. We expect that this issue will be fixed in the near future, but until then, enjoy its ambitious performance. Fretless: The Wrath of Riffson was reviewed on a PC using a code provided by Playdigious Originals.


90

So Many Games

Jul 17, 2025

Summary and quote unavailable.


90

DualShockers

Jul 17, 2025

Summary and quote unavailable.


80

WayTooManyGames

Jul 17, 2025

Fretless: The Wrath of Riffson features an adorable premise, great presentation, and most importantly, an amazing combat system. The latter is a godsend, as the game will somewhat force you to grind a bit on goons and menial enemies before you’re actually able to defeat its bosses, which act like borderline unfair roadblocks. Still, there’s no way I cannot recommend this game. It’s fun, it’s original, and it’s about defeating evil record label executives with your instrument-shaped weapons. How would I even be able to not like it?


80

Screen Hype

Jul 17, 2025

As well as this the different cutscenes and story beats all felt on brand and enjoyable, I always knew what my objective was, and can’t recall any instances where the story began to feel stale. Progress was fast and the reward to effort ratio was fair. I began to find myself engrossed in the world and was genuinely sad when my play-through came to an end. I would have liked to have seen some more endgame content, or perhaps a new game plus, but this is more of a testament to how much I enjoyed the story, than a critique. Most surprising of all was the absolutely awesome ending to Fretless: Wrath of Riffsone.

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